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Posts tagged defense

MechWarrior Online previews BattleMech upgrades and pilot skill trees

A couple of days ago, Piranha Games -- the studio behind the upcoming MechWarrior Online -- gave us a look at the role-based warfare and character progression we can expect from the robot-fighting title. As we reported last week, players in MWO will fall into of four roles: scout, assault, ...

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Behind the Mask: The choice of team support

Last week's Behind the Mask covered Champions Online's super team support solo monster, the Mind, but I thought it would be prudent to cover the other ways a player can support a team. Some of this will tread existing ground, as I've already talked about the Mind and Grimoire archetypes in ...

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Caravan security missions marching to Final Fantasy XIV

The list of features being added to Final Fantasy XIV in patch 1.19 just keeps growing. Not only will players be able to ride on the back of a chocobo, but a new set of missions for caravan defense will let players beat marauding fiends away from those selfsame yellow birds. And there are even ...

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Behind the Mask: The best defense isn't a good offense

Blocking is one of the elements that separates Champions Online from just another MMO. Along with combat movement, blocking turns CO from another game of "1, 2, then 4 until dead" into a dynamic action experience. Blocking reduces incoming damage by a ton, even with no investment in upgrading ...

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Hyperspace Beacon: Find your focus

Thanks to the new advanced class page on the Star Wars: The Old Republic website and MMORPG.com's interview with Georg Zoeller, we now know quite a bit about the skill tree breakdown of each advanced class. However, over the next few weeks, I want to take a look at a few of the classes and read ...

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Behind the Mask: The numbers are coming

Last week threw a bit of a wrench in my plans. I intended to interview a very prominent member of the Champions Online community for this column, but I was sidelined by the flu and some dental work. This delay means that things must be pushed back and shuffled around while some old ideas will ...

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A Mild-Mannered Reporter: Questionable freshness

We've been on a bit of a kick for new players lately, and that's not by coincidence. Sure, City of Heroes has a well-established playerbase by this point, but it's not like the game is exactly hostile to new players. And while I wanted to do another session of questions and answers, I wanted to ...

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Friday Livestream: Eskil Steenberg's LOVE

Hey everyone, it's your favorite day -- Friday! The weekend is fast approaching, so let's kick it off by checking out a brand-new game! This week's topic of the livestream is LOVE, the single-man MMO created by Eskil Steenberg. LOVE is a surreal fantasy where players fortify their settlements ...

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Siren server breaks 2,000 Aht Urhgan defenses on Final Fantasy XI

The city of Al Zahbi, the jewel of the East, is besieged on all sides. Her enemies build their reinforcements, storm through the outlying regions, and then beset their rage upon the walls of the city itself. But there is one hardened group of adventurers who will not let them pass -- who will not ...

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Tabula Rasa's shutdown salute schedule

Listen up, soldiers! We're going to post this once and only once, so I want all eyes and ears on this blog post! Do you get me!? *Waits to hear the chorus of "We get you, sir!" coming from the computer monitor.* We have gotten word from AFS High Command that the Bane are preparing for an all out ...

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