Posts tagged deepworld 
Rise and Shiny: Deepworld
When I first got my hands on Deepworld, a new iOS sandbox MMO by Bytebin, I knew I was holding something unique. Sure, it took some cues from Minecraft and came from one of my least favorite schools of design -- steampunk -- but it was being built by a young team of indie developers who simply ...
Free for All: The second annual Frindie Awards
It's time once again for the Frindie Awards, my attempt to shine some light on the best indie, browser-based, free-to-play, and unusual MMOs that are all-too-often ignored by press -- and players. This one is for the little guys! Well, mostly. It's also for those games that seem to have passed ...
Rise and Shiny: Goodgame Empire
Goodgame Empire, by Goodgame Studios (makes sense, huh?) is a pretty casual MMORTS that sports some nice art, tempting cash-shop items, and the accessibility that still comes with Flash-based MMOs. Despite the beating that Adobe's baby took over the last year, Flash-based games do still offer ...
MMObility: Free-to-play and mobile at GDC Online, part 2
Let's continue my look at how free-to-play and mobile gaming showed at GDC Online this year. If you missed the first part, you can check it out in my last Free for All column. There was so much to cover that I had to wrap it into a two-parter. I truly think this was the best mobile showing since ...
Featured Stories
Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



