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Posts tagged death-penalty

Hands-on with Rift: Planes of Telara at Gamer Day II

As part of its recent Gamer Day event, Trion Worlds invited Massively back to its studio for another look at Rift: Planes of Telara. Having now been to two of these Gamer Day events, I can say without a doubt that last week's was the more festive -- the player-community leaders and swarm of devs ...

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The Daily Grind: What do you do when things turn south?

There's a crucial tipping point in any sort of party scenario when it becomes obvious that the situation is going badly. More to the point, there's a moment when you realize that every single person in the party is likely to die in short order. In some games such as Final Fantasy XI, death is a fai...

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First Impressions: LEGO Universe's Gnarled Forest

Yarr matey, are ye lookin' for more information on NetDevil's upcomin' MMO, LEGO Universe, then we've got a treat for you today! In an interesting move, the team at NetDevil has decided to drop the NDA one zone at a time, thereby allowing us to give you some early impressions of the game while it's...

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Revelations of Gipat goes live for Allods Online

It was President Franklin Delano Roosevelt who said, "The only thing we have to fear is fear itself." While it would be more than three-quarters of a century after that when Allods Online was released, he certainly could have been referring to the Fear of Death penalty that caused quite a bit of fe...

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Lost Pages of Taborea: PvP culture

Even though I'm not a very competitive player, I sometimes like having the additional options found in PvP servers. In fact, my main character has been on one since Runes of Magic's open beta, and I've come to really appreciate the fun that can be had on it. Simply being a spectator of all the ran...

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Star Trek Online's Season One gets a booster shot

It's been three months since the launch of Star Trek Online, and the developers haven't been sitting on their hands in the interim. With the large Season 1 patch still fresh in player's minds, the team has made a quick turnaround on the followup Season 1.1 patch. While not boasting the wide-reachin...

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EVE Online ship insurance changes to come with Tyrannis

EVE Online's insurance system has been a hot topic of debate over the years. Under the current system, ships have a fixed base value calculated according to the minerals used in their production. Platinum insurance costs 30% of this base value for three months worth of coverage and if the ship is d...

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The Daily Grind: How many deaths before you call it?

The first time, okay, it happens. The second time is a bit worse, but again, these things happen to the best of us. Then comes the third death, and the fourth, and you start to wonder if you're actually playing the game or participating in some sort of bizarre computer-controlled death match where ...

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The Daily Grind: A better death

One of the biggest parts of the uproar about Allods Online is the Fear of Death mechanic, which requires players to either shell out money, wait for a long time, or wander out in the world with a nasty debuff. On the far other side of the coin, you have World of Warcraft, with a death penalty that ...

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The Daily Grind: To die, to sleep no more...

There's one way in which MMOs universally mirror life -- in the words of William Shatner, you are going to die. Maybe not today or tomorrow, but sooner or later your character is going to expire. Unwanted aggro, environmental damage, unmatched PvP, misuse of skills, healer AFK... there are a lot of...

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