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Posts tagged dayz

DayZ switches over to DirectX 11 and reworked controls

The days of DayZ as we knew it are over; all hail the upcoming changes to everyone's favorite gankfest featuring the occasional zombie! In an interview this week, DayZ creator Dean Hall outlined six improvements that the team is working on for the standalone version of the game. Right out of the...

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Not So Massively: Destiny, Star Citizen, and Elite at E3

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny powered through convention week with multiple videos, both embedded below. The game is currently alpha...

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Why do games prompt cruel behavior?

Games like DayZ and Rust have become a whole genre unto themselves: open-world survival sandboxes that quickly turn into simulations of human cruelty. But why is that, exactly? Why do people in a sandbox devote so much of their energy to tearing one another down with such vigor? A recent article on...

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Not So Massively: Destiny's pre-orders, The Division's delay, and Heroes of the Storm's Murky

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny announced pre-orders and pre-loading on the PS3 and PS4 and claimed to be reinventing the first-person...

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DayZ gives zombies a hand crossing the street

Poor zombies. All they want to do is eat a little brains and earn your respect, just like anyone else, but that's hard to do when they're walking into walls and clipping badly into a dumpster. Fortunately for our undead brothers and sisters, the devs on DayZ have figured out a good solution to...

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Not So Massively: The Division's delay, Atari's MOBA Minimum, and HEX's lawsuit

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Wizards of the Coast is suing the makers of MMOTCG HEX. The Division has been delayed until 2015. Exactly no one...

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DayZ servers hacked, Bohemia says user data is safe

Bohemia recently confirmed Reddit rumors of an attack on its DayZ servers. Speaking with Rock, Paper Shotgun, the studio downplayed concerns about user data security. "We have recently detected an attack on some of our servers, the precise nature and scope of this attack is currently being...

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Rust, H1Z1, and the emerging 'survival MMO' genre

I'm naked and alone again, but that's OK. After having to level up in other games a million times, deal with boring tutorials, repeatedly turn in quests that add no value to my play time, and then watch as my guild slowly bleeds members to the next MMO asking us to repeat the whole ordeal, "naked...

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Not So Massively: Project Legion's reveal, Star Citizen's $43M mark, and Hearthstone's F2P model

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. CCP Games announced plans to bring DUST 514 to PC via Project Legion. Diablo III debuted Theorycraft Thursdays to...

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Not So Massively: Minecraft's Realms service, LoL's latest character, and Hearthstone's world championships

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Minecraft's Realms subscription service is now officially live and ready to take your money. League of Legends...

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