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Posts tagged day-z

Hall takes a break from DayZ, pursues dream of climbing Everest

If you're anxiously waiting for Dean "Rocket" Hall's standalone version of his ultra-popular Arma 2 mod DayZ, you'll have to wait a little bit longer. Hall is currently climbing Mount Everest as part of a two-month vacation from his development duties on Bohemia Interactive's zombie-themed ...

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DayZ standalone version jacks up graphics, player customization

The race to a DayZ standalone version release is on, and creator Dean Hall is feeling excited and confident about the progress being made. Hall posted a list of improvements that the team is currently working on, from graphics to customization, and gave an update regarding the testing process. ...

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DayZ standalone version should arrive by April

What everyone seems to be clamoring for these days is a standalone version of DayZ, the hit zombie survival game by Dean Hall. The creator opened up to Reddit on the progress of the version and his feelings on being confused for the maker of The War Z. Hall says that DayZ's standalone version ...

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Why DayZ isn't a standalone title yet

You may have noticed that it's no longer 2012. (If not: Hello and welcome to the world of tomorrow!) You may also have noticed that, despite all expectations to the contrary, a DayZ standalone game has not yet been released. That's because, according to creator Dean Hall, the dev team "had ...

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DayZ creator Dan Hall 'depressed' about The War Z controversy

The gaming community has had itself in a frenzy as of late thanks to the drama-ridden debacle of The War Z's "launch" on Steam. In case you haven't been following this particularly juicy little chain of events, here's the story so far: The War Z launched on steam (still in beta, though not ...

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The Daily Grind: What's a hardcore feature you'd like to see more of in MMOs?

While there's a lot to be said about the virtues of user friendliness and consequence-lite gameplay, I think it's important not to throw out the entire library of hardcore features just because games happened to be too grindy or corpse-runny way back then. Through titles like Day Z, EVE Online, ...

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The Firing Line: What DayZ means to core gamers

The death of the core gamer has been greatly exaggerated. Yes, MMORPGs (and gaming in general) have kowtowed to the influx of new-school players flush with cash but lacking time, and the genre has reinvented itself and turned its back on virtual world enthusiasts in the process. There's still ...

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Gamescom 2012: DayZ stand-alone to have instanced building [Updated]

Rock, Paper Shotgun caught up with Arma II modder Dean Hall at this week's Gamescom. The braaaaains behind the zombie-centric DayZ mod revealed that player-driven construction is in the works for the mod's eventual stand-alone client. Hall says that the feature will probably take the form of ...

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DayZ surpasses one million unique players

Less than a month ago, Arma II mod DayZ surpassed the 500,000-player mark. As of this morning, over one million of you have tried the game since its inception earlier this year. According to the counter on the mod's official website, players have killed over 22.5 million zombies and accumulated ...

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The Firing Line: DayZ, Forge, and Rapid Assault

A couple of interesting items came across The Firing Line desk this week. One of them was the fact that PlanetSide 2's beta will be cranking up inside of a month. And there was much rejoicing. OK, now that that's out of the way, the other items concern games that are decidedly smaller in ...

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