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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin]]></title><link>http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/</guid><comments>http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
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Two months ago, <a href="http://massively.joystiq.com/2011/03/30/rumor-a-new-ultima-mmo-might-be-in-the-works/">we heard a rumor</a> (which has since gone quiet) that a new <a href="http://www.uoherald.com/"><em>Ultima Online</em></a> sequel might be in the oven in <a href="http://massively.joystiq.com/tag/ea/">Electronic Art's</a> kitchen. As with any rumor, it was important to take it with a grain of disbelief, although a pinch of hope seems appropriate in this case as well. After all, <a href="http://massively.joystiq.com/category/ultima-online"><em>Ultima Online's</em></a> been begging for a sequel ever since the hit MMO started facing stiff competition in the form of 3-D worlds like <em><a href="http://www.everquest.com/">EverQuest</a> </em>and <a href="http://ac.turbine.com/"><em>Asheron's Call</em></a>.<br />
<br />
For some of us gamers, word of a <em>UO </em>sequel feels like deja vu, and rightly so. This wouldn't be the first time that EA embarked on a project to make a more modern <em>Ultima Online</em>, nor would it be the second time. Indeed, the saga of <em>Ultima Online's</em> canceled sequels is as torrid as it is steamy and lusty. Ignore the words in the previous sentence, as those are just to up the hits on search engines.<br />
<br />
In our continuing series on the "what ifs?" of axed MMOs, we're going to head into a two-parter full of savage truth, dangerous decisions, and full-frontal nerdery. Ladies and gentlemen, I present to you the saga of <em>Ultima Online 2</em>.<p><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/" rel="bookmark">Continue reading <em>The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/">The Game Archaeologist and the What Ifs: Ultima Worlds Online: Origin</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19973521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/the-game-archaeologist-and-the-what-ifs-ultima-worlds-online-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>cataclysm</category><category>david-swofford</category><category>deja-vu</category><category>duel</category><category>ea</category><category>electronic-arts</category><category>eq</category><category>everquest</category><category>featured</category><category>full-frontal-nerdery</category><category>gamespot</category><category>harry-potter-online</category><category>history</category><category>juka</category><category>lineage</category><category>meer</category><category>pk</category><category>pking</category><category>player-killing</category><category>pvp</category><category>richard-garriott</category><category>sequel</category><category>sequels</category><category>steampunk</category><category>the-game-archaeologist</category><category>trailer</category><category>ultima-online</category><category>ultima-online-2</category><category>ultima-worlds-online</category><category>ultima-worlds-online-origin</category><category>uo</category><category>uo2</category><category>uwo</category><category>uwoo</category><category>video</category><category>wing-commander-online</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 28 Jun 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft clarifies its rationale for closing Tabula Rasa]]></title><link>http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/</guid><comments>http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://massively.joystiq.com/category/tabula-rasa"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/trlogosheader.jpg" alt="" /></a><br /></div>
Last week we spoke very briefly with <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a>'s <span id="intelliTXT">Director of Public Relations David Swofford about <a href="http://massively.joystiq.com/2008/11/21/tabula-rasa-to-shut-down-in-february-2009/">the company's decision to close <em>Tabula Rasa</em></a>. </span>He reiterated the basic statement we heard from several sources surrounding the call: this was <a href="http://www.warcry.com/articles/view/interviews/4746-Auto-Assault-Auto-Assault-Closing-NCSoft-Answers-Some-Questions">all about the bottom line</a>.<br /><br /><strong>David Swofford:</strong> We had to weigh <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a> against everything else that was out there. From our standpoint it was strictly a call ... it wasn't as successful as we needed it to be. We had to take this position.<br /><br /><strong>From our perspective, from the readers of Massively we just feel like there is a little bit of confusion. We spoke with Mr. Reid just two months ago, and the headline we used was '<a href="http://massively.joystiq.com/2008/09/24/tabula-rasa-is-triple-a-and-here-to-stay-says-nc-west-president/"><em>Tabula Rasa</em> is Triple-A and here to stay</a>'. It just seems like it has been a quick turnaround in two months from 'we have every confidence in this game going forward' to 'we have to shut the game down.' Has something happened in the last two months that prompted this?</strong><br /><br /><strong>Mr. Swofford:</strong> My reaction is that definitely at the time we thought we had something good going on ... <a href="http://massively.joystiq.com/2008/07/30/ncsofts-operation-immortality-launches/">we had the Operation Immortality promotion going</a>, things were looking good, the team was working on the product. As David said, we considered it a Triple-A level product for the company. Things do change. I think he also said, and I'll reiterate, that we're constantly looking at projects. It's not like you have them out there and you let them go for a while, we're constantly monitoring them and weighing them against the success that they're having against the current market. <br /><br />I think things changed quite a bit since when you did that interview.<br /><strong><br />Thank you for clarifying that - it's good to be able to get that explained, there was definitely a sense of confusion on the site.</strong><br /><br /><strong>Mr. Swofford:</strong> No, no, we understand. This was not a popular thing and certainly not a pleasant thing to do on our end. When you look at it from a business sense it was really what we needed to do.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/">NCsoft clarifies its rationale for closing Tabula Rasa</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Dec 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1387321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/01/ncsoft-clarifies-its-rationale-for-closing-tabula-rasa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-swofford</category><category>featured</category><category>interview</category><category>ncsoft</category><category>shutdown</category><category>sunset</category><category>tabula-rasa</category><category>tr</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Mon, 01 Dec 2008 11:00:00 EST</pubDate></item></channel></rss>
