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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[ArenaNet releases fourth Guild Wars 2 concept art video]]></title><link>http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/</guid><comments>http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://www.guildwars2.com"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/rubigw580.jpg" /></a></div>
The final <a href="http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/"><em>Guild Wars 2</em></a> concept art slideshow is finally out, and <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> finished up with a bang. Monsters, armor/clothing, and landscapes were the theme of this video, with the camera panning across some truly breathtaking locations both above and below the sea and enough creature images to qualify as a bestiary. While the last video seemed to focus more on details, this one contains plenty of long, sweeping views that give us an overall view of areas that are becoming very familiar to us. The distinct look and feel of each of the five races has become more apparent with each round of art released, and it's fairly easy to identify what we're looking at in that respect.<br />
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While we know the focus is mainly on the art, we'd be amiss in not giving a nod to those who added the music and sound effects. These added a dimension to each slideshow that became very apparent during the brief technical difficulties of the <a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/">second video</a>. We -- and the <a href="http://www.guildwars.com"><em>Guild Wars</em></a> community -- say thanks to the amazing talent behind the art, animations, video, and music given in these four slideshows.<br />
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Follow along after the jump to see for yourself. As with the last slideshow, it couldn't hurt to watch all the way to the end. Just in case.<p><a href="http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/" rel="bookmark">Continue reading <em>ArenaNet releases fourth Guild Wars 2 concept art video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/">ArenaNet releases fourth Guild Wars 2 concept art video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Mar 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19415129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/26/arenanet-releases-fourth-guild-wars-2-concept-art-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>concept-art</category><category>daniel-dociu</category><category>daniel-dociu-gdc</category><category>guild-wars</category><category>Guild-Wars-2</category><category>youtube</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 26 Mar 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[ArenaNet releases third concept art video]]></title><link>http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/</guid><comments>http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.youtube.com/user/arenanetofficial#p/a/u/0/61H5yzj0jyQ"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/gorgeous-rb-323.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> has released the third of four slideshows of <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> concept art that was <a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/">presented at GDC</a> nearly two weeks ago, and all is not lovely and idyllic in the land of Tyria. <br />
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This <a href="http://www.youtube.com/user/arenanetofficial#p/a/u/0/61H5yzj0jyQ">newest video</a> gives us a look at what are presumably Orrian undead, as well as a decaying ship and something huge brandishing a pair of severed heads. The video runs the full spectrum, however, and the architecture, armor art and newborn Sylvari scenes provide a beautiful contrast to some of the older areas. We enjoyed a peek at details of all five playable races, and art ranging from basic creature sketches to some fully fleshed-out areas that are beginning to look familiar to us.<br />
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The technical difficulties -- now fixed -- in part two gave us a new appreciation for the music and sound effects added in, and this round is just as impressive as the last two, and -- hey, wait a minute, what was that at the end?  Follow along after the jump to see for yourself!<br /><p><a href="http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/" rel="bookmark">Continue reading <em>ArenaNet releases third concept art video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/">ArenaNet releases third concept art video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Mar 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19411760/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/24/arenanet-releases-third-concept-art-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>concept-art</category><category>daniel-dociu</category><category>daniel-dociu-gdc</category><category>Guild-Wars-2</category><category>ncsoft</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 24 Mar 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Flameseeker Chronicles: A look at the concept art of Guild Wars 2]]></title><link>http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/</guid><comments>http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/flameseeker-chronicles"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/fc-rb-322.jpg" alt="" /></a></div>
The <a href="http://www.guildwars.com"><em>Guild Wars</em></a> community, as always, is anxious for any and all news of <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>, and the information coming from <a href="http://massively.joystiq.com/tag/arenanet">ArenaNet</a> is increasing on a regular basis. (Hopefully this means we won't have to resort to <a href="http://www.guildwars2guru.com/forum/showpost.php?p=92864&amp;postcount=57">anything drastic</a> to get news.) GDC was the most recent source of new information thanks to our <a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/">chat with artist Daniel Dociu</a>, and his panel discussion showed off enough concept art both old and new to keep the community buzzing for weeks. Even better -- or worse, depending on how impatient you are -- they're releasing it to the general public via <a href="http://www.youtube.com/user/arenanetofficial">Youtube</a> in a four-part slideshow to make it last longer.<br />
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As we mentioned <a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/">the other day</a>, it's important to keep in mind that concept art is just that: concept art. It's an idea of how the artists see the world of <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a>, a way to get a feel for things rather than something concrete saying "you will definitely be able to get 'x' item in 'x' town, and here is exactly what it will look like." We can learn a lot from ideas and sketches though, so follow along after the jump for a closer look at some of the concept art.<p><a href="http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: A look at the concept art of Guild Wars 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/">Flameseeker Chronicles: A look at the concept art of Guild Wars 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 22 Mar 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19408098/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/22/flameseeker-chronicles-a-look-at-the-concept-art-of-guild-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daniel-dociu</category><category>daniel-dociu-gdc</category><category>featured</category><category>gdc-2010</category><category>guild-wars</category><category>Guild-Wars-2</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 22 Mar 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Second Guild Wars 2 concept art slideshow released]]></title><link>http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/</guid><comments>http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/gw2-rb-2010.jpg" alt="" /></a></div>
When the <a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/">first slideshow video</a> of <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> concept art was released, fans immediately saw the "Part 1" in the title and were thrilled to know that more was on the way. That "more" arrived Friday afternoon in the form of <a href="http://www.youtube.com/watch?v=paP6tCuRe5U">Part 2</a>, a video that seemed to drop some very broad hints via current game load screens (such as one from <a href="http://wiki.guildwars.com/wiki/Elona">Elona</a>), Dhuum concept art, and an image of the <a href="http://wiki.guildwars.com/wiki/Grenth%27s_Regalia">Grenth costume</a> recently made available to players. (There are some <a href="http://www.guildwars2guru.com/forum/showpost.php?p=114939&amp;postcount=363">technical difficulties</a> with the sound right now, but hopefully they'll get resolved.)<br />
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Much of it is subject to change, of course. Concept art isn't a concrete set of plans so much as it is ideas that help develop the look of the game -- much of the <a href="http://conceptart.org/forums/showthread.php?t=74118">old concept art</a> from <a href="http://wiki.guildwars.com/wiki/Factions"><em>Factions</em></a>, for example, is wildly different than what we ended up with. It gives a good idea of where the game is going, though.<br />
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Keep an eye out for Monday's <a href="http://massively.joystiq.com/category/flameseeker-chronicles">Flameseeker Chronicles</a> as we take an in-depth look at the current art. For now, follow along after the jump for the latest slideshow, or check it out on <a href="http://www.youtube.com/watch?v=paP6tCuRe5U">YouTube</a>.<p><a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/" rel="bookmark">Continue reading <em>Second Guild Wars 2 concept art slideshow released</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/">Second Guild Wars 2 concept art slideshow released</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 21 Mar 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19407692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/21/second-guild-wars-2-concept-art-slideshow-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>concept-art</category><category>daniel-dociu</category><category>daniel-dociu-gdc</category><category>guild-wars</category><category>Guild-Wars-2</category><category>ncsoft</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 21 Mar 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[GDC10: ArenaNet's Daniel Dociu discusses the art of Guild Wars 2]]></title><link>http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/</guid><comments>http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/omgpretty-rb-316.jpg" alt="" /></a></div>
<a href="http://massively.joystiq.com/tag/daniel-dociu">Daniel Dociu</a>, Senior Art Director for <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a>, was one of the panelists at last week's GDC, and Massively was fortunate enough to sit down and chat with him about the art coming up in <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a>. The information on this highly-anticipated game is starting to increase bit by bit, and Daniel had some interesting things to say about designing art for <a href="http://www.guildwars.com"><em>Guild Wars</em></a> and <em>Guild Wars 2</em>. As a bonus feature, we've got a video slideshow of some of the gorgeous concept art featured at his panel at GDC. Keep your eyes peeled -- you might just see something you've not seen before.  (Check <a href="http://www.youtube.com/watch?v=n8KdzIvzY1I">Youtube</a> for the HD version as well.) Follow along after the jump, and enjoy!<p><a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/" rel="bookmark">Continue reading <em>GDC10: ArenaNet's Daniel Dociu discusses the art of Guild Wars 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/">GDC10: ArenaNet's Daniel Dociu discusses the art of Guild Wars 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Mar 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19401220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/16/gdc10-arenanets-daniel-dociu-discusses-the-art-of-guild-wars-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>concept-art</category><category>daniel-dociu</category><category>daniel-dociu-gdc</category><category>gdc-2010</category><category>guild-wars</category><category>Guild-Wars-2</category><category>guild-wars-2-art</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 16 Mar 2010 23:00:00 EST</pubDate></item></channel></rss>
