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Posts tagged damion-schubert

Don't expect SWTOR space PvE any time soon

The Unnamed SWTOR Podcast recently spoke with BioWare devs Damion Schubert, Andrew Horwitz, and Eric Musco at Star Wars: The Old Republic's Community Cantina Q&A in New York City. According to podcast host JD, BioWare said that space PvE will not be coming to SWTOR any time soon, if ever. I...

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Hyperspace Beacon: Does SWTOR's F2P work?

Those of us who have played through the middle planets of Star Wars: The Old Republic know that chapter two is rather blasé. And as far as the free-to-play experiment is concerned, I really don't have anything new to report this week, or at least, not enough to fill a whole column. I will...

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BioWare hints at barber shop functionality for SWTOR

Fansite SWTOR-RP.com has posted an interesting Q&A with BioWare devs Damion Schubert and Charles Boyd. Boyd, Star Wars: The Old Republic's lead writer, and Schubert, its senior designer, have a lot to say regarding Game Update 2.0 (otherwise known as the Rise of the Hutt Cartel expansion). ...

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Hyperspace Beacon: Givin' SWTOR props

All MMOs could use improvements, but that doesn't negate what they have done right. And despite the negativity, SWTOR is doing well. In fact, in a recent forum post Systems Designer Damion Schubert said that the free-to-play push was working quite well: "The success of the market (and it has been...

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Hyperspace Beacon: Maybe SWTOR's treadmill ain't so bad

Sometimes we need to see certain things from different perspectives in order to understand the whole truth. If detectives listened to only one eyewitness, then the totality of the crime would be missing. They could head in the wrong direction, thereby letting a criminal go free and possibly...

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Hyperspace Beacon: SWTOR Update 1.6 PvP progression

Lead Designer Damion Schubert made an interesting statement during the last Star Wars: The Old Republic livestream. He proclaimed that although the designers don't want to completely eliminate vertical progression, the stats between the upper tiers of PvP armor will begin to flatten out. As...

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SWTOR livestream Q&A highlights F2P success, BioWare 'listening to feedback'

BioWare held a post-1.5 livestream Q&A for Star Wars: The Old Republic yesterday, and Darth Hater has posted the pertinent notes as well as a 30-minute video embed. The devs of record were lead designer Damion Schubert, producer Jeff Hickman, and community manager Joveth Gonzalez. The trio...

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Star Wars: The Old Republic dev blog outlines upcoming F2P transition

BioWare will be rolling out Star Wars: The Old Republic's official transition to a free-to-play business model very soon, so today the game's lead designer, Damion Schubert, has put out a new developer update apprising players of the status of SWTOR's F2P incarnation. In this new missive,...

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SWTOR lead dev addresses free-to-play concerns

Star Wars: The Old Republic players are checking out the game's potential free-to-play changes on the test server, and serious concerns about some of the restrictions have prompted a response from BioWare. Lead Designer Damion Schubert wrote a lengthy forum post to state that the team's been...

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Hyperspace Beacon: Why do I still play SWTOR?

Given how many people have quit Star Wars: The Old Republic and how many of those people still follow me in other media, I should really not be surprised at the number of people who ask, "Why do you still play SWTOR?" Usually, that question is followed by some snide remark about how the game...

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