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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Funcom reveals The Secret World skill deck templates]]></title><link>http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/</guid><comments>http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/the-secret-world/" rel="tag">The Secret World</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/"><img alt="The Secret World - Illuminati dude with a swell goatee" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/headerdeckexample-612x337.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/funcom">Funcom</a> has penned a new dev diary at <a href="http://www.mmorpg.com/gamelist.cfm/game/404/feature/6082/The-Secret-World-Deck-Templates.html">MMORPG.com</a>, and the piece reveals three new skill decks from the firm's <a href="http://massively.joystiq.com/category/the-secret-world"><em>The Secret World</em></a> title.<br />
<br />
What's a skill deck?<br />
<br />
It's <em>The Secret World's</em> answer to the how-do-you-make-a-level-free-MMORPG question, and it allows players to select from 500 abilities to create "exactly the type of character they want." Funcom thinks the system will seem daunting to players used to simpler class-based mechanics in competing MMOs, and as such the firm is adding a few deck templates to offer players a helping hand.<br />
<br />
Three of these are profiled in the new diary, including one from each of the game's factions. The Witch Hunter focuses on big damage spikes and represents the Templars, the Warlord is your basic swordfighter from the Dragon faction, and the Thaumaturgist is the Illuminati's answer to the gunmage archetype.<br />
<br />
[Thanks to fallwind for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/">Funcom reveals The Secret World skill deck templates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Feb 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20168300/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/09/funcom-reveals-the-secret-world-skill-deck-templates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>damage-dealer</category><category>dev-blog</category><category>dev-diary</category><category>dragon</category><category>fantasy</category><category>funcom</category><category>gunmage</category><category>horror</category><category>illuminati</category><category>skill-based</category><category>skill-deck</category><category>skills</category><category>swordfighter</category><category>templar</category><category>thaumaturgist</category><category>the-secret-world</category><category>tsw</category><category>warlord</category><category>witch-hunter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 09 Feb 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[Riot releases new art and screenshots for League of Legend's Graves]]></title><link>http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/</guid><comments>http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/"><img alt="League of Legends - Graves artwork" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/header-1319463331.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/riot-games">Riot Games</a> recently released its latest <a href="http://massively.joystiq.com/tag/league-of-legends"><em>League of Legends</em></a> champion, and the ranged damage-dealer known as <a href="http://massively.joystiq.com/2011/10/21/league-of-legends-releases-champion-spotlight-for-graves/">Graves</a> has proved popular with players thus far. The company is looking to keep its new gunslinger in the spotlight, and to that end it has released several new pieces of concept art as well as a gaggle of screenshots of Graves in action.<br />
<br />
The one constant in all the shots -- aside from various versions of the BFG9000 -- is damage, and whether the new champion is throwing smokebombs, spraying cone nukes via his buckshot ability, or chasing down other champions who've decided to run away, he'll be pumping out a lot of damage (and he'll look good doing it). You can learn more about Graves at the official <em>League of Legends</em> website, and be sure you check out the art and screens below.<br />
<br />
[Source: Riot press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/league-of-legends-0/">League of Legends</a></strong></p><a href="http://massively.joystiq.com/photos/league-of-legends-0/#4740747"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/lol4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/league-of-legends-0/#4740745"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/lol3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/league-of-legends-0/#4740743"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/lol1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/league-of-legends-0/#4740744"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/lol2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/league-of-legends-0/#4552104"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/lolchampiongravesartwork_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/">Riot releases new art and screenshots for League of Legend's Graves</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 24 Oct 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20088748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/24/riot-releases-new-art-and-screenshots-for-league-of-legends-gra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bfg-9000</category><category>champion</category><category>damage-dealer</category><category>gallery</category><category>graves</category><category>league-of-legends</category><category>lol</category><category>moba</category><category>new-champion</category><category>ranged-damage-dealer</category><category>riot</category><category>riot-games</category><category>screens</category><category>screenshots</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 24 Oct 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What was your favorite experience as a damage dealer?]]></title><link>http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/</guid><comments>http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/coh-dps-epl-731.jpg" /></a></div>
Out of the three roles of the holy trinity, damage dealers (or DPS, depending on personal preference) are usually seen as the most superfluous. After all, you just have to pound something into the ground, right? But that's neglecting all of the work that damage dealers actually do, and it's neglecting the fact that you notice when your resident monster-pounder isn't up to snuff. Just because there are an awful lot of damage-dealing players in certain games (<a href="http://www.wowinsider.com"><em>World of Warcraft </em></a>springs to mind) doesn't mean there aren't some noteworthy members of the role.<br />
<br />
From <em><a href="http://massively.joystiq.com/category/EverQuest/">EverQuest</a></em> to <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em>, pretty much every game has some way of allowing players to just rack up huge numbers and lay waste to the opposition. So what has your favorite experience been when piling on the damage? Was there a time that you broke numbers you didn't even think you were capable of hitting? A time when you showed your entire party just how good you were at what you did? Or was it a game where you got to combine your love of breaking things with a more party-oriented utility approach?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/">The Daily Grind: What was your favorite experience as a damage dealer?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Aug 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20005559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/01/the-daily-grind-what-was-your-favorite-experience-as-a-damage-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classes</category><category>damage-dealer</category><category>dps</category><category>game-mechanics</category><category>group-play</category><category>holy-trinity</category><category>mechanics</category><category>opinion</category><category>party</category><category>party-content</category><category>roles</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 01 Aug 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Behind the Mask: You're fired]]></title><link>http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/</guid><comments>http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/behind-the-mask/" rel="tag">Behind the Mask</a></p><div style="text-align: center;">
	<a href="http://champions-online.com"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/co-hellaftershock.jpg" vspace="4" /></a></div>
At the time this episode of <a href="http://massively.com/tag/behind-the-mask">Behind the Mask</a> was written, neither Hideouts nor Aftershock had been released. I could run a hype post about hideouts, but they are not on PTS (or at least, we can't access them), which is worrying. In fact, the recent patches have been <em>extremely</em> frustrating for a lot of <a href="http://champions-online.com"><em>Champions Online's</em></a> veteran players. Last week, the huge patch that integrated Vivox voice chat also broke the snot out of the game; it ruined everything from team chat to mission doors to certain parts of the in-game C-Store. It even broke the difficulty slider! I haven't even played <a href="http://massively.com/tag/champions-online"><em>CO</em></a> in the last week due to the bugs. It's pretty frustrating.<br />
<br />
Combined, these things make me really mad. Hideouts haven't been tested by players at all, and they were intended to roll out on Wednesday. The Vivox patch was pushed full of game-breaking bugs that players knew about in advance. Remember <a href="http://massively.joystiq.com/2010/01/27/players-miffed-over-champions-onlines-kitchen-sink-patch-and/">the kitchen sink patch</a>? I thought the sloppy, impulsive, not-listening-to-players mentality that <a href="http://www,massively.com/tag/cryptic-studios">Cryptic</a> had back then was dead. It needs to stay dead.<br />
<br />
I will not, however, be roped into writing a gigantic, mega-DOOM column this week. We can save <a href="http://massively.joystiq.com/2011/06/26/eve-evolved-the-day-that-eve-online-died/">those types of columns</a> for <em><a href="http://massively.com/tag/eve-online">EVE Online</a>.</em> Instead, I'm going to rant about something familiar and relevant to everyone: archetypes, and specifically, how the current archetypes are bad. I've <a href="http://massively.joystiq.com/2011/01/13/behind-the-mask-what-archetypes-really-need/">already covered this ground</a>, but I'm rearmed with research and rage. This week, we're throwing the Inferno archetype under the bus. He's not terrible by any means, but... to be honest, we can do better. A lot better.<p><a href="http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/" rel="bookmark">Continue reading <em>Behind the Mask: You're fired</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/">Behind the Mask: You're fired</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jul 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19984485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/07/behind-the-mask-youre-fired/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aoe-dps</category><category>behind-the-mask</category><category>champions-online</category><category>co</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-fails</category><category>cryptic-studios</category><category>damage-dealer</category><category>dps</category><category>f2p</category><category>featured</category><category>fixing-class-imbalance</category><category>free-to-play</category><category>inferno-archetype</category><category>kitchen-sink-patch</category><category>pve-damage-dealer</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 07 Jul 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The Tattered Notebook: Mail time]]></title><link>http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/</guid><comments>http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/the-tattered-notebook/" rel="tag">The Tattered Notebook</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/the-tattered-notebook"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/tatteredemail.jpg" /></a></div>
Ah ha! Finally! Freedom from the human reporter, Seraphina! She is going to <a href="http://www.paxsite.com/paxeast/index.php">PAX East</a>, leaving me to my own devices! Now, finally, I can enact the plan I've been waiting so long to do!<br />
<br />
...answer one of your e-mails. Muhahahahahahaha!<br />
<br />
Ok, ok darlings. I know that perhaps this is not quite the same as world domination or the destruction of Qeynos, but it's special for me, yes? Usually I have to be somewhat pleasant in these weekly scribblings. But, with my oversight gone, I can let you experience the wrath of a true Tier'dal!<br />
<br />
...with helpful advice along the way, of course.<p><a href="http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/" rel="bookmark">Continue reading <em>The Tattered Notebook: Mail time</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/">The Tattered Notebook: Mail time</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Mar 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19411273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/23/the-tattered-notebook-mail-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>caster</category><category>class</category><category>damage-dealer</category><category>e-mail</category><category>eq2</category><category>eqII</category><category>everquest-2</category><category>everquest-ii</category><category>everquest2</category><category>guide</category><category>partying</category><category>pet</category><category>pet-class</category><category>soe</category><category>sony-online-entertainment</category><category>spellcaster</category><category>the-tattered-notebook</category><category>tips-and-tricks</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 23 Mar 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[EVE University explains benefits of cooperative mining]]></title><link>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/</guid><comments>http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/miningopimageat225.jpg" />Dee Carson is a Director at <a href="http://www.eve-ivy.com">EVE University,</a> a corporation in <a href="http://www.eve-online.com"><em>EVE Online</em></a> devoted to showing newer players the ropes of the game. Budding industry-types in <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> (as well as players interested in other professions) will want to refer to Carson's recent post at the <a href="http://deecarson.blogspot.com/">Miner with Fangs blog</a> -- he's made his 'EVE University Co-Operative Mining Guide' available as a pdf, and is definitely worth a read.<br /><br />The guide walks a newer player through all aspects of mining in groups, from the skills required to the different ship choices and their relative merits. Most importantly, he lays out <em>why</em> players should mine cooperatively rather than it simply being a solo pursuit, namely that it's more profitable and adds a social dynamic to the activity. Of course there's safety in numbers, particularly when you've got a good mix of the <a href="http://massively.joystiq.com/2008/07/14/eve-evolved-freeform-professions/">different professions in <em>EVE</em></a> represented in the operation -- an ideal operation being comprised of miners, haulers, salvagers and 'top cover' damage dealers. Given that the guide was originally intended for <a href="http://massively.joystiq.com/tag/eve-university">EVE University</a> students, the terminology and information imparted in the guide are accessible to most any pilot in the game, regardless of their familiarity with the industry side of <em>EVE Online</em>. It serves as an excellent introduction to the mining profession, and a stepping stone to more advanced guides like <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=434899&amp;page=1">Halada's 'The Complete Mining Guide'</a>. You can find the link to EVE University's guide in <a href="http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html">Carson's post over at Miner with Fangs</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/">EVE University explains benefits of cooperative mining</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://deecarson.blogspot.com/2008/10/co-operative-mining-guide.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1346103/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/eve-university-explains-benefits-of-cooperative-mining/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>ccp</category><category>ccp-games</category><category>damage-dealer</category><category>dee-carson</category><category>eve</category><category>eve-online</category><category>eve-university</category><category>game-mechanics</category><category>guides</category><category>guilds</category><category>halada</category><category>hauler</category><category>highsec</category><category>lowsec</category><category>miner</category><category>miner-with-fangs</category><category>mining</category><category>mining-guide</category><category>nullsec</category><category>professions</category><category>pve</category><category>salvager</category><category>sci-fi</category><category>teaching</category><category>tips-and-tricks</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 19:00:00 EST</pubDate></item></channel></rss>
