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Posts tagged dailies

The Elder Scrolls Online's Undaunted Pledge system promotes daily dungeons

Are you wandering around The Elder Scrolls Online in a post-Update 5 haze, lost on what to do? Wander no more: ZeniMax has released a dev blog today to give you some guidance. The guide details the pledge system of the Undaunted, whose tasks are reminiscent of daily dungeon quests in other theme...

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Guild Wars 2 is revamping dailies... again

ArenaNet has just announced that it's revamping Guild Wars 2's daily achievements... again. "We want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something," says the studio. "Rather than [give] a generic reward...

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Darkfall's getting PvE dailies, and no, it's not April Fools' Day yet

From the things-I-never-thought-I'd-type category, here's a story about Darkfall adding PvE dailies. Aventurine calls them feats in keeping with the PvP title's Unholy Wars progression system, and "there are several personal PvE daily feats that require specific monsters to be killed in order to be...

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MMO Mechanics: Encouraging the daily grind

I've written before about how developers use clever mechanics to lower the barrier to entry in order to encourage more people to play MMOs, but how do they keep players interested after they have rolled a new character? More often than not, MMOs greatly benefit from hanging onto players for as long...

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The Mog Log: Making nice with beastmen in Final Fantasy XIV

I'm going to type a couple of words at the end of this paragraph, and I really need everyone reading to keep it together. I know these two words are frightening, believe me. But if you can just take a deep breath, I promise you it's all right. Ready? Here they are: daily quests. No, I -- sir, pl...

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The Mog Log: A week of Final Fantasy XIV's patch 2.1

All right, I admit that the headline is a dirty lie. It hasn't been a full week however you slice it; the patch dropped on Tuesday, and I've only been able to play it for two days before writing this. To make up for that fact, I've devoured Final Fantasy XIV's patch with a zeal I usually reserve fo...

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The Daily Grind: How do you relax in-game?

It's no secret that I'm kind of big on roleplaying. So you might think that when I log in to Final Fantasy XIV or World of Warcraft or whatever I'm playing on a given day that roleplaying is how I chill out... but you'd be wrong. Roleplaying is just as high-intensity for me as challenging content. ...

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The Daily Grind: What will make you log on to a game every day?

I'm logging in to Final Fantasy XIV on a daily basis, but it's not for my weekly tomestone progress. I'll be back to that again as soon as the next big patch drops, but I'm not motivated to keep logging in for that. What does keep me logging in is farming items for selling, through botany and other...

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The Mog Log: Everything but the endgame in Final Fantasy XIV's 2.1

I can't promise to anyone that this column will not mostly be about housing. I'd like to, but I just can't make that promise. Yes, it's time to analyze Final Fantasy XIV's upcoming patch 2.1 with an eye toward something other than the various direct endgame changes. Truth be told, I think all of...

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Hyperspace Beacon: SWTOR's Oricon daily adventures

If you missed last week's overview of the Oricon storyline and the history leading up to it, then check that out because today we are going to continue on that same theme. I have played through the content on the new daily area of Oricon set to release on October 1st, and I am surprisingly impresse...

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