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Posts tagged daglar

Trion's games DDoSed again

E-thugs are at it again: Trion's MMO services are once again under attack. Last night, the official RIFT twitter account announced, "Ascended, our servers are experiencing a DDoS at the moment. We're working to restore network stability as quickly as possible." On the official forums, RIFT Executiv...

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Trion hints at 3.0 in RIFT state of the game letter

RIFT game director Bill "Daglar" Fisher has released a new state-of-the-game post that you'll find front-and-center on the fantasy title's website. The letter contains some very general insights into Trion's development methodology ("keep listening, keep adjusting, keep delivering") as well as a bi...

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Stock up on your trophies with RIFT's upcoming store section

If you've ever wanted the share the spoils of your RIFT achievements with your alts, you'll soon have the chance. Creative Director Bill "Daglar" Fisher took to the forums to announce a new trophy section coming to the store that will allow players to buy another copy of the rewards they've already...

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Brand-new souls are in the works for RIFT

New souls may not be that far away for RIFT. Rift Junkies has called attention to a dev post in the game's official forums that states that brand-new souls and other class features are being worked on. For full context, Daglar the Dev was responding to a complaint that devs weren't paying ...

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RIFT's newest State of the Game teases updates 2.2 and 2.3

As promised in last night's first part of RIFT's State of the Game, tonight's part two is coming to us from Lead Game Designer Bill "Daglar" Fisher. In it, we hear brief word of game updates 2.2 and 2.3, which will bring the Carnival of the Ascended and Dendrome content, respectively. While 2....

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Scott Hartsman leaving Trion Worlds

According to a recent post on the RIFT forum, Executive Producer Scott Hartsman has announced his resignation from Trion Worlds. "It's been an amazing time," Hartsman writes, "Working with some of the best developers anywhere, getting the company's first game off the ground, taking it all the ...

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