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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[WAR producer's letter details major 1.3.1 changes and lays out plan for near future]]></title><link>http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/</guid><comments>http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.forgeworld.co.uk/khornedpandh.htm"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/daemon.jpg" alt="" /></a><br /></div>
The newest <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=892">producer's letter</a> starts off by detailing all the major changes coming with <a href="http://massively.com/tag/war-patch-1.3.1">patch 1.3.1</a>, including revamped city siege, open RvR enhancements, and social improvements. Basically, it's a lot of stuff we've heard about already. However, things get really interesting when <a href="http://massively.com/tag/jeff-skalski">Jeff Skalski</a> starts talking about what is on the horizon for <a href="http://massively.com/tag/war-patch-1.3.2">patch 1.3.2</a>. There are some gems.<br /><br />It sounds like <a href="http://massively.com/tag/mythic-entertainment">Mythic</a> is planning on uncoupling the fortresses from zone capture. This is a major RvR campaign design shift but the details are pretty vague at this stage. They will also be reworking the earlier tiers of the game in an effort to retain newbies and make alting more pleasurable. This could work quite nicely with the sidekick/buddy system they are working on as well. Finally, they're continuing to tweak crowd control and hint at a potential new Live Event tied to the "Daemon Moon." Maybe it will involve the <a href="http://www.forgeworld.co.uk/khornedpandh.htm">Khorne Daemon Prince</a> in the image above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/">WAR producer's letter details major 1.3.1 changes and lays out plan for near future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Aug 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=892>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19131871/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/18/war-producers-details-major-1-3-1-changes-and-lays-out-plan-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buddy-system</category><category>city-siege</category><category>crowd-ontrol</category><category>daemon</category><category>fortress-siege</category><category>jeff-skalski</category><category>khorne</category><category>mythic-entertainment</category><category>RvR</category><category>sidekick</category><category>war</category><category>war-patch-1.3.1</category><category>war-patch-1.3.2</category><category>warhammer-online</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Tue, 18 Aug 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Meet the Sparkplay Media team: Part One]]></title><link>http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/</guid><comments>http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://massively.joystiq.com/category/earth-eternal"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/sparkplayers580.jpg" /></a><br />
<div style="text-align: left;">Here at Massively we recently got the chance to sit down with a couple members of the <a href="http://www.sparkplaymedia.com">Sparkplay Media</a> team and pick their brains about their upcoming MMO, <em><a href="http://www.eartheternal.com">Earth Eternal</a></em>. However, these guys had a lot to say to us! So much so that we couldn't fit it into one of our standard interviews!<br /><br />So that's why we're bringing you "Meet the Sparkplay Media Team," a two part feature article with all of the info and answers that we've been exposed to. Today and tomorrow you're going to get to know the lead designer, a concept artist, lead writer (and <a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/">moonlighting CEO</a>), and one of the programmers behind <em><a href="http://massively.joystiq.com/category/earth-eternal">Earth Eternal</a></em>.<br /><br />Today we're sitting down with Greg Chapman, the lead designer, and Alex Madrigal, one of the concept artists. If you wish to comment on today's interviews, please do so <a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one-pg-2/">on page two</a> of our interviews. Otherwise, hit that continue reading button and come on in!</div>
</div><p><a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/" rel="bookmark">Continue reading <em>Meet the Sparkplay Media team: Part One</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/">Meet the Sparkplay Media team: Part One</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Jul 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19107671/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daemon</category><category>dungeons</category><category>earth-eternal</category><category>featured</category><category>greg-chapman</category><category>group</category><category>interview</category><category>joystiqfeatures</category><category>lead-designer</category><category>monsters</category><category>sparkplay-media</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 23 Jul 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Fiction book features world domination via MMOs]]></title><link>http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/</guid><comments>http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/daemoncover.jpg" />With the world of creative fiction creating these bizarre, <a href="http://www.imdb.com/title/tt0113243/">unrealistic stories</a> about <a href="http://en.wikipedia.org/wiki/.hack">video games</a> and how they<a href="http://www.imdb.com/title/tt0084314/"> magically kill people</a>, it's a breath of refreshing air when something comes along that defies the usual conventions. The new techno-thriller novel <a href="http://thedaemon.com/"><em>Daemon</em></a> by Daniel Suarez is one of those books that escapes from the usual traps of writing about video games.<br /><br /><em>Daemon</em> features a story about a dead game designer who rigs up multiple programs to run on the condition of finding his name in a obituary RSS feed. Programs that twist enough electronic mediums in just the right way to automatically steal identities, move money, recruit people, and even kill. And where is this virus hidden? In the dead game designer's MMO, of course!<br /><br />Daemon stays in the realm of plausibility via its writer, Suarez, who has a career as a IT consultant and is an avid gamer. While it originally had publishing difficulties, the book has picked up steam and is now available on his website through companies like <a href="http://www.borders.com/online/store/Home">Borders</a>, <a href="http://www.barnesandnoble.com/">Barnes &amp; Noble</a>, and others. So, when you're waiting during that next raid for your priest to show up and you have nothing else to do, why not give reading this book a go?<br /><br />[Via <a href="http://www.escapistmagazine.com/news/view/88473-Conquering-the-World-With-an-MMO">The Escapist</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/">Fiction book features world domination via MMOs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Jan 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thedaemon.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1432013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/16/fictional-book-features-world-domination-via-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>book</category><category>daemon</category><category>daniel-suarez</category><category>fiction</category><category>game-designer</category><category>mmo</category><category>the-escapist</category><category>thriller</category><category>virus</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 16 Jan 2009 17:00:00 EST</pubDate></item></channel></rss>
