More often than not, advertising MMOs is a fairly serious business, insofar as you're appealing to the dramatic side of players. After all, if most of us knew we were signing up for one quest to slay a dragon and ninety-nine to slay several rats, we might have opted out. But EverQuest II's recent...
If you want to be a cynic, or you just happen to be one anyway, it's easy to complain that MMOs have turned into something of a cookie-cutter genre. So many of the basic expectations that players have are all but carved into stone, and there's a well-understood set of basics, ranging from quests to...
Posted on Apr 23rd 2014 8:15PM
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