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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Do you expect a roleplaying server to be policed?]]></title><link>http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/</guid><comments>http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/"><img alt="You're in violation of roleplaying statute 352!  Stop or we'll pretend to be vampires at you!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/gw-rp-epl-316.jpg" /></a></div>
I roleplay a lot. <a href="http://massively.joystiq.com/category/storyboard">This probably does not come as much of a surprise</a>. As a result, I've spent time on a lot of different roleplaying servers and have long since given up any hope that I'll ever see any enforcement of rules by the community service staff. It would be really nice if GMs politely kicked people who didn't come to roleplay, but the fact of the matter is that it's just not going to happen.<br />
<br />
But even though I don't expect it, I might be in the minority. What about you? Do you expect that on a server officially designated for roleplaying, the customer service staff will be monitoring the game and taking steps to improve the environment? Do you just expect that the staff will take complaints about inappropriate names just a bit more seriously? Or are you happy enough that there is a clear, reserved place to start building a roleplaying community without worrying about the police element?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/">The Daily Grind: Do you expect a roleplaying server to be policed?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 18 Mar 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20194553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/18/the-daily-grind-do-you-expect-a-roleplaying-server-to-be-police/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>customer-service</category><category>daily-grind</category><category>gms</category><category>opinion</category><category>roleplaying</category><category>roleplaying-servers</category><category>rp</category><category>rp-servers</category><category>server-policies</category><category>server-types</category><category>servers</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 18 Mar 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR unsubscribe option goes missing for some [Updated]]]></title><link>http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/</guid><comments>http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/subscribe.jpg" /></a></div>
Call it the Case of the Canceled Sub: Many players have written in to us to report that the "cancel subscription" button on their <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> account pages has mysteriously gone missing. Considering that tomorrow is the one-month mark where accounts are set to be billed following the free month of gameplay for those who started on launch day, we think this is particularly troublesome.<br />
<br />
Some players have found <a href="http://www.swtor.com/community/showthread.php?t=199124">a workaround link</a> but have received a warning and seen their threads shut down by moderators as violating the Rules of Conduct.<br />
<br />
<a href="http://massively.joystiq.com/tag/bioware">BioWare</a> is investigating the situation and has alluded to an issue with certain types of browsers. In the meantime, the CS team has asked those affected customers <a href="http://www.swtor.com/community/showthread.php?t=198479">to contact the company by phone</a> for help cancelling their subscriptions.<br />
<br />
BioWare is awarding those players who pay for an additional month of game time by March 19th <a href="http://www.swtor.com/news/news-article/20120118-0">with a special "Founder" title</a>.<br />
<br />
[Thanks to the many, many people who sent us this tip!]<br />
<br />
<strong>[Update: In a correspondence with us, BioWare has confirmed <strike>that it is aware of the website issue and is working to resolve it</strike> that the issue is now fixed.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/">SWTOR unsubscribe option goes missing for some [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Jan 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20151933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/19/swtor-unsubscribe-goes-missing-for-some/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>browser</category><category>bug</category><category>cancel-subscription</category><category>cs</category><category>customer-service</category><category>founder</category><category>founder-title</category><category>glitch</category><category>missing-button</category><category>rules-of-conduct</category><category>star-wars-the-old-republic</category><category>swtor</category><category>title</category><category>unsubscribe</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 19 Jan 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[EVE dev video talks customer relations and server nodes]]></title><link>http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/</guid><comments>http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/"><img alt="CCP Guard image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/eveindev3.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
As part of a refocusing on developing <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em>, <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> has recently taken us on a video tour of its <a href="http://massively.joystiq.com/2011/10/29/new-eve-video-devblog-series-shows-off-revamped-nebulae/">art</a>, <a href="http://massively.joystiq.com/2011/11/05/latest-eve-dev-video-talks-ship-balance-and-features-coming-this/">features</a> and <a href="http://massively.joystiq.com/2011/11/10/new-eve-video-takes-you-behind-the-core-technology-curtain/">core technology</a> departments. This week it's the turn of the customer relations and Virtual Worlds departments as <a href="http://massively.joystiq.com/tag/CCP-Guard/">CCP Guard</a> finds out what makes <em>EVE</em> tick. In his visit to the den of GMs, he finds that important stuck queue petitions are answered on average in 15 minutes, a response time much improved compared to a few years ago.<br />
<br />
Guard chats to several people from CCP's Virtual Worlds department, which is responsible for keeping all the <em>EVE</em> server clusters online and improving performance. <a href="http://massively.joystiq.com/tag/CCP-Hunter/">CCP Hunter</a> discusses what goes on during <em>EVE</em>'s daily downtime and reveals that the once hour-long period has been reduced to only nine minutes per day. We also find out about recent hardware upgrades and the infamous "supernode" deployed for large-scale nullsec wars.<br />
<br />
Skip past the cut to watch the full video in HD.<p><a href="http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/" rel="bookmark">Continue reading <em>EVE dev video talks customer relations and server nodes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/">EVE dev video talks customer relations and server nodes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Nov 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20107822/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/16/eve-dev-video-talks-customer-relations-and-server-nodes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>ccp-guard</category><category>ccp-hunter</category><category>customer-relations</category><category>customer-service</category><category>dev-diary</category><category>eve</category><category>eve-ccp</category><category>eve-mmorpg</category><category>eve-online</category><category>gm</category><category>hardware</category><category>in-development</category><category>news</category><category>node</category><category>server</category><category>supercluster</category><category>supernode</category><category>video</category><category>virtual-worlds</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Wed, 16 Nov 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[CCP announces new Customer Relations details]]></title><link>http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/</guid><comments>http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/"><img alt="Screenshot -- EVE Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/eve.jpg" /></a></div>
<div>
	A couple of days ago, <a href="http://www.massively.com/tag/ccp">CCP</a> announced that an alarming number of team members had been laid off. Many <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a> players were understandably concerned about what this might mean for the future of the game. CCP aims to put those concerns to rest with a new dev blog entry released today, which announces that CCP's Community Team has been merged with Customer Support in order to form a new Customer Relations department.<br />
	<br />
	The community team has also been relocated to CCP's Reykjavik offices "and will be working closely with every development team to ensure that players are kept up to date with what is coming to <em>EVE</em>." CCP is aiming to increase communication with players and in the coming weeks, the company intends to begin by bringing out a series of short videos which will focus on what's currently in development for <em>EVE</em>.<br />
	<br />
	For all the nitty-gritty details, head on over to the official post at <em>EVE</em>'s site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/">CCP announces new Customer Relations details</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Oct 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20087663/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/21/ccp-announces-new-customer-relations-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>communication</category><category>customer-relations</category><category>customer-service</category><category>eve</category><category>eve-online</category><category>layoffs</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 21 Oct 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  The anti-rant]]></title><link>http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/</guid><comments>http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/"><img alt="Wings Over Atreia header" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/woaheader.jpg" /></a></div>
Admit it: Whether it is born of a desire to vindicate yourself using the opinions of another or because you just sharpened your claws and are eager to rip said opinions to shreds, sometimes you just love to read a juicy rant. Love them or leave them, we all have opinions and tend toward sharing them, from <a href="http://massively.joystiq.com/2011/01/17/wings-over-atreia-hit-or-myth/">superstitions</a> to sports to <a href="http://na.aiononline.com/"><em>Aion</em></a>. What make rants so delectably special are the passion and power behind them.<br />
<br />
Unfortunately, this is not a rant.<br />
<br />
In fact, this week's <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia</a> is going to be an anti-rant. No, that does not mean I will rant against rants because I am opposed to them (that would still be a rant, not to mention they can be cathartic at times); rather, this will be the opposite of a rant. Yes folks, I am going to do something radical! <a href="http://massively.joystiq.com/2011/01/24/wings-over-atreia-feeding-trolls/">Trolls</a>, cover your eyes: I am going to give a compliment. And not just any compliment -- I am going to give praise to <a href="http://us.ncsoft.com/en/">NCsoft's</a> customer service! *gasp*<br />
<br />
What confluence of events in <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> brought me to this? Take a peek past the cut to see for yourself.<p><a href="http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/" rel="bookmark">Continue reading <em>Wings Over Atreia:  The anti-rant</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/">Wings Over Atreia:  The anti-rant</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Oct 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20075842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/10/wings-over-atreia-the-anti-rant/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>compliment</category><category>compliments</category><category>customer-service</category><category>CustomerService</category><category>deleted-item</category><category>featured</category><category>lost-items</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>restoration</category><category>restored-items</category><category>security</category><category>thanks</category><category>Wings-Over-Atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 10 Oct 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Fighting the EverQuest hacking wildfire]]></title><link>http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/</guid><comments>http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/"><img alt="EQ" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/eq.jpg" /></a></div>
While hacking and botting may not be a source of frustration to you in your daily MMO, to the denizens of <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a>, it is a real and ever-present headache. In what is already not the easiest MMO on the planet, players are experiencing an onslaught of hackers who go out of their way to ruin the fun for everyone.<br />
<br />
In a three-part series, <a href="http://www.tentonhammer.com/features/everquest/hacking-eq-part-one">Ten Ton Hammer</a> exposes the systematic problem of rampant hacking in the game, especially on the new progression servers. While guilds are doing their part to crack down on hackers in their midst, it doesn't seem to be enough to stem the flow, especially as with a much smaller team in place these days.<br />
<br />
Ultimately, fighting this problem does not seem to be <a href="http://massively.joystiq.com/tag/soe/">SOE's</a> current priority. <em>EQ </em>Producer <a href="http://massively.joystiq.com/tag/Thom-Terrazas/">Thom Terazzas</a> addressed the issue of hacking by saying, "The expansion is something that we're really focused on right now. That has gotten, I would say, 80 percent of the focus here. So doing anything that dramatically combats the hacking is something that we would really like to do, but it is not something we've been able to do."<br />
<br />
Terazzas followed that up by talking with the Customer Service team and promised that the hackings will receive higher priority once the expansion crunch is over. In the meantime, he urged players to file reports with CS if hacking was observed.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/">Fighting the EverQuest hacking wildfire</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Oct 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20075339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/06/fighting-the-everquest-hacking-wildfire/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bot</category><category>bots</category><category>botters</category><category>botting</category><category>cs</category><category>customer-service</category><category>eq</category><category>everquest</category><category>expose</category><category>hack</category><category>hacked</category><category>hackers</category><category>hacking</category><category>hackings</category><category>interview</category><category>soe</category><category>sony-online-entertainment</category><category>ten-ton-hammer</category><category>Thom-Terazzas</category><category>tth</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 06 Oct 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Captain's Log: Setting a new course]]></title><link>http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/</guid><comments>http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/captains-log/" rel="tag">Captain's Log</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/" target="_blank"><img alt="Star Trek Online logo" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/cl261-1315356256.jpg" vspace="4" /></a></div>
Hello, computer (and players)! Leave your credit cards, er, I mean, Latinum, at the turbolift door -- <a href="http://massively.joystiq.com/category/star-trek-online/" target="_blank"><em>Star Trek Online</em></a> has changed course for a new destination... Planet Free-to-Play. As we reported <a href="http://massively.joystiq.com/2011/08/31/perfect-world-entertainment-confirms-star-trek-online-going-f2p/" target="_blank">late last week</a> (thanks again to tipster The First Avenger and @Altexist), it was announced during a Perfect World Entertainment earnings call that <em>STO</em> would be adopting a new subscription model before year's end. Little did we know that the plan to make a full-scale announcement had already been in the works and was set to have been released this week, the first inkling of which we saw <a href="http://massively.joystiq.com/2011/09/06/cryptic-uploads-star-trek-onlines-free-to-play-plans/" target="_blank">this past Tuesday</a>.<br />
<br />
The press release and new F2P information page that Cryptic has launched on <em>STO</em>'s home page contains a lot of information that explains the different benefits that paying and non-paying players will experience. As it did with <em><a href="http://massively.joystiq.com/category/Champions-Online/">Champions Online</a></em>, the development team is planning on being as transparent as possible, listening to feedback, and making adjustments based on closed beta experiences of the new hybrid model. This week's <a href="http://massively.joystiq.com/category/captains-log/" target="_blank">Captain's Log</a> is going to explore some of these benefits, shed some positive light on some worries, share with you exclusive answers to some questions we sent into PR, and let you know some of my overall personal thoughts -- so without further ado, <em>make it so!</em><br />
<br />
<em>Ensign, warp 10! Let's help our readers decide whether they are going to be Silver or Gold members...</em><p><a href="http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/" rel="bookmark">Continue reading <em>Captain's Log: Setting a new course</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/">Captain's Log: Setting a new course</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Sep 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20036262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/08/captains-log-setting-a-new-course/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-slots</category><category>cryptic</category><category>cryptic-star-trek</category><category>cryptic-studios</category><category>customer-service</category><category>daniel-stahl</category><category>energy-credits</category><category>f2p</category><category>featured</category><category>features-matrix</category><category>fleet</category><category>fleets</category><category>foundry</category><category>free-to-play</category><category>kdf</category><category>klingon</category><category>klingon-faction</category><category>livestream</category><category>monthly-stipend</category><category>perfect-world-entertainment</category><category>Q-and-A</category><category>respec-token</category><category>st-online</category><category>star-trek-mmo</category><category>star-trek-online</category><category>stipend</category><category>sto</category><category>the-foundry</category><category>trek-online</category><dc:creator><![CDATA[Brandon Felczer]]></dc:creator><pubDate>Thu, 08 Sep 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Trion extends RIFT half-birthday bonuses because of Hurricane Irene]]></title><link>http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/</guid><comments>http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/"><img alt="RIFT birthday cake" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/birthday.jpg" /></a></div>
"<a href="http://massively.joystiq.com/tag/trion-worlds/">Trion</a>, you should extend the birthday celebrations due to Irene," one East Coast player <a href="http://forums.riftgame.com/rift-general-discussions/general-discussion/249555-trion-you-should-extend-birthday-celebrations-hurricane-irene.html">wrote on the forums</a>.<br />
<br />
"They did," came the next reply.<br />
<br />
The many, many <a href="http://massively.joystiq.com/2011/08/17/enter-at-your-own-rift-happy-half-birthday-rift/">half-birthday bonuses</a> that came with <a href="http://massively.joystiq.com/category/rift/"><em>RIFT's</em></a> kooky in-game party were set to end tomorrow, September 1st, but are now being extended until September 6th so that players affected by last weekend's hurricane can enjoy it as well. Subscribers are still expected to receive their in-game gifts tomorrow that include bonus potions and a reusable birthday cake.<br />
<br />
<a href="http://massively.joystiq.com/tag/james-nichols/">James Nichols</a> delivered the happy news: "We know many of you have been weathering out the storm on the east coast -- so we're keeping the subscriber bonuses turned on an extra week. You now have until September 6th to enjoy all the bonuses to XP, Guild XP, Favor, Prestige, Planarite, and dungeon &amp; raid currencies. Have fun!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/">Trion extends RIFT half-birthday bonuses because of Hurricane Irene</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 31 Aug 2011 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20031245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/31/trion-extends-rift-half-birthday-bonuses-because-of-hurricane-ir/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>birthday-cake</category><category>bonuses</category><category>cake</category><category>customer-service</category><category>east-coast</category><category>extension</category><category>half-birthday</category><category>half-birthday-cake</category><category>half-birthday-celebration</category><category>hurricane</category><category>hurricane-irene</category><category>in-game-bonuses</category><category>in-game-event</category><category>irene</category><category>james-nichols</category><category>rift</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 31 Aug 2011 11:15:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #24: Need for Speed World]]></title><link>http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/</guid><comments>http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/need-for-speed-world/" rel="tag">Need for Speed World</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/community-detective"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/24titlecard-1307902679.jpg" vspace="4" /></a></div>
Thus far, <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> has stayed on the straight and narrow course of fantasy MMORPGs during its brief existence. Sure, I've taken the occasional detour into <a href="http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/">sci-fi</a>, <a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/">superhero</a>, and <a href="http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/">quasi-historical</a> territory, but the majority of the column's first 23 issues were -- like the genre itself -- largely concerned with sorcerers, scantily-clad he-men, and sword-related violence.<br />
<br />
This week I'd like to break out of that mold for a bit and examine a title based in the real world (or more accurately, <a href="http://ea.com">Electronic Arts</a>' approximation of the real world). To borrow a quote from dear old <a href="http://www.youtube.com/watch?v=OlkInNZ7xis">'80s cinema</a>: I feel the need, the <a href="http://world.needforspeed.com/home"><em>Need for Speed World</em></a>.<p><a href="http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/" rel="bookmark">Continue reading <em>Community Detective Issue #24: Need for Speed World</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/">Community Detective Issue #24: Need for Speed World</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Jun 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19963039/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/14/community-detective-issue-24-need-for-speed-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cars</category><category>community-detective</category><category>community-polling</category><category>csr</category><category>customer-service</category><category>driving</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>help</category><category>help-ticket</category><category>need-for-speed</category><category>need-for-speed-world</category><category>nfsw</category><category>opinion</category><category>racing</category><category>racing-mmo</category><category>sports</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 14 Jun 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Scott Hartsman: 'Happy customers stick around longer']]></title><link>http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/</guid><comments>http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://www.gamefront.com/rifts-scott-hartsman-talks-transfers-events-and-the-future-interview/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/scott.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<em>"Here's the overall philosophy behind all this: Happy customers stick around longer,"</em> <a href="http://massively.joystiq.com/tag/scott-hartsman/">Scott Hartsman</a> said <a href="http://www.gamefront.com/rifts-scott-hartsman-talks-transfers-events-and-the-future-interview/">in an interview with Gamefront</a>. <em>"That's what we think. That's the beginning and end of it."</em> It may seem like common sense, but for Hartsman and the team at <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a>, it's a lesson they feel is easy to forget.<br />
<br />
He cites this as the driving force behind one of the game's major upcoming changes: <a href="http://massively.joystiq.com/2011/05/23/rift-offering-free-character-transfers-with-patch-1-3/">the ability to transfer characters between servers for free</a>. Trion hopes that the character transfers will help friends connect without the obstacle of separate servers getting in their way. Hartsman said that the tech behind the transfer is impressive -- not to mention "instantaneous" from a customer standpoint.<br />
<br />
Hartsman says that the team places a premium on talking frankly and frequently with players. If Trion doesn't always come across as perfect, he hopes that the company makes up for it with communication and sincerity: <em>"We don't want to hide behind a big wall, and we don't want everything to come through a formal mouthpiece. I'd rather have us all out conversing with people and occasionally making a mistake here or there on the assumption that because we are talking to people more means that overall, things are going to be better."</em><br />
<br />
<a href="http://www.gamefront.com/rifts-scott-hartsman-talks-transfers-events-and-the-future-interview/">The lengthy interview</a> covers a wide range of pressing topics, from the "bumpy" <a href="http://massively.joystiq.com/tag/river-of-souls/">River of Souls</a> event to the LFG system and the free trial program.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/">Scott Hartsman: 'Happy customers stick around longer'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Jun 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19960425/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/07/scott-hartsman-happy-customers-stick-around-longer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-transfer</category><category>character-transfers</category><category>customer-service</category><category>gamefront</category><category>happiness</category><category>happy-customers</category><category>interview</category><category>lfg</category><category>lfg-system</category><category>lfg-tool</category><category>rift</category><category>rift-planes-of-telara</category><category>river-of-souls</category><category>scott-hartsman</category><category>server-transfer</category><category>trial</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 07 Jun 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #23: Perpetuum]]></title><link>http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/</guid><comments>http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a>, <a href="http://massively.joystiq.com/category/perpetuum/" rel="tag">Perpetuum</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/community-detective"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/23titlecardperpetuum.jpg" vspace="4" /></a></div>
Welcome to the <a href="http://www.perpetuum-online.com/"><em>Perpetuum</em></a> edition of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. <a href="http://www.avatarcreations.hu/">Avatar Creations</a>' mech-based sandbox MMORPG launched back in November, and despite being relatively new to the market, it has already had time to release a <a href="http://massively.joystiq.com/2011/04/29/perpetuums-terra-incognita-expansion-coming-may-4th/">free expansion</a> and a 15-day <a href="http://massively.joystiq.com/2011/05/09/perpetuum-launches-15-day-free-trial/">free trial</a> as well as build itself a small but dedicated fanbase.<br />
<br />
I spent the last couple of weeks tooling around the game's tutorials and early mission content as well as observing <a href="http://massively.joystiq.com/category/perpetuum"><em>Perpetuum's</em></a> community and customer service offerings. Due to the size of the community and the bare-bones approach to customer service, this week's issue of Community Detective departs from my standard data-centric format in favor of some general impressions. Join me after the cut to see what's happening on the planet Nia.<p><a href="http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/" rel="bookmark">Continue reading <em>Community Detective Issue #23: Perpetuum</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/">Community Detective Issue #23: Perpetuum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19949911/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/31/community-detective-issue-23-perpetuum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar</category><category>avatar-creations</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>customer-service</category><category>featured</category><category>mechs</category><category>nia</category><category>opinion</category><category>perpetuum</category><category>sandbox</category><category>sci-fi</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 31 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What's the best service you've received from a GM?]]></title><link>http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/</guid><comments>http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.wow-europe.com/en/recruitment/gm-island.html"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/tdg-gm-epl-516.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
There are players for whom the GMs of a given game are nothing but antagonists, killjoys who want to ban people for shouting just a few obscene slurs in a public chat channel. For many other players, they're a silent presence, something you're sure is there but never make any use of. And sometimes, they're the only people who can help you fix a serious problem with your character, a bug that crept in somewhere along the line.<br />
<br />
There are games where you virtually never see a GM in person, such as <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, and then there are games such as <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> where the GMs have <a href="http://bannable-offenses.blogspot.com/">a very different image among players</a>. But today, we're not going to talk about times when GMs randomly teleported you to jail and fed you to a dragon for amusement. We're talking about the best incidents you've had, the times where you've called for help and received it without a problem. So what's the best service you've received from a GM in the game?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/">The Daily Grind: What's the best service you've received from a GM?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 May 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19942124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/19/the-daily-grind-whats-the-best-service-youve-received-from-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>customer-service</category><category>gm-calls</category><category>gms</category><category>help-function</category><category>humor</category><category>opinion</category><category>service</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 19 May 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #22: Allods Online [Updated]]]></title><link>http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/</guid><comments>http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="background-color: transparent; text-align: center;">
	<a href="http://massively.joystiq.com/category/community-detective"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/titlecard22allods.jpg" vspace="4" /></a></div>
<div style="background-color: transparent;">
	My first few minutes with <a href="http://allods.gpotato.com/"><em>Allods Online</em></a> were one part awesome and two parts aggravation. There was intrigue in the form of my research into player-crewed airships, and there was annoyance at the forced installation of <a href="http://www.pandonetworks.com/media-booster">Pando Media Booster</a>, a third-party app that supposedly improves download speeds but is really little more than bloatware.<br />
	<br />
	Once I had the game patched and running (and the offending program removed), it was time to get down to brass tacks. <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> has largely been concerned with traditional subscription-based MMOs to this point (detours into the lands of <a href="http://globalagendagame.com"><em>Global Agenda</em></a> and <a href="http://runesofmagic.com"><em>Runes of Magic</em></a> notwithstanding), so I'm branching out a bit this week to the realm of free-to-play.<br />
	<br />
	Despite its cash-shop missteps and death-penalty brouhahas, <a href="http://massively.joystiq.com/category/allods-online"><em>Allods</em></a> has a certain allure, and I figured it was time to answer a few burning questions. In no particular order: What the heck is an allod, what kind of community can you expect in one of the larger F2P games, and what sort of customer service is on offer from <a href="http://gpotato.com">gPotato</a>?</div><p><a href="http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/" rel="bookmark">Continue reading <em>Community Detective Issue #22: Allods Online [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/">Community Detective Issue #22: Allods Online [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 May 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19939050/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/17/community-detective-issue-22-allods-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>astrum-nival</category><category>cash-shop</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>customer-service</category><category>customer-service-case-files</category><category>customer-service-tickets</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>gpotato</category><category>opinion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 17 May 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #21: Star Trek Online]]></title><link>http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/</guid><comments>http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/titlecardsto21-1303667302.jpg" vspace="4" /></div>
Be gentle with me, Trekkies, for I have a confession to make: I've always found Star Trek to be pretty unwatchable. Whether it was because of the low-budget sets or the drunken TV writers prone to cramming every episode full of nonsensical techno-malarkey, I boldly went to another channel.<br />
<br />
Logging into <a href="http://crypticstudios.com">Cryptic's</a> <a href="http://startrekonline.com"><em>Star Trek Online</em></a> a couple of weeks ago, then, wasn't something I was looking forward to. I'd penciled it into the <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> schedule a while back and frankly put it off several times. <em>I'll do it eventually</em>, I kept telling myself.<br />
<br />
Upon logging in, I found that <a href="http://massively.joystiq.com/category/star-trek-online"><em>STO's</em></a> source material is the worst thing about it, and in fact the game itself is quite well-made and a ton of fun (particularly the <a href="http://startrekonline.com/foundry">Foundry</a>; I'm completely in love). In fact, I normally leave games behind when a particular issue of Community Detective is in the books, but with <em>STO</em>, I find myself logging in more and more each day during my off hours. I've renewed my sub beyond the free 30 days, and thoughts of the lifetime option have crossed my mind. Enough of all that, though; you're here to find out about my community and customer service experiences, amirite? Warp past the cut and we'll get started.<p><a href="http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/" rel="bookmark">Continue reading <em>Community Detective Issue #21: Star Trek Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/">Community Detective Issue #21: Star Trek Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Apr 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19918736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/26/community-detective-issue-21-star-trek-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>cryptic</category><category>cryptic-studios</category><category>customer-service</category><category>featured</category><category>foundry</category><category>mmo-industry</category><category>opinion</category><category>sci-fi</category><category>star-trek</category><category>star-trek-online</category><category>sto</category><category>the-foundry</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 26 Apr 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #20: Xsyon [Updated]]]></title><link>http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/</guid><comments>http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/xsyon/" rel="tag">Xsyon</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/community-detective"><img alt="Community Detective banner - Xsyon" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/issue20xysontitlecard-1302450477.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Welcome back, intrepid readers. After a bit of a hiatus, <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> is back on the case (that case being the chronicling of various MMORPG communities and customer service experiences).<br />
<br />
When I left off a few weeks ago, I'd just completed a whirlwind tour of <a href="http://dcuniverseonline.com"><em>DC Universe Online</em></a> -- the <a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/">PC</a> and <a href="http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/">console</a> versions -- and this week's issue couldn't be more different. We're talking polar opposites here, as <a href="http://massively.joystiq.com/tag/notorious-games">Notorious Games</a>' <a href="http://xsyon.com"><em>Xsyon</em></a> sandbox is everything that <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DCUO</em></a> is not (although the two titles do share half-baked chat functionality).<br />
<br />
I'll be honest here: I tend to cut sandboxes an inordinate amount of slack because a) I love them, and b) they've been relegated to second-class citizen status on account of the casual MMORPG explosion. Join me after the cut as I attempt to maintain some semblance of objectivity while recounting a couple weeks' worth of <a href="http://massively.joystiq.com/category/xsyon"><em>Xsyon</em></a> community and customer service adventures.<p><a href="http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/" rel="bookmark">Continue reading <em>Community Detective Issue #20: Xsyon [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/">Community Detective Issue #20: Xsyon [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Apr 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19904852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/12/community-detective-issue-20-xsyon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>csr</category><category>customer-service</category><category>featured</category><category>gm</category><category>hands-on</category><category>post-apocalyptic</category><category>sandbox</category><category>sci-fi</category><category>tahoe-basin</category><category>xsyon</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 12 Apr 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[ZeniMax Online Studios builds new MMO customer support facility]]></title><link>http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/</guid><comments>http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://worldsinmotion.biz/2011/03/bethesda_sibling_zenimax_onlin.php"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/image.jpg" vspace="4" /></a></div>
The folks at <a href="http://zenimaxonline.com/">ZeniMax Online Studios</a> have founded a new support facility in Galway, Ireland with the intent to provide customer service for "<em>players of future massively multiplayer online games</em>." While some of you are probably wondering just who in the heck <a href="http://massively.joystiq.com/tag/zenimax-online">ZeniMax</a> is, others have no doubt seen the parent company name scrolling by on the startup screens for <em>Fallout 3</em>, <em>Fallout: New Vegas</em> and <em>The Elder Scrolls IV: Oblivion</em>.<br />
<br />
<a href="http://www.zenimax.com/">ZeniMax Media</a> owns not only ZeniMax Online but also <a href="http://www.bethsoft.com/">Bethesda Softworks</a> and <a href="http://www.idsoftware.com/gate/?uri=%2F">id Software</a> (the brains behind the <em>Doom</em> franchise). ZeniMax Online is headed by <a href="http://www.mythicentertainment.com/">Mythic</a> co-founder <a href="http://massively.joystiq.com/tag/matt-firor">Matt Firor</a>, and ex-<a href="http://worldofwarcraft.com"><em>World of Warcraft</em></a> dev <a href="http://massively.joystiq.com/tag/rich-barham">Rich Barham</a> is serving as the director of customer support. Though the studio has yet to make an official game-related announcement, it's clearly laying the foundation for something big.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/">ZeniMax Online Studios builds new MMO customer support facility</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Mar 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19881256/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/16/zenimax-online-studios-builds-new-mmo-customer-support-facility/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>Bethesda-Softworks</category><category>customer-service</category><category>doom</category><category>elder-scrolls</category><category>fallout-3</category><category>fallout-new-vegas</category><category>matt-firor</category><category>Miscellaneous</category><category>mmo-industry</category><category>oblivion</category><category>rich-barham</category><category>the-elder-scrolls</category><category>zenimax</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 16 Mar 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #19: DC Universe Online (PS3 edition)]]></title><link>http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/</guid><comments>http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img vspace="4" hspace="4" border="1" alt="Community Detective banner" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/titlecard19duo2.jpg" /></a></div>
Look! Up in the sky! It's a bird... it's a plane! It's a disgruntled PS3 MMO player about to throw himself from the top of the LexCorp tower due to a lack of support options! Never fear -- the <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> is here, but unfortunately I can't really save the day. What I can do is give you the low-down on my experiences with <a href="http://dcuniverseonline.com"><em>DC Universe Online's</em></a> rather pedestrian PS3 customer service and support apparatus.<br />
<br />
If you'll recall from <a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/1#c32908103">last issue's</a> look at the PC <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DCUO</em></a> client, I found that the customer service was actually quite responsive (as it has been in all of the <a href="http://soe.com">Sony Online Entertainment</a> MMOs profiled over the history of this column). <em>DCUO's</em> PC version fell down when it came to usability, UI, and community/grouping issues, but at least its customer support ducks were in a row.<br />
<br />
Read on after the cut to see why the same can't be said for the console version.<p><a href="http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/" rel="bookmark">Continue reading <em>Community Detective Issue #19: DC Universe Online (PS3 edition)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/">Community Detective Issue #19: DC Universe Online (PS3 edition)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Feb 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19837118/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/15/community-detective-issue-19-dc-universe-online-ps3-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chat</category><category>community</category><category>community-detective</category><category>console</category><category>customer-service</category><category>dc</category><category>dc-comics</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>featured</category><category>opinion</category><category>playstation3</category><category>ps3</category><category>pve</category><category>soe</category><category>Sony-Online-Entertainment</category><category>ui</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 15 Feb 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #18: DC Universe Online [Updated]]]></title><link>http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/</guid><comments>http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/issue18title2-1295975550.jpg" /></a></div>
Welcome to another issue of Detective Comics, er... <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>, yeah. Between punching and kicking my way past hordes of villains, riding ziplines up the sides of skyscrapers, and listening to Harley Quinn's hysterical Mistah Jay accent, I'm a little out of sorts. This week I'm going to mix up the format a bit, both because it helps my sanity and because the current title I'm discussing demands it. That title is <a href="http://dcuniverseonline.com"><em>DC Universe Online</em></a>, and I've spent the past couple of weeks playing <a href="http://soe.com">SOE's</a> new superhero actioner quite heavily. <br />
<br />
First off, let me start by saying I've been a DC Comics fan for eons, so <a href="http://massively.joystiq.com/tag/soe">SOE</a> would've had to screw up pretty spectacularly for me to dislike this game. That said, all is certainly not well in Gotham or Metropolis from a community standpoint, though it's not the community's fault. What exactly do I mean by that? Use the travel power of your choice to get past the cut and find out.<p><a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/" rel="bookmark">Continue reading <em>Community Detective Issue #18: DC Universe Online [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/">Community Detective Issue #18: DC Universe Online [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Feb 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19813447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/01/community-detective-issue-18-dc-universe-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chat</category><category>community</category><category>community-detective</category><category>customer-service</category><category>dc</category><category>DC Comics</category><category>dc-universe-online</category><category>DcComics</category><category>dcuo</category><category>featured</category><category>launch-community</category><category>opinion</category><category>pve</category><category>soe</category><category>Sony-Online-Entertainment</category><category>ui</category><category>virtue-and-vice</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 Feb 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Frogster not giving in to hacker's demands]]></title><link>http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/</guid><comments>http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/2011-02-01-frogster-we-wont-give-in-to-hackers-demands"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/frogster.jpg" /></a></div>
Free-to-play giant <a href="http://www.frogster.de/en/index.html">Frogster</a> isn't playing along with Cpt.Z3r0, a hacker who resorted to blackmail and account theft to voice his views about the company's customer service and forum culture. <a href="http://massively.joystiq.com/tag/frogster">Frogster</a>, which publishes <a href="http://runesofmagic.com/"><em>Runes of Magic</em></a>, was stung by the release of over 2,000 <a href="http://massively.joystiq.com/category/runes-of-magic"><em>RoM</em></a> account names and passwords to its public forum <a href="http://massively.joystiq.com/2011/01/15/runes-of-magic-addresses-account-hacks/">last month</a>, and has since been working to repair the damage done to its security systems as well as its reputation.<br />
<br />
"<em>Our team has to focus and work on making the system more secure, on managing the whole incident. It means that they can't work on their regular goals and targets, like making events for the game, or improving it in other ways</em>," company COO <a href="http://massively.joystiq.com/tag/dirk-weyel">Dirk Weyel</a> told <a href="http://www.gamesindustry.biz/articles/2011-02-01-frogster-we-wont-give-in-to-hackers-demands">GamesIndustry.biz</a>.<br />
<br />
A police investigation into the hacking incident is ongoing, and Frogster is tight-lipped regarding any possible changes or improvements to its customer service apparatus, preferring instead to concentrate its PR firepower on the anonymous hacker. "<em>Why is someone so angry? Why do they want to harm Frogster and the user base? Obviously, in any community you have people who complain. Some of them are reasonable, and some complain in a way that is unacceptable</em>," Weyel said. He goes on to acknowledge that Frogster's community management isn't perfect, and that open and transparent communication are the ultimate goals.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/">Frogster not giving in to hacker's demands</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Feb 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19823483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/01/frogster-not-giving-in-to-hackers-demands/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-security</category><category>blackmail</category><category>community</category><category>cpt.z3r0</category><category>customer-service</category><category>dirk-weyel</category><category>f2p</category><category>free-to-play</category><category>frogster</category><category>frogster-interactive</category><category>hacking</category><category>rom</category><category>runes-of-magic</category><category>security</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 Feb 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #17: Runes of Magic]]></title><link>http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/</guid><comments>http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/issue17titlecard.jpg" alt="" /></a></div>
Welcome to issue 17 of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> (wow, 17, has it been that many already?). Anyhow, this week I figured I'd broaden my horizons a little bit. While I've delved into the free-to-play genre before with <a href="http://globalagendagame.com"><em>Global Agenda</em></a>, <a href="http://www.hirezstudios.com/">Hi-Rez Studios</a>' MMO shooter is not your <a href="http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/">average F2P title</a> (there's no item shop, for example, and the game is one of a recent spate of MMOs to start off with a subscription and subsequently switch to F2P). This time around, I'm well and truly submerging myself in a "real" (i.e., from the ground up) F2P game, and the subject of this week's study is <a href="http://runesofmagic.com"><em>Runes of Magic</em></a>.<br />
<br />
<a href="http://www.runewaker.com/en/index.php">Runewaker's</a> fantasy world is nearing its second birthday, and the first year and change hasn't been without controversy. The game is published by <a href="http://www.frogster.de/en/index.html">Frogster</a> in both America and Europe, and the German-based giant is often called onto the carpet by fans upset with its zealous forum moderation and alleged poor customer service.<br />
<br />
How bad is it really? Well the community portion of the equation was quite good. On the other hand, the support experience wasn't good by any stretch of the imagination. As with all Community Detective pieces though, that comes with the disclaimer that this report stems from a very specific set of circumstances (i.e., your mileage may vary).<p><a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/" rel="bookmark">Continue reading <em>Community Detective Issue #17: Runes of Magic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/">Community Detective Issue #17: Runes of Magic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19801339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/18/community-detective-issue-17-runes-of-magic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>hassle</category><category>item-shop</category><category>opinion</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 18 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the NeverEnding Quest: A cozy chit-chat with Thom Terrazas]]></title><link>http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/</guid><comments>http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/eq1-1295278177.jpg" /></a></div>
Welcome back to <a href="http://massively.joystiq.com/category/the-game-archaeologist/">the Game Archaeologist's</a> third week of our <a href="http://everquest.station.sony.com/"><em>EverQuest </em></a>expedition! So, OK, we lost a few valued members of our team crossing the wilds of Norrath, but who would ever think that 10 rats could be so vicious when out for vengeance? It comes with the territory, and really, it's well worth the loss of human life if we can educate just one soul on one of the most influential MMOs of all time. Their mothers will understand their sacrifice.<br />
<br />
We've already taken a look at <a href="http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/">the highlights of <em>EverQuest</em></a> and <a href="http://massively.joystiq.com/2011/01/11/the-game-archaeologist-and-the-neverending-quest-the-vets/">the perspectives of several veterans of the game</a>, which means this week we must be gearing up for an inside look into the machinations of grinding, hell levels, alternative advancement and DKP. For this, we struggled through the Swamp of Sony to find the ramshackle hut of <a href="http://massively.joystiq.com/tag/thom-terrazas/">Thom Terrazas</a> -- and he was expecting us. A fight ensued, with many a chicken flung in anger, not to mention a few pokes in the eye, Three Stooges-style. But in the end, Terrazas capitulated and told us everything we wanted to know.<br />
<br />
Thom Terrazas almost has all his <a href="http://massively.joystiq.com/tag/soe">SOE</a> merit badges, having worked on <a href="http://planetside.station.sony.com/"><em>Planetside</em></a>, <a href="http://vgplayers.station.sony.com/"><em>Vanguard</em></a> and now <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest</em></a> in various roles. I was curious -- what was it like to be handed the keys to not just a game, but a veritable institution? Hit the jump to see what Terrazas has to say about his favorite memories, the future of the game, and why <em>EQ </em>hit it out of the park in 1999.<p><a href="http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/" rel="bookmark">Continue reading <em>The Game Archaeologist and the NeverEnding Quest: A cozy chit-chat with Thom Terrazas</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/">The Game Archaeologist and the NeverEnding Quest: A cozy chit-chat with Thom Terrazas</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Jan 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19801645/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/18/the-game-archaeologist-and-the-neverending-quest-a-cozy-chit-ch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>989-studios</category><category>Alan-VanCouvering</category><category>circle-of-life</category><category>community</category><category>customer-service</category><category>dkp</category><category>dnd</category><category>Doug-Cronkhite</category><category>Dungeons-and-Dragons</category><category>eq</category><category>eq-next</category><category>eq2</category><category>eqii</category><category>eqoa</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>everquest-next</category><category>everquest-online-adventures</category><category>expansion</category><category>f2p</category><category>free-to-play</category><category>game-breaker</category><category>game-master</category><category>gm</category><category>housing</category><category>Lydia-Pope</category><category>mlb</category><category>neeeeerds</category><category>norrath</category><category>planes-of-power</category><category>planetside</category><category>player-housing</category><category>raid</category><category>raiding</category><category>scars-of-velious</category><category>shadows-of-luclin</category><category>soe</category><category>Sony-Online-Entertainment</category><category>swamp-of-sony</category><category>the-game-archaeologist</category><category>the-ruins-of-kunark</category><category>thom-terrazas</category><category>three-stooges</category><category>underwear</category><category>vanguard</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 18 Jan 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #16: Lineage II]]></title><link>http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/</guid><comments>http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img vspace="4" hspace="4" border="1" alt="Community Detective banner - Lineage II" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/cdissue16titlecard-1293988011.jpg" /><br />
</a></div>
Welcome to a new year of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. To kick things off, I'm going back in time -- way back in time, to 2004 to be exact -- as this was the year <a href="http://ncsoft.com">NCsoft's</a> <a href="http://lineage2.com"><em>Lineage II</em></a> debuted in America. Why profile the community and customer service of a game that's almost seven years old? Well, <a href="http://massively.joystiq.com/category/lineage-2"><em>Lineage II</em></a> is still going strong and drawing players from all over the world. <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> also continues to pour money and developer resources into the game (the latest example being the new <a href="http://www.lineage2.com/archive/2010/12/goddess_of_dest.html"><em>Goddess of Destruction</em></a> expansion) despite the existence of newer, similarly themed fantasy projects like <a href="http://aiononline.com"><em>Aion</em></a> and <a href="http://www.bladeandsoul.com/global/en"><em>Blade &amp; Soul</em></a>. <br />
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Clearly, then, <em>Lineage II</em> is still relevant in some quarters, and in light of that fact, I've spent the past couple of weeks toodling around the kingdom of Aden.<p><a href="http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/" rel="bookmark">Continue reading <em>Community Detective Issue #16: Lineage II</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/">Community Detective Issue #16: Lineage II</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Jan 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19780254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/04/community-detective-issue-16-lineage-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aden</category><category>community</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>customer-service</category><category>fantasy</category><category>featured</category><category>L2</category><category>Lineage II</category><category>lineage-2</category><category>lineage-ii</category><category>LineageIi</category><category>ncsoft</category><category>NCsoft-North-America</category><category>ncsoft-west</category><category>opinion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 04 Jan 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #15: 2010's best (and worst) case files]]></title><link>http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/</guid><comments>http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue15title.jpg" alt="" /></a></div>
Hi kids, it's your friendly neighborhood <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> and I'm back with the final issue of 2010. Next year looks to be an exciting and somewhat scary time for MMORPG communities and customer service. Not only are we staring down the barrel of four new hugely anticipated AAA titles (<a href="http://www.riftgame.com/"><em>RIFT</em></a>, <a href="http://tera-online.com"><em>TERA</em></a>, <a href="http://guildwars2.com"><em>Guild Wars 2</em></a>, and <a href="http://swtor.com"><em>The Old Republic</em></a>), but there are also quite a few existing games that I've yet to visit in an official capacity, as well as a couple that have undergone drastic changes and merit another review (the F2P conversion in <a href="http://lotro.com"><em>Lord of the Rings Online</em></a> and sweeping server merges in <a href="http://aiononline.com"><em>Aion</em></a> and <a href="http://everquest2.com"><em>EverQuest II</em></a>, for example).<br />
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Prior to moving forward, however, it's always fun to take a look back (particularly at this time of year). Join me after the cut for a year-end recap of 2010's most memorable case studies.<p><a href="http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/" rel="bookmark">Continue reading <em>Community Detective Issue #15: 2010's best (and worst) case files</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/">Community Detective Issue #15: 2010's best (and worst) case files</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Dec 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19760474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/21/community-detective-issue-15-2010s-best-and-worst-case-file/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010-recap</category><category>Blizzard</category><category>Blizzard-Entertainment</category><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>end-of-the-year</category><category>end-of-the-year-2010</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>global-agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>holiday-2010</category><category>icarus</category><category>icarus-studios</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>opinion</category><category>recap</category><category>soe</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><category>war</category><category>Warhammer-Online</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 Dec 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: Accessibility and customer service]]></title><link>http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/</guid><comments>http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-soapbox/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/massivelyaccessibilitybugsheader.jpg" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
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I was originally pulled into <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> by two real-life friends of mine. They liked the game, played for a year or so, and then quit playing. They never got sucked into the world of MMOs like I did. I don't think they ever will either. It's not that they aren't gamers or that they don't fit into the culture. Maybe for their own reasons, they'd never play an MMO again... life and all that. But one interesting thing they told me makes me think they really will never play an MMO again: imperfect games.<br />
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Now, besides the fact that no game -- online or off -- is perfect, there appears to me to be a great disparity in the functionality between MMOs and single-player games. It's easy to see how someone similar to me can work his way past a few speed bumps to get an MMO up and running, but what about a computer-illiterate person? Before there's even talk of bugs in the game or of the game being fun or not, there's an issue of accessibility and customer service. I want to talk about accessibility and customer service in this round of the Soapbox.<p><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/" rel="bookmark">Continue reading <em>The Soapbox: Accessibility and customer service</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/">The Soapbox: Accessibility and customer service</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Dec 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19758239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/14/the-soapbox-accessibility-and-customer-service/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessibility</category><category>bugs</category><category>client</category><category>computer-illiterate</category><category>computer-savvy</category><category>culture</category><category>customer-service</category><category>download-error</category><category>ease-of-use</category><category>error</category><category>featured</category><category>first-mmo</category><category>first-time-player</category><category>game-instructions</category><category>glitch</category><category>glitches</category><category>instructions</category><category>jeremy-stratton</category><category>lord-of-the-rings-online</category><category>lotro</category><category>omgwtfbbq</category><category>problem</category><category>soapbox</category><category>the-soapbox</category><category>trouble-shooting</category><category>troubleshooting</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Tue, 14 Dec 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #14: A conversation with SOE customer service]]></title><link>http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/</guid><comments>http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/cd14title3.jpg" /><br />
</a></div>
Welcome back folks, and yes it is time for the latest installment of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. <a href="http://massively.joystiq.com/2010/11/23/community-detective-issue-13-a-conversation-with-funcom-custom/">Last week</a> I did a bit of a departure from the general column format by interviewing <a href="http://www.funcom.com">Funcom</a> Customer Service Manager Edward Walsh III. This week, I'm doing something similar, but the spotlight is shifting to Sharon Morris, Director of Customer Service for <a href="http://www.soe.com">Sony Online Entertainment</a>.<br />
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Join me after the cut for an exclusive peek behind the curtain of the customer service apparatus at <a href="http://massively.joystiq.com/tag/soe">SOE</a>, as we talk about breaking into the industry, the SOE Guide program, and more.<p><a href="http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/" rel="bookmark">Continue reading <em>Community Detective Issue #14: A conversation with SOE customer service</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/">Community Detective Issue #14: A conversation with SOE customer service</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Dec 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19738355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/07/community-detective-issue-14-a-conversation-with-soe-customer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Clone-Wars-Adventures</category><category>community-detective</category><category>community-polling</category><category>csr</category><category>customer-service</category><category>cwa</category><category>eq</category><category>EQ2</category><category>EQII</category><category>everquest</category><category>EverQuest-2</category><category>everquest-ii</category><category>exclusive</category><category>featured</category><category>free-realms</category><category>interview</category><category>interviews</category><category>opinion</category><category>sharon-morris</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>swg</category><category>vanguard</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Dec 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective, Issue #12: World of Warcraft]]></title><link>http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/</guid><comments>http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue12titlecardwow.jpg"  alt="" /><br />
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Hey look, it's time for another installment of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>! This week, boys and girls, we're going to venture where many folks have ventured before: the lands of Azeroth. That's right, <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> awaits, and I figured it's high time we took a look at the community and customer service aspects of the industry's resident titan. To be honest, I had a bit of an ulterior motive: I've been playing the game in my spare time, the better to get in and enjoy the old-world scenery a bit before Deathwing does his <a href="http://en.wikipedia.org/wiki/Attack_on_Pearl_Harbor">Pearl Harbor</a> re-enactment on December 7th. So, why not kill two birds with one stone, right?<br />
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While the reigning MMORPG subscription champion's community is often referred to as the stuff nightmares are made of, the customer service is some of the best in the business. Yes, yes, I know, <a href="http://massively.joystiq.com/category/world-of-warcraft">WoW's</a> devs stole your lunch money, kicked your dog, and ran over your mother with their gold-plated sports coupes, so how much did <a href="http://www.blizzard.com">Blizzard</a> pay me to say it has good customer service?<br />
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Flip past the cut to find out.<p><a href="http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/" rel="bookmark">Continue reading <em>Community Detective, Issue #12: World of Warcraft</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/">Community Detective, Issue #12: World of Warcraft</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19699421/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/09/community-detective-issue-12-world-of-warcraft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blizzard</category><category>Blizzard-Entertainment</category><category>BlizzardEntertainment</category><category>community</category><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>featured</category><category>opinion</category><category>World of Warcraft</category><category>World-of-Warcraft</category><category>WorldOfWarcraft</category><category>wow</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 09 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue #11: Global Agenda]]></title><link>http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/</guid><comments>http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue11title.jpg"  alt="" /><br />
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It's time to bring the pain, <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a> style. What style is that exactly? Well, I don't rightly know, as the column just recently passed the ten issue mark and said style is still developing. Rookie jitters notwithstanding, this week's issue is all about pain -- my pain to be exact. The kind of pain that happens when I subject myself to things that I'm not really a fan of. In this case, F2P and PvP (at the same time, oh noes!!). <br />
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Anyhow, strap on your jetpacks and blast past the cut where I'll give you the low-down on the community and customer service in <a href="http://www.hirezstudios.com/">Hi-Rez Studios</a>' massively multiplayer third-person shooter known as <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>. Surprisingly, my fortnight of probing the game's community brought about the completely unexpected realization that I actually enjoy the game, so there might be a few bits of commentary related to that as well. You just never can tell.<p><a href="http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/" rel="bookmark">Continue reading <em>Community Detective Issue #11: Global Agenda</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/">Community Detective Issue #11: Global Agenda</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Oct 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19680138/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/26/community-detective-issue-11-global-agenda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>featured</category><category>global-agenda</category><category>global-agenda-hi-rez</category><category>hi-rez</category><category>hi-rez-global-agenda</category><category>hi-rez-studios</category><category>opinion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 26 Oct 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Community Detective Issue 10: Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue10title0.jpg"  alt="" /><br />
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Welcome to the Eorzea edition of Massively's <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. I've been spending a fair bit of time in <a href="http://www.square-enix.com/na/">Square-Enix's</a> <a href="http://na.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a> of late and have finally managed to collate some data on the game's community and customer service apparatus. Those of you looking for a ranty review of <a href="http://massively.joystiq.com/tag/square-enix">Square's</a> much-maligned epic probably won't find what you're looking for here, although I'll occasionally offer a bit of side commentary on my in-game experiences to go along with the usual community questions and support tickets.<br />
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Without further ado then, let's jump into the Age of Adventure.<p><a href="http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/" rel="bookmark">Continue reading <em>Community Detective Issue 10: Final Fantasy XIV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/">Community Detective Issue 10: Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Oct 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19665304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/12/community-detective-issue-10-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>besaid</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>customer-service</category><category>customer-service-case-files</category><category>featured</category><category>ff14</category><category>ffxiv</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>opinion</category><category>square</category><category>Square-Enix</category><category>SquareEnix</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 12 Oct 2010 15:30:00 EST</pubDate></item><item><title><![CDATA[Community Detective, Issue #9: Pirates of the Burning Sea]]></title><link>http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/</guid><comments>http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea/" rel="tag">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue9titlecard4-1291307614.jpg"  alt="" /><br />
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Yarr! Hmm, not really. YARRRRRRR! That's a little better. Ahoy, mateys. <a href="http://www.talklikeapirate.com/">Talk Like a Pirate Day</a> may be over, but that isn't stopping me from navigating the rough waters of <a href="http://www.flyinglab.com/">Flying Lab Software's</a> <a href="http://www.burningsea.com"><em>Pirates of the Burning Sea</em></a> for this week's issue of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. The game's a fair bit of fun, and since it recently joined the F2P bandwagon that all the cool kids are jumping on these days, it's likely to become more popular in the near future.<br />
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As such, much like I did with <a href="http://www.turbine.com">Turbine's</a> <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>, I wanted to get a look at the game's community and customer service apparatus both before and after the payment model switcheroo. So how are the social aspects of the <a href="http://www.soe.com">SOE</a>-published title shaping up? Well, the customer service is pretty spot on. The community? Well, I'll be kind (for now) and simply say that it leaves a little something to be desired.<br />
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Sail past the cut to learn more.<p><a href="http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/" rel="bookmark">Continue reading <em>Community Detective, Issue #9: Pirates of the Burning Sea</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/">Community Detective, Issue #9: Pirates of the Burning Sea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Sep 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19646148/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/28/community-detective-issue-9-pirates-of-the-burning-sea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>featured</category><category>flying-lab</category><category>flying-lab-software</category><category>historical</category><category>opinion</category><category>pirates</category><category>Pirates-of-the-Burning-Sea</category><category>potbs</category><category>soe</category><category>Sony-Online-Entertainment</category><category>yarrr</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 28 Sep 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #8: Fallen Earth]]></title><link>http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/</guid><comments>http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue8titlecard.jpg"  alt="" /><br />
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Welcome to another installment of Massively's <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. This week, I pay a visit to a region decimated by economic and environmental collapse, widespread ignorance, and social anarchy run amok. No, it's not 21st century America but rather the fictional future-world of the Grand Canyon province as depicted in <a href="http://www.icarusstudios.com/">Icarus Studios</a>' <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. Travel forward in time with me to 2156 as we dodge plagues, mutated animals, and a big bit of nasty called the Shiva virus that lurks in the dark and dusty corners of the American southwest. <br />
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What exactly does this grim future hold? Is there hope for mankind? Have Facebook and American Idol died horrible, well-deserved deaths? Are Cool Ranch Doritos still available? Who cares about all that, we just want to know whether MMORPGs have great communities and good customer service, right? Fortunately, <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> fits both bills, even though each institution has its quirks.<br />
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Find out what's good, bad, and ugly about the game's social elements after the break.<p><a href="http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #8: Fallen Earth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/">Massively's Community Detective, Issue #8: Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Sep 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19634680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/21/massivelys-community-detective-issue-8-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>featured</category><category>icarus</category><category>icarus-studios</category><category>opinion</category><category>post-apocalyptic</category><category>sci-fi</category><category>support-ticket</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 21 Sep 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #7: Star Wars Galaxies]]></title><link>http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/</guid><comments>http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue7titlecard.jpg"  alt="" /><br />
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<div>Community Detective is back after a week off and looking forward to bringing you news you can use when evaluating MMORPG communities and customer service. This week, I take a look at our third <a href="http://www.soe.com">Sony Online Entertainment</a> title, the venerable sci-fi sandbox known as <a href="http://starwarsgalaxies.station.sony.com/players/index.vm"><em>Star Wars Galaxies</em></a>.</div>
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While <a href="http://massively.joystiq.com/tag/soe">SOE</a> gets a lot of hate in the gamer community (much of it, ironically, for the same <a href="http://massively.joystiq.com/category/star-wars-galaxies"><em>SWG</em></a> that we're going to examine today), several of its titles provide some of the best customer service in the business, and <em>SWG</em> is no exception. Similarly, the game's community features an unusually high number of helpful people, particularly on the Starsider server.<br />
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Follow along after the cut to see what we found.<p><a href="http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #7: Star Wars Galaxies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/">Massively's Community Detective, Issue #7: Star Wars Galaxies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Sep 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19620795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/07/massivelys-community-detective-issue-7-star-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-detective</category><category>community-polling</category><category>customer-service</category><category>deleted-item</category><category>featured</category><category>mos-eisley</category><category>mos-eisley-cantina</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>starsider</category><category>swg</category><category>veteran-rewards</category><category>veteran-title</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #6: Lord of the Rings Online]]></title><link>http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/</guid><comments>http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue6title.jpg"  alt="" /><br />
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If you've been playing MMORPGs for any length of time, or you keep up with the latest happenings around the industry, you're probably familiar with <a href="http://www.lotro.com"><em>Lord of the Rings Online's</em></a> Landroval server. In addition to being the "unofficial" roleplay server for <a href="http://www.turbine.com">Turbine's</a> Tolkien-based MMORPG, Landroval is consistently mentioned as one of the finest communities in online gaming. Whether it be in forum discussions on various gaming websites, chats with gaming buddies, or even internal discussions here at Massively, Landroval is almost always referenced when someone asks about a friendly server that offers a dense and mature population.<br />
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For this week's issue of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>, we decided to put Landroval to the test. While the community lived up to its billing, we did encounter some curious inconsistencies with regard to <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> customer service. Head past the cut for our findings and impressions.<p><a href="http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #6: Lord of the Rings Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/">Massively's Community Detective, Issue #6: Lord of the Rings Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19595082/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/24/massivelys-community-detective-issue-6-lord-of-the-rings-onl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bree</category><category>community-detective</category><category>community-polling</category><category>community-questions</category><category>customer-service</category><category>customer-service-case-files</category><category>deleted-item</category><category>esteldin</category><category>featured</category><category>landroval</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>prancing-pony</category><category>roleplay</category><category>the-shire</category><category>thorins-gate</category><category>turbine</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 24 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #5: Vanguard - Saga of Heroes]]></title><link>http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/</guid><comments>http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/cdissue52.jpg"  alt="" /><br />
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Much has been written around the MMO blogosphere regarding <a href="http://www.soe.com">SOE's</a> <a href="http://vgplayers.station.sony.com/">Vanguard: Saga of Heroes</a>. From its troubled beginnings as a not-quite-ready-for-launch title, to fledgling <a href="http://en.wikipedia.org/wiki/Sigil_Games_Online">Sigil Games Online's</a> financial difficulties, to lead designer <a href="http://massively.joystiq.com/tag/brad-mcquaid">Brad McQuaid's</a> well-publicized struggles with management and personal issues, the spiritual successor to <a href="http://www.everquest.com"><em>EverQuest</em></a> has always had a bit of a dark cloud hovering over its head.<br />
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Happily, a fun game remains despite all the problems, and the title's snake-bit tendencies don't seem to have affected either its community or its customer service.<br />
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Fly past the cut (on your rented pegasus) for more.<p><a href="http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #5: Vanguard - Saga of Heroes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/">Massively's Community Detective, Issue #5: Vanguard - Saga of Heroes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19591778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/17/massivelys-community-detective-issue-5-vanguard-saga-of-he/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-detective</category><category>customer-service</category><category>customer-service-case-files</category><category>deleted-character</category><category>deleted-item</category><category>featured</category><category>petition</category><category>pickup-group</category><category>pug</category><category>server-merge</category><category>soe</category><category>Sony-Online-Entertainment</category><category>telon</category><category>vanguard</category><category>Vanguard-Saga-of-Heroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 17 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #4: Warhammer Online [Updated]]]></title><link>http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/</guid><comments>http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/issue4.jpg"  alt="" /><br />
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"<em>Don't roll a black orc, they'll just piss you off [since] newbies don't know how to back you up</em>," said one of the helpful folks on <a href="http://www.warhammeronline.com/"><em>Warhammer Online's</em></a> Badlands server when I asked about class choice. While you may disagree with his assessment, he was one member of a very friendly community, and one of many that took the time to answer questions and make a new player feel welcome on multiple occasions. <br />
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Unfortunately that's more than I can say for <a href="http://www.mythicentertainment.com/">Mythic's</a> customer service department. When it bothered to respond, it wasn't inclined to help with the simplest of support tickets, nor provide any sort of explanation.<br />
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<strike>Waaagh</strike> WAAAGH! past the cut for more.<p><a href="http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #4: Warhammer Online [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/">Massively's Community Detective, Issue #4: Warhammer Online [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Aug 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19579523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/massivelys-community-detective-issue-4-warhammer-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-detective</category><category>customer-service</category><category>customer-service-case-files</category><category>featured</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>Warhammer</category><category>warhammer-ea</category><category>Warhammer-Online</category><category>warhammer-online-ea</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 10 Aug 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #3: Aion]]></title><link>http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/</guid><comments>http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/volume3center2.jpg"  alt="" /><br />
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"<em>There is currently a wait of about five days from the time you sent your request. We will continue to do all we can to reduce the wait time</em>." So says a portion of the support email we received from <a href="http://www.ncsoft.com">NCsoft</a> over the weekend while preparing the notes for this week's issue of <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>. Five days? Five days! Well, the good news is that the debacle had a happy ending. The bad news is that the wait, and a few vocal community members, colored our current perceptions of <a href="http://www.aiononline.com"><em>Aion</em></a>.<br />
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Welcome to another issue of Massively's Community Detective. This week we're changing up our format just a bit to focus on a single MMORPG. <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> goes under the microscope today, and the PvPvE title skews a bit more towards conventional MMOs than <a href="http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/">last week's</a> <a href="http://www.eveonline.com"><em>EVE</em></a>/<a href="http://www.darkfallonline.com"><em>Darkfall</em></a> duo.<br />
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Before we dive into the world of Atreia, let's reiterate the column's purpose, as well as outline our current methods. Fly past the cut for more.<p><a href="http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #3: Aion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/">Massively's Community Detective, Issue #3: Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19574837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/massivelys-community-detective-issue-3-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>community-detective</category><category>community-reports</category><category>customer-service</category><category>featured</category><category>gm</category><category>in-game-help</category><category>israphel</category><category>ncsoft</category><category>opinion</category><category>petition</category><category>pug</category><category>pugs</category><category>pve</category><category>pvp</category><category>pvpve</category><category>zikel</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 03 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective, Issue #2: Darkfall and EVE Online]]></title><link>http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/</guid><comments>http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/community-detective"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/volume2.jpg"  alt="" /><br />
</a></div>
"<em>We hope you understand that there's nothing we can do at the moment</em>," says the support email we just received from <a href="http://www.aventurine.gr/">Aventurine</a>, developers of <a href="http://www.darkfallonline.com"><em>Darkfall</em></a>. Not exactly what you want to hear from customer service, is it?<br />
<br />
Welcome to another issue of Massively's <a href="http://massively.joystiq.com/category/community-detective">Community Detective</a>, where we're primed and ready to take you into the trenches of MMORPG community and customer service. This week we've got full-blown battlefields complete with land mines, dismemberment, e-peen waving, and all the other things you've come to know and love about PvP. Yes, we're delving into the world of <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a>, and if that's not enough for you, we'll also be heading for the heavens in a very different (but equally cutthroat) PvP sandbox called <a href="http://www.eveonline.com"><em>EVE Online</em></a>.<br />
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Join us after the cut to see how these two titles fared in terms of community and customer service support.<p><a href="http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/" rel="bookmark">Continue reading <em>Massively's Community Detective, Issue #2: Darkfall and EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/">Massively's Community Detective, Issue #2: Darkfall and EVE Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 27 Jul 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19561753/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/27/massivelys-community-detective-issue-2-darkfall-and-eve-onli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aventurine</category><category>ccp</category><category>CCP-Games</category><category>chat</category><category>community-detective</category><category>community-investigations</category><category>community-manager</category><category>csr</category><category>customer-service</category><category>darkfall</category><category>darkfall-online</category><category>eve</category><category>eve-online</category><category>eve-university</category><category>featured</category><category>incarna</category><category>opinion</category><category>pug</category><category>pugs</category><category>pvp</category><category>sandbox</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 27 Jul 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively's Community Detective: The customer service case files, Issue #1]]></title><link>http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/</guid><comments>http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/community-detective/" rel="tag">Community Detective</a></p><div style="text-align: center;"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/volume17.jpg" /></div>
"<em>Glad you made it to <a href="http://www.ageofconan.com">Age of Conan</a>, and please, please feel free to look me up if you need any further help or want a group</em>." When that bit of purple private tell text scrolled through the chat box of of our newly created guardian last week, it was clear that we weren't finding what we initially expected when we set out to research the community in <a href="http://www.funcom.com">Funcom's</a> sword and sorcery MMORPG.<br />
<br />
Welcome to the inaugural issue of Massively's Community and Customer Service Investigations. Together we'll be examining all kinds of interesting factoids about both the community and customer service aspects of your favorite MMORPGs. If community is the heartbeat of this genre, we're here to take its pulse, and arm you with the information you need to make informed decisions when it comes time to look for greener pastures. Similarly, a game's customer service record can provide a gauge on everything from the professionalism of the overall operation to the health of the company behind it, and our investigations will put the system through its paces to bring you both hard data and analysis over time.<br />
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This week's issue examines two PvE-focused games, one large and one small, in the form of <a href="http://everquest2.com/"><em>EverQuest II</em></a> and <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, respectively. <br />
<br />
Join us after the cut to see how the titles fared in terms of community and customer service.<p><a href="http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/" rel="bookmark">Continue reading <em>Massively's Community Detective: The customer service case files, Issue #1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/">Massively's Community Detective: The customer service case files, Issue #1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jul 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19535407/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/20/massivelys-community-detective-the-customer-service-case-files/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>community</category><category>community-detective</category><category>community-pulse</category><category>customer-service</category><category>customer-service-case-files</category><category>EQ2</category><category>EQII</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>funcom</category><category>soe</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 20 Jul 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Funcom's Morrison answers frank forum questions]]></title><link>http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/</guid><comments>http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://forums-us.ageofconan.com/showthread.php?t=222319&amp;page=3"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/morrison.jpg"  alt="" /></a></div>
Game developers are rarely forthcoming with their customers, and given the realities of competition and the amount of money funneled into marketing budgets these days, that's not really surprising.  What is surprising is the accessibility and frankness of developers like <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> game director Craig "Silirrion" Morrison, who recently took the time to <a href="http://forums-us.ageofconan.com/showthread.php?t=222319&amp;page=3">post at length</a> on the game's forums.<br />
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The <a href="http://www.funcom.com">Funcom</a> executive producer responded directly to a number of  questions generated by an unhappy subscriber, and, even though the ensuing discussion occasionally veered into troll territory, managed to acquit himself (and the game) rather well.  <br />
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"<em>Firstly I don't think we need a 'savior game plan' as we don't need  'saving'. The game is stable and has just had a succesful launch of an  expansion pack. Is there stuff we still want to improve? Yes, there sure  is, and is there lots of new stuff we want to add in over the coming  years, yup, same again, definitely is. So no resting on laurels, MMO  development is an ongoing affair and we are committed to keep on  improving the game and what it offers</em>," Morrison wrote.<br />
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You can read the <a href="http://forums-us.ageofconan.com/showthread.php?t=222319&amp;page=3">full exchange</a> on the official <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> forums.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/">Funcom's Morrison answers frank forum questions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-us.ageofconan.com/showthread.php?t=222319&amp;page=3>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19525660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/22/funcoms-morrison-answers-frank-forum-questions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>craig-morrison</category><category>customer-relations</category><category>customer-service</category><category>forums</category><category>funcom</category><category>silirrion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 22 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XI accounts compromised]]></title><link>http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/</guid><comments>http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/final-fantasy-xi"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/ffxi-compromise-epl-608.jpg" /></a></div>
With the highly anticipated <a href="http://massively.joystiq.com/tag/June-version-update/">June version update</a> just around the corner, the last thing that <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> players want is something to distract them from the promise of wonderful things in the near future. But it's hard to ignore something as significant as a security breach, and that appears to be what has happened to the game. According to an <a href="http://www.playonline.com/ff11us/polnews/news19199.shtml">official statement</a> from <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a>, an external attack on their servers resulted in a potential compromise of some of the game's account information, although the statement was quick to point out that no payment information was violated.<br />
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That alone would be bad, but <a href="http://kotaku.com/5555304/final-fantasy-xi-accounts-compromised">the actions taken by Square-Enix to inform players</a> have been a bit haphazard, including prolonged outages of the North American customer service department. Many players have had their passwords reset, in some cases resulting in their accounts being outright locked with no way to regain access. Players are encouraged to check their email and ensure that they can still log in to the game as before, and to contact customer service if they're unable to log in to <a href="http://massively.joystiq.com/category/Final-Fantasy-XI/"><em>Final Fantasy XI</em></a> or the PlayOnline service.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/">Final Fantasy XI accounts compromised</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 Jun 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5555304/final-fantasy-xi-accounts-compromised>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19508538/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/08/final-fantasy-xi-accounts-compromised/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account</category><category>account-security</category><category>customer-service</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>security</category><category>security-issue</category><category>service-department</category><category>square</category><category>square-enix</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 08 Jun 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: The customers aren't always right, but they should be supported]]></title><link>http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/</guid><comments>http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/anti-aliased"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/wowsupport.jpg" /></a></div>
The customer isn't always right. Trust me, I know, I use to work at <a href="http://www.gamestop.com">GameStop</a>. *shivers at the thought of pushing reserves* Sometimes, the customer is wrong -- dead wrong -- but that doesn't mean the customer shouldn't be supported and appreciated.<br />
<br />
Customer support is one of those areas of MMO games that often goes overlooked when it goes right, or put under a spotlight when it goes wrong. There is no middle ground with that department, and the many good people who put long hours into making sure your account properly works don't get enough thanks<br />
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Well, let's fix that. Today I want to talk about two recent interactions I've had with customer support, but I also want to address a few issues that I have with the system as well.<p><a href="http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/" rel="bookmark">Continue reading <em>Anti-Aliased: The customers aren't always right, but they should be supported</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/">Anti-Aliased: The customers aren't always right, but they should be supported</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 May 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19494239/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/27/anti-aliased-the-customers-arent-always-right-but-they-should/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-management</category><category>account-service</category><category>account-services</category><category>bannings</category><category>blizzard</category><category>csr</category><category>customer-service</category><category>customer-support</category><category>customer-support-representative</category><category>featured</category><category>game-master</category><category>gm</category><category>guild-wars</category><category>gw</category><category>opinion</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 27 May 2010 18:00:00 EST</pubDate></item></channel></rss>
