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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EverQuest cracks the door wider to peek in on Veil of Alaris concept art]]></title><link>http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/</guid><comments>http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/"><img alt="Veil of Alaris concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/eqtitle.jpg" /></a></div>
While November is still a ways off, <em><a href="http://massively.joystiq.com/category/everquest/">EverQuest</a></em> players have a lot to be excited for as the title's 18th expansion bakes in <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment's</a> creative ovens. Today, the company has released three new pieces of concept art -- along with a wireframe model -- to give us more of an idea of what to expect out of <a href="http://massively.joystiq.com/tag/veil-of-alaris/"><em>Veil of Alaris</em></a>.<br />
<br />
<a href="http://eqplayers.station.sony.com/news_article.vm?id=52343&amp;month=082011">The art shows off</a> some of the structures of Alaris, including a costal town and various towers, as well as the mysterious inhabitants of the lands. Alaris will consist of 12 new zones, half of which are raid zones.<br />
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In addition to Alaris itself, the expansion will feature a level cap increase to 95 and a welcome revamp of the guild hall system. There will also be more armor sets, a cultural armor tier, and the ability to resize hotbars.<br />
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You can check out all of the concept art goodness in the gallery below!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/">EverQuest: Veil of Alaris</a></strong></p><a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/#4384058"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/eq3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/#4384056"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/eq1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/#4384059"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/eq4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/#4384057"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/eq2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/everquest-veil-of-alaris/#4296157"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/voa2_thumbnail.jpg" alt="Resplendent Temple" title="Resplendent Temple" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/">EverQuest cracks the door wider to peek in on Veil of Alaris concept art</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 22 Aug 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20023368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/22/everquest-cracks-the-door-wider-to-peek-in-on-veil-of-alaris-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alaris</category><category>armor-set</category><category>armor-sets</category><category>concept-art</category><category>cultural-armor</category><category>eq</category><category>everquest</category><category>guild-hall</category><category>guild-hall-system</category><category>guild-halls</category><category>hotbar</category><category>level-cap-increase</category><category>raid-zone</category><category>soe</category><category>sony-online-entertainment</category><category>veil-of-alaris</category><category>wireframe-model</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 22 Aug 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan cultural armor and weapons on the workbench]]></title><link>http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/</guid><comments>http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/stygianculturall.jpg" />We've blogged at length before about <a href="http://massively.joystiq.com/2008/10/02/major-revisions-in-age-of-conan-crafting-revealed/">the crafting changes</a> coming to <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, and every new piece of information we find out makes them look even more intriguing. Take the <a href="http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/">Culture armor and weapons</a>: new pieces that crafters can make that don't require a guild city, with recipes that drop from bosses as blue loot. Now designer Dave Williams <a href="http://forums.ageofconan.com/showthread.php?p=2047427">has put up a thorough Q&amp;A</a> about these pieces.<br /><br />As well as adding visual diversity to <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em></a>, with many more cultures represented than we expected to see, they'll be worth wearing for mechanics reasons: stat-wise, the pieces will be somewhere between dungeon-dropped blues and epics. Dave explains that the first batch of recipes to be patched in is only the initial iteration of something that will be much larger. <br /><br />From the look of it, there will be plenty to be going on with: '<em>There are 24 culture armor recipes. Each recipe makes three pieces of set. Thus for patch 3 we are releasing twelve 6 piece armor sets -- one set per class. There are four culture weapon recipes grouped by geography, and each weapon recipe can make 3 weapons related to that theme. There are a couple of details that I'm going to leave to discovery, that I think players will find interesting.</em>'<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/">Age of Conan cultural armor and weapons on the workbench</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Oct 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?p=2047427>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1345393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/17/age-of-conan-cultural-armor-and-weapons-on-the-workbench/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>crafting</category><category>cultural-armor</category><category>cultural-weapons</category><category>funcom</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Fri, 17 Oct 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[A look at Cultural Armor in Age of Conan]]></title><link>http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/</guid><comments>http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><div align="center"><a href="http://www.ageofconan.com"><em><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/acheronianarmor.jpg" /></em></a><br /></div>
<a href="http://www.ageofconan.com"><em>Age of Conan</em></a> has been (in our view, fairly) criticized for lacking costume diversity. It's not quite <em>Age of Strikingly Similar If Slightly Recolored Leather</em>, but it's close. The <a href="http://massively.joystiq.com/2008/10/02/major-revisions-in-age-of-conan-crafting-revealed/">huge revamp to the crafting system</a> that was recently announced will do a lot to fix this, adding new crafting recipes for armor sets including the Cultural Armor sets.<br /><br />We had initially thought that the 'cultures' mentioned would be the three in the game currently - Aquilonian, Cimmerian and Stygian - but <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content_wider&amp;func_id=2656&amp;table=CONTENT">a recent feature on the new sets</a> has added Acheronian to the list. It's accompanied by a lengthy piece of background text concerning niello, a substance <a href="http://en.wikipedia.org/wiki/Niello">that does exist in the real world</a>, and will presumably appear in <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> as a crafting material. <br /><br />The whole piece, however, is clearly a FunCom addition to the work of Robert E Howard, and while it's inevitable that the canon would have to be expanded upon in order to flesh out the game, we can't help but raise an eyebrow at a chronicle by 'Lascivicus' that mentions 'Deathcoils' and 'the Dark Lord'. A bit <em>too</em> black metal, perhaps. And Lascivicus? Come on, Funcom. The Bearded Clam was bad enough, but let's steer cleer of the silly NPC names, eh?<hr />
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            <td align="right" valign="top"><a href="http://massively.joystiq.com/age-of-conan"><img border="1" alt="Warhammer Online Coverage" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/aocswipimage.jpg" /></a></td>
            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/">A look at Cultural Armor in Age of Conan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 Oct 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content_wider&amp;func_id=2656&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1339335/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/11/a-look-at-cultural-armor-in-age-of-conan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>armor</category><category>crafting</category><category>cultural-armor</category><category>funcom</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Sat, 11 Oct 2008 16:00:00 EST</pubDate></item></channel></rss>
