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Posts tagged cryengine-3

Stick and Rudder: How to be an informed Star Citizen

Massively's podcast fielded a listener question about Star Citizen and various other Kickstarters a couple weeks back, and while I answered it on our weekly show, I'd like to expand on it in more detail here. Call it a public service for people who are mildly interested in Cloud Imperium's space...

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Civilization Online not currently planned for North America

You might be tremendously excited about Civilization Online right now, especially if you read our interview with Jake Song yesterday. But if you live in North America, it's time to crank that excitement down to a dull interest because XLGAMES and 2K Games are not currently looking at a release in...

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Massively Exclusive: Jake Song introduces Civilization Online

You might have heard about a little project called Civilization Online, a new MMO in development based on the popular Civilization series of turn-based strategy games. You also might have heard that XL Games CEO Jake Song, of ArcheAge and Lineage fame, is overseeing the project as Executive...

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Trailer shows off China's upcoming Monster Hunters Online

If you've had the urge to slay dinosaurs, dragons, and even giant beavers, you'll have the chance -- if you live in China. The Monster Hunter franchise is expanding into the Chinese market with a free-to-play version called Monster Hunter Online. Along with the aforementioned giant bosses (and...

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MMObility: Project Theralon puts players deep in the browser sandbox

If you're a sandbox fan who's not familiar with the browser-based sandbox called Project: Theralon, become familiar with it. For sandboxers as well as browser-based MMO fans, this game will nudge the genre up in quality and help undermine the notion that browser-based gaming is limited, linear,...

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MechWarrior Online to use the CryEngine

A game like MechWarrior Online positively screams for a good graphical engine. You want something that can show you every single scorch mark you leave on your enemy's chassis, after all. So if you're one of the many players looking forward to getting into the cockpit, you'll be happy to know that...

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Undead Labs moving right along with Class3

The end of September marked a graduation of sorts for members of the Undead Labs development team. The company's untitled maiden voyage has officially crossed the threshold from pre-production to in production, and a blog post on the firm's web site celebrates the milestone with something of a...

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Undead Labs brings Class3 to (un)life with CryENGINE 3

Following last week's dev diary featuring Undead Labs' art director Doug Williams and his talk on the "heart of horror," the most recent dev diary from the studio shifts in a more technical direction. In particular, executive producer Jeff Strain focuses on the game's engine. Even more...

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Gamescom 2011: ASTA video talks design philosophy and DAoC inspiration

Last month we brought you a brief blurb about ASTA, the new fantasy MMORPG from NHN. The CryEngine3-powered title is making its official debut at this week's Gamescom in Cologne, Germany, and a six-minute video trailer has surfaced that shows off quite a bit of detail about the new title. The...

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Massively's guide to Gamescom 2011

If you've never been to Gamescom before, let's simply put it this way: It's big. Really, really big. Forget most any convention you've attended; this is likely to be even bigger. Billing itself as the world's largest games event, Gamescom sees well over a quarter-million fans, journalists and...

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