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Posts tagged crowdfunding

Star Citizen passes $60M in fundraising, becoming 'single, coherent vision'

Star Citizen appears to be unstoppable, with the in-development space sim passing the $60,000,000 crowdfunding mark this past weekend. The $60M barrier unlocked the Aegis Bulldog fighter stretch goal. Moving forward, Chris Roberts revealed the next few milestone goals: the Espera Prowler boardin...

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The Repopulation lowers its alpha access pledge prices

Crowdfunded sci-fi sandbox The Repopulation has today announced a change to its pledge packages that should increase the number of backers -- and testers. The new packages cost $50 and $25; the $50 version grants immediate test access, while the $25 edition will sweep buyers into the alpha starting...

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Ascent squeaks by its Kickstarter funding goal

The race to fund Ascent: The Space Game through Kickstarter came down to the wire, but in the final moments, the community came through and passed its $35,000 AUD goal by $334 AUD. This is obviously good news for the game's fans and for Fluffy Kittens Studio (and no, we will never get tired of t...

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Make My MMO: October 26 - November 1, 2014

This week in MMO crowdfunding news, Valiance Online launched its Kickstarter and Camelot Unchained got the band back together for an audio stretch goal and a look at the Tuatha De Danann. Star Citizen reached a significant milestone when it added ESP to the latest version of Arena Commander. No,...

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Get your first look at Star Citizen's FPS gameplay

Star Citizen's first-person shooter gameplay has often gone overlooked in its large (and mostly space-bound) features package, but this weekend it's been the star of the show at PAX Australia. In a 10-minute demo, the devteam ran a four-player co-op mission through a dilapidated space station. E...

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Star Citizen's latest patch adds ESP, improves control

Cloud Imperium has officially released version 0.9.2 of Star Citizen's Arena Commander. It's kind of a big deal thanks to something that the company is dubbing ESP, or Enhanced Stick Precision. CIG's Chris Roberts explains how this latest version of the alpha software, which combines ESP with signi...

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Camelot Unchained devs play music, talk audio stretch goal

If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox met its previous stretch goal and how it is now on to a "sound and effects" stretch goal. "This is...

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Valiance Online launches its Kickstarter today [Updated: It's live now!]

A post on Valiance Online's Facebook has good news for fans of the upcoming game: SilverHelm Studios will be bringing the game to Kickstarter today. "It's packed with all manner of goodies for you to get your hands on," Design Director Nate "Paramount" Vogeding writes. "These things will be exclusi...

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Star Citizen explains its ship design pipeline

How does a ship for Star Citizen go from a vague concept to a functional design in the game? That's a great question! It's also one with a concrete answer, as a new official blog on the site explains the whole design pipeline process for new Star Citizen ships, starting with the highest level of co...

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Make My MMO: October 19 - 25, 2014

This week in MMO crowdfunding news, not much happened. Oh sure, Seldon Crisis is now Sudden Crisis thanks to that pesky Asimov intellectual property thing. And Funcom got a little publicity for Age of Conan thanks to a Kickstarter cross-promotion for a new Conan-flavored boardgame from Ares. Oth...

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