<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Atlantica Online opens first cross-server PvP battle area: Titan Server]]></title><link>http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/</guid><comments>http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a></p><a href="http://massively.joystiq.com/category/atlantica-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/atlanticaonlineannouncestitanserver580.jpg" /></a><br />Massively has noted that the quality of some of the <a href="http://massively.joystiq.com/category/free-to-play">free-to-play MMOs</a> on the market is improving, with a few standout titles poised to break the stigma of low-quality associated with F2P titles. <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica Online</em></a> from <a href="http://www.ndoors.com">NDOORS Interactive</a> is one of the free-to-play titles <a href="http://massively.joystiq.com/2009/02/09/massivelys-exclusive-tour-of-atlantica-online/">Massively has taken a look at</a> in recent months. <br /><br />They've just announced that <a href="http://massively.joystiq.com/category/atlantica-online"><em>Atlantica Online</em></a>'s first cross-server PvP battle area, the Titan Server, is now open. The official release states: <em>"The independent game server will enable interaction between all players from all Atlantica servers, creating the first true test of who is the best of the best. Players can now board a designated Titan ship and journey to and from the Titan Server to access new content, chat with other players, and compete against each other in massive PvP tournaments." </em><p><a href="http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/" rel="bookmark">Continue reading <em>Atlantica Online opens first cross-server PvP battle area: Titan Server</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/">Atlantica Online opens first cross-server PvP battle area: Titan Server</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Apr 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.verticalwire.com/releases/1257-ndoors-unveils-new-titan-server-for-i-atlantica-online-i-enabling-cross-server-pvp-battles->Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1524065/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/21/atlantica-online-opens-first-cross-server-pvp-battle-area-titan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlantica-online</category><category>cross-server</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>ndoors</category><category>ndoors-interactive</category><category>pvp</category><category>titan-server</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 21 Apr 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[WAR's cross-server scenario queues akin to socialism]]></title><link>http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/</guid><comments>http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/marx225crossserverscenarios.jpg" alt="" /><a href="http://www.warhammeronline.com"><em>Warhammer Online,</em></a> despite a very smooth launch, has a few nagging problems that have cropped up in its first weeks of life. Chief among its growing pains is the <a href="http://www.nerfbat.com/2008/10/02/improving-scenarios-in-war/">problem of scenario queuing issues,</a> both on barren servers and the ones that are practically choking on players. Snafzg over at <a href="http://thegreenskin.com/">The Greenskin</a> asks if creating a better situation for all <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer Online</em></a> players must entail some degree of sacrifice made by all through cross-server scenario queues, likening the solution to socialism. A situation where the 'good servers' sacrifice for the benefit of 'problem servers'. <br /><br />Snafzg writes,<em> "I'm not saying socialism is bad... but I wonder if there are alternative solutions that don't punish (too strong a word?) people on good servers for the benefit of those on bad servers. I don't envy Mythic here... Make one crowd happy only to piss off another?"</em> He also points out that the core issues of server population imbalance impact the game on many levels, and suggests some potential solutions for both overpopulation and underpopulation issues. If you're not happy with the scenario frequency in <em>Warhammer Online,</em> give Snafzg's <a href="http://thegreenskin.com/2008/10/03/cross-server-scenario-socialism/">"Cross-Server Scenario Socialism..."</a> post a read, and let him know if you agree with his views on the issue.<hr />
<table cellspacing="0" cellpadding="5" style="border: 0pt none ;">
    <tbody>
        <tr>
            <td valign="top" align="right"><a href="http://massively.joystiq.com/warhammer-online"><img border="1" alt="Warhammer Online Coverage" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/dwarventinyswipeimage.jpg" /></a></td>
            <td><em>Did you enjoy this? Make sure to check out our <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer</em></a> guides: <a href="http://massively.joystiq.com/2008/09/18/massivelys-warhammer-online-character-creation-guide/">Massively's Character Creation Guide</a> and our <a href="http://massively.joystiq.com/2008/09/09/a-world-of-warcraft-players-guide-to-warhammer-online/">WoW Player's Guide to Warhammer</a>. Plus, don't miss any of our ongoing coverage as <a href="http://massively.joystiq.com/massively-goes-to-war">Massively goes to WAR</a>!</em> </td>
        </tr>
        <tr>
        </tr>
    </tbody>
</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/">WAR's cross-server scenario queues akin to socialism</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Oct 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thegreenskin.com/2008/10/03/cross-server-scenario-socialism>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1333016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/04/wars-cross-server-scenario-queues-akin-to-socialism/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cross-server</category><category>destruction</category><category>ea-mythic</category><category>imbalance</category><category>mythic-entertainment</category><category>order</category><category>population-imbalance</category><category>scenario-queues</category><category>scenarios</category><category>server-population</category><category>snafzg</category><category>socialism</category><category>the-greenskin</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 04 Oct 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[SOE provides handy guide to cross-game communication in EQ]]></title><link>http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/</guid><comments>http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a></p><div align="center"><a href="http://www.soepress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/soeeqcrossgametells_425px.jpg"  alt="" /></a><br /></div>
Sony Online Entertainment is responsible for quite a number of MMOs, and they've got a useful system in place to allow communication with people across their game worlds. However, many people either don't know about this system, or simply don't know how to wrangle it into doing what they want. To help with this, <a href="http://forums.station.sony.com/eq/posts/list.m?topic_id=133356">SOE has written a guide</a> illustrating how <a href="http://everquest.station.sony.com/"><em>EverQuest</em></a> players can chat to their friends in other games.<br /><br />The games that <em>EQ</em> players can send both private messages and in-game mail to are <a href="http://everquest2.station.sony.com/"><em>EverQuest II</em></a>, <a href="http://planetside.station.sony.com/"><em>Planetside</em></a>, <a href="http://vanguard.station.sony.com/"><em>Vanguard</em></a>, <a href="http://thematrixonline.station.sony.com/"><em>The Matrix Online</em></a>, and <a href="http://starwarsgalaxies.station.sony.com/"><em>Star Wars: Galaxies</em></a>. It's also possible to communicate with players on different <em>EQ</em> servers, but many of the servers have abbreviations that must be used in the commands -- these can be found in the guide. Now don't go acting all surprised when you're hiding from a guild raid on another server and your guild master sends you a tell!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/">SOE provides handy guide to cross-game communication in EQ</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Jun 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.station.sony.com/eq/posts/list.m?topic_id=133356>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1218999/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/08/soe-provides-handy-guide-to-cross-game-communication-in-eq/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>communication</category><category>cross-server</category><category>eq</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>in-game-mail</category><category>planetside</category><category>pm</category><category>private-message</category><category>private-tell</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-galaxies</category><category>swg</category><category>the-matrix-online</category><category>tmo</category><category>vanguard</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Sun, 08 Jun 2008 13:00:00 EST</pubDate></item></channel></rss>
