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Posts tagged craig-morrison

Massively Exclusive: Funcom's Morrison on player-driven games, new Age of Conan content

This month's Age of Conan development update had the potential to be quite depressing in light of Funcom's recent layoffs. There's actually a lot of good news, though, as game director Craig Morrison reveals some juicy bits about AoC's upcoming content release plans. Due to the downsizing,...

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GDC Europe 2012: Funcom's Morrison says focus on the why, not the what

MMOs as a rule tend to have a focus on providing content for us, the players. It makes sense; they want us to play their games, so they give us as much stuff to do as possible so that we'll keep playing. But why do we want to do that stuff in the first place? Craig Morrison, creative director at...

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Chaos Theory: The Secret World's single-server tech

Something went missing during this month's launch of The Secret World. Do you know what it was? No, snarkonauts, it wasn't "fun." The game is certainly an acquired taste, but it's nonetheless doing pretty well for itself in terms of word-of-mouth and happy early adopters. No, what was missing...

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Age of Conan survey respondents prefer PvE by a wide margin

It may be early release day for The Secret World, but that doesn't mean Funcom is throwing in the towel on its other MMORPG projects. Case in point is Age of Conan, which is sporting a brand-new game director update as of this morning. Craig "Silirrion" Morrison presents the findings from...

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Funcom soliciting Age of Conan feedback via annual summer survey

If you've ever wanted to give Funcom a piece of your mind when it comes to Age of Conan's development, now's your chance. The latest monthly development update is live, and with it comes the annual AoC summer survey questionnaire. It's a pretty lengthy set of questions, and it covers...

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The Anvil of Crom: Age of Conan turns four, taps SWG for crafting inspiration

The last time I did an anniversary retrospective for Age of Conan, we had a recent expansion, some new dungeon content, and several class revamps fresh on our minds. The year before that, we had the earth-shaking combat and itemization changes. This past year, the major development was, of...

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The Daily Grind: Should veterans and newbs be on equal footing?

Age of Conan game director Craig Morrison recently tweeted a frank reply to one of his followers. The reader asked why Funcom doesn't revamp PvP items to make everyone's minigame stats equal, thereby relegating grindtastic PvP gear to the game's vanity armor slots and providing theoretical...

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Age of Conan dev blog outlines stamina changes, multi-spec functionality

Funcom may be gearing up for The Secret World's imminent launch, but the company hasn't abandoned its other Dreamworld-powered MMO. Yes, Age of Conan is still going strong, as it's closing in on its fourth anniversary and pumping out updates on a semi-regular basis. Today's traditional...

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The Anvil of Crom Extra: Craig Morrison on new content, crafting, and customizable communities

It's been a little while since we've interviewed Age of Conan executive producer Craig Morrison. In the intervening months, Funcom's bloody fantasy MMO has added developers, new content, and fresh ideas at a fairly steady pace. This week sees the introduction of tier four raiding content in...

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Age of Conan dev update details free content, spiffy server tech

Hullo Hyboria fans, and welcome to the traditional end-of-the-month update letter recap. What's the update letter, you ask? It's Funcom executive producer Craig Morrison's way of keeping players abreast of development happenings on Age of Conan. This month there are quite a few interesting...

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