Posts tagged crafting-system 
The Nexus Telegraph: A speculative look at WildStar crafting
Sometimes my plans coincide perfectly with real-world events. Last time I wrote this column, I planned to talk about crafting, and then on Friday WildStar gave us a look at some of what we can expect in the system. Admittedly, we don't yet know how the whole circuit board system plays into ...
Pathfinder dev blog rolls up its sleeves and digs into crafting
If you've been looking forward to an involved crafting system, Pathfinder Online is happy to oblige. In the most recent dev blog, the game's proposed system is laid out in great detail, from gathering the resources to the final product. In a nutshell, gear (the majority of which will be ...
A Mild-Mannered Reporter: The crafts of heroes
I want to give major props to Cryptic Studios for Champions Online at launch because the studio did something that most superhero MMOs don't even try to do: Crafting was in the game at launch, and while you can say that it was absolutely terrible, it wins respect for existing no matter what else ...
SOE Live 2012: EverQuest II interviews highlight focus on crafting, player stories
It is undeniable: Between panels, keynote addresses, and interviews, SOE Live offered fans a smorgasbord of information this year. Even as we reported on some information, more came our way. Such is the case with EverQuest II and its upcoming Chains of Eternity expansion; no sooner had I shared ...
WildStar Wednesday details crafting and economy
Here we are at yet another hump day, but there's no need to moan and groan. Carbine Studios is here to relieve the midweek slump with a new WildStar Wednesday, this time focusing on the upcoming sci-fi title's economic and crafting systems. If you're the type of player who would rather be a ...
Crafting in The Repopulation unveiled as a viable playstyle
Few gaming features can claim such vastly different implementations as crafting. To the disappointment of dedicated MMO crafters, few games offer in-depth systems. Even worse, when trade skill systems are present, they are often near pointless as mass-produced generic goods or superior loot drops ...
Flameseeker Chronicles Extra: Guild Wars 2 crafting explained
Remember how I wanted to talk to you about crafting in Guild Wars 2? Let's do that now. I made a video while I was fiddling around with the weaponsmithing and armorsmithing disciplines in the recent Guild Wars 2 closed beta press weekend, and I've included it in this extra edition of Flameseeker ...
Eden Eternal announces new race, crafting system
If you're looking for something new to do in Eden Eternal aside from killing monsters and stockpiling phat lewt, look no further than the mid-September content update. Aeria Games has just put out a press release detailing the patch, and the highlights include the new Anuran race along with a ...
Lost Pages of Taborea: Improving versatility in RoM's content
I'm bouncing off last week's Lost Pages of Taborea to elaborate on why Runes of Magic's content is lackluster, especially in light of the ability to over-gear but also to come up with some ideas to keep it from becoming meaningless and boring. It's not absolutely necessary, but it will help if ...
Wings Over Atreia: One, two, craft my shoe
Three, four, scream some more. Welcome to the world of Aion crafting, where frustration and despair are produced right alongside daggers, hauberks, and frillneck sausage. Where more than one Deava has left the crafting station and flung himself from the Sky Canal in Sanctum to the depths ...




