It's time to talk experimentation in EverQuest II. No, I don't mean sniffing, snorting, smoking, or otherwise illicitly subjecting yourself to the various flora in Norrath; I'm referring to one of the three new crafting prestige lines introduced with Chains of Eternity. As I'm an armorer, gear...
Players were so excited about some of the announcements made in yesterday's EveryQuest II's panel on mechanics for Chains of Eternity at SOE Live that the room erupted into applause multiple times. What types of goodies brokered this response from attendees? How about new tradeskill...
Posted on Oct 31st 2014 4:00PM
Posted on Oct 31st 2014 3:00PM
Posted on Oct 31st 2014 11:00AM