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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Changes incoming for the markets of Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://www.finalfantasyxiv.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/ffxiv-market-epl-929.jpg" /></a></div>
Even if you're a fan of <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>, you're probably not enamored of the way that selling items among players is currently handled. It's not that the market wards aren't useful, they're just a really slow way of finding items in a game where nearly every single item is crafted by players rather than found or purchased. So it's good news for the game that the development team is aware of the issue, and <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=693682a80ae927d74b11a0381c7cd1af570568aa">adjustments are incoming within the relatively near future</a>.<br />
<br />
The first slated update will sort the market districts by items sold, thereby allowing players to zero in on exactly what they're looking for rather than the current ambling search. There are also plans for further refinement and specialization to the wards, along with plans to better facilitate hiring and employing multiple retainers at once. Whether or not the system will ever be replaced or supplemented with the often-requested auction house has not been stated, although there are no hints that such a system is incoming for <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a>. Even so, the <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=693682a80ae927d74b11a0381c7cd1af570568aa">promised updates</a> should make finding items a good sight easier.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/">Changes incoming for the markets of Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Sep 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19654416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/29/changes-incoming-for-the-markets-of-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>auction-house</category><category>coming-updates</category><category>crafted-goods</category><category>crafted-items</category><category>crafting</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>market-district</category><category>market-wards</category><category>markets</category><category>pending-updates</category><category>purchasing</category><category>selling</category><category>square</category><category>square-enix</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 29 Sep 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Making/Money: Double the XP, Double the Funds]]></title><link>http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/</guid><comments>http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/making-money-1/" rel="tag">Making/Money</a></p><p><a href="http://farm1.static.flickr.com/42/94949634_83f56edc8c.jpg?v=0"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/coinstacks.jpg" /></a>A few of weeks ago, there was another double XP weekend in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> and <a href="http://www.cityofvillains.com/"><em>City of Villains</em></a>. In fact, not only was it double experience from each "arrest," but it also provided twice the Influence (or Infamy for you villainous folks out there) such that you got double of most everything you might want in the game. And so it was that, after stocking up on <a href="http://en.wikipedia.org/wiki/Diet_Coke">caffeinated beverages</a> and <a href="http://en.wikipedia.org/wiki/Hot_Pockets">microwaveable snacks</a>, we in my house hunkered down in front of our computers for a three day marathon of leveling. <br /></p>
<p>I must say that, while I do flit about from game to game, there is something about the additional reward incentive that draws me in for these events. Yet, in all the bustle of leveling, I got to thinking about the economic dynamic in these games and the ways in which they are different from our now-classic MMORPG systems.<br /></p><p><a href="http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/" rel="bookmark">Continue reading <em>Making/Money: Double the XP, Double the Funds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/">Making/Money: Double the XP, Double the Funds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Aug 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1266498/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/10/making-money-double-the-xp-double-the-funds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>crafted-items</category><category>double-xp-weekend</category><category>enhancement</category><category>featured</category><category>infamy</category><category>influence</category><category>invention</category><category>invention-origin</category><category>joystiqfeatures</category><category>salvage</category><dc:creator><![CDATA[Alexis Kassan]]></dc:creator><pubDate>Sun, 10 Aug 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Making/Money: My value chains are broken]]></title><link>http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/</guid><comments>http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/making-money-1/" rel="tag">Making/Money</a></p><p><a href="http://www.piperreport.com/archives/Images/Chrome%20Plated%20Chain%20Links.jpg" style=""><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/linkpic.jpg" alt="" /></a>There's a person out there who claims that <a href="http://personalmba.com/mental-models/everything-i-know-about-business-i-learned-from-world-of-warcraft/">all they need to know about business can be learned from <em>World of Warcraft</em></a>. A fine sentiment, to be sure, but I take issue with its accuracy. Today we are discussing the first of their eleven business topics: <a href="http://en.wikipedia.org/wiki/Value_chain">value chains</a> - and why they don't work.</p>
<p>In brief, value chain analysis states that for any <a href="http://en.wikipedia.org/wiki/Good_%28economics_and_accounting%29">good</a> requiring multiple stages of production (meaning you don't just rip it out of your backyard and eat it), <a href="http://en.wikipedia.org/wiki/Value_%28economics%29">value</a> is added at each level of refinement. Therefore the price should increase along its path to becoming a finalized product. </p><p><a href="http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/" rel="bookmark">Continue reading <em>Making/Money: My value chains are broken</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/">Making/Money: My value chains are broken</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 27 Apr 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1173384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/27/making-money-my-value-chains-are-broken/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>auction-house</category><category>blacksmithing</category><category>crafted-items</category><category>crafting</category><category>debate</category><category>economics</category><category>economy</category><category>featured</category><category>gathering</category><category>goods</category><category>materials</category><category>money</category><category>production</category><category>professions</category><category>value</category><category>value-chains</category><category>world-of-warcraft</category><dc:creator><![CDATA[Alexis Kassan]]></dc:creator><pubDate>Sun, 27 Apr 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Making/Money: Newbs at Auction]]></title><link>http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/</guid><comments>http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/making-money/" rel="tag">Making money</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/making-money-1/" rel="tag">Making/Money</a></p><a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/lotro-newb-at-auction.jpg" /></a>... And we're not talking about <a href="http://www.wowinsider.com/2006/09/19/breakfast-topic-selling-your-account/">selling accounts on eBay</a>. <br /><br />One of the most frustrating aspects of being a new player in an established game, to my mind, is the cost of <a href="http://massively.joystiq.com/2008/02/07/official-vanguard-site-encourages-fledgling-crafters-with-trades/">start-up crafting</a> materials. Hit up any public market area, auction house, trade square or similar as a newbie and you will see what I mean. Even low-level items of any use (i.e. not vendor trash) are sold for seemingly absurd amounts given the time that would be required at early levels in order to generate the money. It can make the start of a new character infuriating and the game too <a href="http://massively.joystiq.com/2008/03/20/the-daily-grind-in-game-cash-for-subscriptions/">taxing</a> (pun fully intended) to continue. Why does this happen? What makes these things so costly? Why can't we all just get along...? (Oh wait, that's another column entirely)<p><a href="http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/" rel="bookmark">Continue reading <em>Making/Money: Newbs at Auction</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/">Making/Money: Newbs at Auction</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Apr 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1160155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/making-money-newbs-at-auction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alts</category><category>auction</category><category>auction-house</category><category>auctions</category><category>components</category><category>crafted-items</category><category>crafting</category><category>economics</category><category>economy</category><category>featured</category><category>inflation</category><category>lord-of-the-rings-online</category><category>low-level</category><category>lowbie</category><category>making-money</category><category>materials</category><category>money</category><category>rmt</category><category>starting</category><category>tradeskill</category><category>tradeskills</category><category>world-of-warcraft</category><dc:creator><![CDATA[Alexis Kassan]]></dc:creator><pubDate>Sun, 13 Apr 2008 11:00:00 EST</pubDate></item></channel></rss>
