I remember the first time I got hit hard by the powerhouse slugger known as "burnout." It was during my second stint in World of Warcraft, oddly enough, which by then had extended to a year and a half of solid play. I was clocking in three to five hours of game time on a daily basis (this was my ...
When an anticipated MMO is said to be cancelled, it takes a little piece of us right along with it. As a Star Trek fan, you may have been excited to hear the news of a Star Trek Online MMO, but upon the news of its cancellation, you've wept quietly under your desk ever since. The same goes for Dar...
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