Posts tagged cox-issue-12 
An end to easy XP as the Family get whacked
They had it coming. City of Heroes Issue 12: Midnight Hour, now in Open Beta, comes with a nerf or two as well as all the good stuff. Over on the Test server, some changes have been made to high-level Family mobs. The changes are now on their second iteration. In the first round, high-level Family ...
City of Heroes to venture underwater?
Sometimes the tiny unannounced changes are the most fun. City of Heroes Issue 12: The Midnight Hour, currently in Open Beta, has sneaked a little extra feature in under the radar. Ordinarily, characters in CoX who fall into the water simply splash about on the surface. You can swim around there, ...
CoX: Issue 12 video unveiled!
Our friends over at Mmorpg.com have revealed an exclusive new video for CoX Issue 12: Midnight Hour! The video tells the story of the Midnight Squad, the secret cabal of magicians and scholars whose home - the Midnighter Club - we recently visited here at Massively. The Midnighters are only now ...
CoX Issue 12 starts work on improving PvP
City of Heroes Issue 12: Midnight Hour, now in Open Beta, brings with it a vast assortment of Quality of Life fixes and tweaks. One small but highly significant fix slipped through the net and missed appearing in the first round of patch notes: the buildup of Brute Fury in PvP and against ...
Podcast Interview with Positron and Castle
With City of Heroes Issue 12 finally in Open Beta, people can talk about it, and there is a lot of talking going on. On May 7th, the folks at Split Infinity Radio managed to corner CoX Devs Floyd Grubb and Matt Miller, otherwise known as Castle the Powers Guy and Positron the Lead Developer, and ...
Massively Speaking Podcast Episode 4
Massively Speaking Episode 4 runs down news and features from Massively.com for the week of April 28th- May 4th. Two of our talented columnists fill the third and fourth chairs this week: James Murff and Player vs. Everything's Cameron Sorden! Listen in as we tackle the CoX Issue 12 content, rumors ...
CoX Podcast with Joe Morrissey, aka Hero 1
The flood of new information coming out of NCSoft NorCal continues unabated. Fresh from sharing his Developer Diary with us, lead City of Heroes writer Joe Morrissey (no relation to the lugubrious singer, before you ask) has joined Chooch and Viv for a long in-depth interview. Notably, Joe takes ...
CoX Issue 12: Inside the Midnighter Club
City of Heroes Issue 12: Midnight Hour is now in Open Beta. We've brought you a tour of Cimerora, and now venture into the Midnighter Club, home of the Midnight Squad. The zone itself is unusual for CoX. Although access to it has to be unlocked, with separate arcs on the hero and villain side ...
CoX Issue 12: Midnight Hour enters Open Beta!
As of yesterday, all City of Heroes players can access the twelfth expansion, Midnight Hour, on the Test Server. For an issue that was originally touted as a fairly small one, it's extremely impressive. The main features are, of course, the Villain Epic Archetypes, Powerset Proliferation and the new ...
CoX Issue 12: Journey to Cimerora
City of Heroes Issue 12: Midnight Hour has finally reached Open Beta, and in the first of our articles covering the new issue content, we're delighted to bring you a scenic tour of the Cimerora zone. The Midnight Squad, researchers into the arcane, have acquired a time-travel crystal. Those who ...
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A tale of Forgotten Realms: DDO's Update 18 and the Shadowfell Conspiracy
Posted on May 22nd 2013 11:00AM



