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Posts tagged convention-coverage

What you need to know about Guild Wars 2's second season living story

The wait for Guild Wars 2's Season 2 is finally over! Today, players will dig into the next arc of the living story with the new Gates of Maguuma content (or save the content for later by unlocking it in their story journals). What exactly is in store? If you don't mind a few spoilers, we've got...

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The Think Tank: The best of E3 2014's MMO offerings

E3 has come and gone, and we, the members of the Massively crew, have taken some time to reflect on the MMO shenanigans we saw and read about and experienced vicariously through the folks we conned into going to LA our dear and intrepid field reporters. Here's what our writers thought about E3's...

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E3 2014: Warhammer 40K devs on development and founders packs

As part of an established IP, Warhammer 40K: Eternal Crusade has had a fanbase from the get-go. And those folks have been watching and proving the development of the MMO fairly closely. How closely will the game resemble the IP? Will it hold to the lore and fit into the known universe, or will it...

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E3 2014: WildStar's Jeremy Gaffney introduces The Strain

Although WildStar launched a mere week before E3 2014, that didn't mean the team didn't have exciting new things to talk about! In fact, Carbine President Jeremy Gaffney revealed the new content coming up at the end of the month. Fans, prepare yourself for the Strain! If you think the moniker...

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E3 2014: The Division recaps its demo

Eager to hear more about The Division in the wake of the E3 media blitz? For those of you not on the ground during the convention, the latest development blog recaps the fine points on display in the game's E3 demo. As the blog explains, the core conceit of The Division is that you're not accepting...

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E3 2014: Recapping Guild Wars 2's first season

With Season Two of Guild Wars 2's living story starting up on July 1st, players are eager for more information. So far, only snippets and clues have teased fans. To try and glean more details, I sat down with Associate Game Director Steven Waller and Studio Design Director Chris Whiteside at E3...

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Not So Massively: Destiny, Star Citizen, and Elite at E3

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny powered through convention week with multiple videos, both embedded below. The game is currently alpha...

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E3 2014: A quick hands-on with Destiny

As much as you might want have wanted to sink your teeth into Destiny at E3 2014, the lines and waits were pretty long. Even after the wait, we were afforded but a small taste of what Bungie's upcoming shooter has to offer before the next group was shuffled through. After watching a video that...

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MMO Week in Review: Massively's E3 roundup

At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post. This week, the...

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E3 2014: Shroud of the Avatar's Garriott and Long emphasize immersion

Touted as the spiritual successor to Ultima Online by its creators, Shroud of the Avatar aims to fill a sandbox-shaped void in the modern MMOverse. Judging by the successful crowdfunding campaign and continued support by backers, I know there are plenty of players who are eager for that to happen...

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