Posts tagged context 
The Nexus Telegraph: Respecting the NDA on WildStar's beta
Carbine Studios is holding all of the cards for WildStar and those of us not in the beta just have to wait. Which is beyond frustrating. We have to sit back and let things slowly come out of the official PR machine, and no matter how fast we get new revelations, they're never fast enough. The ...
A Mild-Mannered Reporter: What makes a superhero game?
If I want, I can play the same character in Champions Online that I play in Star Wars: The Old Republic. Pick one, any one will work. I can also recreate my Shaman from World of Warcraft, my Dervish from Guild Wars, or my captain from Star Trek Online. And I don't mean that I can just recreate ...
Storyboard: From beyond the boundaries
Every game world has a basic setting premise. Your character in Guild Wars can come from all over Tyria, but he certainly doesn't come from Alderaan. Even though your captain in Star Trek Online is proficient in unarmed combat, she cannot bend the Matrix to her will. And no matter how similar the ...




