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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Mog Log: The Legacy rewards and what they mean]]></title><link>http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/</guid><comments>http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxiv-moglog-1337895250.jpg" /></a></div>
So, who here remembers the <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> launch? I certainly do; I was there and I've been here since, after all. And who here remembers how the game launched to critical acclaim and overwhelming popularity?<br />
<br />
Yeah, okay. I liked the game at launch, but that was more because of the underlying philosophies and approaches, not because the whole thing was polished to a fine shine. It was almost two years ago now, and the game has had to go through a lot of growing pains in that time, fixing a lot of elements that didn't work and adjusting stuff that was almost there but not quite. It's been a long process of hammering out fixes and improvements, one that included a long stretch of no subscription fee as the game cleaned itself up.<br />
<br />
We're nearly at the end of that process now, but <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> is trying to show everyone that the company appreciates players who have been around during the game's teething troubles. That's the Legacy program in a nutshell -- a chance for players to signify having been around for an extended period of time. A badge of honor, a show of loyalty, and arguably another little bit of bait to get people to subscribe now instead of later.<p><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/" rel="bookmark">Continue reading <em>The Mog Log: The Legacy rewards and what they mean</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/">The Mog Log: The Legacy rewards and what they mean</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/26/the-mog-log-the-legacy-rewards-and-what-they-mean/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>culture</category><category>customer-loyalty</category><category>customers</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>legacy</category><category>legacy-campaign</category><category>mog-log</category><category>opinion</category><category>rewards</category><category>square</category><category>square-enix</category><category>squenix</category><category>subscriber-rewards</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 26 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online expanding Legends PvP with Last Laugh DLC]]></title><link>http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/</guid><comments>http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/"><img alt="DC Universe Online - Power Girl in the Fortress of Solitude" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcuopowergirl.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online's</em></a> fourth DLC pack is on the way. As you're probably aware, it's called <a href="http://massively.joystiq.com/tag/last-laugh">Last Laugh</a>, but what you may not know is that it's focused on PvP. New iconic characters are making their way to the game's Legends mode, including DC stalwarts like Power Girl and Amon Sur.<br />
<br />
Up to this point, much of Legends PvP has focused on what creative director <a href="http://massively.joystiq.com/tag/jens-andersen">Jens Andersen</a> terms the Bat family. Characters like Batman, Bane, Two-Face, Robin, and the Joker are all mainstays. Now, though, players can step into the tights of both Kryptonian and Lantern heroes, and they can do so on the new Fortress of Solitude Legends map. That's not all, of course, but you'll need to head to Games Radar for more details plus a nifty video.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/">DC Universe Online expanding Legends PvP with Last Laugh DLC</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20244831/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/24/dc-universe-online-expanding-legends-pvp-with-last-laugh-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>jens-andersen</category><category>kryptonians</category><category>lanterns</category><category>last-laugh</category><category>legends</category><category>legends-pvp</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>pvp</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: A decade of Final Fantasy XI]]></title><link>http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversary</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxi-moglog-1337271330.jpg" /></a></div>
Generally speaking, when I celebrate anniversaries, I celebrate the point when the game actually came out in a language that I could play it. This is relevant in the case of <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>, since the game took a year and a half to reach the shores of America (also known as "the place I live"). I learned my lesson about trying to learn a language just to muddle through a game back with <em>Final Fantasy III</em>.<br />
<br />
However, when one of our eagle-eyed readers pointed out to me the milestone that the game had hit, that made an impact because even if I couldn't understand any of the game's text back when it launched, a decade is a long time for continuous operation of <em>anything</em>. So rather than talking about the Legacy campaign as I'd planned, I think I'd rather talk about the legacy of <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> this week, including where the game has gone from its state at launch. You know, when a Black Mage could make the entire world bow and you still got attacked when riding a chocobo.<p><a href="http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/" rel="bookmark">Continue reading <em>The Mog Log: A decade of Final Fantasy XI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/">The Mog Log: A decade of Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/19/the-mog-log-a-decade-of-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>console</category><category>consoles</category><category>decade</category><category>design</category><category>development</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>launch-anniversary</category><category>mog-log</category><category>opinion</category><category>retrospective</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 19 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online shows off the new Shield weapon]]></title><link>http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/</guid><comments>http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/"><img alt="Based off of a Kirby character who was based off of another Kirby character owned by a competing company." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcuo-shield-epl-517.jpg" /></a></div>
Shields generally aren't thought of as a weapon; they're usually seen as the exact <em>opposite</em> of a weapon. But in the superheroic milieu, all that changes. A shield is something to be used offensively, and in <em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em>'s next major update, players will begin wielding the shield for their own superheroic (or villainous) capers. <a href="http://www.pcgamer.com/2012/05/17/exclusive-behind-the-scenes-look-at-dc-universe-onlines-next-weapon-type-the-shield/">A recent interview</a> with creative director <a href="http://massively.joystiq.com/tag/Jens-Andersen/">Jens Andersen</a> discusses the intended role of the shield in combat.<br />
<br />
Andersen explains that while the new weapon comes along in a very PvP-centered update, it's not meant to be used specifically for PvP; the team just wants to have something new for players to enjoy no matter what. In play, shields are similar to a staff weapon, but unlike most other weapons, the shield can continue to build a combo after a heavy strike by moving back to light strikes. That should make the shield a very aggressive option -- perhaps odd for something that's <a href="http://www.pcgamer.com/2012/05/17/exclusive-behind-the-scenes-look-at-dc-universe-onlines-next-weapon-type-the-shield/">not generally thought of as a weapon</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/">DC Universe Online shows off the new Shield weapon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20240474/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/dc-universe-online-shows-off-the-new-shield-weapon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>combat</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dlc</category><category>f2p</category><category>free-to-play</category><category>interview</category><category>new-abilities</category><category>new-content</category><category>new-weapons</category><category>patches</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>shield</category><category>shields</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>the-last-laugh</category><category>updates</category><category>weapon</category><category>weapons</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 17 May 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Amazon to offer special limited-time deals on TERA, RIFT, others [Updated]]]></title><link>http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/</guid><comments>http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a>, <a href="http://massively.joystiq.com/category/need-for-speed-world/" rel="tag">Need for Speed World</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/"><img alt="TERA screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/deal-header.jpg" /></a></div>
Have you been watching <a href="http://massively.joystiq.com/category/TERA/"><em>TERA</em></a> via <a href="http://massively.joystiq.com/category/mv-guide/">livestreams</a> and wistfully wishing you could jump in and join but you haven't wanted to plunk down the cash at launch? Well as long as you don't mind not having a box to display on your shelf, your waiting has actually paid off! <a href="http://massively.joystiq.com/tag/amazon/">Amazon</a> is kicking off a 12-day <a href="http://www.amazon.com/gp/feature.html/?docId=1000800391">digital "MAYhem" sale</a> today and offering select MMO titles at a significant discount on specific days. Those deals are as follows:<br />
<ul>
	<li>
		<em>TERA</em>: <strong>May 19th and May 26th</strong>, both the <a href="http://www.amazon.com/Masse-Entertainment-Inc-41005ors-Edition1/dp/B007RZT7NC/">standard</a> and <a href="http://www.amazon.com/Masse-Entertainment-Inc-41005ors-Edition1/dp/B007RZT7NC/">collector's editions</a> will be 50% off, priced at $24.99 and $29.99 respectively.</li>
	<li>
		<a href="http://www.amazon.com/Square-Enix-40883Fantasy-XIV1-Download/dp/B006IUVDOS/ref=sr_1_1?s=videogames-download&amp;ie=UTF8&amp;qid=1337205616&amp;sr=1-1"><em>Final Fantasy XIV</em></a>: <strong>May 17th to 20th and 26th</strong>.</li>
	<li>
		<a href="http://www.amazon.com/Final-Fantasy-XI-Ultimate-Collection/dp/B004V9QC80/ref=sr_1_2?s=videogames-download&amp;ie=UTF8&amp;qid=1337205616&amp;sr=1-2"><em>Final Fantasy XI: Ultimate Collection Abyssea Edition</em></a>: <strong>May 17th to 20th and 26th</strong>.</li>
	<li>
		<a href="http://massively.joystiq.com/category/need-for-speed-world/"><em>Need for Speed</em></a>: <strong>May 18th to 20th</strong> all three starter packs will be on sale, the <a href="http://www.amazon.com/dp/B007JPKGH6">bronze</a> for $7.49, the <a href="http://www.amazon.com/dp/B007JPKH16">silver</a> for $11.24, and the <a href="http://www.amazon.com/dp/B007JPKHIE">gold</a> for $14.99.</li>
	<li>
		<a href="http://www.amazon.com/dp/B005TOGCWC"><em>RIFT Ashes of History Edition</em></a>: <strong>May 24th</strong> only the game will be $11.99.</li>
</ul>
Mark your calendar if you don't want to miss these offers.<br />
<br />
<strong>[Update: We've added in the <em>TERA</em> sale on May 26th as well.]</strong><br />
<br />
[Source: Amazon press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/">Amazon to offer special limited-time deals on TERA, RIFT, others [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 May 2012 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/17/amazon-to-offer-special-limited-time-deals-on-tera-rift-others/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>amazon.com</category><category>bluehole</category><category>bluehole-studios</category><category>console</category><category>consoles</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>square</category><category>square-enix</category><category>tera</category><category>three-faction-pvp</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Thu, 17 May 2012 07:00:00 EST</pubDate></item><item><title><![CDATA[DCUO's Last Laugh features Hamill as the Joker, lots of new content]]></title><link>http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/</guid><comments>http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/"><img alt="DC Universe Online - The Joker cutscene still" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcscrcutscenedc0600jokerjoker03.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> is bringing out the big guns for its next <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a> content patch. As we reported <a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/">last week</a>, the Joker is set to return for The Last Laugh, and fortunately for everyone, his voiceover duties will be handled by none other than Mark Hamill.<br />
<br />
Hamill is joined by DC stalwart Arleen Sorkin (that's Harley Quinn to you, mistah), and Adam Baldwin returns to the role of Superman for the first time since <em>DCUO's</em> launch. The Last Laugh also features a new shield weapon, four new safe house battles, and 8v8 throw-downs in both the Watchtower and the Hall of Doom.<br />
<br />
The Last Laugh will be freely available to legendary <em>DCUO</em> members, while free and premium players can purchase it via the in-game marketplace, the official website, or the PlayStation Network.<br />
<br />
[Source: SOE press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/">DCUO's Last Laugh features Hamill as the Joker, lots of new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 May 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20239449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/16/dcuos-last-laugh-features-hamill-as-the-joker-lots-of-new-cont/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-baldwin</category><category>arleen-sorkin</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-last-laugh</category><category>dcuo-shield-power</category><category>f2p</category><category>free-to-play</category><category>harley-quinn</category><category>last-laugh</category><category>mark-hamill</category><category>patches</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>the-joker</category><category>the-last-laugh</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 16 May 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: A look forward to Final Fantasy XIV pets]]></title><link>http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/</guid><comments>http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxiv-moglog.jpg" /></a></div>
Pet classes and I have an odd relationship. I don't generally like them, but I like having them there, and when they're done right, I'm very fond of the option. <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> currently has a grand total of none of them; we have not even a summoner or beastmaster to call our own, but we've been told that this is all changing in version 2.0. And with November just half a year away, it's time to start thinking about what form these pets are going to take.<br />
<br />
Of course, this isn't virgin territory for the game series. <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> featured four different pet classes, which have had differing levels of success over time. And even though <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> isn't meant to be <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> in a new skin, the game can certainly take some inspiration from its predecessor even while forging a unique legacy. And hey, we've got at least three of the four pets from the previous game in Eorzea at this point. So let's talk about the past set of pets, where we are in the present game, and how those systems might make it into the main game.<p><a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/" rel="bookmark">Continue reading <em>The Mog Log: A look forward to Final Fantasy XIV pets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/">The Mog Log: A look forward to Final Fantasy XIV pets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 12 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20235903/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/12/the-mog-log-a-look-forward-to-final-fantasy-xiv-pets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>coming-updates</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-version-2.0</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>final-fantasy-xiv-2.0</category><category>mog-log</category><category>opinion</category><category>pet-classes</category><category>pets</category><category>square</category><category>square-enix</category><category>squenix</category><category>suggestions</category><category>the-mog-log</category><category>updates</category><category>version-2.0</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 12 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Joker returns to DC Universe Online in upcoming DLC, The Last Laugh]]></title><link>http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/</guid><comments>http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/"><img alt="Screenshot -- DC Universe Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/dcuo.jpg" /></a></div>
<div>
	<em><a href="http://www.massively.com/category/dc-universe-online">DC Universe Online</a></em> players, prepare yourselves: The Joker's back, and he wants to put a smile on your face. The Clown Prince of Crime is making his grand return to <em>DCUO</em> in the game's upcoming DLC pack, The Last Laugh. Not to be confused with the renowned crossover comic story arc, <em>DCUO</em>'s The Last Laugh "will pit players against each other in high-intensity multiplayer brawls, feature an all-new weapon, and introduce new Light-Powered Legends PvP characters." The new weapon in question isn't much of a weapon at all, but if Captain America has taught us anything, it's that even a shield can be lethal in the right hands. Now players will be able to slam, bash, and <a href="http://superdickery.com/images/stories/seduction/wank.jpg">wank</a> to their hearts' content with the new shield weapon type.<br />
	<br />
	And players will need every trick they can get to succeed in the new Safe House Battles, which are 4v4 PvP brawls that involve players invading one anothers' safe houses in order to complete a number of objectives. So much for safe houses being... well, safe. Players thirsting for larger-scale combat will be at home in the new Headquarter Battles, which see eight heroes squaring off against eight villains as they try to take control of the Hall of Doom and the Watchtower, respectively. And finally, the game's first light-powered Legend characters will be making an appearance in The Last Laugh, allowing players to take control of the Green Lanterns' Kilowog and Sinestro Corps' Amon Sur.<br />
	<br />
	The Last Laugh will be available in June for free to Legendary members and for purchase on the market for Free and Premium players. For the full details, check out the official announcement at the <em>DCUO</em> site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/">The Joker returns to DC Universe Online in upcoming DLC, The Last Laugh</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20233935/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/08/the-joker-returns-to-dc-universe-online-in-upcoming-dlc-the-las/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dlc</category><category>dlc-pack</category><category>downloadable-content</category><category>f2p</category><category>free-to-play</category><category>headquarter-battles</category><category>player-vs-player</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>pvp</category><category>safe-house-battles</category><category>shield</category><category>shields</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>the-joker</category><category>the-last-laugh</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 08 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: The calcification of Final Fantasy XI]]></title><link>http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/</guid><comments>http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/ffxi-moglog.jpg" /></a></div>
Over the last couple of months, I've been trying something different. As I mentioned back in <a href="http://massively.joystiq.com/2012/02/04/the-mog-log-one-year-two-courses/">my anniversary column</a>, I spent a year trying out a strictly alternating format for <a href="http://www.playonline.com"><em>Final Fantasy XI </em></a>and <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>, but it wasn't working out to my satisfaction for a number of reasons. Backing off and focusing on the game with more activity seems to be working quite well (from my perspective, anyway), but it also means that I haven't really been discussing <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> much.<br />
<br />
This isn't entirely by coincidence, as the game itself hasn't changed much over the past several months. In an earlier column, I had mentioned that the roadmap made it pretty clear that if change was on the horizon, we wouldn't be seeing it until the new roadmap finally came out. And here we are, one new roadmap later. So what do I think? Is this the promised vision of the future, the prophecy to lead us all into a new era of joy and light across the game's continents?<p><a href="http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/" rel="bookmark">Continue reading <em>The Mog Log: The calcification of Final Fantasy XI</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/">The Mog Log: The calcification of Final Fantasy XI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20230567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/05/the-mog-log-the-calcification-of-final-fantasy-xi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>development</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ffxi</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-xi</category><category>future-patches</category><category>mog-log</category><category>opinion</category><category>patches</category><category>road-ahead</category><category>roadmap</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 05 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Free Realms throws itself a nice big birthday bash]]></title><link>http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/</guid><comments>http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/"><img alt="This is useful for times when you're tempted to say that you'll eat your hat." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/fr-birthday-epl-428.jpg" /></a></div>
MMO birthdays are the best celebrations. Instead of getting your favorite game a lot of presents to celebrate its age, most games give the players presents. So it is in <em><a href="http://massively.joystiq.com/category/Free-Realms/">Free Realms</a></em>, which celebrates its third year of operation today with <a href="http://www.freerealms.com/article/detail.action?articleId=2580">a number of events and rewards for players</a>. The most basic rewards don't require any real effort on the part of players; just logging in today nets you a Birthday Cake hat, and you can enjoy <a href="http://www.freerealms.com/article/detail.action?articleId=2578">triple Station Cash for the rest of the day</a>.<br />
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There's more to the party, however: The game's offering a number of daily quests to help Queen Valerian produce the best birthday party ever. There's also the dread monster Cakenstein, a beast assembled from... well, you can probably guess from the name. The extended events will be running until May 24th, but the Station Cash promotion and the hat are only for today. So if you're a fan of <em>Free Realms</em>, log in and <a href="http://www.freerealms.com/article/detail.action?articleId=2580">start enjoying the festivities today</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/">Free Realms throws itself a nice big birthday bash</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 28 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20226623/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/28/free-realms-throws-itself-a-nice-big-birthday-bash/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>anniversary-event</category><category>browser</category><category>browser-based</category><category>console</category><category>consoles</category><category>f2p</category><category>fr</category><category>free-realms</category><category>free-to-play</category><category>in-game-event</category><category>kid-friendly</category><category>kids</category><category>kids-mmo</category><category>playstation-3</category><category>playstation3</category><category>promotions</category><category>ps3</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 28 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Blindsided by FFXIV's patch 1.22]]></title><link>http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/</guid><comments>http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-moglog-1335479944.jpg" /></a></div>
I had different plans for this week's column until I realized that <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.22/">patch 1.22</a> had sneaked up on me like the monster in a slasher film, except instead of stabbing me and laughing, it just brought a bunch of new content, so the metaphor doesn't really work. I'm not sure exactly how I missed the patch's coming so quickly, but I'm happy to see it's finally on the live servers.<br />
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Of course, in a lot of ways, this patch is smaller than its predecessors, though not in terms of content, obviously. No, it's a smaller patch by virtue of the fact that it's a pure content patch. New systems are in short supply, but new things to do are in abundance. It's a focus patch, in other words. Recent patches have vehemently focused on trimming up the mechanics and making sure that the game plays nicely with all sorts of content; this patch focuses instead on what you can do with all of your shiny abilities and classes and so forth. And aside from a couple of missed opportunities, it succeeds at that beautifully.<p><a href="http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/" rel="bookmark">Continue reading <em>The Mog Log: Blindsided by FFXIV's patch 1.22</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/">The Mog Log: Blindsided by FFXIV's patch 1.22</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 28 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225394/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/28/the-mog-log-blindsided-by-ffxivs-patch-1-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.22</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>grand-companies</category><category>hamlet-defense</category><category>mog-log</category><category>opinion</category><category>patch</category><category>patches</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 28 Apr 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online producer's letter explores the future of PvP]]></title><link>http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/</guid><comments>http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center; ">
</div>
<div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/"><img alt="BONK!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dcuo.jpg" /></a></div>
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	Another month is on its way out, and that means it's time for another <em><a href="http://www.massively.com/category/dc-universe-online">DC Universe Online</a></em> monthly producer's letter. This one is particularly special, though, because it's the first official producer's letter written by the game's new producer, <a href="http://www.massively.com/tag/larry-liberty">Larry Liberty</a>. Liberty takes a moment to introduce himself as a 16-year veteran of the industry who has worked on title such as <em>Fallout: New Vegas</em>, <em>The Witcher</em>, <em>Neverwinter Nights 2</em>, and <em>Tony Hawk 4</em>.<br />
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	The remainder of the letter pertains almost entirely to PvP and some of the recent changes made to it. One of the major changes is that the studio has "basically reduced the ceiling on how much damage output a crit can deliver," claiming that the team wants "to reduce the importance of luck and the importance of a good virtual dice roll in combat, and increase the importance of skill." Liberty then goes on to explain the team's philosophy behind the changes, stating that "the overarching goal for [the studio's] PvP system changes is to emphasize intelligent tactics and skillful play over lucky die rolls and raw stats." The post is rounded out by a list of some of the PvP features that are planned for game updates 13 and 14, showing players what they can expect for the future of <em>DCUO</em>'s PvP. For the full, tasty details, go check out the full post at the game's official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/">DC Universe Online producer's letter explores the future of PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april</category><category>april-producers-letter</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>larry-liberty</category><category>player-vs-player</category><category>playstation-3</category><category>playstation3</category><category>producers-letter</category><category>ps3</category><category>pvp</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 26 Apr 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV launches patch 1.22]]></title><link>http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/</guid><comments>http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/"><img alt="A man with a plan.  Also a sword." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-patch122-epl-425-1335389211.jpg" /></a></div>
Feel as if the last major <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> patch just had too much to absorb at once? Well, you're going to be a bit stuck today if that's the case because <a href="http://forum.square-enix.com/ffxiv/threads/43599">patch 1.22 has just gone live</a> and brought with it another host of improvements, updates, and changes. The good news is that this patch doesn't contain the same number of system changes as the previous patch, but that's because of the sheer amount of new content included.<br />
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The patch adds another four ranks to the Grand Companies, another set of quests, the new Garuda battle, the first of the hamlet defense points, and more besides. Players will also be able to obtain new items from crafting, gathering, and victory in the Garuda fight, and they'll be able to see the first hints of what will happen to the world as the era draws to a close. Servers are expected to be back online later tonight, and players will no doubt <a href="http://forum.square-enix.com/ffxiv/threads/43599">have plenty to explore</a> once they can log in again.<br />
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[Thanks to Alex for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/">Final Fantasy XIV launches patch 1.22</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Apr 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20224345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/25/final-fantasy-xiv-launches-patch-1-22/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.22</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-updates</category><category>major-patches</category><category>major-updates</category><category>news</category><category>patch</category><category>patch-1.22</category><category>patch-day</category><category>patches</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 25 Apr 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[New preview available for Final Fantasy XIV's Garuda fight]]></title><link>http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/</guid><comments>http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/"><img alt="Many-winged angel." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-garuda-epl-424.jpg" /></a></div>
The primals are among the greatest forces within Eorzea, something that <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> players are no doubt acutely aware of after the clash with Ifrit. The second primal battle is coming, pitting players against Garuda, deity of the Ixali. That means another pitched battle against a superior foe in the Howling Eye, a battle which the official site has <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=2db6ff94d8971fb061085efefc0bcefe4ae333c8">just recently previewed</a> with a video of the fight in hard mode and a video preview of the new weapon rewards.<br />
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According to the lore, the Ixali revere Garuda as the Empress of Birds, a soaring deity who maintains an appetite for the flesh of land-dwelling creatures. She is the incarnate strength of the bird-men as well as a source of great terror. But just as with Ifrit, players who defeat her can expect to have a variety of fantastic weapons, as illustrated in the video just past the break. Just be careful -- if you aren't on the ball when you fight her, you could find yourself <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=2db6ff94d8971fb061085efefc0bcefe4ae333c8">completely blown away</a>.<br />
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[Thanks to Alex for the tip!]<p><a href="http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/" rel="bookmark">Continue reading <em>New preview available for Final Fantasy XIV's Garuda fight</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/">New preview available for Final Fantasy XIV's Garuda fight</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20223393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/new-preview-available-for-final-fantasy-xivs-garuda-fight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boss-battles</category><category>console</category><category>consoles</category><category>endgame</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>garuda</category><category>lore</category><category>new-content</category><category>preview</category><category>primal</category><category>primals</category><category>square</category><category>square-enix</category><category>video</category><category>video-preview</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 24 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Giving a shotgun to a bear]]></title><link>http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/</guid><comments>http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-moglog-1334873569.jpg" /></a></div>
<a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> was my first MMORPG, and as such it's shaped a lot of my attitudes toward the genre as a whole. The problem was that inasmuch as one could be a typical player of the game, I was not. The details aren't relevant; what <em>is</em> relevant is that I would frequently look at patch notes, sort of squint a bit, and assume that any number of the features were aimed at the audience that I was not a part of. After all, there was no way the developers would add in a feature if literally no one in the game's community wanted it, right?<br />
<br />
Time has made it clear that this was most definitely not the case. Maybe it's due to the difference between American and Japanese audiences, maybe it's something lost in the translation, or maybe it's just <a href="http://massively.joystiq.com/tag/Square-Enix/">Square</a>'s periodic bursts of insanity manifesting itself, but <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> carries on in the proud decision of listening to players and taking entirely the wrong message away. I'm incredibly impressed by the vast majority of <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a>'s work, but there are a lot of features that have been added or are being added that seem to have completely missed the point of player requests.<p><a href="http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/" rel="bookmark">Continue reading <em>The Mog Log: Giving a shotgun to a bear</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/">The Mog Log: Giving a shotgun to a bear</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 21 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20219938/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/21/the-mog-log-giving-a-shotgun-to-a-bear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>features</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>misaimed-features</category><category>mog-log</category><category>opinion</category><category>patch-features</category><category>patches</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><category>what-is-this-i-cant-even</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 21 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV beckons former players with Legacy and Welcome Back campaigns]]></title><link>http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/</guid><comments>http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/"><img alt="Final Fantasy XIV - welcome back and legacy campaigns" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/img102.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/square-enix">Square-Enix</a> is rolling out the welcome mat for former players of its <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a> MMORPG.<br />
<br />
The company has announced two new <a href="http://lodestone.finalfantasyxiv.com/pl/campaign/campaign.html">promotional campaigns</a>, the first of which is aimed at players who have paid for at least 90 days of sub time since January 6th, 2012. You should be getting an email from Square if you're eligible, and you'll receive a discount on your monthly sub ($9.99 for 30 days) as well as 40 playable character slots on your account (with a maximum of eight per world).<br />
<br />
Legacy members will also get an exclusive chocobo mount with version 2.0 as well as the option to have their names listed in the update's credits.<br />
<br />
Square's second announcement concerns the Welcome Back Campaign, which is intended to stoke the interest of former players with inactive service accounts. Eorzean ex-patriots can come back for free between May 9th and May 20th. During the 10-day trial, you can take part in the "once-in-a-lifetime" Seventh Umbral Era content and experience the new job system and inn room updates. Finally, <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a> has published a new <a href="http://sqex.to/27en">producer's letter</a> that expounds on the campaigns as well as the game's future.<br />
<br />
[Thanks to William for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/">Final Fantasy XIV beckons former players with Legacy and Welcome Back campaigns</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20220475/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/20/final-fantasy-xiv-beckons-former-players-with-legacy-welcome-ba/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>eorzea</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-campaigns</category><category>ffxiv-legacy</category><category>ffxiv-welcome-back</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>legacy-campaign</category><category>naoki-yoshida</category><category>square</category><category>square-enix</category><category>welcome-back-campaign</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 20 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[SOE games down Monday for 24-hour maintenance]]></title><link>http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/</guid><comments>http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/pirates-of-the-burning-sea/" rel="tag">Pirates of the Burning Sea</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/vanguard/" rel="tag">Vanguard</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/"><img alt="SOE logo" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/soelogowhite-1305417607.jpg" /></a></div>
We imagine that the word downtime makes <a href="http://massively.joystiq.com/tag/soe">Sony Online Entertainment</a> employees cringe, convulse, and eye-twitch for hours on end after last summer's disastrous hacker-induced <a href="http://massively.joystiq.com/tag/soe-hack">service outage</a>. Happily, though, the next service interruption is planned, and we've got plenty of notice.<br />
<br />
SOE will be <a href="http://www.everquest2.com/news/article?month=042012&amp;id=51202">performing maintenance</a> this Monday, April 23rd, and the firm says that all of its game services will be unavailable for approximately 24 hours. The downtime starts at 3:01 a.m. EDT. Commerce transactions and account management functionality will also be affected, so you might as well cross all of your SOE-related plans off Monday's calendar.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/">SOE games down Monday for 24-hour maintenance</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20220346/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/20/soe-games-down-monday-for-24-hour-maintenance/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>classic-mmo</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>fps</category><category>fr</category><category>free-realms</category><category>free-to-play</category><category>historical</category><category>kid-friendly</category><category>kids</category><category>kids-mmo</category><category>mmofps</category><category>pirates</category><category>pirates-of-the-burning-sea</category><category>planetside</category><category>playstation-3</category><category>playstation3</category><category>potbs</category><category>ps</category><category>ps1</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>soe-downtime</category><category>soe-maintenance</category><category>soe-planned-maintenance</category><category>soe-service-interruption</category><category>sony</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>telon</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 20 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Free-to-play holdouts]]></title><link>http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/</guid><comments>http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/asherons-call/" rel="tag">Asheron's Call</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/planetside/" rel="tag">PlanetSide</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/ultima-online/" rel="tag">Ultima Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/"><img alt="Perfect Ten" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/bots.jpg" /></a></div>
In the increasingly diminishing field of subscription-only MMOs, two distinct camps have formed. There is the Old Guard that has its established playerbase and is simply not interested in jumping on board the F2P train, and then there are the New Kids on the Block (which would make an <em>excellent </em>band name, by the way), who argue that their premium features and AAA content warrant a subscription in the F2P age.<br />
<br />
A few years ago, doing a list of the final few F2P holdouts would have been a ridiculous proposition, but now it's actually difficult to get to 10 of these. <a href="http://massively.joystiq.com/2011/11/09/free-for-all-explaining-the-free-to-play-hold-outs/">Each company has a different reason</a> that it hasn't given these games more flexible payment options (FPO should replace F2P; pass it on!), and while some have addressed this publicly, others say nothing and leave us to speculate on it.<br />
<br />
For today's Perfect Ten, we're going to look at the 10 biggest current F2P holdouts in the industry and muse about what's going on behind the scenes. Will this list be impossible to do in a few years or will subscription-only titles come back in a big way? Hey, I don't predict things; I just make lists.<p><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/" rel="bookmark">Continue reading <em>The Perfect Ten: Free-to-play holdouts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/">The Perfect Ten: Free-to-play holdouts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/the-perfect-ten-free-to-play-holdouts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>activision</category><category>Andy-Cataldo</category><category>asherons-call</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>console</category><category>consoles</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>endless-trial</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>fps</category><category>free-to-play</category><category>humor</category><category>internet-spaceships</category><category>Kai-Schober</category><category>lord-british</category><category>lucasarts</category><category>mmofps</category><category>mythic</category><category>mythic-entertainment</category><category>mythology</category><category>opinion</category><category>p10</category><category>perfect-10</category><category>perfect-ten</category><category>planetside</category><category>ps</category><category>ps1</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>roundup</category><category>rvr</category><category>sandbox</category><category>sci-fi</category><category>scott-hartsman</category><category>soe</category><category>sony-online-entertainment</category><category>spreadsheets-online</category><category>square</category><category>square-enix</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>top-10</category><category>top-10-list</category><category>top-ten</category><category>top-ten-list</category><category>tor</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>turbine-entertainment</category><category>ultima</category><category>ultima online</category><category>uo</category><category>war</category><category>warcraft</category><category>warhammer</category><category>warhammer-online</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 19 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Choose My Adventure: Ultimate road trip edition]]></title><link>http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/</guid><comments>http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/choose-my-adventure/" rel="tag">Choose My Adventure</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/"><img alt="Choose My Adventure" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/cma-road-trip.jpg" /></a></div>
Let's go for another spin!<br />
<br />
Just like Mikey of Life cereal fame, <a href="http://massively.joystiq.com/2011/02/23/choose-my-adventure-to-boldly-go-where-no-cma-has-gone-before-e/">I ventured</a> into the realm of <a href="http://massively.joystiq.com/category/choose-my-adventure/">Choose My Adventure</a> once before, and I liked it! Grand adventures, camaraderie with readers, exploring the unknown... what more could I ask for? More time, obviously!<br />
<br />
<a href="http://massively.joystiq.com/tag/choose-my-adventure-xsyon/">It ended</a> all too soon. I was totally revved up and ready to jump right back in, but unfortunately neither pleading nor bribery worked to continue my stint as your plucky puppet (and locking the other staff members in a dark closet didn't pan out either -- they escaped), so I had to park it and wait my turn. It took much too long, but finally my time has come again. *<a href="http://www.youtube.com/watch?v=zS1cLOIxsQ8">happy dance</a>*<br />
<br />
Now the boss may have handed me the keys, but you will be the ones driving. The top is down, and I've got snacks and shades; all that is left to begin our adventure for the next six weeks is to pick which direction to head and floor it. Although a lot of good places have already been visited, there are plenty more to choose from. In the mood for fantasy? Capes? Nebulas? Heavy artillery? Cast your votes by Sunday, April 22nd, 2012, at 11:59 p.m. EDT for your chance to steer me to the world of your choice. Our possible destinations (in no particular order) are...<p><a href="http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/" rel="bookmark">Continue reading <em>Choose My Adventure: Ultimate road trip edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/">Choose My Adventure: Ultimate road trip edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20216410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/18/choose-my-adventure-ultimate-road-trip-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>aeria</category><category>aeria-games</category><category>age-of-conan</category><category>age-of-conan-unchained</category><category>anarchy-online</category><category>ao</category><category>aoc</category><category>aoc-unchained</category><category>asherons-call</category><category>champions</category><category>champions-online</category><category>champs</category><category>choose-my-adventure</category><category>choose-my-adventure-mj-guthrie</category><category>city-of-heroes</category><category>city-of-villains</category><category>classic-mmo</category><category>cma</category><category>co</category><category>coh</category><category>conan</category><category>console</category><category>consoles</category><category>cov</category><category>cox</category><category>cryptic</category><category>cryptic-studios</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>eden-eternal</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>freedom</category><category>funcom</category><category>hands-on</category><category>historical</category><category>hyboria</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>playstation-3</category><category>playstation3</category><category>poll</category><category>polls</category><category>ps3</category><category>pvp</category><category>pwe</category><category>readers-choice</category><category>sandbox</category><category>sci-fi</category><category>soe</category><category>sony-online-entertainment</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>superhero</category><category>superheroes</category><category>tank</category><category>tanks</category><category>turbine</category><category>turbine-entertainment</category><category>unchained</category><category>vote</category><category>voting</category><category>war</category><category>wargaming.net</category><category>world-of-tanks</category><category>wot</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 18 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online releases Game Update 12 [Updated]]]></title><link>http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/</guid><comments>http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/"><img alt="DCUO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dc.jpg" /></a></div>
It's super-patch day for the folks over at <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online</em></a>, as <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">SOE</a> is bringing <a href="http://forums.station.sony.com/dcuops3/posts/list.m?topic_id=50421">Game Update 12</a> to the live servers. The patch's biggest addition to the game is an overhaul of the bank UI. Now the bank will be easier to use, be clearer to understand, and have a separate area for shared inventory.<br />
<br />
Game Update 12 is definitely about convenience. SOE's adding the option to purchase additional character slots for those players whose altoholic nature has pushed the limits of the character select screen as far as it'll go. The update is also adding teleporters to give players an additional 15 seconds of leeway when trying to get into a Boss Alert after the door closes.<br />
<br />
As expected with any big update, this patch has plenty of bug and balance fixes as well. SOE is anticipating a four-hour downtime to deploy GU12 to the servers.<br />
<br />
<strong>[Update: SOE has revealed that it is <a href="http://www.facebook.com/DCUniverseOnline/posts/10150717127028472">postponing GU12</a> "due to a serious technical issue." The post states that the team hopes to release the patch tomorrow.']</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/">DC Universe Online releases Game Update 12 [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Apr 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20218343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/18/dc-universe-online-releases-game-update-12/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alert</category><category>alert-teleporter</category><category>bank-ui</category><category>character-slot</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>game-update-12</category><category>gu12</category><category>patch</category><category>patch-notes</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>ui</category><category>update</category><category>update-notes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 18 Apr 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Ain't what she used to be]]></title><link>http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/</guid><comments>http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-moglog-1334271056.jpg" /></a></div>
<a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> has changed a lot since launch. That's kind of the thing you say about every game, but usually you can see most of the telltale signs of where the game <em>had</em> been. That's not quite the case with the huge, sweeping changes that Eorzea has undergone. You can see some of the comparisons, but a lot of mechanics have been widely overhauled and altered so that it barely even feels like the same game.<br />
<br />
This, of course, is not stuff you catch as a casual observer. Heck, there are things <em>I</em> don't notice because I'm knee-deep in <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> and have gotten more accustomed to the changed version over the new version. So I thought this would be a good week to try taking a step back and looking at all of the things that have changed in the game since launch... or at least the major points that you might not have caught.<p><a href="http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/" rel="bookmark">Continue reading <em>The Mog Log: Ain't what she used to be</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/">The Mog Log: Ain't what she used to be</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Apr 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20214745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/14/the-mog-log-aint-what-she-used-to-be/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>changes</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-mechanics</category><category>mog-log</category><category>opinion</category><category>patches</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 14 Apr 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Head of the newer class]]></title><link>http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/</guid><comments>http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/ffxiv-moglog.jpg" /></a></div>
The Final Fantasy series, particularly the online installments, is all about class. This is not entirely surprising, since the series has built up a series of character types that, while sometimes kind of random, are beloved just the same. The jumping spear-wielding Dragoons, dual-wielding and sword-throwing Ninjas, the ubiquitous Summoners... if these concepts don't exist in some form within a game, it raises some eyebrows. It's a symptom of the linking the games by certain broad pseudo-mythological concepts rather than by any actual continuity.<br />
<br />
We've gotten our Job system in <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>, we've got our classes to the point that they're at least somewhat balanced, and we've got a new version on the horizon. The question, then, is what we're getting <em>next</em>. What new classes or jobs can we look forward to? What do we need? What gaps are obvious within the Final Fantasy pantheon, and what is just lacking in terms of a traditional MMO setup?<p><a href="http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/" rel="bookmark">Continue reading <em>The Mog Log: Head of the newer class</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/">The Mog Log: Head of the newer class</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 Apr 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20207956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/07/the-mog-log-head-of-the-newer-class/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>classes</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>job</category><category>jobs</category><category>mog-log</category><category>new-classes</category><category>new-jobs</category><category>opinion</category><category>speculation</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 07 Apr 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[April Fool's jokes streak across the MMO community]]></title><link>http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/</guid><comments>http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/"><img alt="SWTOR" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/window.jpg" /></a></div>
It may be the weekend, but that's never stopped pranksters in the past from pulling off truly epic <a href="http://massively.joystiq.com/tag/april-fools/">April Fool's</a> jokes. Many MMO studios, bloggers, and fan site operators <a href="http://biobreak.wordpress.com/2012/04/01/april-fools-mmo-roundup/">are lining up to take a shot at the jester's crown today</a>, hoping that their blatant (and entertaining) lies will at least amuse, if not trick, players.<br />
<br />
It would be fool-hardy (har har) to try to round them all up, so suffice it to say that office clowns have been quite busy thus far. From <a href="http://www.swtor.com/news/news-article/20120401"><em>Star Wars: The Old Republic's</em></a> announcement of playable ship droids and <em><a href="http://na.cityofheroes.com/en/news/news_archive/featured_items_at_the_paragon_market_-_4112.php">City of Heroes'</a> </em>offer of ludicrous marketplace sales to <a href="http://us.blizzard.com/en-us/games/blizzkidzz/">Blizzard's</a> focus on educational kids games and <a href="http://us.blizzard.com/en-us/games/supplydepot/"><em>StarCraft 2's</em></a> playable supply depots to <a href="http://www.youtube.com/watch?v=FQ-5by2ZJ0U&amp;feature=youtu.be">SOE</a> scaring visitors with Chatdy, the gags are flying fast and furious. We might be the most impressed with a deeply detailed wiki entry for a <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a> mission called <a href="http://wiki.guildwars.com/wiki/Annihilator_2:_Searing_Day">Annihilator 2: Searing Day</a>, during which players are sent into the past to save Gwen from the G-1000.<br />
<br />
If you've spotted any other pranks, please share them in the comments!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/">April Fool's jokes streak across the MMO community</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20206005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/01/april-fools-jokes-streak-across-the-mmo-community/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>april-fools</category><category>april-fools-day</category><category>april-fools-day-2012</category><category>arenanet</category><category>bioware</category><category>browser</category><category>browser-based</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>console</category><category>consoles</category><category>cov</category><category>cox</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>fr</category><category>free-realms</category><category>free-to-play</category><category>freedom</category><category>gags</category><category>guild-wars</category><category>gw</category><category>humor</category><category>jokes</category><category>kid-friendly</category><category>kids</category><category>kids-mmo</category><category>lucasarts</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>playstation-3</category><category>playstation3</category><category>pranks</category><category>ps3</category><category>sci-fi</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>superhero</category><category>superheroes</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>tricks</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sun, 01 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Ishgardbul, not Ala Mhigonople]]></title><link>http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/</guid><comments>http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-moglog-1333060855.jpg" /></a></div>
There are three cities that players can select to call home in <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>, but there are five cities of importance. Over the past few weeks I've looked at the former group, but that leaves two important places to be covered. At the same time, those cities are by necessity harder to talk about because we haven't set foot in either. Everything we know about them is secondhand, via quests and inference and in one case the ability to longingly gaze over an ornate stone bridge.<br />
<br />
Ishgard and Ala Mhigo both cast long shadows over Eorzea, but neither one is accessible to players. There are details about both swimming through the game, but it's always secondhand, always with one or two pieces gleaned from outside sources. In its own way, this makes both cities more alluring -- because one we know to be the heart of darkness and the other could be almost anything when the gates finally swing open. If, in fact, they ever do.<p><a href="http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/" rel="bookmark">Continue reading <em>The Mog Log: Ishgardbul, not Ala Mhigonople</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/">The Mog Log: Ishgardbul, not Ala Mhigonople</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 31 Mar 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/31/the-mog-log-ishgardbul-not-ala-mhigonople/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ala-mhigo</category><category>backstory</category><category>cities</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>ishgard</category><category>lore</category><category>mog-log</category><category>opinion</category><category>setting</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 31 Mar 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online makes Legendary members even more legendary]]></title><link>http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/</guid><comments>http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/"><img alt="Wait for it." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dcuo-legendary-epl-329.jpg" /></a></div>
Do you want to be a living legend? It certainly beats being a dead legend, since you can enjoy it more. And if you're a Legendary member of <em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em>, you already get access to a variety of accompanying benefits. But starting on April 3rd, Legendary members get <a href="http://www.dcuniverseonline.com/en/news/archive.vm?id=102&amp;month=current">an even bigger legend with several new benefits</a> aside from free access to all DLC.<br />
<br />
So what will you get? PC players will receive a monthly stipend of 500 Station Cash, while PS3 players will see a similar influx of 500 Loyalty Points for use in a new in-game store. For both platforms, you'll get the ability to unlock rare lockboxes for free and a full set of Replay Badges every month. Replay Badges allow you to reset all of your instance lockouts, giving you a chance to play back through content more frequently -- and with 150 of them free each month, your exploits as a Legendary member will be the stuff of... <a href="http://www.dcuniverseonline.com/en/news/archive.vm?id=102&amp;month=current">well, you can guess</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/">DC Universe Online makes Legendary members even more legendary</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20204439/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/dc-universe-online-makes-legendary-members-even-more-legendary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>legendary</category><category>legendary-members</category><category>memberships</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>subscriptions</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 29 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Newest letter from Naoki Yoshida outlines the plans for Final Fantasy XIV's next patch]]></title><link>http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/</guid><comments>http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/"><img alt="Ahead, like some vast, predatory... wait, that's a different franchise." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-prodletter-epl-326.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/ffxiv-Patch-1.21/">Patch 1.21</a> has just gone live, but many fans of <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> are already looking ahead to <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.22/">patch 1.22</a>. And it's understandable -- the game is kicking into the final stretch before the major relaunch, and that means new conflicts and new quests as the era draws to a close. Producer <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a> recently released <a href="http://forum.square-enix.com/ffxiv/threads/40829">a new producer's letter</a> detailing the list of features slated for inclusion with this next update, including the hamlet defense feature that was trimmed from patch 1.21.<br />
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This penultimate patch before version 2.0 will also see the conflict between Eorzea and the Empire escalate further, illustrated by the presence of a new Imperial stronghold for players to assault. There will be new Imperial weapons as a result, along with new quests and new Grand Company ranks. Currently slated for the end of April, this patch can be expected to <a href="http://forum.square-enix.com/ffxiv/threads/40829">deliver a number of improvements to the game</a>, even if it may wind up being delayed a bit in the end.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/">Newest letter from Naoki Yoshida outlines the plans for Final Fantasy XIV's next patch</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20201371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/26/newest-letter-from-naoki-yoshida-outlines-the-plans-for-final-fa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>ffxiv-patch-1.22</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-updates</category><category>naoki-yoshida</category><category>news</category><category>patch</category><category>patches</category><category>producers-letter</category><category>square</category><category>square-enix</category><category>upcoming-updates</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 26 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Living large in Limsa Lominsa]]></title><link>http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/</guid><comments>http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/"><img alt="The Mog Log header image by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-moglog-1332454217.jpg" /></a></div>
Limsa Lominsa isn't like the other cities in <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> chiefly because it's not a city. You can argue the definition, but cities are generally places where a group of people decided to settle down and stay for an extended period of time. Limsa Lominsa is more like what would happen if everyone went for a hike, a lot of people wound up double-parked, and then in the aftermath, all of the hikers just threw up their hands and decided to stay where they were instead of going home.<br />
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Even if you ignore the city's ridiculous origin, however, you're stuck with a city that's still ridiculous in its own way. The city's government is determined by boat races, the local pirates come standard so long as they adhere to a few fairly simple rules, and pretty much everyone has an eye toward becoming the top dog. The result is a place that's refreshingly open about all of its dangers, but despite that, it's no less threatening. You'll be threatened by brute force rather than subterfuge, but you're still facing down the wrong end of a weapon.<p><a href="http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/" rel="bookmark">Continue reading <em>The Mog Log: Living large in Limsa Lominsa</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/">The Mog Log: Living large in Limsa Lominsa</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 24 Mar 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20199306/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/24/the-mog-log-living-large-in-limsa-lominsa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>areas</category><category>backstory</category><category>cities</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>limsa-lominsa</category><category>lore</category><category>mog-log</category><category>opinion</category><category>regions</category><category>square</category><category>square-enix</category><category>squenix</category><category>story</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 24 Mar 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Point two one]]></title><link>http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/</guid><comments>http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/"><img alt="The Mog Log header by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-moglog-1331850837.jpg" /></a></div>
So <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.21/">patch 1.21</a> has finally come out, after what feels like a wait of several thousand years. It's the biggest patch since the last one, certainly, and headlining the whole thing is the introduction of the Job system. <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> players the world over can finally experience the game as one of the iconic classes that have pretty much been the other shoe waiting to drop since the game's launch. But there's also chocobo barding, new dungeons, new functional improvements, private rooms... the usual confluence of many separate elements in a single patch. It's the biggest one since the last one, in other words.<br />
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The problem this patch faces with its marquee element, of course, is that jobs are something players have anticipated for so long that there's no right way to do them. However jobs get put into the game, some players will be happy and some won't. The best outcome has never been a perfect implementation so much as an implementation that's done consistently and hits the right notes. And that's arguably what happened, but that doesn't necessarily mean I'll agree that this was the best implementation possible.<p><a href="http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/" rel="bookmark">Continue reading <em>The Mog Log: Point two one</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/">The Mog Log: Point two one</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 17 Mar 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20194479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/17/the-mog-log-point-two-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-mechanics</category><category>game-updates</category><category>jobs</category><category>mog-log</category><category>opinion</category><category>patch</category><category>patches</category><category>square</category><category>square-enix</category><category>squenix</category><category>the-mog-log</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 17 Mar 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[XLGAMES' Jake Song not interested in consoles]]></title><link>http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/</guid><comments>http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/"><img alt="XLGAMES founder Jake Song" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/201203131923166573.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> guru <a href="http://massively.joystiq.com/tag/jake-song">Jake Song</a> weighed in on the future of console games at Seoul's SoGang University yesterday. The <a href="http://massively.joystiq.com/tag/xl-games">XLGAMES</a> founder and <a href="http://massively.joystiq.com/category/lineage"><em>Lineage</em></a> creator was part of a public discussion called "Get All the Game Maniacs Together," and he responded with an emphatic "no" when asked if he plans to develop for consoles.<br />
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"[The Korean gaming industry] was able to set up such [a] wonderful environment for online games 15 years ago. So why should we go into the outdated market while so many overseas developers are suffering from learning our online games development experience," he said.<br />
<br />
Song explained that the console business model relies on selling third-party software, and he also hinted at the fact that mobile software is both cheaper and comparable to its console counterpart in terms of quality.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/">XLGAMES' Jake Song not interested in consoles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20193010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/14/xlgames-jake-song-not-interested-in-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archeage</category><category>business-models</category><category>console</category><category>consoles</category><category>get-all-the-game-maniacs-together</category><category>jake-song</category><category>mmo-industry</category><category>mobile</category><category>xl</category><category>xl-games</category><category>xlgames</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 14 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online kicks off the Battle for Earth today]]></title><link>http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/</guid><comments>http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/"><img alt="Is... is Braniac a Reaper?" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dcuo-battleforearth-epl-313.jpg" /></a></div>
It's time for the main event in <em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em>. You're not just taking part in the Battle for Metropolis or the Battle for Gotham City or the Battle for the Local Burger Joint. No, this is the <a href="http://massively.joystiq.com/tag/Battle-for-Earth/">Battle for Earth</a>, the newest DLC pack for the game, available now for all players. It's time for the war against Brainiac to reach its conclusion, and considering the setting, you can be sure the war won't be won with polite speeches and reasonable discussion.<br />
<br />
Of course, this means <a href="http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/">a lot of new elements</a>, such as a new powerset and a new raid. If you're not one of the Legendary players and have to choose whether or not to buy the pack, there's a new trailer available just after the cut meant to show off all the niftiness therein. And besides, can you really opt out of taking part in the battle for Earth? Your character probably lives there.<br />
<br />
[Source: <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment</a> press release]<p><a href="http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/" rel="bookmark">Continue reading <em>DC Universe Online kicks off the Battle for Earth today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/">DC Universe Online kicks off the Battle for Earth today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Mar 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20192565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/13/dc-universe-online-kicks-off-the-battle-for-earth-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-for-earth</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dlc</category><category>downloadable-content</category><category>f2p</category><category>free-to-play</category><category>patches</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 13 Mar 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 192: When it's ready]]></title><link>http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/</guid><comments>http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/"><img alt="Diablo III" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/d3.jpg" /></a></div>
<span style="font-weight: bold;">Massively Speaking Episode </span><span style="font-weight: bold;">192 </span>recovers from the aftermath of last week's <a href="http://massively.joystiq.com/tag/gdc-2012">GDC</a>, as Justin and Bree regain full mic privileges and prepare to sing a duet in celebration. In this episode, we wrap up the GDC craziness, talk about <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III's</em></a> PvP circumcision, and celebrate the release of a couple of significant patches.<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
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<br />
Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/" rel="bookmark">Continue reading <em>Massively Speaking Episode 192: When it's ready</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/">Massively Speaking Episode 192: When it's ready</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Mar 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20191096/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/13/massively-speaking-episode-192-when-its-ready/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>brant</category><category>brianna-royce</category><category>cash-shop</category><category>con</category><category>conference</category><category>console</category><category>consoles</category><category>convention</category><category>d3</category><category>ddo</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gdc</category><category>gdc-2012</category><category>gothic-fantasy</category><category>humor</category><category>justin-olivetti</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lucasarts</category><category>massively-speaking</category><category>multiplayer</category><category>online-multiplayer</category><category>opinion</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>prius-online</category><category>roguelike</category><category>rpg</category><category>sci-fi</category><category>square</category><category>square-enix</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>sub</category><category>subscription-fee</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>turbine</category><category>turbine-entertainment</category><enclosure url="http://massively.joystiq.com/podcasts/03-13-12-massively-E192.mp3" length="40713331" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 13 Mar 2012 15:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 192</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:07:51</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[The Mog Log: Staying off the grid in Gridania]]></title><link>http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/</guid><comments>http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/"><img alt="The Mog Log" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-moglog-1331248878.jpg" /></a></div>
At first glance on a trip through <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s cities, Gridania probably seems like the nicest city in Eorzea. Ul'dah always has the smile of a used car salesman, Limsa Lominsa stinks of fish and is full of pirates, Ishgard isn't welcoming even without the dragons, and Ala Mhigo sort of has a bad case of Garlean occupation. But Gridania is built in the middle of rather nice forest territory, and it doesn't seem to suffer from any of the power struggles or unfriendly residents that your other options have. Sure, the forest can be a bit tempermental, but it's a peaceful spot.<br />
<br />
But as you may have guessed, it only looks that way until you actually spend some time there. Then you realize that the city is not nearly so welcoming as you initially thought -- it's a hotbed of activity, stuffed to the brim with spirits that do not necessarily have the best interests of adventurers or anyone else at heart. Gridania doesn't suffer the internal conflicts of the other cities, but that's mostly because the place is already being crushed too thoroughly by all of the external threats it has to face just to keep treading water.<p><a href="http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/" rel="bookmark">Continue reading <em>The Mog Log: Staying off the grid in Gridania</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/">The Mog Log: Staying off the grid in Gridania</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/10/the-mog-log-staying-off-the-grid-in-gridania/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>background</category><category>backstory</category><category>black-shroud</category><category>cities</category><category>console</category><category>consoles</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>gridania</category><category>lore</category><category>mog-log</category><category>opinion</category><category>regions</category><category>square</category><category>square-enix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 10 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online explains how the Earth powerset rocks out]]></title><link>http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/</guid><comments>http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/"><img alt="The important thing is to not take these powers for granite." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dcuo-earth-epl-309.jpg" /></a></div>
<em><a href="http://massively.joystiq.com/category/DC-Universe-Online/">DC Universe Online</a></em> players have known that the next major powerset has been set in stone for some time now. The Earth powerset is rolling along, and <a href="http://www.dcuniverseonline.com/en/news/archive.vm?id=97&amp;month=current">in the latest developer blog</a> the team explains just how the set works for all sorts of players. At its foundation, the powerset is split into the Geokinesis and Seismic trees, with the former allowing players to shape weapons of stone and the latter projecting earthquakes and similar eruptions.<br />
<br />
Mastery of Geokinesis allows players to summon earth golems to fight alongside them, solidifying a defensive strategy with transferred damage and special stone totems. On the other hand, mastery of the Seismic tree lets you summon localized epicenters and yank pillars of stone from the ground, flinging enemies around and knocking them off their feet. While it doesn't seem like the new set will be kind to property values, players will <a href="http://www.dcuniverseonline.com/en/news/archive.vm?id=97&amp;month=current">probably have more than a few new tricks to use like a stone-cold killer</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/">DC Universe Online explains how the Earth powerset rocks out</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Mar 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20190362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/09/dc-universe-online-explains-how-the-earth-powerset-rocks-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>earth</category><category>earth-control</category><category>f2p</category><category>free-to-play</category><category>news</category><category>playstation-3</category><category>playstation3</category><category>powers</category><category>powersets</category><category>previews</category><category>ps3</category><category>puns</category><category>soe</category><category>sony-online-entertainment</category><category>stone</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 09 Mar 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV unveils the full scope of patch 1.21]]></title><link>http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/</guid><comments>http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/"><img alt="No, it's not Vivi." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-patch121-epl-308.jpg" /></a></div>
The time is now -- <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s sweeping <a href="http://massively.joystiq.com/tag/patch121/">patch 1.21</a> is going live. That means players can experience the new Job system, do battle in two new instanced dungeons, and relax in their new private rooms. <a href="http://forum.square-enix.com/ffxiv/threads/39024">The patch notes</a> make it clear that as with most of the game's patches, there's a lot going on even beyond the headlining features for the update, including intra-city teleportation services, new achievement categories to explore, and new ways for players to spend guild marks.<br />
<br />
Patch 1.21 also brings along a revision to the food and medicine of the game, with food serving universally as a small long-term buff and medicines working as short effects or buffs with a big impact. The team has also revised accessories, doing away with the previous mechanic of slot costs. And that's not even touching upon new missions for provisioning from the Grand Companies, the introduction of chocobo barding, or any number of other smaller features added with the list. <a href="http://forum.square-enix.com/ffxiv/threads/39024">It's a lot of stuff to absorb</a>, and it should keep adventurers happy for quite some time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/">Final Fantasy XIV unveils the full scope of patch 1.21</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xiv-unveils-the-full-scope-of-patch-1-21/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buffs</category><category>console</category><category>consoles</category><category>dungeons</category><category>experience</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>food</category><category>game-mechanics</category><category>game-updates</category><category>instanced-dungeons</category><category>instanced-raids</category><category>job-system</category><category>jobs</category><category>leveling</category><category>medicine</category><category>news</category><category>patch</category><category>patches</category><category>rest</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 08 Mar 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future]]></title><link>http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/</guid><comments>http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/"><img alt="You'd think a character in a Final Fantasy game would be used to strange glowing stuff by now." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-yoshida-epl-306.jpg" /></a></div>
This Friday will see the release of <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s latest and greatest patch, <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.21/">1.21</a>. It's bringing the long-awaited Job system, several updates to the game's consumable items, new quests, new options for mounts, and the usual plethora of other improvements. Fans of the game have been eagerly watching the updates, keeping an eye on what's around the bend, and getting ready to enjoy everything the new patch has to offer.<br />
<br />
But even 1.21 isn't the big end goal of the game; that's the 2.0 relaunch happening in November. We had a chance to ask a few questions of the game's producer, <a href="http://massively.joystiq.com/tag/Naoki-Yoshida/">Naoki Yoshida</a>, regarding both the updates coming with patch 1.21 and <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s ongoing road of improvement as version 2.0 draws nearer. So what can players look forward to when they download the patch? What's coming before the relaunch? And how fashionable will your new armor make your chocobo look?<p><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/" rel="bookmark">Continue reading <em>Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/">Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20187408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/final-fantasy-xivs-naoki-yoshida-talks-patch-1-21-and-the-futur/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>coming-updates</category><category>console</category><category>consoles</category><category>content</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>ffxiv-version-2.0</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>improvements</category><category>interview</category><category>job-system</category><category>jobs</category><category>naoki-yoshida</category><category>new-updates</category><category>quests</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 08 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Cutter's Cry previewed for Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/"><img alt="The place is sadly a bit monochrome." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-cutter-epl-307.jpg" /></a></div>
When <a href="http://massively.joystiq.com/tag/ffxiv-patch-1.21/">patch 1.21</a> goes live for <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> on Friday, it brings along with it two new instanced raids. The first one, <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=70d50ca6bb8703d11e8122a6b09c5e9adf9f6b1c">Cutter's Cry</a>, sounds like it won't be a fun time for your character in the first place; after all, it's on the road between Thanalan and Mor Dhona, which isn't going to be a pleasant route. The fact that a powerful chimera was once known to be within the cave only makes things worse. And while a group of adventurers supposedly defeated the beast some 30 years ago, the beast has been heard within the depths again...<br />
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The dungeon is meant to be an extremely challenging encounter for players at level 45 and up, and the preview video shows off several characters in full Job regalia tackling its challenges. There are the beasts you'd expect to find within a cave in Thanalan, of course, including the requisite antlings and peistes. And of course, there's something worse waiting at the end -- but you can take a look at the video and see that for yourself.<p><a href="http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/" rel="bookmark">Continue reading <em>Cutter's Cry previewed for Final Fantasy XIV</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/">Cutter's Cry previewed for Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20188484/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/07/cutters-cry-previewed-for-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backstory</category><category>console</category><category>consoles</category><category>cutters-cry</category><category>dungeon</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>instanced-dungeon</category><category>instanced-raid</category><category>lore</category><category>preview</category><category>square</category><category>square-enix</category><category>video</category><category>videos</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Get a job in Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/"><img alt="I won't pay, I won't pay, say no way.  Na - na - why don't you get a job?" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-jobsystem-epl-305.jpg" /></a></div>
With <a href="http://massively.joystiq.com/tag/patch121/">patch 1.21</a>, players in <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> will have a new way to improve their characters. Leveling a class won't be changing, but the job system will allow characters to reach the full potential of a given discipline. <a href="http://sqex.to/_3K">The latest preview</a> goes into depth about the process of unlocking and improving each of the new jobs, with each job requiring a primary class at level 30 and a supplementary class at level 15.<br />
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Once a job is unlocked, players can equip the job's Soul Crystal to switch to the specific job. This will allow the player access to job-specific skills, but it will also carry limitations -- players will be limited in the number of actions that can be equipped from other classes, and they can only use actions from specific classes. If you're more of the crafty sort, of course, you won't be getting in on the new jobs, but you will be able to take advantage of <a href="http://sqex.to/rUc">the newly streamlined recipes for accessories, food, and medicines</a>. So there's a little something for everyone.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/">Get a job in Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20186344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/05/get-a-job-in-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>crafting</category><category>fantasy</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>ffxiv-patch-1.21</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>game-mechanics</category><category>job</category><category>jobs</category><category>news</category><category>patches</category><category>previews</category><category>recipes</category><category>square</category><category>square-enix</category><category>updates</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 05 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Apparently I enjoy receiving hate mail]]></title><link>http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/</guid><comments>http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/"><img alt="The Mog Log header image by A. Fienemann" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/ffxiv-moglog.jpg" /></a></div>
I like <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>, and not just because it was the game that introduced me to how awesome MMOs could be, although that's certainly a part of it. I like the game because it has a lot of things that are genuinely likable, several elements that are well-designed, and some really excellent parts that stand out even now. So keep in mind that everything I'm about to say is said on behalf of a <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> fan.<br />
<br />
Specifically, the rant that's about to ensue about how the idea of remaking it is a <em>terrible</em> idea.<br />
<br />
This suggestion crops up pretty regularly, largely among people still disappointed that <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> was what it was at launch. There's some thought that somehow cloning <em>FFXI</em> with the models from <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em> would lead to a glorious revival. And I can understand the thought process, but there are two <em>very</em> good reasons why that shouldn't happen -- not won't, which is already obvious, but shouldn't.<p><a href="http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/" rel="bookmark">Continue reading <em>The Mog Log: Apparently I enjoy receiving hate mail</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/">The Mog Log: Apparently I enjoy receiving hate mail</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 03 Mar 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20184141/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/03/the-mog-log-apparently-i-enjoy-receiving-hate-mail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bad-ideas</category><category>column</category><category>columns</category><category>console</category><category>consoles</category><category>do-over</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>mog-log</category><category>opinion</category><category>redos</category><category>remakes</category><category>remaking-games</category><category>square</category><category>square-enix</category><category>the-mog-log</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 03 Mar 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online braces for the Battle for Earth]]></title><link>http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/</guid><comments>http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/"><img alt="Screenshot -- DC Universe Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/dcuo.jpg" /></a></div>
<div style="text-align: left; ">
	<em><a href="http://www.massively.com/category/dc-universe-online">DC Universe Online</a></em> heroes and villains better prepare for the fight of their lives because <a href="http://www.massively.com/tag/sony-online-entertainment">Sony Online Entertainment</a> has announced the third DLC pack, <a href="http://www.massively.com/tag/battle-for-earth">Battle for Earth</a>. The DLC will grant players access to a whole new powerset known as Earth Powers. It is what it sounds like, folks. In addition to the new power set, the studio is also adding a brand-new raid: Themyscira. Comic book fans will recognize this as the home island of Wonder Woman and her fellow Amazons. It's up to players to fight alongside a variety of mythical creatures in order to defend Wonder Woman's home against Chimeric Brainiacs.<br />
	<br />
	To top it all off, Battle for Earth's storyline will put players toe-to-toe with Brainiac's Prime Avatars before they go up against the big bad Brainiac himself. Heroes will be fighting, obviously, for the defense of Earth, while villains will want to take Brainiac out of the picture because, hey, why let someone else destroy the world when you can do it yourself?<br />
	<br />
	The new DLC pack will hit the Marketplace on March 13th, though it will, of course, be free to Legendary members. So hone your skills and prepare for the final showdown; the fate of the Earth is in your hands.<br />
	<br />
	[Source: Sony Online Entertainment press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/">DC Universe Online braces for the Battle for Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Mar 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20183949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/01/dc-universe-online-braces-for-the-battle-for-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-for-earth</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dlc</category><category>dlc-3</category><category>downloadable-content</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>the-battle-for-earth</category><category>themyscira</category><category>update</category><category>updates</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 01 Mar 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[CCP: DUST will offer a 'more intuitive' EVE experience]]></title><link>http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/</guid><comments>http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/"><img alt="DUST 514 - Merc from cinematic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/eve-online-dust-514-zwiastun173y8.jpg" /></a></div>
Rock, Paper Shotgun has a <a href="http://www.rockpapershotgun.com/2012/02/26/the-mmonitor-ccp-and-eve/">new interview</a> with <a href="http://massively.joystiq.com/tag/ccp">CCP</a> CEO <a href="http://massively.joystiq.com/tag/hilmar-petursson">Hilmar Petursson</a> and CMO <a href="http://massively.joystiq.com/tag/david-reid">David Reid</a>. The pair have a few interesting nuggets to share about <a href="http://massively.joystiq.com/category/dust-514"><em>DUST 514</em></a> and <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a>, as well as how the two games are related.<br />
<br />
Petursson says that initially, <em>DUST</em> mercenaries will not be riding the proverbial space elevator into orbit to parlay with their capsuleer counterparts in <em>EVE</em>. As in the eight-year-old spaceship MMO, though, the design will evolve and change, and "the two experiences are going to be more and more crafted over time."<br />
<br />
The interview also also posits that <em>DUST's</em> accessible shooter design may lead new players into the world of New Eden in spite of <em>EVE Online's</em> legendary learning curve. "<em>EVE</em> is a very particular type of experience, made for people who want to commit a lot of energy to have a game experience like that," Petursson explains. "Over the years we've seen a lot of people interested in the <em>EVE</em> universe, the single shard and the political drama, but [they] might not be particularly looking for an experience like the game itself. We see <em>DUST</em> as a way to allow people to participate in this universe by offering them a more intuitive, familiar, speedier, quicker, shorter time-commitment type of experience."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/">CCP: DUST will offer a 'more intuitive' EVE experience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Feb 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20179950/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/26/ccp-dust-will-offer-a-more-intuitive-eve-experience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accessibility</category><category>ccp</category><category>ccp-games</category><category>consoles</category><category>david-reid</category><category>dust</category><category>dust-514</category><category>dust-bunnies</category><category>eve</category><category>eve-online</category><category>fps</category><category>hilmar-petursson</category><category>interview</category><category>mmo-shooter</category><category>mmofps</category><category>new-eden</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 26 Feb 2012 19:00:00 EST</pubDate></item></channel></rss>
