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Posts tagged concurrency

Riot claims 27 million daily players for League of Legends

It's no secret that Riot Games's League of Legends is the biggest MOBA on the block, but just how big might come as something of a surprise. Riot has revealed that the League playerbase has now reached 27 million players daily. Player concurrency hits about 7.5 million players during high-traffic...

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World of Tanks sets new concurrency record of 1.1 million tanks tanking

Wargaming.net's World of Tanks has again broken its own world record for player concurrency, hosting 1.1 million players simultaneously on the game's Russian cluster. This new total handily defeats the previously reported record of 190,541 online players set in March of 2013, though Wargaming.net...

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Blade & Soul tops 1.5M concurrent users in China

While we twiddle our thumbs in the West waiting for a game that might never come, Blade & Soul is stampeding across Asia and has the numbers to prove it. MMO Culture reports that Blade & Soul China has 1.5 million players (wait for it) online at the same time. As in concurrency, not...

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Final Fantasy XIV dev talks new servers and access restrictions

It's no secret that the long-awaited re-launch of Final Fantasy XIV hasn't gone very smoothly. In fact, the servers are taking such a beating that Square Enix has temporarily shut down online sales of the game. Despite the game's current woes, the FFIXV team wants fans to know that it is working...

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League of Legends hits the five million concurrency mark

League of Legends is a runaway success train with no brakes and millions of passengers, it seems. Riot Games announced that the title "regularly exceeds" five million concurrent players across the globe, which is an increase of two million since last October. "We're humbled by the support of...

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Dungeon Fighter Online counts over 3 million concurrent Chinese users

Concurrency is a big deal for most MMOs. Total numbers of accounts and subscribers might tell you how many people play the game, but concurrency tells you how many people actually play the game on a regular basis. So when Dungeon Fighter Online breaks its previous concurrency record in China,...

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World of Tanks tops its own Guinness World Record

If your hard-won Guinness World Record has to be beaten one day, it's best that you do it yourself. That seems like Wargaming.net's philosophy, as the studio just announced that it's already broken World of Tanks' previously established record for Most Players Online Simultaneously on One MMO...

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League of Legends boasts 15 million registered players

League of Legends has officially surpassed the 15 million player plateau. That means it's time for a smattering of silly stats from the marketing department to help illustrate just how large that number really is. In a new press release published this morning, Riot Games touts everything from...

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MapleStory hits more than 136,000 concurrent players

Concurrent users are one of those interesting things to track in MMOs -- while they're mostly an indication of how robust the hardware supporting the servers happens to be, they're also a decent look at how many players are enjoying the game at any given moment. MapleStory has managed to set a new...

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Second Life user-concurrency spends year in slow decline

Back in March this year, Second Life was closing in on Everquest in terms of peak popularity. Everquest itself peaked at approximately 90,000 concurrent users during its most popular period and Second Life came within a whisker of that at 88,199. Since then, though, Second Life's user-concurrency...

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