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Posts tagged competitive-gaming

Not So Massively: HEX gets new cards, Dota 2 cancels Christmas, and Hearthstone lands on Android (sorta)

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Bungie's been banhammering Destiny players with modded consoles. The Dark Below, the game's first DLC, launched la...

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Not So Massively: Hearthstone's expansion, The Crew's launch, and Dead Island: Epidemic's beta

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Hearthstone's first expansion, Goblins vs. Gnomes, launched earlier today after major balance tweaks last week. U...

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Not So Massively: LoL's Rek'Sai, DayZ's price hikes, and The Crew's launch

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. League of Legends revealed Rek'Sai, the Void Burrower. Ubisoft pooh-poohed doubts about The Crew's launch tomorro...

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Not So Massively: Elite's refund controversy, Civ Online's closed beta, and Ghost in the Shell's G-Star debut

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Elite: Dangerous navigated the refund controversy over its canceled offline mode. OFPS Ghost in the Shell unveile...

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Not So Massively: Destiny's patch, Hearthstone's lawsuit, and Lost Ark's reveal

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Smilegate announced Lost Ark, a gorgeous Korean OARPG. Destiny updated with a massive 2.44 gig patch. One in five...

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Not So Massively: Overwatch's reveal, Hearthstone's expansion, and Dawngate's sunset

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Blizzard announced online team-shooter Overwatch at BlizzCon. Chris Metzen says Blizzard is trying to build a more...

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Not So Massively: Hearthstone's bans, Destiny's expansion, and Shadow Realms' alpha delay

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Hearthstone sent out two waves of bans and fueled speculation about the title of the upcoming expansion. Concept a...

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Not So Massively: LoL's billion, SOTA's Steam debut, and Hearthstone's smartphone plans

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. League of Legends is poised to generate $1 billion in annual revenue. Hearthstone announced plans to release for ...

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Not So Massively: LoL's world championship victors, Elite's shindig, and Citizen Con 2014

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. South Korean e-sports team Samsung White took the League of Legends World Championships 2014 crown over the weeken...

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Not So Massively: RuneScape's TCG, Destiny's playerbase, and Firefly Online's engine

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Destiny now has 3.2 million daily players. Players have already spoiled bits of the DLC. Jagex revealed Chronicle...

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