Posts tagged competitive-gaming 
Not So Massively: Yet another D3 exploit, Star Citizen pay-to-win debate, and MOBA news
Diablo III was hit with yet another exploit this week as players discovered a way to duplicate gold via a bug in the auction house. Blizzard responded by shutting down the auction house but did not perform a server rollback to reverse the damage. Star Citizen clarified its stance on the lifetime ...
Not So Massively: MOBA patch week, Star Citizen hits $9 million, and Diablo II ladder reset
This week is packed with MOBA news as almost every major title released a new patch. Infinite Crisis introduced new champions Poison Ivy and Gaslight Catwoman and announced that the game's closed beta will start in two days' time on May 8th. SMITE introduced new Norse god Fenrir the Unbound, and ...
Not So Massively: Cash MOBA tournaments, Diablo III's latest exploit, and city-building with Prime World
Details of this year's $1,600,000 US Dota 2 world championship have been released ahead of next month's qualifiers for the remaining three competitor spots. Heroes of Newerth began gearing up for its own tournament at DreamHack Summer 2013 with details of a qualifier tournament to determine which ...
Not So Massively: New Star Citizen column, Path of Exile Season Two, and MOBA news
If you've been following the development of upcoming crowdfunded sci-fi sandbox Star Citizen with interest, Massively has a brand-new column you might enjoy. The Diablo III test realm hinted at upcoming boosts to life regeneration and the damage output of a few spells, but Blizzard also suggested ...
Not So Massively: D3's patch 1.0.8, Dota 2 DDoS, and Prime World's closed beta
Patch 1.0.8 was released to the Diablo III public test realm this week, adding some big multiplayer upgrades and fixing quality of life issues with the Wizard class, crafting and the auction house. Path of Exile published its first series of articles in a new Development Manifesto forum looking ...
Not So Massively: Jumping on the MOBA bandwagon
It seems as if everyone is jumping on the MOBA bandwagon lately and trying to cut a slice of the action for himself. Creative Assembly announced that the next game in the Total War series will be a MOBA with RTS elements named Total War: Arena. MMO developer Turbine has also thrown its hat in the ...
IGN Pro League technology purchased by Blizzard
Do you like eSports? Blizzard Entertainment clearly does, as the company has just purchased the technology and assets of IGN Pro League. Several employees came along with the acquisition, including former IPL general manager David Ting. The hard assets will be used to promote various events ...
Not So Massively: Release all the MOBA heroes!
It's been a huge week for MOBAs, with several new characters being released and one game closing its doors for good. League of Legends finally revamped underused champion Karma and released new character Zac, a strange green blob who drops parts of himself all over the battlefield and can even ...
Not So Massively: PAX East 2013, D3 on PS3, and Firefall's TV channel
A demo of Diablo III running on the PS3 was shown at PAX East 2013 this week, and developers confirmed that the game is not necessarily exclusive to Sony. Many PC players have been enraged by the demo, which showed improved loot and singleplayer features developers had previously said were not ...
Not So Massively: SimCity is not an MMO
Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the ...
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The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM



