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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Hyperspace Beacon: Roleplayer's rant]]></title><link>http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/</guid><comments>http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/"><img alt="Hyperspace Beacon: Roleplayer's rant" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/hb-roleplayers-rant.jpg" /></a></div>
I don't like to rant. Really! Usually, ranting is full of emotionally charged rhetoric, and oftentimes it's riddled with inaccurate statements. I especially don't like to rant about something that I like a lot. For instance, <em><a href="http://swtor.com">Star Wars: The Old Republic</a></em> has, by far, exceeded my personal expectations for any MMO; however, some missteps in production have tainted its perfection. (No, I'm not going to talk about Ilum again.) Of course, we are all looking for our version of perfection in an MMO, right? Unfortunately, no MMO will live up to that expectation. In fact, if I did find my version of MMO perfection, I would probably be the only one playing it. But I do believe I have ideas that those in my community could latch on to. They are also relatively simple. Yes, yes, I know nothing is ever as simple as it seems, but indulge me for a few moments.<br />
<br />
As many of you know, I enjoy roleplaying in my MMOs -- character creation, really. I'm not one of those roleplayers who hang out in a pub all day never experiencing any gameplay. Although there's nothing wrong with that, I find it a be a waste of $15 a month.<br />
<br />
I have complied what I believe will make the experience of <em><a href="http://massively.joystiq.com/category/star-wars-the-old-republic">SWTOR</a></em> more enjoyable for those who enjoy playing the game like I do, and I think that those of you who don't necessarily like to roleplay per se but do like to create unique characters in the MMO space will agree that these are a must. I did set some personal criteria when compiling the list. For instance, I didn't want to break <a href="http://massively.joystiq.com/tag/bioware">BioWare</a>'s general vision for the game. I also wanted to use existing items in the game so that my expectations were realistic -- no guild capital ships or image design system. And all of these items have been mentioned in print someplace before, so I'm not the only one who believes these should be implemented.<p><a href="http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Roleplayer's rant</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/">Hyperspace Beacon: Roleplayer's rant</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Jan 2012 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20154265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/24/hyperspace-beacon-roleplayers-rant/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>Baraslan</category><category>BioWare</category><category>chat</category><category>chat-bubbles</category><category>clothing</category><category>companions</category><category>customization</category><category>EA</category><category>Electronic-Arts</category><category>emote</category><category>emotes</category><category>emoting</category><category>featured</category><category>georg-zoeller</category><category>LucasArts</category><category>roleplay</category><category>RolePlaying</category><category>sitting-in-chairs</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>SWTOR</category><category>the-old-republic</category><category>TOR</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 24 Jan 2012 19:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR: Ten things you need to know about companions]]></title><link>http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/</guid><comments>http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/"><img alt="SWTOR Guide to Companions" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/companions.jpg" /></a></div>
For those of you who have never played a <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> RPG before (or any single-player RPG, really), the concept of "companions" may initially strike you as strange. After all, in MMOs we're so used to jaunting off into the wilderness solo without some semi-intelligent NPC tagging along for the ride, so for a game to inform us that we not only will <em>have</em> them but will <em>have to use them</em> all the time may feel odd. If so, we're guessing you've never been into pet classes, either.<br />
<br />
Companions are one of the long-standing features of BioWare RPGs; they're both useful fighters who help keep you alive and persistent beings whom you get to know, develop relationships with, and affect in significant ways. In the past, BioWare companions have often been cited as the most memorable parts of the studio's games, from <em>Baldur's Gate II's</em> Minsc to <em>Mass Effect 2's</em> Mordin (to name two of my all-time favorites).<br />
<br />
Yet in MMOs, companion NPCs aren't that common, and if you're feeling a little bewildered at the thought of having one at your side at all times in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a>, then we're here to lay out for you 10 reasons why companions are as useful as all get out -- and why you're going to love them like crazy before too long.<p><a href="http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/" rel="bookmark">Continue reading <em>SWTOR: Ten things you need to know about companions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/">SWTOR: Ten things you need to know about companions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/swtor-ten-things-you-need-to-know-about-companions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baldurs-gate-ii</category><category>bioware</category><category>bonus</category><category>bonus-companions</category><category>companion</category><category>companion-list</category><category>companions</category><category>crafting</category><category>crew-skills</category><category>droid</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>featured</category><category>guide</category><category>guides</category><category>hk-47</category><category>hk-51</category><category>knights-of-the-old-republic</category><category>lucasarts</category><category>mass-effect-2</category><category>pet</category><category>pets</category><category>preview</category><category>previews</category><category>romance</category><category>sci-fi</category><category>skills</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>strategy-guide</category><category>swtor</category><category>swtor-companions</category><category>swtor-gameplay-guide</category><category>swtor-guide</category><category>swtor-launch-guide</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 12 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Massively's guide to SWTOR's launch and beyond]]></title><link>http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/</guid><comments>http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/"><img alt="Massively's SWTOR Launch Guide (Original graphic by Larry Everett)" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/banner2.jpg" /></a></div>
A long time ago, in a galaxy far, far away, we first heard mention of a new Star Wars MMO set in the popular Knights of the Old Republic era. <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em>, <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> named it, and we've waited <strike>patiently</strike> impatiently through <strike>months</strike> years of hope and hype, fanboys and haters, and at least eight million articles about the fourth pillar of story.<br />
<br />
This week, <em>The Old Republic</em> is the new hotness, and the Massively staffers are right there with you, champing at the bit to <em>get in the head start already</em>! But what if you're not an expert on Star Wars lore or <em>TOR's</em> gameplay? What if you don't know the first thing about purple lightsabers, astromechs, and the Kessel Run? What if you can't decide which class to play? When do you get a starship? Can you really romance your companions? How do flashpoints work? And why are there <a href="http://massively.joystiq.com/2011/11/25/storyboard-there-are-no-bathrooms-on-coruscant/">no bathrooms on Coruscant</a>?!<br />
<br />
Relax, young Padawan. Put your blast-shield down and let Massively be your guide... literally. We've rounded up a massive collection of helpful introductory <a href="http://massively.joystiq.com/tag/swtor-class-guide">guides for each of the eight classes</a>, along with <a href="http://massively.joystiq.com/tag/swtor-gameplay-guide">overviews of gameplay mechanics</a> like companions, starships, flashpoints, warzones, and crafting. We've also curated the most illuminating lore essays from our regular <em>SWTOR</em> column, <a href="http://massively.joystiq.com/category/Hyperspace-Beacon/">Hyperspace Beacon</a>, in addition to our extensive <a href="http://massively.joystiq.com/tag/swtor-hands-on">hands-on previews</a> from the last few years.<br />
<br />
Take your first step into a larger world...<p><a href="http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/" rel="bookmark">Continue reading <em>Massively's guide to SWTOR's launch and beyond</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/">Massively's guide to SWTOR's launch and beyond</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Dec 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20118084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/12/massivelys-guide-to-swtors-launch-and-beyond/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-class</category><category>bioware</category><category>class</category><category>classes</category><category>companions</category><category>crafting</category><category>ea</category><category>Electronic-Arts</category><category>flashpoint</category><category>gameplay</category><category>guide</category><category>guides</category><category>headstart</category><category>launch</category><category>launches</category><category>lore</category><category>lucasarts</category><category>milestones</category><category>newbie-guide</category><category>preview</category><category>previews</category><category>roundup</category><category>sci-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>starships</category><category>swtor</category><category>swtor-guide</category><category>swtor-launch-guide</category><category>the-old-republic</category><category>tor</category><category>warzone</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Mon, 12 Dec 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Will RIFT survive the SWTORacolypse?]]></title><link>http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/</guid><comments>http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/"><img alt="RIFT Ember Isle invasion" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/rift-ember-isle-invasion.jpg" /></a></div>
It's coming. In just a few weeks, <em><a href="http://www.swtor.com">Star Wars: The Old Republic</a></em> will launch, and on every gamer's mind is the subject of how many players it will lure away from other games. It's quite likely that every MMO will suffer a dip in numbers when <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> launches -- heck, <a href="http://massively.joystiq.com/2011/11/21/analyst-downgrades-blizzard-stock-in-anticipation-of-swtor-launc/">even <em>World of Warcraft</em> is bracing for impact</a> with a stock downgrade. But as gamers know, a launch is one thing, but how a game does in the months after is more important.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/Enter-at-Your-Own-Rift/">Enter at Your Own Rift</a>, I'm going to grab that third rail and look at a few ways in which <em>SWTOR </em>and <a href="http://www.riftgame.com"><em>RIFT</em></a> differ, to see what effect <em>SWTOR's</em> launch might have on the game. Keep in mind that I am a fan of <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a> </em>(hence the regular column), and I also really enjoyed my time in <em>SWTOR's</em> beta, have it pre-ordered, and plan to play the game when it launches. So I'm not saying one is better than the other; rather, I'm looking at differences that might appeal to one playstyle over another.<p><a href="http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Will RIFT survive the SWTORacolypse?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/">Enter at Your Own Rift: Will RIFT survive the SWTORacolypse?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Nov 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20112272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/23/enter-at-your-own-rift-will-rift-survive-the-swtoracolypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>classes</category><category>companions</category><category>comparison</category><category>ea</category><category>Electronic-Arts</category><category>enter-at-your-own-rift</category><category>featured</category><category>karen-bryan</category><category>pets</category><category>rift</category><category>souls</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 23 Nov 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Lifting the beta curtain: Larry's hands-on with SWTOR's beta]]></title><link>http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/</guid><comments>http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-be"><img alt="Hands-on: Lifting the SWTOR beta curtain" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/beta-impressions-header.jpg" /></a></div>
Many of my friends in gaming media have speculated as to why <a href="http://bioware.com">BioWare</a> has allowed some media outlets to report on the heavily veiled <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> beta, but frankly, I don't care. It doesn't matter to me that <a href="http://us.battle.net/blizzcon/en/?-">BlizzCon</a> happens to be tomorrow or that there is a possible connection between the start of that event and the lift of this embargo. All I really care about is that I can finally tell you about actual gameplay for this new Star Wars MMO that I've been personally following for over three years now. However, it will be extremely difficult to contain all my experience of <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> within the confines of this one article. However, I will do my darnedest.<br />
<br />
Over the past couple of weeks, <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> allowed us access to the Republic side of this highly anticipated MMO and pretty much set us free. We can report on nearly every gameplay aspect within the first two planets. Two weeks -- that's enough time for me to run more than one class! And that's exactly what I did. Originally, I wanted to run through two classes that weren't going to affect me much when the game goes live. I accomplished this goal with the Jedi Consular. However, when I started to play the Smuggler class, I just could not stop. I was completely engaged in the story.<br />
<br />
Jump past the break and I'll tell you all about that -- and more.<p><a href="http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/" rel="bookmark">Continue reading <em>Lifting the beta curtain: Larry's hands-on with SWTOR's beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/">Lifting the beta curtain: Larry's hands-on with SWTOR's beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Oct 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20084944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/20/lifting-the-beta-curtain-larrys-hands-on-with-swtors-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-preview</category><category>BioWare</category><category>combat-mechanics</category><category>companions</category><category>consular</category><category>corso-riggs</category><category>coruscant</category><category>EA</category><category>Electronic-Arts</category><category>featured</category><category>fourth-pillar</category><category>hands-on</category><category>Jedi</category><category>jedi-consular</category><category>Jedi-Shadow</category><category>LucasArts</category><category>ord-mantell</category><category>qyzen-fess</category><category>scoundrel</category><category>smuggler</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-hands-on</category><category>the-old-republic</category><category>tor</category><category>tython</category><category>UI</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 20 Oct 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Holocron Files -- Trandoshans]]></title><link>http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/</guid><comments>http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/"><img alt="Hyperspace Beacon: Holocron Files - Trandoshans" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/hb-hf-trandoshans.jpg" /></a></div>
Usually when I talk about lore in the <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a>, I am not always sure whether it will make a huge impact on the games itself, and a lot of the time, my lore topics revolve around well-known pieces of lore. Admittedly over the last year and a half, I did hit a couple of subjects pretty hard, like <a href="http://massively.joystiq.com/2011/03/29/hyperspace-beacon-ready-to-face-the-trials/">Jedi</a>, <a href="http://massively.joystiq.com/2010/06/07/hyperspace-beacon-enter-the-mandalorians/">Mandalorians</a>, <a href="http://massively.joystiq.com/2010/10/19/hyperspace-beacon-unsung/">Jedi</a>, <a href="http://massively.joystiq.com/2011/05/17/hyperspace-beacon-human-high-culture/">Imperials</a>, <a href="http://massively.joystiq.com/2010/09/21/hyperspace-beacon-the-gray-jedi/">Jedi</a>, and <a href="http://massively.joystiq.com/2010/05/31/hyperspace-beacon-return-of-the-jedi/">Jedi</a>. However, with these <a href="http://massively.joystiq.com/tag/holocron-files/">Holocron Files</a>, I want to draw on pieces of lore that even devout Star Wars enthusiasts might not know about but that are still important to <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> directly. In the last <a href="http://massively.joystiq.com/2011/09/20/hyperspace-beacon-holocron-files-pureblood-sith/">Holocron File</a>, I talked about the Sith Pureblood because if you play a Sith Warrior, you will be able to choose that species for your character, and they play an important part in Imperial lore. This week, Trandoshans take center stage.<br />
<br />
It's an amusing coincidence that Rubi asked about the lore of non-playable races in <a href="http://massively.joystiq.com/2011/10/18/the-daily-grind-do-you-care-about-the-lore-of-non-playable-race/">today's Daily Grind</a> because that's what I'm talking about here. Trandoshans are not playable in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>, but they do play an important role in the story in the game, particularly the Jedi Consular's story, and particularly one Trandoshan: Qyzen Fess.<br />
<br />
Beyond the break, let's explore a bit the history of this species, its homeworld, its religion, and its relationship with the rest of the galaxy.<p><a href="http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Holocron Files -- Trandoshans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/">Hyperspace Beacon: Holocron Files -- Trandoshans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Oct 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20082807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/18/hyperspace-beacon-holocron-files-trandoshans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>companions</category><category>EA</category><category>Electronic-Arts</category><category>featured</category><category>holocron-files</category><category>Hsskhor</category><category>jagganath-points</category><category>kashyyyk</category><category>lore</category><category>LucasArts</category><category>qyzen-fess</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-lore-guide</category><category>the-old-republic</category><category>the-scorekeeper</category><category>tor</category><category>Trandosha</category><category>trandoshan</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 18 Oct 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR dev diary comments on companion control]]></title><link>http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/</guid><comments>http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/"><img alt="SWTOR companions" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/companions-part-two.jpg" /></a></div>
A couple of weeks ago, <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> began <a href="http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/">a diary</a> outlining the <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> companion. In the second part of the companion developer's diary released today, Senior Game Designer <a href="http://massively.joystiq.com/tag/william-wallace/">William Wallace</a> tackles the intricate mechanics of companion control. MMO players' opinions vary on how pets should be handled in combat situations. If not handled well, companions can overpower a group sometimes and completely ruin it at others.<br />
<br />
Wallace admits that BioWare's vision for companions has been augmented based on how players actually used the NPCs during gameplay. The team added passive and active controls over companions. In fact, if a player only wishes to control some companion actions but not others, BioWare provided ways to do that, too.<br />
<br />
We also know that sometimes groups can be split up. Wallace explains how <em>SWTOR</em> works around that:
<blockquote class="bq-standard">
	If a player leaves the group or its proximity, to travel to a vendor for instance, he is able to summon his companion for the journey. Upon reentering proximity of the group, the companion is automatically dismissed. The remaining group can temporarily substitute the missing player with one of their companions if desired.</blockquote>
Companions are a staple in BioWare games. Developers promise to continue to make the companion gaming experience better -- meeting or exceeding your expectations.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/">SWTOR dev diary comments on companion control</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Oct 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20076539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/07/swtor-dev-diary-comments-on-companion-control/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>companion</category><category>companions</category><category>developer-blog</category><category>developer-diary</category><category>EA</category><category>Electronic-Arts</category><category>LucasArts</category><category>pet-class</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>SWTOR</category><category>the-old-republic</category><category>TOR</category><category>william-wallace</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 07 Oct 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[BioWare releases more SWTOR companion info]]></title><link>http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/</guid><comments>http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/"><img alt="Star Wars The Old Republic - Corso Riggs companion" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/corsoriggs.jpg" /></a></div>
"Go for the eyes, Boo!"<br />
<br />
Er, sorry, wrong <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> RPG. You'll have to forgive us, though, as the firm's latest <a href="http://www.swtor.com/news/blog/20110923">dev blog</a> references dear old Minsc in the very first sentence. Yep, it's another treatise on companions in <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>Star Wars The Old Republic</em></a>, and this time senior game designer <a href="http://massively.joystiq.com/tag/william-wallace">William Wallace</a> (really) treats us to a lengthy entry explaining a bit about companion customization and combat.<br />
<br />
The latter presentation takes the form of a few short videos showing off the fighting prowess of one Corso Riggs, a heavily armored blaster specialist who functions as one of the Smuggler class companions. Head to the official SWTOR website for all the goods.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/">BioWare releases more SWTOR companion info</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Sep 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20057137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/23/bioware-releases-more-swtor-companion-info/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>companion-combat</category><category>companion-customization</category><category>companions</category><category>corso-riggs</category><category>customization</category><category>dev-blog</category><category>dev-diary</category><category>ea-bioware</category><category>electronic-arts</category><category>freeeeeeeeeedom</category><category>game-mechanics</category><category>go-for-the-eyes-boo</category><category>minsc</category><category>pets</category><category>smuggler</category><category>star-wars</category><category>star-wars-mmo</category><category>star-wars-the-old-republic</category><category>swtor</category><category>william-wallace</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Sep 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR companions detailed in new video, interview]]></title><link>http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/</guid><comments>http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/"><img alt="Star Wars The Old Republic - companions" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/95119920110922640screen001.jpg" /></a></div>
So, who wants to learn about companions? No, not <a href="http://www.youtube.com/watch?v=x4CesptgxVA&amp;feature=related">that kind</a> (and more's the pity). We're talking about the traveling chums <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> is providing for your savior-of-the-galaxy in its upcoming <a href="http://massively.joystiq.com/tag/star-wars-the-old-republic"><em>Star Wars The Old Republic</em></a> science-fantasy opus.<br />
<br />
A new video and interview at Gamespot has all the <a href="http://www.gamespot.com/pc/rpg/star-wars-the-old-republic/news/6336121/star-wars-the-old-republic-updated-qanda-companions?sid=6336121&amp;mode=previews&amp;tag=gumballs;img;2">companion-related info</a> that's fit to print -- or compress into a seven-minute clip and throw on a file server, to be more precise -- and game director <a href="http://massively.joystiq.com/tag/james-ohlen">James Ohlen</a> has a lot to say about companion customization, gameplay mechanics, and the fact that your computer-controlled co-stars "are going to be a significant innovation to MMORPGs."<br />
<br />
While the recent brouhaha over same-gender companion romance generated much rancor both in and out of the <em>SWTOR</em> community, BioWare steers clear of the topic here and focuses squarely on the launch-day features. Have a look at the video after the cut, and head to Gamespot for the interview text.<p><a href="http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/" rel="bookmark">Continue reading <em>SWTOR companions detailed in new video, interview</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/">SWTOR companions detailed in new video, interview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Sep 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20050257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/23/swtor-companions-detailed-in-new-video-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>brouhaha</category><category>companions</category><category>game-mechanics</category><category>innovation</category><category>interview</category><category>james-ohlen</category><category>mmo-industry</category><category>omg-its-swtor</category><category>sci-fi</category><category>science-fantasy</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Sep 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR companions will have same-sex romance options... eventually]]></title><link>http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/</guid><comments>http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/"><img alt="SWTOR screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/swtor-1314357963.jpg" /></a></div>
It's been debated across the MMO blogosphere and casually confirmed in interviews, but today it's been announced formally (and you know it's official because it's in yellow ink): <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic's</a></em> companion characters <a href="http://www.swtor.com/community/showthread.php?t=486040">will not offer same-sex romance options</a> -- at launch. But such relationships <em>will</em> be making an appearance sometime <em>after</em> launch.<br />
<br />
In a statement on the forums,<em> SWTOR</em> Senior Online Community Manager <a href="http://massively.joystiq.com/tag/Stephen-Reid/">Stephen Reid</a> posted the following:<br />
<blockquote class="bq-standard">
	Due to the design constraints of a fully voiced MMO of this scale and size, many choices had to be made as to the launch and post-launch feature set. <strong>Same gender romances with companion characters in <em>Star Wars: The Old Republic</em> will be a post-launch feature.</strong> Because <em>The Old Republic</em> is an MMO, the game will live on through content expansions which allow us to include content and features that could not be included at launch, including the addition of more companion characters who will have additional romance options. (Emphasis ours.)</blockquote>
This plan is certainly in line with other <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> titles while setting it apart from other MMOs. Hopefully this option won't end up in the "never got around to it" bin like housing in a <a href="http://massively.joystiq.com/category/world-of-warcraft">certain other MMO</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/">SWTOR companions will have same-sex romance options... eventually</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Sep 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20041766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/13/swtor-companions-will-have-same-sex-romance-options-eventuall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>companion</category><category>companions</category><category>ea</category><category>Electronic-Arts</category><category>roleplay</category><category>romance</category><category>romances</category><category>rp</category><category>same-sex-romance</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>stephen-reid</category><category>swtor</category><category>testing</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Tue, 13 Sep 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Sevencore sci-fantasy MMO reveals English website]]></title><link>http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/</guid><comments>http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/"><img alt="Sevencore - player with mount" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/screenshotsm02.jpg" /></a></div>
Free-to-play publisher <a href="http://massively.joystiq.com/tag/gpotato">gPotato</a> has launched a new English website for <a href="http://massively.joystiq.com/tag/sevencore"><em>Sevencore</em></a>, an upcoming sci-fi MMORPG developed in Korea by a firm called <a href="http://massively.joystiq.com/tag/noria">Noria</a>. The game is described as a "free-riding action MMORPG where technology meets fantasy in a unique post-apocalyptic universe." The website also mentions the usual MMO staples including PvE, PvP, crafting, pets, and "an enhanced mounted air combat" system.<br />
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<em>Sevencore</em> just recently entered its Korean closed beta phase, and gPotato plans to bring a closed beta test to Europe sometime in 2012. For now, the new site is sparsely populated with a few screenshots, but there is a bit of closed beta footage floating around on YouTube, and we've collected that for you after the cut.<p><a href="http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/" rel="bookmark">Continue reading <em>Sevencore sci-fantasy MMO reveals English website</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/">Sevencore sci-fantasy MMO reveals English website</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Aug 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20021897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/19/sevencore-sci-fantasy-mmo-reveals-english-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-combat</category><category>beta</category><category>closed-beta</category><category>companions</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>korean-beta</category><category>mounted-air-combat</category><category>new-titles</category><category>new-website</category><category>noria</category><category>pets</category><category>post-apocalyptic</category><category>sci-fantasy</category><category>sci-fi</category><category>sevencore</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 19 Aug 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Nuna bites]]></title><link>http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/</guid><comments>http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/hb-nuna-1311593434.jpg" vspace="4" /></a></div>
If you happened to be in San Diego this weekend then you may have noticed a large gathering of geekery known as <a href="http://massively.joystiq.com/tag/sdcc-2011/">Comic-Con</a>. Usually, this mecca of nerdom focuses on comic book related publications. Although <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>Star Wars: The Old Republic</em></a> isn't exactly comic book gold, <a href="http://massively.joystiq.com/category/dark-horse">Dark Horse</a> comics rose through the ranks of pulp royalty because of its vast library of Star Wars-related publications. It only seems right that <em>TOR</em> presents itself to this audience.<br />
<br />
Besides the panel in Comic-Con proper, <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> developers hosted three separate question and answer sessions focusing on <em>Star Wars: The Old Republic</em>. As with most Q&amp;As, the majority of questions asked have been answered already in the past. If you were hanging out in <a href="http://massively.joystiq.com/tag/darth-hater">Darth Hater</a>'s Ventrilo server like I was during the live broadcasts, then you heard a lot of "We knew that already." That being said, there were some pieces of juicy meat tossed to the crowd that we had not heard before. I will call them nuna bites, and you can find your slice after the break.<p><a href="http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Nuna bites</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/">Hyperspace Beacon: Nuna bites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jul 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19998727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/26/hyperspace-beacon-nuna-bites/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AC</category><category>advanced-classes</category><category>BioWare</category><category>companions</category><category>dallas-dickinson</category><category>EA</category><category>Electronic-Arts</category><category>endgame</category><category>featured</category><category>flashpoint</category><category>georg-zoeller</category><category>Holly-Field</category><category>Ilum</category><category>james-ohlen</category><category>LucasArts</category><category>mounts</category><category>pet-class</category><category>PvE</category><category>PvP</category><category>rich-vogel</category><category>san-diego</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2011</category><category>sdcc</category><category>sdcc-2011</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>Stephen-Reid</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>vehicle</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 26 Jul 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Creature comforts]]></title><link>http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/</guid><comments>http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/enter-at-your-own-rift/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/hoppy.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
I've got a problem that nine interventions and three bouts of electroshock therapy have yet to cure: I'm hopelessly addicted to collecting non-combat pets (aka vanity pets) in MMOs. I don't know why that is, exactly, although I've always had a fondness for "fluffy" elements on online games. In my opinion, a lot of what we work for in MMOs is cosmetic anyway -- a really good-looking set of armor, a top-of-the-line mount -- with some piddly stats occasionally making a cameo.<br />
<br />
(Comment bait? Oh yes, I'm evil that way!)<br />
<br />
While adding nothing to my combat power nor helping me advance in the game, pets still hold purpose. They are fun to display, particularly if you have rare critters that others haven't seen, and they can give you a feeling of virtual companionship during your journeys. Unlike many collection items, pets have a use -- you can actually do something with them instead of tucking them away where they'll sit collecting pixelated dust.<br />
<br />
I was pretty pleased to discover that <em><a href="http://www.riftgame.com/en/">RIFT</a> </em>wasn't going to leave us high and dry when it came to non-combat pets, although it's interesting that they're somewhat harder to come by than in, say, <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>. If you're like I am, you're scouring the game looking to expand your menagerie, so it might be frustrating to be well on your way to 50 with only a paltry pair of pets to your name. Where is everyone getting all of these? How can I snag a few more?<br />
<br />
Join me after the jump as we examine six ways to collect crazy critters!<p><a href="http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Creature comforts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/">Enter at Your Own Rift: Creature comforts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 06 Jul 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19977327/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/06/enter-at-your-own-rift-creature-comforts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artifact</category><category>artifact-collections</category><category>ascend-a-friend</category><category>collections</category><category>companion</category><category>companions</category><category>critter</category><category>critter-tears</category><category>critters</category><category>enter-at-your-own-rift</category><category>faction</category><category>featured</category><category>harbinger-of-regulos</category><category>lucky-coin</category><category>non-combat-pet</category><category>non-combat-pets</category><category>pet</category><category>pets</category><category>reputation</category><category>reputation-vendor</category><category>rift</category><category>rift-planes-of-telara</category><category>river-of-souls</category><category>saga-of-the-endless</category><category>scotty</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>vanity-pet</category><category>vanity-pets</category><category>waves-of-madness</category><category>world-event</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 06 Jul 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you have an MMO partner?]]></title><link>http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/</guid><comments>http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://commons.wikimedia.org/wiki/Category:Apoidea"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/tdg-partner-epl-510.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Everything's always better with a buddy.  Sure, you might be having a lot of fun by yourself shooting at everyone in <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a>, but it's even better when you know your friend is right there watching your back.  And if you decide you don't want to play any longer and move on somewhere new, it's even better to know that your partner is following you as well.  You get used to the other person's styles and playing patterns, and you can help compensate for weaknesses.<br />
<br />
Some of us have a partner who follows us through several games, some of us have partners in any given game, and some of us go through games like <a href="http://en.wikipedia.org/wiki/Man_with_No_Name">The Man With No Name</a>, without anyone at our back.  So where do you fall?  Do you have a constant companion, a fairweather friend, or just random acquaintances?  And which would you rather have, if the choice were totally yours?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/">The Daily Grind: Do you have an MMO partner?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 13 May 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19937023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/13/the-daily-grind-do-you-have-an-mmo-partner/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>associates</category><category>backup</category><category>buddies</category><category>compadres</category><category>companions</category><category>friends</category><category>gaming-partners</category><category>opinion</category><category>pals</category><category>partners</category><category>tdg</category><category>the-daily-grind</category><category>well-wishers</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 13 May 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Predictions for The Old Republic]]></title><link>http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/</guid><comments>http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/perfect-ten/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/ewok.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
I'm going to share with you a deep secret about the Massively staff: Pretty much all of us hate <a href="http://massively.joystiq.com/editor/larry-everett">Larry</a>. Oh, as a person he's likable enough, and he showers regularly, so no complaints there. He even saved the President's dog once and earned the Merit of Patriotic Pooches. Women swoon at his feet, and men occasionally throw their billfolds at him just so that he can afford to live the luxurious lifestyle that he obviously deserves.<br />
<br />
No, we hate him for a different reason entirely. You see, Larry gets the privilege and honor of being the <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> reporter in these here parts, which has earned him no end of envy from the rest of us. Whenever we're all talking about <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>TOR</em></a>, Shawn will come in the room and tell all of us to cut it out -- except Larry. "Larry, it's your job to talk about <em>The Old Republic</em>. Keep on truckin', pal! You're the best!"<br />
<br />
And then Larry sticks his tongue out at us and makes pretend lightsaber noises for an hour or so while we grit our teeth.<br />
<br />
But then I remembered: <a href="http://massively.joystiq.com/category/perfect-ten/">I have a top ten column</a>! In which I can talk about anything! And if that subject so happened to be <em>TOR</em>, then for one glorious week I could actually talk about <a href="http://massively.joystiq.com/tag/BioWare/">BioWare's </a>upcoming MMO without fear of reprisal from upper management! So today is all about my predictions for <em>The Old Republic</em>. Nine of them will come true; one will not. Have fun guessing which one!<p><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/" rel="bookmark">Continue reading <em>The Perfect Ten: Predictions for The Old Republic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/">The Perfect Ten: Predictions for The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Apr 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19903360/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/07/the-perfect-ten-predictions-for-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bounty-hunter</category><category>chewie</category><category>chuck-norris</category><category>companions</category><category>crafting</category><category>ea-bioware</category><category>featured</category><category>flashpoint</category><category>force-user</category><category>george-lucas</category><category>greedo</category><category>han-shot-first</category><category>han-solo</category><category>imperial-agent</category><category>jabba-the-hutt</category><category>jawa</category><category>jawa-jedi</category><category>jedi</category><category>kashyyyk</category><category>larry</category><category>larry-everett</category><category>lightsaber</category><category>luke</category><category>merit-of-patriotic-pooches</category><category>rancor-pit</category><category>return-of-the-jedi</category><category>sarlacc</category><category>smuggler</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>time-travel</category><category>tor</category><category>trooper</category><category>unions</category><category>wedge-antilles</category><category>wookiee</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 07 Apr 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR says BAM! is the word for today's update]]></title><link>http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/</guid><comments>http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://swtor.com/news/news-article/20110304-0"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-pax-east.jpg" vspace="4" /></a></div>
<div>
	Big news exploded from the <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> camp today. We knew <a href="http://bioware.com">BioWare</a> was going to be at <a href="http://east.paxsite.com/">PAX East</a> this year, but we knew nothing of the team's specific plans. In <a href="http://www.swtor.com/news">today's updates</a>, the <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> devs not only <a href="http://swtor.com/news/news-article/20110304">revealed more</a> about the Bounty Hunter profession as we predicted from <a href="http://massively.joystiq.com/2011/03/03/star-wars-the-old-republic-boom-goes-the-bounty-hunter/">yesterday's IGN video reveal</a> but also told us that visitors to their PAX booth would be the first of the general public to play the <a href="http://swtor.com/info/systems/flashpoints">Taral V flashpoint</a>.<br />
	<br />
	The <a href="http://swtor.com/info/holonet/classes/bounty-hunter">Bounty Hunter page</a> has been overhauled to reflect the advanced classes of Powertech and Mercenary. On the <a href="http://swtor.com/info/holonet/starships/d5-mantis">starships page</a>, catch the detailed specs of the Kuat Drive Yards D5-Mantis Patrol Craft -- or the D5-Mantis, for those who think KDYD5MPC is a silly acronym. <a href="http://swtor.com/info/holonet/biographies/mako">Mako</a>, the Nar Shaddaa slicer, was officially revealed as a companion for the Bounty Hunter. Also, don't forget the <a href="http://swtor.com/info/holonet/inhabitants/rattataki">Rattataki species</a> on the inhabitants page.<br />
	<br />
	<em>SWTOR</em> fans who were waiting on endgame reveals will hopefully be going to PAX East this year. You will be able to play a Trooper, Smuggler, Jedi Knight, or Jedi Consular in the Republic Taral V flashpoint, with Lead Designer <a href="http://massively.joystiq.com/tag/james-ohlen">James Ohlen</a> and Lead Writer <a href="http://massively.joystiq.com/tag/daniel-erickson">Daniel Erickson</a> in the booth to answer all your questions. While you're at <a href="http://swtor.com/news/news-article/20110304-0">booth 912</a>, don't forget to ask for your invitation to the Community Meet and Greet, which starts directly after the booth closes Saturday night -- the event's at the <a href="http://www.starwoodhotels.com/westin/property/overview/index.html?propertyID=1528">Westin Boston Waterfront hotel</a> right next to the convention center.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/">SWTOR Bounty Hunter reveal</a></strong></p><a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/#3947635"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-bh-image002_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/#3947636"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-bh-image003_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/#3947637"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-bh-image004_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/#3947639"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-bh-image005_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/swtor-bounty-hunter-reveal/#3947640"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/swtor-bh-image006_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/">SWTOR says BAM! is the word for today's update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Mar 2011 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19868332/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/04/swtor-says-bam-is-the-word-for-todays-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advanced-classes</category><category>BioWare</category><category>bounty-hunter</category><category>class</category><category>classes</category><category>companions</category><category>daniel-erickson</category><category>EA</category><category>Electronic-Arts</category><category>Flashpoint</category><category>james-ohlen</category><category>LucasArts</category><category>PAX</category><category>PAX-East</category><category>PAX-East-2011</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>starship</category><category>starships</category><category>swtor</category><category>Taral-V</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 04 Mar 2011 16:30:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: 2010 Retro!]]></title><link>http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/</guid><comments>http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/hb-2010-retro.jpg" /></a></div>
Wow... 2010 is almost over, and <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> is not released yet. OK, I had speculated at the beginning of this year that we would not see it until 2011. But if you had asked me in October of 2008 (when the official site was launched), I would have told you that the launch was at the end of 2009. There was no way in my mind that a company would launch its website that early. Boy, was I wrong. Little did I know at the time that I would be sitting here at the end of 2010 (<a href="http://en.wikipedia.org/wiki/2010:_Odyssey_Two">the year new life was to begin on Europa</a>), <em>not </em>playing what I hoped would be my favorite game <em>ever</em>. However, this has all given me time to think back about what <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> has given us this year.<br />
<br />
The year 2010 was the year of <em>SWTOR</em> reveals. Some have questioned whether too much has been revealed -- or rather, hyped. We have had group <a href="http://massively.joystiq.com/2010/04/22/star-wars-the-old-republic-drops-a-surprise-video-documentary/">combat videos</a>, <a href="http://massively.joystiq.com/2010/06/04/a-favored-swg-developer-moves-to-swtor/">designers switching games</a>, <a href="http://massively.joystiq.com/2010/05/07/lucasarts-president-resigns-effect-on-tor-uncertain/">CEOs retiring</a>, <a href="http://massively.joystiq.com/2010/06/18/e3-2010-hands-on-with-the-old-republics-smuggler-class/">opinionated play-throughs</a>, and many other news items. <a href="http://www.youtube.com/watch?v=-mTUmczVdik">Would you say we have had a plethora</a> of <em>SWTOR</em> news this year? Oh yes, we have had a plethora, El Guapo. I have my favorites and my not-so favorites. Let's explore a few of them in this little retrospective.<p><a href="http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/" rel="bookmark">Continue reading <em>Hyperspace Beacon: 2010 Retro!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/">Hyperspace Beacon: 2010 Retro!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Dec 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19777392/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/28/hyperspace-beacon-2010-retro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010-retrospective</category><category>best-5</category><category>BioWare</category><category>community-manager</category><category>Companions</category><category>EA</category><category>ea-louse</category><category>end-of-the-year-2010</category><category>featured</category><category>hope-trailer</category><category>jedi-sage</category><category>Jedi-wizard</category><category>LucasArts</category><category>PAX</category><category>release-date</category><category>sean-dahlberg</category><category>Smuggler</category><category>Space-on-rails</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>Stephen-Reid</category><category>swtor</category><category>the-old-republic</category><category>top-5</category><category>tor</category><category>worst-5</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 28 Dec 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[King of Kings 3 shows off its world-class menagerie]]></title><link>http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/</guid><comments>http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://kingofkings3.gamigo.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/kok3-pets-epl-1123.jpg" /></a></div>
<a href="http://kingofkings3.gamigo.com/"><em>King of Kings 3</em></a> recently launched amidst some <a href="http://massively.joystiq.com/2010/09/27/king-of-kings-3-launches-and-with-it-our-dreams/">rather elaborate promises</a> the game may or may not be able to follow up on. (The verdict is out on whether or not it truly is the answer to all our dreams, for instance.) But <a href="http://massively.joystiq.com/tag/gamigo/">gamigo</a>'s most recent game promises a fair bit of love for a longstanding player favorite: pets. We have a small preview gallery showing off a sample of the variety of pets available in the game, ranging from small helper fairies to class-specific helper pets.<br />
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There are three basic categories of pets: imamus, class pets, and mounts. Imamus boost both the character's leveling rate and regeneration rate while serving as a remote vendor for unwanted items. Mounts come in a wide variety of flavors while offering players unspecified buffs, and class pets serve as a boon for several classes -- Sword Mages can conjure an animated sword as a companion, while Bishops get a guardian angel. If the description of the pets of <em><a href="http://massively.joystiq.com/tag/King-of-Kings-3/">King of Kings 3</a></em> interests you, take a peek at the gallery for some samples of the companions in action.<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/">King of Kings 3</a></strong></p><a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/#3603781"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/wind-dragon_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/#3603774"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/dragon-mount_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/#3603776"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/guardian-angel_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/#3603778"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/living-sword_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/king-of-kings-3-pet-gallery/#3603780"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/panda_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/">King of Kings 3 shows off its world-class menagerie</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19730780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/24/king-of-kings-3-shows-off-its-world-class-menagerie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buffs</category><category>companion-pets</category><category>companions</category><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>gamigo</category><category>king-of-kings-3</category><category>kok3</category><category>mounts</category><category>new-releases</category><category>new-titles</category><category>pet-classes</category><category>pets</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 24 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Managed crafting]]></title><link>http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/</guid><comments>http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/hb-managed-crafting.jpg" /></a></div>
As the launch of <a href="http://swtor.com"><em>Star Wars: The Old Republic</em></a> draws nigh, <a href="http://bioware.com">BioWare</a> and <a href="http://lucasarts.com">LucasArts</a> have been more and more forthcoming with information about game mechanics. This week, the big reveal was crew skills. This cryptic term is simply another word for crafting. <a href="http://massively.joystiq.com/2010/06/15/massivelys-exclusive-swtor-interview-starships-pvp-and-craft/">Back at E3 this year</a>, Rich Vogel, a producer for <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>, mentioned there would be crafting in the game, but he only gave us a tiny tidbit of news. He simply said that it would be like <a href="http://worldofwarcraft.com"><em>World of Warcraft's</em></a>. Then a few months later at PAX Prime, <a href="http://massively.joystiq.com/2010/09/10/pax-2010-your-questions-answered-by-swtors-blaine-christine/">I talked to Blaine Christine</a>, another <em>SWTOR</em> producer. He said, "<em>I think it's a different take on crafting than what people will be expecting. It's not the standard implementation. It's going to be a treat</em>." We have seen that it is definitely not the standard implementation, but whether it's a treat or not is yet to be decided.<br />
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Before we begin the rest of this article, I want to make sure you have a bit of research under your belt. You have to know what the crew skill crafting system is like. So you definitely have to read <a href="http://massively.joystiq.com/2010/11/12/bioware-reveals-the-old-republic-crew-skill-details/">our announcement of this system</a> as well as <a href="http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/">our interview with Daniel Erickson</a> from last week. This should give you a good understanding of what the whole crew skills system is about.<br />
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So now that your homework is done, step over the break, and let's explore the pros and cons of this interesting system.<p><a href="http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Managed crafting</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/">Hyperspace Beacon: Managed crafting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Nov 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19716787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/hyperspace-beacon-managed-crafting/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>blaine-christine</category><category>companions</category><category>crafting</category><category>crew-skills</category><category>daniel-erickson</category><category>EA</category><category>Electronic-Arts</category><category>featured</category><category>LucasArts</category><category>rich-vogel</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>why-crafting-is-going-to-rock</category><category>why-crafting-is-going-to-suck</category><category>World-of-Warcraft</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Tue, 16 Nov 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Massively interviews BioWare on SWTOR's crafting and PvP]]></title><link>http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/</guid><comments>http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; "><a href="http://www.swtor.com"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/swtor.jpg" /></a></div>
This past Wednesday, I had the opportunity to head down to <a href="http://massively.joystiq.com/tag/lucasarts">LucasArts</a> in San Francisco to check out the current build of <em><a href="http://www.swtor.com">Star Wars: The Old Republic</a></em> and chat with some of the <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> developers. While my hands-on with the game won't be out until next month, we <em>can</em> deliver a couple of smaller interviews on two of the recently revealed systems in the game. And I think you'll want to hear what the interviewees have to say!<br />
<br />
Join me past the cut as I ask lead writer <a href="http://massively.joystiq.com/tag/daniel-erickson">Daniel Erickson</a> and lead PvP designer <a href="http://massively.joystiq.com/tag/gabe-amatangelo">Gabe Amatangelo</a> all about the Alderaan Warzone, the PvP reward system, avoiding battleground design pitfalls, companion tradeskilling, player-made gear, and hardcore crafting in <em><a href="http://massively.joystiq.com/category/star-wars-the-old-republic">SWTOR</a></em>.<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/" rel="bookmark">Continue reading <em>Massively interviews BioWare on SWTOR's crafting and PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/">Massively interviews BioWare on SWTOR's crafting and PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19714702/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/12/massively-interviews-bioware-on-swtors-crafting-and-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alderaan-warzone</category><category>battleground</category><category>battlegrounds</category><category>BioWare</category><category>bioware-ea</category><category>companion</category><category>companions</category><category>crafting</category><category>crafting-system</category><category>daniel-erickson</category><category>EA</category><category>economy</category><category>Electronic-Arts</category><category>featured</category><category>gabe-amatangelo</category><category>gear</category><category>interview</category><category>Interviews</category><category>LucasArts</category><category>pvp</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>tradeskill</category><category>tradeskills</category><category>warzone</category><category>warzones</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 12 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Newly "smuggled" information from Star Wars: The Old Republic]]></title><link>http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/</guid><comments>http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/news/news-article/20100924"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/smuggler.jpg" alt="" /><br />
</a></div>
<div style="text-align: left;">Just when we think there isn't anything more that can be revealed about the smuggler class, <a href="http://bioware">BioWare</a> proves us wrong. <a href="http://swtor.com"><em>The Old Republic</em></a> website just launched a slew of screenshots, advanced class data, and videos about <a href="http://www.swtor.com/info/holonet/classes/smuggler">Han Solo's favorite Republic class</a>. Let's see if we can break this down into bite-sized pieces.<br />
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First, we know the smuggler's duck-and-cover combat techniques are not new, but we now have an <a href="http://www.swtor.com/info/holonet/classes/smuggler">official breakdown</a> of the advanced classes. The scoundrel advanced class is all about sneaking in, hitting hard, then getting out before anyone notices. The stealth belt, med pack, and single blaster are his equipment of choice. The gunslinger advanced class controls the enemies' movement as well as packing a nice DPS punch. All the gunslinger needs is two blasters and perfect aim -- if you bust an enemy's knees or blindshot him, he ain't gonna move.<br />
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Secondly, we have one of the smuggler's companions: <a href="http://www.swtor.com/info/holonet/biographies/bowdaar">Bowdaar</a>. This <a href="http://starwars.wikia.com/wiki/Wookiee">Wookiee</a> is most likely picked up on the Smuggler's Moon, <a href="http://swtor.com/info/holonet/planets/nar-shaddaa">Nar Shaddaa</a>, since he is a gladiator in the arenas there. Although he uses few -- if any -- weapons, this strong-armed companion has never been defeated in battle. This sets him up well to be the tank to the smuggler's healer or crowd control role. Plus, what's a smuggler without a Wookiee partner, right?<br />
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Lastly, what would a smuggler be without a starship? The <a href="http://www.swtor.com/info/holonet/starships/xs-stock-light">Corellian XS Stock Light Freighter</a> serves at the smuggler's transportation of choice. As with most <a href="http://swtor.com/info/holonet/planets/corellia">Corellian</a>-designed vessels, the XS Stock Light is perfect for cargo transportation, crew accommodation, and pirate defense. Everything your smuggler will need to find consistent work throughout the galaxy, plus a few added features to hide not-so-legal items.<br />
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Check out more information about this sneaky class on <a href="http://www.swtor.com/news/news-article/20100924">the official site</a>, and don't forget to visit <a href="http://massively.joystiq.com/photos/smuggler-class/">our gallery</a> for some awesome screenshots.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/smuggler-class/">Smuggler Class</a></strong></p><a href="http://massively.joystiq.com/photos/smuggler-class/#3398960"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/smuggler-01_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/smuggler-class/#3398961"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/smuggler-02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/smuggler-class/#3398962"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/smuggler-03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/smuggler-class/#3398963"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/smuggler-04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/smuggler-class/#3398964"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/smuggler-05_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/">Newly "smuggled" information from Star Wars: The Old Republic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Sep 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/news/news-article/20100924>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19647469/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/newly-smuggled-information-from-star-wars-the-old-republic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>Bowdaar</category><category>classes</category><category>companions</category><category>Corellian</category><category>ea</category><category>Electronic-Arts</category><category>gunslinger</category><category>LucasArts</category><category>professions</category><category>scoundrel</category><category>smuggler</category><category>space-ship</category><category>spaceship</category><category>star-ship</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>starship</category><category>swtor</category><category>the-old-republic</category><category>tor</category><category>wookiee</category><category>XS-stock-light-freighter</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 24 Sep 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[SWTOR finds a companion for the Jedi knight]]></title><link>http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/</guid><comments>http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/news/news-article/20100813"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/jediknight.jpg" alt="" /></a></div>
In <a href="http://www.swtor.com"><em>SWTOR</em>'s</a> <a href="http://www.swtor.com/media/trailers/deceived-cinematic-trailer">Deceived trailer</a>, there was an odd shot of the Jedi leader giving a signal to an astromech droid. Per usual, the writers at <a href="http://www.bioware.com">BioWare</a> do not put anything into their trailers without a specific reason. This past Friday, that little droid was revealed to be a companion for the <a href="http://www.swtor.com/info/holonet/classes/jedi-knight">Jedi knight class</a>, named <a href="http://www.swtor.com/info/holonet/biographies/t7-o1">T7-O1</a> (tee seven - oh one). This little bot calls back to both <a href="http://starwars.wikia.com/wiki/T3-M4">T3-M4</a> of <a href="http://starwars.wikia.com/wiki/Kotor"><em>Knights of the Old Republic</em></a> and, of course, <a href="http://www.starwars.com/databank/droid/r2d2/index.html">R2-D2</a> of the Star Wars movies. In fact, his attitude is very similar to R2-D2's. According to the companion page on <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>'s official site, he considers his owners to be more like partners and less like masters.<br />
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T7-O1 was activated over two centuries before the <a href="http://www.swtor.com/media/webcomics/threat-of-peace/act1?comicpage=1">Treaty of Coruscant</a> and has yet to be memory-wiped in that whole time. He remembers every organic he has ever worked with, from the petty smugglers, to Senator Oodora of <a href="http://starwars.wikia.com/wiki/Manaan">Manaan</a>, to Captain Nico Okarr, and to Jedi Master <a href="http://starwars.wikia.com/wiki/Ven_Zallow">Ven Zallow</a>, whom we witnessed being killed by <a href="http://www.swtor.com/info/holonet/biographies/darth-malgus">Darth Malgus</a> in the previously mentioned trailer. For your Jedi knight character, you can expect this droid to be an invaluable source of information. His surveillance, cartography, and data-slicing skills are unmatched.<br />
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BioWare has not revealed where your Jedi knight will meet T7-O1, just like every other companion mentioned for this game, but rest assured, he's waiting for you somewhere in that galaxy far, far away.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/">SWTOR finds a companion for the Jedi knight</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Aug 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/news/news-article/20100813>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19594155/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/15/swtor-finds-a-companion-for-the-jedi-knight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>astromech</category><category>BioWare</category><category>bwooo</category><category>companion</category><category>companions</category><category>darth-malgus</category><category>deceived</category><category>droid</category><category>EA</category><category>ea-bioware</category><category>eletronic-arts</category><category>fan-friday</category><category>jedi-knight</category><category>Knights-of-the-Old-Republic</category><category>kotor</category><category>LucasArts</category><category>R2-D2</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>swtor-fan-friday</category><category>t3-m4</category><category>t7-o1</category><category>the-old-republic</category><category>tor</category><category>treaty-of-coruscant</category><category>ven-zallow</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Sun, 15 Aug 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Lost Pages of Taborea: Gotta catch 'em all]]></title><link>http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/</guid><comments>http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a>, <a href="http://massively.joystiq.com/category/lost-pages-of-taborea/" rel="tag">Lost Pages of Taborea</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center; "><a href="http://massively.joystiq.com/category/lost-pages-of-taborea/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/massivelypetsystemheader.jpg" /></a></div>
What an incredible expansion <a href="http://us.runesofmagic.com/us/chapter3.html"><em>Chapter III: The Elder Kingdoms</em></a> is turning out to be! In addition to the awesomeness of the new <a href="http://massively.joystiq.com/2010/07/01/latest-runes-of-magic-patch-brings-new-pets-mounts-and-a-new-i/">two-seated mounts and the new instance</a>, <a href="http://us.runesofmagic.com/us/index.html"><em>Runes of Magic</em></a> also received surprisingly large new gameplay features. Yes, I'm talking about the new pet system that seemed to be overshadowed during the advertising of <a href="http://us.runesofmagic.com/us/news,id1288,patch_302_warnorken_castle.html">The Warnorken Castle</a>, but is no less exciting than <a href="http://us.runesofmagic.com/us/chapter3.html">Warnorken Arena</a>, for which the patch was named.<br />
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The pet system is so large in scope that it renewed the initial wonder and excitement I had when I first logged in to <a href="http://massively.joystiq.com/category/runes-of-magic/"><em>RoM</em></a> and saw all the uniquely deep elements it began with. Finding, naming, and caring for pets is an entire game unto itself that bleeds into -- and feeds -- other aspects of <em>RoM</em> as well. It's <a href="http://www.pokemon.com/us/"><em>Pokemon</em></a> meets <a href="http://www.digimonworldvideogames.com/"><em>Digimon</em></a> meets MMO, and it's delivered to you by the <a href="http://www.eeggs.com/images/items/3129.full.jpg">Easter Bunny</a>. Hop past the jump to reveal all the inner workings of this awesome new system.<p><a href="http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/" rel="bookmark">Continue reading <em>Lost Pages of Taborea: Gotta catch 'em all</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/">Lost Pages of Taborea: Gotta catch 'em all</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19558427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/19/lost-pages-of-taborea-gotta-catch-em-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chapter-3</category><category>companions</category><category>digimon</category><category>easter-bunny</category><category>featured</category><category>feeding</category><category>frogster</category><category>frogster-interactive</category><category>guide</category><category>pet-eggs</category><category>pet-loyalty</category><category>pet-system</category><category>pets</category><category>pickachu</category><category>pokemon</category><category>raising</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>the-elder-kingdoms</category><category>training</category><dc:creator><![CDATA[Jeremy Stratton]]></dc:creator><pubDate>Mon, 19 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Hyperspace Beacon: Fires of Hope from E3 2010]]></title><link>http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/</guid><comments>http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/hyperspace-beacon/" rel="tag">Hyperspace Beacon</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/hyperspace-beacon/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/hb-firesofhope.jpg" alt="" /></a></div>
<em>The <a href="http://massively.joystiq.com/category/hyperspace-beacon/">Hyperspace Beacon</a> is a weekly guide and discussion by Larry Everett about the yet-to-be-released game </em><a href="http://www.swtor.com/">Star Wars: The Old Republic</a>.<br />
<br />
No matter where you were this week, if you are a Star Wars fan, you saw the new <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a> trailer: <a href="http://massively.joystiq.com/2010/06/14/alderaan-stands-up-to-darth-malgus-in-new-e3-trailer-for-swtor/">Hope</a>. I'm sure you also read the Daily Grind asking, "<a href="http://massively.joystiq.com/2010/06/19/the-daily-grind-do-cinematics-make-you-want-to-play/">Do cinematics make you want to play?</a>" It's an honest question. Lots of times these over-the-top trailers mask some of the things producers aren't telling you about the game you are interested in playing. In fact, it may give you greater expectations than the game has to offer. There have been quite a few comments about <a href="http://starwarsgalaxies.com"><em>Star Wars Galaxies</em></a>' trailers which have caused some players of the seven-year-old MMO to ask rhetorically, "I want to play <em>that</em> game. Where is that game?" So let me tell you up front, <em>Star Wars: The Old Republic</em> does not look like either of the cinematic trailers, but that does not mean it is not a great game.<br />
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I believe as a fan of this game and as a reporter for this website that I would be doing you, the reader, an injustice by totally giving into the (albeit mostly fan-created) hype that surrounds this game. So this week I want to take things back a notch and hopefully give you a realistic outlook on a couple of announced aspects of the game.<p><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/" rel="bookmark">Continue reading <em>Hyperspace Beacon: Fires of Hope from E3 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/">Hyperspace Beacon: Fires of Hope from E3 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19523602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/21/hyperspace-beacon-fires-of-hope-from-e3-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alderaan</category><category>automagically</category><category>battlegrounds</category><category>BioWare</category><category>companion</category><category>companions</category><category>daniel-erickson</category><category>darth-hater</category><category>e3</category><category>e3-2010</category><category>james-ohlen</category><category>LucasArts</category><category>pvp</category><category>rich-vogel</category><category>space-combat</category><category>SpaceShip</category><category>spaceships</category><category>Star-Wars</category><category>star-wars-galaxies</category><category>star-wars-mmo</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tor-aid</category><category>trailer</category><category>trailers</category><category>war-zone</category><category>War-zones</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Mon, 21 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How well do you know your game buddies?]]></title><link>http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/</guid><comments>http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://www.fusionforce.us/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/coh-oldgroups-epl-427.jpg"  alt="" /></a></div>
While it's increasingly possible to play an MMO without being forced to interact with others, it's a bit like renting a tuxedo for a trip to McDonald's. Connections get formed (<a href="http://massively.joystiq.com/2010/05/20/the-daily-grind-theres-a-line-and-you-crossed-it/">however mercenary they may be at the start</a>) and you find yourself with a circle of friends you play with. Of course, while it's helpful to know who these people are, it's not absolutely necessary to know much aside from their character names and their roles in a group. <br />
<br />
Some people are content to leave their knowledge of cohorts there; others prefer to go the extra mile and find out the players and personalities behind the avatars. And it can help the play experience to know that Swizzle the Thief is actually a CPA in Gary, Indiana who's thinking about marrying his girlfriend. It's not going to help the group in the strictest sense, though, and getting too attached can lead to some major <a href="http://massively.joystiq.com/tag/drama/">drama</a>. What about you? Do you tend to know a lot about the people you game with, or would you generally prefer not to know?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/">The Daily Grind: How well do you know your game buddies?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 27 May 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19486968/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/27/the-daily-grind-how-well-do-you-know-your-game-buddies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chums</category><category>companions</category><category>drama</category><category>friends</category><category>gatherings</category><category>groups</category><category>mercenary</category><category>social</category><category>social-groups</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 27 May 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you invite your friends?]]></title><link>http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/</guid><comments>http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://www.cityofheroes.com/community/referral_program/refer_a_friend.html"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-friends-epl-222.jpg"  alt="" /></a></div>
Not every game has one, but several do -- the opportunity to <a href="http://www.cityofheroes.com/community/referral_program/refer_a_friend.html">invite a friend who hasn't played the game before</a>, or try and entire someone back to the game again after a prolonged absence.  After all, we have friends we know outside of our games that still enjoy flying around and smashing <a href="http://www.lotro.com">orcs</a> (or <a href="http://www.startrekonline.com">alien horrors</a>, or <a href="http://www.cityofheroes.com">gang members</a>, or <a href="http://www.eveonline.com">anyone unlucky enough to wander into your space</a>), and it's fun to bring people you interact with anyway into your favorite virtual world.  You've got automatic leveling partners and people who know how you like to work, what could go wrong?<br />
<br />
Well, they could not like it.  Actually, they could get annoyed at you bugging them about the game and decide not to play based solely upon that.  Or they could wind up going in a completely different field of the game than you enjoy, or they might bring a whole bunch of real-world drama into <a href="http://en.wikipedia.org/wiki/Escapism">a world you had been using to <em>avoid</em> that drama</a>.  So there might be good reasons to let your friends just keep enjoying whatever they like and keep your MMO friends separate.  What do you do?  Do you invite your old buddies, or do you stick with the fresh start?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/">The Daily Grind: Do you invite your friends?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 23 Feb 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19368874/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/23/the-daily-grind-do-you-invite-your-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buddies</category><category>chums</category><category>city-of-heroes</category><category>coh</category><category>companions</category><category>drama</category><category>friends</category><category>invitations</category><category>recruitment</category><category>refer-a-friend</category><category>referrals</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 23 Feb 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The Old Republic Unveiled: Companion Characters]]></title><link>http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/</guid><comments>http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/saberduelheader.jpg" alt="" /></a><br /></div>
Even in a massively multiplayer space, it can be lonely. Playing by yourself in an MMO can be a strange, isolating experience. Solo play is fun every once in a while, but the point of these games is to play with other people. Or at least other entities. In <a href="http://www.swtor.com" style="font-style: italic;">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/bioware">BioWare</a> is approaching solo play and storytelling in a unique way ... that should be wholly unsurprising for anyone that's played one of their titles before. They're leveraging their experiences with games like <span style="font-style: italic;">Mass Effect</span> and <span style="font-style: italic;">Baldur's Gate</span> to creat the most compelling NPC allies yet seen in the MMO space. Join us as we explore characters you'll learn to like, hate, and maybe even love.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/">Star Wars: The Old Republic Concept Art</a></strong></p><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255574"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_colorstudy03_1600x780_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#2004016"><img src="http://www.blogcdn.com/www.massively.com/media/2009/05/ca4_800x257_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255575"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_human_male_concept_863x1076_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#2243369"><img src="http://www.blogcdn.com/www.massively.com/media/2009/08/ca1_800x450_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/star-wars-the-old-republic-concept-art/#1255576"><img src="http://www.blogcdn.com/www.massively.com/media/2009/01/ca_20090102_ithorian_concept_1600x1375_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/" rel="bookmark">Continue reading <em>The Old Republic Unveiled: Companion Characters</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/">The Old Republic Unveiled: Companion Characters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Oct 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1351082/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/23/the-old-republic-unveiled-companion-characters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>companions</category><category>featured</category><category>lucasarts</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>the-old-republic-unveiled</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Thu, 23 Oct 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[TR's Deployment 13 introduces new Command System]]></title><link>http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/</guid><comments>http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a></p><div align="center"><a href="http://blog.wired.com/games/2007/08/a-look-inside-t.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/trcompanion-sms-0908.jpg"  alt="" /></a><br /></div>
<a href="http://www.rgtr.com"><em>Tabula Rasa</em></a>'s <a href="http://www.rgtr.com/news/patch_notes_public_test/deployment_13.html">Deployment 13</a> has just hit the Public Test Server, and we think you might be excited to hear about the new Command System being implemented with it. Previously referred to as the Minion System, this enhancement gives better control over AI pets and controllable NPCs, also called subordinates, in the game.<br /><br />Subordinates now have better control features where you can set their aggressiveness or defensiveness, assign an anchor point, order them to attack or heal a particular target or set them to simply follow you. All of these commands are done through a set of easy commands and hotkeys. To find out more info on the complete Command System, check out today's <a href="http://www.rgtr.com/news/latest_news/feedback_friday_9262008.html">Feedback Friday</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/">TR's Deployment 13 introduces new Command System</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Sep 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rgtr.com/news/latest_news/feedback_friday_9262008.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1325745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/26/trs-deployment-13-introduces-new-command-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>command-system</category><category>companions</category><category>destination-games</category><category>nc-west</category><category>ncsoft</category><category>pets</category><category>public-test-server</category><category>subordinates</category><category>tabula-rasa</category><category>tr</category><category>tr-deployment-13</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 26 Sep 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[The newest Guild Wars companions explained]]></title><link>http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/</guid><comments>http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/moxmelandru-sms-0908-sm.jpg" alt="" /><br /></div>
With the <a href="http://massively.joystiq.com/2008/09/05/guild-wars-players-get-two-new-companions/">recent news of two new allies joining the fray</a> for <a href="http://www.guildwars.com"><em>Guild Wars</em></a>, you may be excited about the new game mechanics that both the <a href="http://wiki.guildwars.com/wiki/M.O.X.">M.O.X. hero</a> and the <a href="http://wiki.guildwars.com/wiki/Fire_Imp_(summon)">Fire Imp helper</a> bring to the game. We may even go so far as to say that these game mechanics could be a glimpse into what's to come with <a href="http://wiki.guildwars2.com"><em>Guild Wars 2</em></a> game mechanics. <a href="http://www.arena.net">ArenaNet</a> has already said that there will be a 'sidekick' in <em>Guild Wars 2</em>, but is the Fire Imp a precursor to that?<br /><br />Speculations aside, these two new companions have caused a stir lately. First, there are those who inevitably say that M.O.X. is overpowered. There are those who say the Fire Imp is simply a free ticket to the Survivor title. There are those who say that these are both ways for ArenaNet to scrape up some more money for <em>Guild Wars 2</em> development. Whatever outlandish rumors you believe, they're here and they're changing the way we play the game just a bit. <br /><br /><a href="http://massively.joystiq.com/2008/09/08/guild-wars-companions-m-o-x-the-golem/"><strong>Follow along as we give these two a proper introduction and explain the facts about what they are exactly&gt;&gt;</strong></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/">The newest Guild Wars companions explained</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 08 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1307518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/08/the-newest-guild-wars-companions-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allies</category><category>companions</category><category>featured</category><category>fire-imp</category><category>gallery</category><category>guide</category><category>guild-wars</category><category>guild-wars-2</category><category>heroes</category><category>joystiqfeatures</category><category>leveling-companion</category><category>mox</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 08 Sep 2008 20:00:00 EST</pubDate></item></channel></rss>
