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Posts tagged companion

SWTOR: Ten things you need to know about companions

For those of you who have never played a BioWare RPG before (or any single-player RPG, really), the concept of "companions" may initially strike you as strange. After all, in MMOs we're so used to jaunting off into the wilderness solo without some semi-intelligent NPC tagging along for the ride, ...

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SWTOR dev diary comments on companion control

A couple of weeks ago, BioWare began a diary outlining the Star Wars: The Old Republic companion. In the second part of the companion developer's diary released today, Senior Game Designer William Wallace tackles the intricate mechanics of companion control. MMO players' opinions vary on how pets ...

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SWTOR companions will have same-sex romance options... eventually

It's been debated across the MMO blogosphere and casually confirmed in interviews, but today it's been announced formally (and you know it's official because it's in yellow ink): Star Wars: The Old Republic's companion characters will not offer same-sex romance options -- at launch. But such ...

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SWTOR Crew Skills unleashed

What are these two Star Wars: The Old Republic companions working on? If you've been following the game for any extended period of time, you know they are working on Crew Skills. This is BioWare's answer to crafting in SWTOR. But Crew Skills reach well beyond crafting; players can gather ...

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Enter at Your Own Rift: Creature comforts

I've got a problem that nine interventions and three bouts of electroshock therapy have yet to cure: I'm hopelessly addicted to collecting non-combat pets (aka vanity pets) in MMOs. I don't know why that is, exactly, although I've always had a fondness for "fluffy" elements on online games. In my ...

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E3 2011: Hands-on with SWTOR's Imperial Agent Operative

E3 officially kicked off today in Los Angeles, and I was lucky to be one of the first in line for the latest hands-on demo of Star Wars: The Old Republic at the enormous Electronic Arts booth. There were two different types of demo stations awaiting us: level 1 Galactic Republic characters for ...

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Massively interviews BioWare on SWTOR's crafting and PvP

This past Wednesday, I had the opportunity to head down to LucasArts in San Francisco to check out the current build of Star Wars: The Old Republic and chat with some of the BioWare developers. While my hands-on with the game won't be out until next month, we can deliver a couple of smaller ...

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Final Fantasy XIV discusses companions and crafting

One of the more frequent complaints about the nature of Final Fantasy XIV is that the game doesn't go out of its way to be accessible. If anything, it revels in a solid veil of mystery and encouragement for players to experiment. That doesn't sit well with everyone, however, which is no doubt why ...

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SWTOR finds a companion for the Jedi knight

In SWTOR's Deceived trailer, there was an odd shot of the Jedi leader giving a signal to an astromech droid. Per usual, the writers at BioWare do not put anything into their trailers without a specific reason. This past Friday, that little droid was revealed to be a companion for the Jedi knight ...

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More information on Final Fantasy XIV's retainers

With the announcement of Final Fantasy XIV's release date and some details on the pricing structure, one of the concepts we've been introduced to is that of the retainers. Any veteran of Final Fantasy XI is all too familiar with the "mule" characters that would dot cities; they were all but ...

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