Posts tagged community 
The Daily Grind: Can there be too much community interaction in public?
There are varying schools of thought on interacting with your community in public, but the two main ones consist of either answering every question or giving the silent treatment. Blizzard was notorious at one time for not responding to any community feedback in public, presumably to keep the ...
Blizzard issues an apology for the state of Diablo III's launch
OK, have we all gotten the jokes about Diablo III's launch out of our systems yet? Not quite? It's understandable, since the huge and much-hyped launch wound up with a lot of serious problems from the start. Blizzard isn't oblivious to the problems, however, and an official statement from ...
Enjin unveils in-game overlay client
Enjin has quickly established itself as a go-to place for players in need of a community site, and now, thanks to a partnership with Overwolf, the site has introduced the Enjin in-game client. The client works similarly to other in-game overlays such as Xfire and Steam, and it's integrated ...
The Soapbox: There is no gamer community
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Some of our younger readers may not remember this, but a time ...
Guild Wars 2 fan compares new game map to original
Enterprising Guild Wars 2 player and Reddit member that_shaman went above and beyond the call of duty by providing a useful tool for the growing beta community: a giant, fleshed-out map of the new Tyria. In it, he fits the current explored player regions of Guild Wars 2 on top of the preexisting ...
Why I play Star Wars: The Old Republic
I believe I'm like most people when I say that I cling to nostalgia. I love it when parts of my adolescence are made into movies or video games. Yes, despite it being an explode-y Michael Bay movie, I loved Transformers, and I can't tell you how many times I watched Lord of the Rings when Peter ...
Hyperspace Beacon: Advice from a master
I had the pleasure of playing Star Wars Galaxies with Brian "OddjobXL" Rucker for at least five years before his unfortunate passing last week. We never met in person, but he was a great influence on my life despite my having only recently found out what he looked like. One of the great things ...
Storyboard: One hundred moments and done
All good things must come to an end. Roleplaying is all about creating a shared space for your character to inhabit with other characters. It's about crafting trials and challenges that can be overcome through narrative means; it's about building a set of experiences together. And all of the ...
Prolific MMO blogger Brian 'OddjobXL' Rucker passes away
The MMO roleplaying community lost one of its most prolific authors this week as Brian "OddjobXL" Rucker passed away at the age of 48. Rucker maintained a blog called The Roleplayer's Redoubt on MMORPG.com, and he was also featured in Massively's The Game Archaeologist, where he talked at length ...
The Anvil of Crom Extra: Craig Morrison on new content, crafting, and customizable communities
It's been a little while since we've interviewed Age of Conan executive producer Craig Morrison. In the intervening months, Funcom's bloody fantasy MMO has added developers, new content, and fresh ideas at a fairly steady pace. This week sees the introduction of tier four raiding content in ...




