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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Behind the Mask: Chatting with Champions Online's wiki mistress]]></title><link>http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/</guid><comments>http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/behind-the-mask/" rel="tag">Behind the Mask</a></p><div style="text-align: center;">
	<a href="http://champions-online.com"><img border="1" hspace="4"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/co-multifarialab.jpg" vspace="4" /></a></div>
A few weeks ago, I mentioned that I was planning on interviewing some key members of the <a href="http://champions-online.com"><em>Champions Online</em></a> community. There were a few questions raised to me on just what constituted a "key member." This week, I got to chat with <a href="http://massively.com/tag/champions-online"><em>CO's</em></a> resident wiki mistress, Lohr. She's the owner and administrator of the biggest <em>Champions</em> fansite on the internet, <a href="http://champions-online-wiki.com"><em>Champions Online </em>Wiki</a>.<br />
<br />
<em>CO-</em>Wiki is the largest repository of information on the game available anywhere on the internet, and it includes everything from information on missions to powers and levels. Early in its youth, <em>CO</em>-Wiki was not the biggest, being dwarfed by <a href="http://championsonline.wikia.com/wiki/Champions_Online_Wiki">a Wikia site</a> dedicated to <em>Champions Online</em> (which is still being updated). However, <em>CO-</em>Wiki drew contributors and quickly became a striking success. Today, players can access <em>CO</em>-Wiki directly from the <em>Champions Online</em> website.<br />
<br />
Lohr and I chatted about how she got to where she is now and what she thinks about the path the game is taking. Hit the jump to read the full scoop!<p><a href="http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/" rel="bookmark">Continue reading <em>Behind the Mask: Chatting with Champions Online's wiki mistress</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/">Behind the Mask: Chatting with Champions Online's wiki mistress</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Mar 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19881290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/17/behind-the-mask-chatting-with-champions-onlines-wiki-mistress/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-mask</category><category>champions-online</category><category>champions-online-wiki</category><category>co</category><category>community-spotlight</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-studios</category><category>f2p</category><category>fansites</category><category>featured</category><category>free-to-play</category><category>interview</category><category>lohr</category><category>wiki</category><category>wiki-mistress</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 17 Mar 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: All the community news that's fit to print]]></title><link>http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/</guid><comments>http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/coh-mmr-community-epl-207.jpg" alt="" /></a></div>
In a city marked by constant alien invasions, assaults from an island controlled by a sadistic villain, rampant street crime, and various technological and magical disasters, there's always something to talk about. There's usually more than a few things for players to talk about on top of that, which certainly helps keep our interest in <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> even when we're not right in the thick of things.<br />
<br />
After all, whatever else you might say about the game and its flaws -- it's <em>fun</em>. It gives you a fun ride of being a superhero or supervillain. If you can't enjoy a conversation about that, really, you're just plain getting jaded.<br />
<br />
Naturally, having discussions about nothing more than "it's fun" would get a little old, but that's certainly not all of the discussions about the game. Just about half. Today, we're taking a look at some of the other half, spotlighting some of the most interesting, though-provoking, or just plain funny discussions and threads coming out of the <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em> community.<p><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: All the community news that's fit to print</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/">A Mild-Mannered Reporter: All the community news that's fit to print</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Feb 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19348078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/24/a-mild-mannered-reporter-all-the-community-news-thats-fit-to-p/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>coh-issue-17</category><category>community-spotlight</category><category>comparisons</category><category>cov</category><category>cox</category><category>featured</category><category>going-rogue</category><category>grammar</category><category>issue-17</category><category>number-crunching</category><category>numbers</category><category>paragon</category><category>paragon-coh</category><category>paragon-studioes</category><category>patches</category><category>sequel</category><category>sequels</category><category>spelling</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 24 Feb 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: A spotlight on our webwide community]]></title><link>http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/</guid><comments>http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/ffxi-moglog-community-epl-203.jpg" /></a></div>
We're generally a fairly verbose and chatty bunch on <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>, with a strong sense of community. Whether this has been helped or harmed by the difficulty of getting any official word from <a href="http://www.square-enix.com/na/">Square-Enix</a> is a debate topic for another time -- what's indisputable is the sense that the game's players are one big family, if not always a happy one. (It's hard to be happy when cousin Ike has had a few Yagudo Drinks too many and starts talking about how much he hates Scholars.)<br />
<br />
On the other hand, <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> isn't even yet in beta, but there's already a community forming around it, as is frequently the case for new games in the series. It's attracting several people who have either been burned by <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em> or are still fans but look forward to some new gameplay, not to mention MMO gamers hoping for something new and exciting. So let's take a look at some of the more interesting, provocative, or just plain noteworthy community threads and discussions that have been happening recently.<p><a href="http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/" rel="bookmark">Continue reading <em>The Mog Log: A spotlight on our webwide community</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/">The Mog Log: A spotlight on our webwide community</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 13 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19342406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/13/the-mog-log-a-spotlight-on-our-webwide-community/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>articles</category><category>blogs</category><category>community</category><category>community-spotlight</category><category>featured</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>forums</category><category>square</category><category>square-enix</category><category>the-mog-log</category><category>xbox-360</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 13 Feb 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: SirMolle Part 2]]></title><link>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/</guid><comments>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.bandofbrothers.org.uk/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/bandofbrothersimageat425.jpg" /></a><br /><strong>Band of Brothers fields the largest capital ship fleet in the game. Obviously this provides your alliance with an advantage, but how do you respond to what many players feel is a problem of <a href="http://massively.joystiq.com/2008/09/21/titan-proliferation-in-eve-online/">capital ship proliferation</a>? Do you miss the days before capital ships and POS warfare became the norm?</strong><br /> <br /><em>EVE</em> is ever-changing. It has evolved since the early alpha and beta days to early release, to today's <em>EVE</em>. It will never stop changing, and the players have to evolve with it. You can always say "remember the good old days", but, that's just nostalgia. Evolve or die, adapt or be overcome.<br /> <br />I could say I miss ninja-mining, I could say I miss dura-Mallers, I could say I miss splash damage from torpedoes, I could say I miss the days before POS's were in the game. But all in all, <em>EVE</em> is a larger game, a larger world, a more complex world today than when it started. Changes are a part of your <em>EVE</em>-life. Embrace it.<br /> <br />The most important ship in <em>EVE</em> is not a capital ship; it's the battleship.<p><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/" rel="bookmark">Continue reading <em>EVE Community Spotlight: SirMolle Part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/">EVE Community Spotlight: SirMolle Part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Oct 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1358344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>band-of-brothers</category><category>ccp</category><category>ccp-games</category><category>community-spotlight</category><category>conflict</category><category>endgame</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>game-mechanics</category><category>guilds</category><category>interviews</category><category>massively-interviews</category><category>max</category><category>new-eden</category><category>player-owned-station</category><category>pos</category><category>pvp</category><category>sci-fi</category><category>territorial-control</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 31 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: SirMolle]]></title><link>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/</guid><comments>http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sirmolleavatarat225.jpg" alt="" />Alliance warfare in <a href="http://www.eve-online.com"><em>EVE Online</em></a> is a defining aspect of the game. <a href="http://massively.joystiq.com/category/eve-online"><em>EVE's</em></a> setting of New Eden is a sprawling galaxy of over 5000 solar systems, where players are free to build empires, establish vast enterprises, and do whatever is necessary to maintain dominance over their competitors -- be it financial, political, or military. All of that freedom to do what you choose eventually leads players, collectively, into one another's sphere of influence, triggering bitter and protracted warfare. That's the nature of <em>EVE</em> -- the setting provides potential, but it's largely the players who drive the game. In what has been aptly described as <a href="http://www.rockpapershotgun.com/2008/09/09/the-great-war/"><em>"the largest virtual conflict ever waged"</em></a>, the <a href="http://www.bandofbrothers.org.uk/">Band of Brothers Alliance</a> (BoB) has stood at the forefront of that struggle for dominance in <em>EVE Online</em> for years. <br /><br />As an alliance, their strength is undeniable. But the power they've gained has sparked a fiery resentment from the much larger non-BoB playerbase in <em>EVE</em>, polarizing the community into those who either love or hate them. In many cases, it's been the latter. After all, for some time, Band of Brothers' goal was to control all space in New Eden, beginning in the lawless frontier of 0.0, where most alliance warfare rages, and eventually consolidating control over Empire space and its commerce. <a href="http://www.evewiki.com/index.php?title=Band_of_Brothers">Band of Brothers</a> set a goal for territorial control that's simply not possible in the game, however. The times have changed, and now the old paradigm of territorial grabs characteristic of the epic <a href="http://eve-history.net/wiki/index.php/RedSwarm">conflict with The RedSwarm Federation</a> has been replaced with <a href="http://massively.joystiq.com/2008/06/29/the-new-york-times-reveals-new-band-of-brothers-strategy/">the MAX campaign</a>, and a different nemesis -- the Northern Coalition. As vendetta-turned-alliance policy, MAX is intended to be <a href="http://www.killboard.net/">a wave of destruction</a> that cuts through the hulls and holdings of their opposition. <br /><br />The man behind the MAX campaign, and the Band of Brothers alliance, is SirMolle. Massively recently spoke with SirMolle about the pressures of leadership, the impact Band of Brothers has had on the game, and the endgame of control over New Eden. <strong><br /></strong><p><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/" rel="bookmark">Continue reading <em>EVE Community Spotlight: SirMolle</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/">EVE Community Spotlight: SirMolle</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 31 Oct 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1355104/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/31/eve-community-spotlight-sirmolle/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alliance-warfare</category><category>band-of-brothers</category><category>ccp</category><category>ccp-games</category><category>community-spotlight</category><category>conflict</category><category>endgame</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>featured</category><category>game-mechanics</category><category>guilds</category><category>interviews</category><category>joystiq-features</category><category>massively-interviews</category><category>max</category><category>new-eden</category><category>player-owned-station</category><category>pos</category><category>pos-warfare</category><category>pvp</category><category>sci-fi</category><category>sir-molle</category><category>territorial-control</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 31 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: Winterblink Part 2]]></title><link>http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/</guid><comments>http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><strong><a href="http://www.flickr.com/photos/winterblink/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/wbstaranis425.jpg" /></a><br />You're well-known as being a member of <a href="http://amelia.podbase.com/loxy/">Body Count,</a> part of the now-defunct but legendary alliance <a href="http://eve-history.net/wiki/index.php/Mercenary_Coalition">Mercenary Coalition.</a> Were you into 0.0 warfare when you began? Are these large-scale fleet engagements the highest level of gameplay for you, or are you happier roaming with small gangs?</strong><br /><br />Back when I first started <em>EVE,</em> I initially started by forming my own corporation with some real life friends. We made some friends with other corps in our constellation, and when my real life friends moved on I joined up with one of those, Colossus Technologies. It was an industrial corp by nature, so there was a lot of mining and building happening, but we joined up with Xetic Alliance and I got my first taste of PvP with them.<br /><br />When I got into <a href="http://eve-history.net/wiki/index.php/Body_Count_Inc.">Body Count</a> and Mercenary Coalition, <em>EVE</em> became a whole different ball game for me, basically shedding my prior life for the life of a full-on PVP pilot. Right from the start I tried to attend ops as much as I could, and these would be anything from mercenary contracts in empire to 0.0 ones. As <em>EVE</em> and 0.0 combat evolved, so did we, eventually becoming what was arguably one of the most skilled capital fleets at the time.<p><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/" rel="bookmark">Continue reading <em>EVE Community Spotlight: Winterblink Part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/">EVE Community Spotlight: Winterblink Part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Oct 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1343521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/15/eve-community-spotlight-winterblink-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>body-count</category><category>ccp</category><category>ccp-games</category><category>community</category><category>community-spotlight</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>featured</category><category>interviews</category><category>joystiqfeatures</category><category>mercenary-coalition</category><category>opinion</category><category>podcast</category><category>pvp</category><category>sci-fi</category><category>urban-mongral</category><category>warp-drive-active</category><category>wda</category><category>winterblink</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 15 Oct 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: Jade Constantine]]></title><link>http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/</guid><comments>http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/politics/" rel="tag">Politics</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><a href="http://www.jericho-fraction.net/wordpress/?p=3"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/jadeconstantine.jpg" /></a>Jade Constantine is a veteran player of <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online,</span></a> long known for having a forceful personality and a flair for writing. As the CEO of <a href="http://www.jericho-fraction.net/smf/index.php">Jericho Fraction</a> and the head of The Star Fraction alliance, Jade has become a pioneer in <a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE</span></a> roleplay, upholding ideologies of freedom that run counter to some of the very systems that define the game. <br /><br />Along the way, Jade has made some enemies, but clearly some allies as well, having garnered the most votes in the <a href="http://www.eve-csm.com">Council of Stellar Management</a> (CSM) election. As Chairman of the CSM, Jade Constantine is a magnet for controversy, but as an elected delegate, is also in a unique position to deal directly with <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games</a> and potentially change <span style="font-style: italic;">EVE.</span> Massively recently spoke with Jade on the state of roleplaying in <span style="font-style: italic;">EVE Online</span>, the challenges that the CSM faces, and what it's like to be under the magnifying glass.<p><a href="http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/" rel="bookmark">Continue reading <em>EVE Community Spotlight: Jade Constantine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/">EVE Community Spotlight: Jade Constantine</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 Aug 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1282796/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/13/eve-community-spotlight-jade-constantine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>amarr</category><category>backstory</category><category>caldari</category><category>capsuleer</category><category>ccp</category><category>ccp-games</category><category>ceo</category><category>community</category><category>community-spotlight</category><category>corp</category><category>corporation</category><category>council</category><category>csm</category><category>empyrean-age</category><category>eve</category><category>eve-community-spotlight</category><category>eve-online</category><category>expansion</category><category>expansions</category><category>faction</category><category>factional-warfare</category><category>featured</category><category>gallente</category><category>game-mechanics</category><category>jade</category><category>jade-constantine</category><category>jericho-fraction</category><category>joystiqfeatures</category><category>militia</category><category>minmatar</category><category>politics</category><category>roleplay</category><category>roleplaying</category><category>rp</category><category>sandbox</category><category>star-fraction</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 13 Aug 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online Community Spotlight: a Q&amp;A with Chribba]]></title><link>http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/</guid><comments>http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://omg.la/bs/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/allhailchribba.jpg" alt="" /></a>Trust is a rare commodity in <a href="http://www.eve-online.com"><em>EVE Online.</em></a> Many players are drawn to the game by the fact that almost any form of deceit, betrayal, and outright treachery is allowed in <a href="http://massively.joystiq.com/categories/eve-online"><em>EVE</em>.</a> Not all players head down this path, of course, but plenty do. This element of risk is what makes the game exciting, but even those who are wary of the online personas of some <em>EVE</em> players may still find themselves getting <a href="http://massively.joystiq.com/2008/01/31/relive-the-exploits-of-legendary-eve-online-assassins/">backstabbed and robbed,</a> or worse. Many in <em>EVE</em> have learned to profit from the misfortunes of others. However, this social environment has created certain opportunities for individuals who are able to establish their credibility over time, and through great effort. <br /><br />Among the most trustworthy in <em>EVE Online</em> is Chribba, a player who's very active in the community and provides <a href="http://omg.la/bs/">a number of services</a> to <em>EVE</em> fans, free of charge. Helped by Chribba's efforts, <em>EVE Online</em> has expanded into a game where players become auteurs, <a href="http://myeve.eve-online.com/ingameboard.asp?a=channel&amp;channelID=29045">creating videos and sharing</a> their in-game pursuits with others, either for their own glory or their organization's propaganda. Of course, his contributions don't end there, as most everyone in the <em>EVE</em> community knows. Massively recently caught up with Chribba and asked him to share a bit about what he does for the <em>EVE</em> player base, and why he does it.<p><a href="http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/" rel="bookmark">Continue reading <em>EVE Online Community Spotlight: a Q&amp;A with Chribba</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/">EVE Online Community Spotlight: a Q&amp;A with Chribba</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jun 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1238605/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alliance</category><category>alt</category><category>alts</category><category>bpo</category><category>ccp</category><category>ccp-games</category><category>chribba</category><category>community</category><category>community-spotlight</category><category>escrow</category><category>eve</category><category>eve-community-spotlight</category><category>eve-files</category><category>eve-online</category><category>featured</category><category>interviews</category><category>joystiqfeatures</category><category>mothership</category><category>omg-labs</category><category>otherworld-enterprises</category><category>proxy</category><category>pvp</category><category>rep</category><category>reputation</category><category>sci-fi</category><category>solo</category><category>titan</category><category>volunteer</category><category>wardec</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 30 Jun 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Dragonlings invade Metaplace!]]></title><link>http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/</guid><comments>http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/metaplace/" rel="tag">MetaPlace</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.metaplace.com/blog/49.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/dragonling.jpg" alt="" /></a> Cross a government Systems-Analyst with <a href="http://massively.com/tag/areae/">Areae</a>'s <a href="http://massively.joystiq.com/category/metaplace/"><em>Metaplace</em></a>, and you might get dragons. At least get if you're Metaplace alpha tester "chooseareality". <a href="http://www.metaplace.com/blog/49.html">Areae's latest community spotlight</a> shines upon "chooseareality" and her new game, <em>Dragonlings</em>. She used the <em>Metaplace </em>game-creation toolkit to make an adventure game where you, as a newly-hatched dragonling, must make your way through the world, learning, exploring and growing to full adulthood. "chooseareality" had tried several times to make this game and others using conventional tools, but until she'd started with <em>Metaplace</em>, had never been able to leap the learning curve enough to actually get a game written. <em>Metaplace</em>'s tinting and scaling tools helped extend a few original pieces of art into the dragonling characters for the whole game.<br /><br />Do <em>Metaplace</em>, <a href="http://massively.joystiq.com/category/vastpark/"><em>VastPark</em></a>, <a href="http://massively.joystiq.com/tag/kongregate/"><em>Kongregate</em></a> and others that showcase and help with the creation of player-written games popping up all over mean a new Renaissance for gaming? Finding the best games out of the hundreds we're sure to see would probably be a worthy game idea all by itself....<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/">Dragonlings invade Metaplace!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 13 Apr 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metaplace.com/blog/49.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1165403/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/13/dragonlings-invade-metaplace/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>areae</category><category>chooseareality</category><category>community-spotlight</category><category>dragonlings</category><category>kongregate</category><category>metaplace</category><category>vastpark</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Sun, 13 Apr 2008 10:00:00 EST</pubDate></item></channel></rss>
