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Posts tagged community-q-and-a

MechWarrior Online vid talks upcoming changes

In a new MechWarrior Online video, members of the dev team take time to discuss the upcoming overhaul to the module system, gameplay updates, community warfare, and new maps. One of the neat features coming to the game is the match rejoin feature, which will give players a grace period to get back...

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Skyforge abandons leveling in favor of a prestige system

The Skyforge development team has been on a streak of answering pressing community questions over on the game's Facebook page, with one question answered per day over the previous week. A few of the questions centered around how Skyforge has eschewed a traditional leveling format in favor of a...

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Tree of Savior answers questions about wizards and companions

Are you excited to get your hands on Tree of Savior when and if it gets a release over here? Then you'll be happy to look through the latest community Q&A, which has been helpfully translated into English. Like most community addresses, it covers a variety of different topics, ranging from...

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MechWarrior Online video blog answers game balance questions

MechWarrior Online has just released its fifth dev vlog, in which the team answers questions about the title in an eight-minute video. Some of the topics up for discussion today are clan battlemech cockpits, general game balance, and updates on the matchmaking system. You can check out the full...

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Darkfall Unholy Wars answers questions on custom roles

In the original version of Darkfall, skill selection was a wide-open field. When the game relaunched as Darkfall Unholy Wars, the role system was introduced, narrowing the field of options significantly. Now custom roles are incoming, and that means that players have questions about how the new...

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Elite: Dangerous newsletter focuses on E3 offerings

It's impossible for any development studio not to be thinking about E3 next week. It sort of dominates the industry landscape, after all. So it's no big surprise that the latest Elite: Dangerous newsletter focuses chiefly upon what Frontier Developments will bring to the convention. In short, it'll...

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Transformers Universe offers a peek under the hood

It's taken a long time for it to approach launch, but Transformers Universe is closer to being ready for public consumption than ever before. It's got pre-launch bonus sales in effect, it's revealing Autobots and Decepticons alike, and it's showing off its gameplay. If you're excited to see more of...

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Star Wars: The Old Republic housing will not disappoint, devs promise

Housing in a galaxy far, far away will be "nothing like any system" we have seen in MMOs before, say the devs. At a recent Vancouver Star Wars: The Old Republic cantina community event with the devs, McSleuth Gaming took down detailed notes from the Q&A session and intermingling that...

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Dark Age of Camelot plans character transfer service and new art

Dark Age of Camelot's grab bag -- written by Sir Grabford B. Bagsworth III Esq., no less -- is back, and at the top of the most pressing questions is the issue of character transfers. Broadsword said that these are indeed in the works: "We would like to provide the opportunity to allow...

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Elder Scrolls Online answers Craglorn questions

If you were intrigued by the reveal of Elder Scrolls Online's upcoming Craglorn zone expansion but felt as though there were gaps in your formal education, prepare to get schooled. ZeniMax posted a new community Q&A today about Craglorn. The studio said that there will be rewards for...

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