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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Earthrise developers seeking community input on alts]]></title><link>http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/</guid><comments>http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/category/earthrise"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/earthrisecarnivalimageat580.jpg" /></a><br /><a href="http://www.play-earthrise.com"><em>Earthrise</em></a> is an indy-developed science fiction MMO on the way from <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a> in Bulgaria. The developers have stated that <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a> will be a sandbox game, with a large part of the player experience based on what guilds try to accomplish in the post-apocalyptic setting of Enterra. Given this emphasis on player-driven content, <a href="http://www.mastheadstudios.com">Masthead Studios</a> has been running a Community Consensus over the past few weeks where the devs <a href="http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/">seek input from <em>Earthrise</em> fans</a> on various aspects of the game's design. <br /><br />Today Masthead Studios wants to hear what the community thinks about alts. In most MMOs having extra character slots is expected, but alt play in a sandbox game where <a href="http://massively.joystiq.com/2009/09/01/hints-of-espionage-in-earthrise/">players will engage in espionage</a> could get out of hand. Would the ability to easily for any player to create a cell of spy alts unbalance the game, or should there be a tight limit on character slots per account?<p><a href="http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/" rel="bookmark">Continue reading <em>Earthrise developers seeking community input on alts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/">Earthrise developers seeking community input on alts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Oct 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.play-earthrise.com/index.php?topic=5216.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19201151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/earthrise-developers-seeking-community-input-on-alts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alt</category><category>alts</category><category>community-consensus</category><category>earthrise</category><category>enterra</category><category>espionage</category><category>masthead-studios</category><category>new-titles</category><category>opinion</category><category>post-apocalyptic</category><category>sci-fi</category><category>spies</category><category>spy</category><category>spying</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 19 Oct 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Earthrise developers seeking player input]]></title><link>http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/</guid><comments>http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://massively.joystiq.com/category/earthrise"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/earthrisebridgecommunityconsensus.jpg" /></a><br />Players having more input or control over the games they play is an interesting direction some MMO companies are taking. While not every company will establish something structured as <a href="http://www.eveonline.com"><em>EVE Online</em></a> has with the <a href="http://massively.joystiq.com/tag/council-of-stellar-management">Council of Stellar Management</a> or (as Massively reader <a href="http://massively.joystiq.com/profile/3309802/">Se7en</a> pointed out yesterday) <a href="http://starwarsgalaxies.station.sony.com"><em>Star Wars Galaxies</em></a> has with its <a href="http://starwarsgalaxies.station.sony.com/en_US/players/content.vm?id=66959">Galactic Senate</a>, the simple fact that game developers are making efforts to allow more player input is encouraging. <a href="http://massively.joystiq.com/tag/masthead-studios">Masthead Studios</a> is a newcomer to the MMO scene with <a href="http://www.play-earthrise.com"><em>Earthrise</em></a>, a far future post-apocalyptic title, but already they're showing an interest in getting player feedback as they develop the game. The devs at <a href="http://www.mastheadstudios.com">Masthead</a> will now have a "Community Consensus" on the <a href="http://massively.joystiq.com/category/earthrise"><em>Earthrise</em></a> forums which brings up key issues with the game's design, to learn how players feel about these aspects of the title. <br /><br />It's not clear yet exactly how much input the players will really have on <em>Earthrise</em> but if the devs are willing to listen to the playerbase, we'd say this is a step in the right direction. The first Community Consensus deals with an issue that will likely be hotly debated -- adding additional incentive for player killing, with greater benefits at higher levels of notoriety.<p><a href="http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/" rel="bookmark">Continue reading <em>Earthrise developers seeking player input</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/">Earthrise developers seeking player input</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Oct 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.play-earthrise.com/index.php?topic=5124.0>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19180909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/01/earthrise-developers-seeking-player-input/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-consensus</category><category>community-manager</category><category>criminal</category><category>criminal-karma</category><category>earthrise</category><category>game-mechanics</category><category>insurance</category><category>masthead-studios</category><category>moll</category><category>new-titles</category><category>notoriety</category><category>outlaw</category><category>pk</category><category>player-killer</category><category>post-apocalyptic</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 01 Oct 2009 17:00:00 EST</pubDate></item></channel></rss>
