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Posts tagged community

PAX East 2014: The Repopulation's Josh Hall on the future of the game

If you're looking for Kickstarter success stories, The Repopulation definitely qualifies. While the game hasn't yet been released, it's managed to run not one but two successful campaigns looking to fans for funding, and it's managed its development carefully to keep itself on track for release....

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Guild Wars 2 NPC inspires player with multiple sclerosis

A disabled non-player character in Guild Wars 2 has made a profound impact on a real-life player who shares similar traits. Player Christina put a post on the GW2 forums stating that she has multiple sclerosis and was "overjoyed" when she found a fictional game counterpart in a young Asura named...

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Diablo III works on new community tools

Getting together with a buddy to slay the forces of Hell should be a lot easier when Diablo III: Reaper of Souls comes out, as Blizzard is adding in a couple of new social tools for the expansion. The first tool is the addition of clans, Diablo III's version of guilds. Anyone can form a clan,...

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EverQuest Next looks to players to improve the new play experience

Sometimes, existing players don't really know what new players need. But EverQuest Next Landmark is still very new, and everyone who's in the game is still very much learning what can be done. So the development team at Sony Online Entertainment has turned to the players to ask what can be done to...

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AionSource shutting down

It's been a good eight-year run for one of Aion's longest fan sites, but that run is over now. AionSource, a fansite operated by Curse, is shutting down over the next few weeks, first going into read-only mode before being shut down altogether. The site's current administrator has set up a new site...

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ArcheAge fansite compiles the game's current problems

It's hard out there for an ArcheAge fan in the USA; the game still isn't out here, seems to be getting no closer to release, and is getting an official release in what seems like every other possible country. So one of the biggest ArcheAge fansites is trying to make the localization job for Trion...

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Stick and Rudder: It's the Massively Star Citizen guild

I love me some guild management tools, which is strange since I don't manage guilds all that often. It's a bit of work, see, as one look through the titles and topics in our Guild Counsel category will make clear. At any rate, I can't stop playing around with Star Citizen's recently launched...

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The Daily Grind: Do you get annoyed when game devs communicate via Reddit?

I loathe Reddit. I won't go into the hows and whys because that's better saved for a Soapbox, but suffice it to say that I roll my eyes when game companies including SOE, ArenaNet, and countless others take to the service to communicate with their fanbases instead of using their own forums or...

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EVE Evolved: Designing EVE Onland, part 2

When it comes to living sandbox MMOs, there really isn't a bigger name than EVE Online. Throughout its decade-long history, EVE has produced some huge gaming headlines, delivered record-breaking in-game thefts and heists, and played host to the complex political machinations of dozens of warring...

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Storyboard: What housing does for roleplaying

Those of you who read the other meanderings that I post on the site already know that I am very, very unhappy about the mess that Final Fantasy XIV has made out of housing. You don't need to hear about it again, though. What's far more relevant is addressing a question that at once seems...

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