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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: How many games have you committed to in your gaming history?]]></title><link>http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/</guid><comments>http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/"><img alt="I think we need to take a break.  I mean, I'm going through a rough time right now, I have all these rifts to close, you're a skeletal dragon... we just want different things." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/rift-committment-epl-320.jpg" /></a></div>
Committing to an MMO isn't like committing to beating a single-player game. With the latter, you push through to the end, and barring the odd bit of DLC here and there, you'll be done. No, marrying yourself to an MMO means you're in for the long haul, a year or more. It's the time when a six-month subscription starts to look like a great deal because of course you're still going to be playing in another six months, and hey, less money overall.<br />
<br />
But today we're not wondering whether right now you're committed to <em><a href="http://massively.joystiq.com/category/Star-Wars-The-Old-Republic/">Star Wars: The Old Republic</a></em> or <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em> or whether you're waiting for your next long-term flame. No, today we want to know how many long-term flames you've had in the time you've played MMOs. Have you committed to several games for a year, then drifted into the next one? Have you never really settled down beyond a month or two hither and yon? Or have you been playing <em><a href="http://massively.joystiq.com/category/Ultima-Online/">Ultima Online</a></em> since launch and never really had reason to move to newer pastures?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/">The Daily Grind: How many games have you committed to in your gaming history?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Mar 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20197452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/25/the-daily-grind-how-many-games-have-you-committed-to-in-your-ga/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>commitment</category><category>culture</category><category>daily-grind</category><category>games</category><category>opinion</category><category>playing-games</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 25 Mar 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How do you get the energy back?]]></title><link>http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/</guid><comments>http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/city-of-heroes"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/tdg-backinthegame-epl-122.jpg" alt="" /></a></div>
No matter how much you love a game, there comes a point where it gets... <em>tedious</em>. It's as true for single-player games as it is for MMOs. But in a game with no defined endpoint, it's even easier to find yourself staring at the character screen and dreading taking a step into the world, because <a href="http://en.wikipedia.org/wiki/Nihilism">there's just no point to all of it</a>.<br />
<br />
But we're committed to these games, for better or worse, and so the usual reaction isn't to just stop but to try doing something different. To go for a different approach, level a different character, take on a new set of challenges. And while it takes some time to hit that perfect combination of elements, there's something for most of us that usually reignites that spark that you had when you first started the game. It went from interesting to boring and then back to interesting again.<br />
<br />
How do you get yourself back into a game that you're finding yourself more lukewarm toward? Do you <a href="http://wiki.ffxiclopedia.org/wiki/Puppetmaster">play a class</a> that's outside of your normal range? Try <a href="http://www.wow.com/tag/gutrot/">setting some arbitrary challenge</a> for yourself? Go to <a href="http://paragonwiki.com/wiki/Croatoa">areas you usually don't</a>? What gives you back the energy to log in to the game?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/">The Daily Grind: How do you get the energy back?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 24 Jan 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19328455/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/24/the-daily-grind-how-do-you-get-the-energy-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alts</category><category>commitment</category><category>game-commitment</category><category>getting-bored</category><category>leveling-challenge</category><category>new-areas</category><category>renewed-energy</category><category>tdg</category><category>the-daily-grind</category><category>unexplored-areas</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 24 Jan 2010 08:00:00 EST</pubDate></item></channel></rss>
