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Posts tagged coming-updates

The Mog Log: Preparing for patch 2.1 in Final Fantasy XIV

All right, everyone, the time is nearly upon us. Final Fantasy XIV is about to unleash its first big patch. Please remain calm and take everything slowly. If necessary, painkillers may be consumed to reduce swelling. Anti-anxiety medications are not recommended. A friend of mine noted on Twitter...

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Lineage II looks back at 2012 and forward to 2013

Lineage II went free-to-play last year, and according to the newest state of the game letter, that conversion went very well indeed. The letter points out that more than one and a half million new accounts were created in 2012 alone, an impressive number for any game and doubly so for a game appr...

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The Mog Log: A look forward to Final Fantasy XIV pets

Pet classes and I have an odd relationship. I don't generally like them, but I like having them there, and when they're done right, I'm very fond of the option. Final Fantasy XIV currently has a grand total of none of them; we have not even a summoner or beastmaster to call our own, but we've bee...

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Final Fantasy XIV's Naoki Yoshida talks patch 1.21 and the future

This Friday will see the release of Final Fantasy XIV's latest and greatest patch, 1.21. It's bringing the long-awaited Job system, several updates to the game's consumable items, new quests, new options for mounts, and the usual plethora of other improvements. Fans of the game have been eagerly ...

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New producer's letter for Ultima Online hints at future updates and an end to sobriety

For all that Ultima Online allows player freedoms, it's always had certain lacking features. As far back as the game's launch, you could run up and rob someone blind, but you've always been unable to do so while inebriated. But fear not -- as part of the project to revitalize Magincia, the distil...

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The Mog Log: The road ahead

I was originally going to take this week to start looking at building a character in Final Fantasy XIV, but then I got smacked in the face by something else. Namely, there was a gigantic explosion of news about the coming version updates for the game, the sort of thing that really takes precedent o...

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City of Heroes developer diary: Going Rogue, new powersets, new enemies, new problems

As of right now, City of Heroes is in a state of flux. Like any game with a new expansion, the superhero game boasts features that are changing and endgame structures that are being disrupted, and the changes of Issue 19 promise to introduce an actual endgame into a game that's long lacked one. But...

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Changes incoming for the markets of Final Fantasy XIV

Even if you're a fan of Final Fantasy XIV, you're probably not enamored of the way that selling items among players is currently handled. It's not that the market wards aren't useful, they're just a really slow way of finding items in a game where nearly every single item is crafted by players rath...

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