<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[James Phinney discusses Guild Wars 2 classes, events, and combat at Comic-Con]]></title><link>http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/</guid><comments>http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/eleyay-rb-83.jpg" /><br />
</a></div>
<a href="http://www.comic-con.org/">Comic-Con</a> may be over, but the news keeps rolling in. The <a href="http://www.gametrailers.com/video/sdcc-10-guild-wars-2/702463">newest video over at GameTrailers</a> is of a chat with <a href="http://www.arena.net">ArenaNet</a>'s Design Director <a href="http://massively.joystiq.com/tag/james-phinney">James Phinney</a>.<br />
<br />
James gave a brief rundown of what we know about <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> so far, explaining the combat roles of the classes we know: <a href="http://massively.joystiq.com/2010/04/28/down-you-go-arenanet-unveils-the-guild-wars-2-elementalist-and/">elementalist</a>, <a href="http://massively.joystiq.com/2010/06/09/arenanet-reveals-traits-and-warrior-class-for-guild-wars-2/">warrior</a>, and <a href="http://massively.joystiq.com/2010/07/14/you-can-have-a-shark-as-a-pet-arenanet-unveils-the-guild-wars-2/">ranger</a>. He also covered the <a href="http://massively.joystiq.com/2010/05/12/guild-wars-2-lead-designer-reveals-new-information-about-questin/">dynamic event system</a> that we've <a href="http://massively.joystiq.com/2010/05/19/guild-wars-2-lead-content-designer-expands-on-dynamic-events-sys/">heard</a> <a href="http://massively.joystiq.com/2010/05/20/guild-wars-2-lead-designer-answers-more-questions-about-dynamic/">so much about</a>, as well as the reasoning behind it.<br />
<br />
Finally, he addressed the burning question of "When?" Unfortunately, it looks like we'll have to wait for that coveted date a bit longer: "<em>When it's ready.</em>"<br />
<br />
For now, you can look after the jump to see the video for yourself.<p><a href="http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/" rel="bookmark">Continue reading <em>James Phinney discusses Guild Wars 2 classes, events, and combat at Comic-Con</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/">James Phinney discusses Guild Wars 2 classes, events, and combat at Comic-Con</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Aug 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/video/sdcc-10-guild-wars-2/702463>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19578833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/james-phinney-discusses-guild-wars-2-classes-events-and-combat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>classes</category><category>comic-con</category><category>comic-con-2010</category><category>dynamic-events</category><category>guild-wars-2</category><category>gw2</category><category>james-phinney</category><category>ncsoft</category><category>sdcc</category><category>sdcc-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 03 Aug 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Nexon grows as MapleStory hits 7 million registered users]]></title><link>http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/</guid><comments>http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a></p><div style="text-align: center;"><a href="http://www.nexon.net/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/maplestory.jpg" /></a></div>
It must be said that <a href="http://www.nexon.net/">Nexon</a> is having a good year. A very, very good year indeed.<br />
<br />
As free-to-play titles are on the rise in the MMORPG genre, Nexon is reaping the benefits of this trend as more people flock to its titles like <a href="http://mabinogi.nexon.net/"><em>Mabinogi</em></a>. As a result, the company has seen a 26% jump in revenue for the second quarter this year, and its profits are trending up compared to the same time last year.<br />
<br />
Even for F2P MMOs, Nexon's games boast impressive numbers: <a href="http://maplestory.nexon.net/"><em>MapleStory</em></a> has crossed the seven million registered user line, <a href="http://combatarms.nexon.net/"><em>Combat Arms</em></a> four million and <a href="http://massively.joystiq.com/category/mabinogi/"><em>Mabinogi</em></a> one million. <em> "Our player base and revenues continue to expand, which tells us that gamers find that our free-to-play business model fits their play needs,"</em> said Nexon America CEO Daniel Kim.<br />
<br />
Nexon is also looking forward to releasing <a href="http://vindictus.nexon.net/"><em>Vindictus</em></a>, a promising title that <a href="http://massively.joystiq.com/2010/08/01/sdcc-2010-massively-interview-with-vindictus-producer-chris-gys/">we most recently previewed</a> at <a href="http://massively.joystiq.com/tag/sdcc-2010/">San Diego Comic-Con</a> last month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/">Nexon grows as MapleStory hits 7 million registered users</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Aug 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19578845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/03/nexon-grows-as-maplestory-hits-7-million-registered-users/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>combat-arms</category><category>comic-con</category><category>comic-con-2010</category><category>daniel-kim</category><category>f2p</category><category>free-to-play</category><category>ftp</category><category>mabinogi</category><category>maple-is-a-funny-word</category><category>maplestory</category><category>nexon</category><category>profits</category><category>sdcc-2010</category><category>vindictus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 03 Aug 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: Part two of our DCUO panel report]]></title><link>http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/</guid><comments>http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;"><a href="http://www.dcuniverseonline.com/"><img alt="DC Universe Online San Diego Comic Con 2010 panel part 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/lantern-rb-726.jpg" /></a></div>
Today we have more from the question-and-answer portion of the <a href="http://www.dcuniverseonline.com/"><em>DC Universe Online</em></a> panel at the <a href="http://massively.joystiq.com/tag/sdcc-2010/">San Diego Comic-Con</a> last week. (<a href="http://massively.joystiq.com/2010/07/27/sdcc-2010-up-up-and-away-at-the-dcuo-panel/">Part one</a> of the panel was posted earlier this week.) Panelists included Creative Director Jens Andersen, Game Director Chris Cao, legendary comic book writer Marv Wolfman, Jim Lee, and the voice of the Joker, Mark Hamill.<br />
<br />
<strong>Will there be a mechanic for switching from hero to villain or vice versa?<br />
</strong><br />
No. You make the choice of hero or villain at character creation, and it can't be changed after that. This is so it is clear to other players in PvP who is on what team.<br />
<br />
<strong>Will current storylines in the DC comic universe affect the MMO?<br />
</strong><br />
The game will launch "pristine"; that is, the DC Universe in the game will be the popular, well-known one. Wonder Woman will be in her classic costume; Bruce Wayne will be Batman; etc. From there, storylines from the comics may start altering the MMO universe, but at least from the get-go, the game will start with a clean slate. <br />
<br />
<em><a href="http://massively.joystiq.com/category/dc-universe-online/">DCUO</a></em> will be getting its own bi-weekly comic as well.<p><a href="http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/" rel="bookmark">Continue reading <em>SDCC 2010: Part two of our DCUO panel report</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/">SDCC 2010: Part two of our DCUO panel report</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 01 Aug 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19573687/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/01/sdcc-2010-dcuo-panel-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arkham-asylum</category><category>batman</category><category>braniac</category><category>Comic-con</category><category>comic-con-2010</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-comic</category><category>dcuo-iconic-characters</category><category>doomsday</category><category>featured</category><category>green-lantern</category><category>green-lantern-corps</category><category>jim-lee</category><category>joker</category><category>lex-luthor</category><category>marv-wolfman</category><category>mr-freeze</category><category>play-as-an-iconic</category><category>raven</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2010</category><category>scarecrow</category><category>sdcc</category><category>sdcc-2010</category><category>sinestro</category><category>smallville</category><category>soe</category><category>Sony-Online-Entertainment</category><category>superman</category><category>teen-titans</category><category>who-do-you-trust</category><dc:creator><![CDATA[Dan O'Halloran]]></dc:creator><pubDate>Sun, 01 Aug 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: You can play as iconic characters: Massively's interview with DC Universe Online]]></title><link>http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/</guid><comments>http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/dc-universe-online-joker/full/#3186441"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/joker-rb-726.jpg" /></a></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/DC_Universe_Online_You_can_play_as_iconic_DC_characters'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> Last week <a href="http://massively.joystiq.com/2010/07/21/exclusive-interview-with-soes-john-smedley-on-the-dcuo-preorder/">we had a chat</a> with <a href="http://www.soe.com/">Sony Online Entertainment</a>'s President <a href="http://massively.joystiq.com/tag/john-smedley">John Smedley</a> about preorders and beta for <a href="http://www.dcuniverseonline.com/"><em>DC Universe Online</em></a>. We talked quite a bit about the ability to play as Batman via a preorder bonus, and one of the questions we asked was "<em>Will there be more opportunities in the future to play as familiar DC Universe villains or heroes?</em>"<br />
<br />
John replied that they were thinking about it, but it sounds like the <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DCUO</em></a> team has been doing a lot more than just thinking about it. We caught up with <em>DCUO</em> Studio Art Director Mike Daubert at <a href="http://www.comic-con.org/">Comic-Con</a> this weekend, and he had some pretty exciting news for us.<br />
<br />
Follow along after the jump to see what he had to say!<p><a href="http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/" rel="bookmark">Continue reading <em>SDCC 2010: You can play as iconic characters: Massively's interview with DC Universe Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/">SDCC 2010: You can play as iconic characters: Massively's interview with DC Universe Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Jul 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19568327/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/26/sdcc-2010-you-can-play-as-iconic-characters-massivelys-interv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>batman</category><category>Comic-con</category><category>comic-con-2010</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-iconic-characters</category><category>joker</category><category>lex-luthor</category><category>mike-daubert</category><category>pvp</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2010</category><category>sdcc</category><category>sdcc-2010</category><category>sim-cards</category><category>soe</category><category>Sony-Online-Entertainment</category><category>superman</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 26 Jul 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: Our interview with Guild Wars 2's Jeff Grubb]]></title><link>http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/</guid><comments>http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/guild-wars-2"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/gw2-rb-725.jpg" alt="" /></a></div>
The hype for <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> seems to get bigger every week, so it was a natural choice for the Massively staff at Comic-Con to seek out some time with <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> designer and <a href="http://massively.joystiq.com/tag/ghosts-of-ascalon">Ghosts of Ascalon</a> author <a href="http://massively.joystiq.com/tag/jeff-grubb">Jeff Grubb</a>.<br />
<br />
If you're relatively new to the <a href="http://www.guildwars.com"><em>Guild Wars</em></a> world, Jeff provides a nicely detailed overview of what's been happening with <a href="http://massively.joystiq.com/category/guild-wars"><em>Guild Wars</em></a>, <em>Guild Wars 2</em>, and the first tie-in novel. If you're a firmly established citizen of Tyria, you'll enjoy the look back, and you'll certainly enjoy the hints he drops here and there for upcoming events and reveals.<br />
<br />
Follow along after the jump to see what Jeff had to say.<p><a href="http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/" rel="bookmark">Continue reading <em>SDCC 2010: Our interview with Guild Wars 2's Jeff Grubb</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/">SDCC 2010: Our interview with Guild Wars 2's Jeff Grubb</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Jul 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19567641/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/26/san-diego-comic-con-our-interview-with-guild-wars-2s-jeff-grub/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arenanet</category><category>Comic-con</category><category>comic-con-2010</category><category>featured</category><category>ghosts-of-ascalon</category><category>guild-wars</category><category>guild-wars-2</category><category>guild-wars-novel</category><category>interview</category><category>jeff-grubb</category><category>ncsoft</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2010</category><category>sdcc</category><category>sdcc-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 26 Jul 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[SDCC 2010: Massively's interview with Aion producer Lani Blazier]]></title><link>http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/</guid><comments>http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/aion"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/lani-rb-725.jpg" /></a></div>
San Diego has been the place to be for the past few days, with developers bringing out all the latest and greatest to show off at <a href="http://www.comic-con.org/">Comic-Con 2010</a>. We at Massively have been pretty busy, in part with <a href="http://na.aiononline.com/"><em>Aion</em></a>'s web producer <a href="http://massively.joystiq.com/tag/lani-blazier">Lani Blazier</a>. <br />
<br />
<a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a>'s free expansion <a href="http://massively.joystiq.com/tag/assault-on-balaurea">Assault on Balaurea</a> is just over a month away, so Lani had plenty to talk about. She gave us a look at what we can expect with 2.0, and spent a bit of time answering our questions afterward. Follow along after the jump to see what she had to say.<p><a href="http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/" rel="bookmark">Continue reading <em>SDCC 2010: Massively's interview with Aion producer Lani Blazier</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/">SDCC 2010: Massively's interview with Aion producer Lani Blazier</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 25 Jul 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19567519/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/25/san-diego-comic-con-massivelys-interview-with-aion-producer-la/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-2.0</category><category>aion-assault-on-balaurea</category><category>assault-on-balaurea</category><category>Comic-con</category><category>comic-con-2010</category><category>featured</category><category>interview</category><category>lani-blazier</category><category>ncsoft</category><category>pvpve</category><category>san-diego-comic-con</category><category>san-diego-comic-con-2010</category><category>sdcc</category><category>sdcc-2010</category><category>the-abyss</category><category>world-drops</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Sun, 25 Jul 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Space combat has been confirmed for SWTOR! [Updated]]]></title><link>http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/</guid><comments>http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;"><a href="http://www.swtor.com/community/showthread.php?t=173964"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/ships.jpg" /></a><span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Space_combat_has_been_comfirmed_for_SWTOR'; </script> <script src="http://digg.com/api/diggthis.js"></script></span></div>
While at <a href="http://www.comic-con.org/">Comic-Con</a>, the fan site <a href="http://moseisleyradio.com">Mos Eisley Radio</a> <a href="http://twitter.com/moseisleyradio/status/19365631503">tweeted a rumor</a> that there will be space combat in <a href="http://swtor.com"><em>SWTOR</em></a>. Space combat has been strongly suspected since the <a href="http://massively.joystiq.com/2010/06/15/bioware-discuss-swtor-player-ships-group-gameplay-and-pvp-at-e3/">announcement of player ships at E3</a>, but there was nothing to confirm our suspicions. According to the folks at Mos Eisley Radio, James Ohlen said that each ship will be customizable, and, of course, that the player will be able to use this ship in space combat.<br />
<br />
Not moments later, this rumor was <a href="http://www.swtor.com/community/showthread.php?t=173964">completely confirmed</a> by <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/"><em>SWTOR</em></a>'s community manager, Sean Dahlberg, on the official forum. He confesses in his announcement, "<em>While we didn't quite make the numbers [of Facebook and Twitter followers], we definitely saw how excited the community is about this and how everyone came together. After all of that, there's no way we could hold back with our special reveal at Comic-Con!</em>" So it seems the devs did not <a href="http://massively.joystiq.com/2010/07/23/cats-invade-star-wars-the-old-republic-in-this-weeks-fan-frida/">punish the fans</a> for not reaching the social media goal after all. He reveals that further details will be available in the October edition of <a href="http://www.pcgamer.com/category/magazine/">PC Gamer</a>.<br />
<br />
[Thank you, <a href="http://moseisleyradio.com/">Mos Eisley Radio</a>, for keeping your ears open!]<br />
<br />
[<strong>Editor's Note</strong>: Brooks from Mos Eisley Radio just mailed us to say that all of his information is coming from <a href="http://darthhater.com/2010/07/23/darth-hater-at-sdcc/">Darth Hater's liveblog</a>, so props to Darth Hater, and thanks for letting us know, Brooks! ~Sera]<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/">Space combat has been confirmed for SWTOR! [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Jul 2010 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/community/showthread.php?t=173964>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19566754/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/23/space-combat-has-been-comfirmed-for-swtor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>breaking</category><category>comic-con</category><category>comic-con-2010</category><category>EA</category><category>ea-bioware</category><category>Electronic-Arts</category><category>james-ohlen</category><category>LucasArts</category><category>Mos-Eisley-Radio</category><category>OMG-pew-pew-in-space</category><category>PC-gamer</category><category>sean-dahlberg</category><category>space-combat</category><category>space-ship</category><category>space-ships</category><category>Star-Wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tor</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Fri, 23 Jul 2010 17:15:00 EST</pubDate></item><item><title><![CDATA[Super Hero Squad Online video highlights fun and accessibility]]></title><link>http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/</guid><comments>http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center;"><a href="http://www.heroup.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/woot-rb-721.jpg" /></a></div>
Yesterday brought the news that <a href="http://www.heroup.com/"><em>Super Hero Squad Online</em></a> <a href="http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/">will be playable at Comic-Con this week</a>, but what if you can't attend, or simply can't wait to get a good look at the game?<br />
<br />
Well, the fine folks at <a href="http://www.amazingsociety.com/">The Amazing Society</a> have you covered with their new walkthrough video of <a href="http://massively.joystiq.com/tag/super-hero-squad-online"><em>SHSO</em></a>, which takes a look at character creation, character progression, and some of the more lighthearted aspects of <em>Super Hero Squad Online</em>.<br />
<br />
Characters will play in the familiar <a href="http://marvel.com/">Marvel</a> world; if you want to have a dance party on top of the Daily Bugle or fly around Oscorp, you can. And speaking of dancing, the character emotes are something that the team obviously had a lot of fun creating. From dances to "snow angels" in the concrete, each character has his or her own unique emotes to enjoy.<br />
<br />
Finally, the game is all about accessibility. You're a superhero, and the developers want you to feel like one from character creation on. There will be character progression, but you'll have some powers to reckon with right away.<br />
<br />
Check out the video after the jump for the full tour!<p><a href="http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/" rel="bookmark">Continue reading <em>Super Hero Squad Online video highlights fun and accessibility</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/">Super Hero Squad Online video highlights fun and accessibility</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Jul 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19563322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/21/super-hero-squad-online-video-highlights-fun-and-accessibility/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>comic-con</category><category>comic-con-2010</category><category>gazillion</category><category>gazillion-entertainment</category><category>Marvel</category><category>sdcc</category><category>sdcc-2010</category><category>shso</category><category>super-hero-squad-online</category><category>superhero</category><category>the-amazing-society</category><category>video</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 21 Jul 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Marvel Super Hero Squad Online playable at Comic-Con]]></title><link>http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/</guid><comments>http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/super-hero-squad-online/" rel="tag">Super Hero Squad Online</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/super-hero-squad-online"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/shco-rb-720.jpg" /></a></div>
If you're attending <a href="http://www.comic-con.org/">Comic-Con</a> later this week, make sure you leave some time in your schedule to visit the <a href="http://marvel.com/">Marvel Entertainment</a> booth.<br />
<br />
Marvel and <a href="http://www.gazillion.com/">Gazillion Entertainment</a> will be fully unveiling <a href="http://www.heroup.com/"><em>Super Hero Squad Online</em></a> for the first time, allowing attendees to play the game. Super heroes, combat missions, and social spaces will be available for play, and the game's headquarters system will be revealed as well. Players can customize their headquarters based on the <a href="http://en.wikipedia.org/wiki/Helicarrier">S.H.I.E.L.D. Helicarrier</a>, adding trophy collections to dress it up even more.<br />
<br />
<a href="http://www.amazingsociety.com/">Amazing Society</a> Vice President and Studio Manager Jason Robar thinks attendees will like what they see:<em> "Combining hundreds of items, realistic physics and the unique personalities of the Super Hero Squad members makes an unforgettable experience. We're looking forward to sharing it with all Comic-Con attendees."</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/">Marvel Super Hero Squad Online playable at Comic-Con</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19561444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/20/marvel-super-hero-squad-online-playable-at-comic-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazing-society</category><category>Comic-con</category><category>comic-con-2010</category><category>family</category><category>gazillion</category><category>gazillion-entertainment</category><category>jason-robar</category><category>kids</category><category>marvel</category><category>marvel-entertainment</category><category>S.H.I.E.L.D.</category><category>S.h.i.e.l.d.Helicarrier</category><category>sdcc</category><category>sdcc-2010</category><category>super-hero-squad</category><category>super-hero-squad-online</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 20 Jul 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[SOE makes big plans for Comic-Con]]></title><link>http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/</guid><comments>http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><a href="http://www.comic-con.org/"><img hspace="4" vspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/soe-rb-719.jpg" />Comic-Con</a> is just a handful of days away, and <a href="http://www.soe.com/">Sony Online Entertainment</a> has announced its lineup for the event. It's a hefty schedule, but there are several highlights for MMO fans.<br />
<br />
Saturday the 24th will feature a panel discussion including <a href="http://en.wikipedia.org/wiki/Jim_Lee">Jim Lee</a>, <a href="http://en.wikipedia.org/wiki/Mark_Hamill">Mark Hamill</a>, <a href="http://www.marvwolfman.com/site/pageone.html">Marv Wolfman</a>, and members of the <a href="http://www.dcuniverseonline.com/"><em>DC Universe Online</em></a> dev team. They'll be going behind the scenes of <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DCUO</em></a>, discussing the backstory and giving fans a first look at the game's intro cinematic. Those attending the panel will receive a <em>DCUO</em> VIP beta key.<br />
<br />
Saturday evening there is a fan event for attendees to meet Jim Lee and Marv Wolfman, have another chance at a <em>DCUO</em> beta key, and participate in a Q &amp; A with the development team.<br />
<br />
Finally, the SOE block party is a free event on Saturday that welcomes fans into the SOE studios for music, food, tours, previews, prizes, and kids events. Shuttle buses will provide transportation to Comic-Con as part of the event. <br />
<br />
If you're attending Comic-Con, be sure to visit the SOE booth for the full schedule!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/">SOE makes big plans for Comic-Con</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Jul 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19559371/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/19/soe-makes-big-plans-for-comic-con/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Comic-con</category><category>comic-con-2010</category><category>dc-universe-online</category><category>dcuo</category><category>jim-lee</category><category>mark-hamill</category><category>marv-wolfman</category><category>san-diego-comic-con</category><category>sdcc</category><category>sdcc-2010</category><category>soe</category><category>Sony-Online-Entertainment</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 19 Jul 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft announces Comic-Con schedule for Aion, City of Heroes, and Guild Wars 2]]></title><link>http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/</guid><comments>http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;"><a href="http://us.ncsoft.com/en/events/comicon.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/dowant-rb-712.jpg" /></a></div>
<a href="http://www.comic-con.org/">Comic-Con</a> is just over a week away, and if you're a fan of any of <a href="http://us.ncsoft.com/en/">NCsoft</a>'s games you'll be happy about the latest news: NCsoft has released the full schedule for its Comic-Con presence.<br />
<br />
Fans will be treated to some merchandise giveaways and signings, and there will be speaking sessions centered around <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> and <a href="http://goingrogue.cityofheroes.com/en/"><em>City of Heroes: Going Rogue</em></a>. While we can't play <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> quite yet, NCsoft will have stations set up to experience <a href="http://na.aiononline.com/"><em>Aion</em></a> and <em>Going Rogue</em>.<br />
<br />
Events are scheduled daily from the 22nd through the 25th, so check out the <a href="http://us.ncsoft.com/en/events/comicon.html">NCsoft events calendar</a> to be sure you don't miss anything!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/">NCsoft announces Comic-Con schedule for Aion, City of Heroes, and Guild Wars 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 13 Jul 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19550832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/13/ncsoft-announces-comic-con-schedule-for-aion-city-of-heroes-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>coh</category><category>Comic-con</category><category>comic-con-2010</category><category>comic-con-san-diego</category><category>cov</category><category>cox</category><category>events-calendar</category><category>going-rogue</category><category>guild-wars-2</category><category>gw2</category><category>ncsoft</category><category>sdcc</category><category>sdcc-2010</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 13 Jul 2010 11:00:00 EST</pubDate></item></channel></rss>
