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Posts tagged combat-system

Wasteland Diaries: Combat fatigue

Fallen Earth has the best crafting system I have ever had the pleasure of working with. Fallen Earth's PvE is not too shabby either. And I actually enjoyed the game's PvP for a time until the end. I can't really say that Fallen Earth's PvP is bad, but it has several fatal flaws. And these flaws...

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Exclusive screenshots from Fantasy Earth Zero

One of the big sells that TERA has been focusing on in the lead-up to its official release is the idea that combat is entirely real-time, but like most great ideas in MMOs, it's not the first title to use combat with no lock-on and an action-based environment. Fantasy Earth Zero might be easily...

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Translated interviews offer more insight into Final Fantasy XIV's world and playstyle

We're just coming off of a holiday weekend here in the US, and Japan had their own recent stretch of holidays, so news on Final Fantasy XIV has been a little bit slower of late. But a recent group of interviews in the June 11th issue of Dengeki have been translated thanks to the team over at...

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Why You Should Be Playing Aion: Chain combat

"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play. I didn't give Aion the world's most glowing set of remarks last time I visited...

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Champions Online dev Brian Urbanek discusses combat mechanics

The folks at Champions Online Daily News recently interviewed Brian Urbanek, who works with combat and related systems on Champions Online. The interview is full of juicy information regarding various aspects of the game's combat mechanics, and how the developers have sought to make Champions...

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Chronicles of Spellborn moves up to 1.02

The European free to play MMO Chronicles of Spellborn has unleashed patch 1.02, entitled "Scroll of the Second Path," bringing some brand new fixes and changes into their world. One of the biggest changes is the introduction of a brand new tutorial that better introduces their combat system. One...

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Squeaky monsters slain in Rohan: Blood Feud video

Rohan: Blood Feud is currently in open beta, and Ten Ton Hammer has visited the land of Rohan to get some video footage of the combat system in action. Our protagonist appears to be a ranged specialist character, with abilities that focus on firing arrows and slowing enemies from a distance. In the...

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Ask Cryptic gets specific

The questions for this week's Ask Cryptic come in incredibly specific flavors, making their answers all the more interesting. We get some information on how user-friendly the combat system will be for non-twitchy types, a bit of insight into how modular the new game engine will be, some talk about...

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Chronicles of Spellborn: Combat for Beginners

Face to face with a monster. Its soulless eyes glint blackly from the light of the Deadspell Storm. Its smell -- that awful stench -- may be its greatest weapon, but you do not come unprepared. You have your trusty falchion, worn but true. Your armor has been nicked and scratched and is no longer...

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New MMOs breaking the combat mold?

With the recent death of Gary Gygax, one of the original creators of Dungeons and Dragons, lots of people have stopped to reflect on the way his work continues to affect the games we play. In many ways, the dominant style of MMO combat we see in games today, particularly in the Everquest and World...

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