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Posts tagged column

Global Chat: Doom and WAAAGH!

It's time for our second edition of Global Chat, the column that scours the blogosphere (or blogorama if you prefer) for engaging insights, intelligent essays, and whoopie cushion goofiness. We had a good response to our first column, so I'm glad you all want to hear more about what bloggers are...

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The Mog Log: Final Fantasy XIV's Hunts are broken

It's been nearly two weeks since Final Fantasy XIV's patch went live, and I'm at once surprised and not surprised that we haven't seen anything really addressing the problem with Hunts. I'm not surprised because Square has a bad history of reacting to broken elements about as quickly as a...

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Tamriel Infinium: Elder Scrolls' ginormous post-50 update plan

Earlier this week, Elder Scrolls Online creative director Paul Sage dropped by the Elder Scrolls OTR podcast and proceeded to drop a ton of update info on fans of ZeniMax's fantasy themepark MMO. We put out a corresponding news post, of course, but there was so much meat on those bones that I...

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The Nexus Telegraph: The basics of crafting a WildStar build

There are few things I love so much as writing a column for June 30th only to find out on the 30th that the patch I'm discussing is going live on July 1st. You know, when it's too late to change anything. I really would have been happy to have found that out before the day. But, hey, WildStar's...

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Tamriel Infinium: Immersion matters in Elder Scrolls Online and every other MMO

I'm fully on board with all of the changes ZeniMax listed in its latest state-of-the-game update. My only concern has more to do with personal OCD issues than it does with any long-term effects on Elder Scrolls Online. See, as I mentioned in a previous piece, I love the fact that ZOS allows me to...

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The Think Tank: Finding the magic in MMOs

About a month ago, a Massively reader wrote to our team to ask for help on an issue many of us -- and probably many of you -- struggle with: a genre with lots of games and not enough stickiness (and patience!). I've been around the MMO block (since EverQuest); I even dabbled in Meridian 59. And I...

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Global Chat: Being the bad guy

As an MMO enthusiast blog, Massively has always had a special appreciation of the dedicated (and unpaid!) writing that gamers put out on their own blogs every day. Every week there are dozens if not hundreds of terrific posts on MMOs out there, and since I'm the resident loon here who reads pretty...

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Tamriel Infinium: About that Elder Scrolls VR grind

Last time around I took a little flak from people who felt that my positive opinion of Elder Scrolls Online would change once I reached a certain veteran rank. In the past two weeks, I've gotten most of the way to VR2 whilst playing primarily solo a couple of hours per day. I would've gotten...

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The Nexus Telegraph: WildStar's first dose of Strain

The funny thing about launches is that they're like every other aspect of the game industry: They're based on momentum. Create the feel that you're coming out with new content on a quick basis and you get points from players, even if it's inevitable that some of this content is stuff that was...

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Tamriel Infinium: In which you're told that Elder Scrolls Online kicks ass

Welcome back to Tamriel Infinium, folks. I'll be your new writer, but don't worry about Larry. He's alive, well, and we're lucky to have him back at the helm of Hyperspace Beacon here on Massively. I've done plenty of dedicated game columns in the past, but it has been a while, so you'll have to...

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Global Chat: Doom and WAAAGH!

Posted on Jul 22nd 2014 8:00PM

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