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Posts tagged collections

Enter at Your Own Rift: A case for player housing

Earlier this week we were treated to the news that Trion Worlds is going to offer free character transfers between "select servers" once Update 1.3 hits. Now, how useful this will be is anyone's guess -- as some have noted, this may just be a clever ploy to redistribute the population from...

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Massively Exclusive: Free Realms' Referee Ruby goes collecting

Last week, we heard from Free Realms' Referee Ruby as she walked us through the serene joy of farming in Free Realms. This week, we're moving away from Farmer Ruby to something a bit more Rubyana Jones, so don your best explorin' clothes and let's go collect some stuff. Yes, the focus this...

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Enter at Your Own Rift: Off the beaten path

Conventional MMO wisdom says that one should stick to the roads as much as possible when questing. Roads have become the "safe zone" of online games, a place where mobs are less likely to attack and adventurers are less likely to become lost. RIFT, however, turns this MMO convention on its head...

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The Daily Grind: What do you collect in-game?

Recently I was lamenting to my wife that I don't really have a good collection of anything. I think that really interesting people usually have some oddball collection that they work on over the years. For example, my friend Howard is a Pez fanatic, who has not only thousands of Pez dispensers...

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The Old Republic dev blog outlines codex system, exploration mechanics

You may have heard about the fact that BioWare is banking heavily on story as a selling point for its Star Wars: The Old Republic MMORPG. Narrative has arguably been the focus of BioWare's marketing campaign over the past year, and by all accounts, TOR will have story in spades. How will...

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Alter-Ego: A quick and dirty guide to Area 51

When it comes to taking your first steps in DC Universe Online, the sheer amount of different types of missions and objectives can be a bit daunting. "What is this Alert thing sitting in my quest log?" you might say. "What does it do? It is PvP? PvE? What's the point of doing an Alert?" Well, to...

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Enter at Your Own Rift: Sightseeing in Sanctum

One of the things I love about RIFT is its smaller, more intimate feel. Don't get me wrong -- there's still plenty of space to explore and get lost in, but the space that is present is used to great effect and isn't just there to make it seem bigger for bigger's sake. This is echoed in the two...

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RIFT beta powow with Scott Hartsman

This is, by any measure, a busy week for RIFT. Fresh off the second beta event, Trion Worlds has dropped the NDA for the game and announced a third beta to take place over the holidays. As the process speeds exponentially faster toward launch, Scott Hartsman and his team have a white-knuckled grip...

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Hands-on with Rift: Planes of Telara at Gamer Day II

As part of its recent Gamer Day event, Trion Worlds invited Massively back to its studio for another look at Rift: Planes of Telara. Having now been to two of these Gamer Day events, I can say without a doubt that last week's was the more festive -- the player-community leaders and swarm of devs...

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Massively's hands-on with Rift: Planes of Telara's dynamic content

Just a few weeks ago, I was invited to attend Trion Worlds' Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including Rift: Planes of Telara. If Rift seems to have come out of nowhere, that might be due both to the acquisition of EverQuest II...

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