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Posts tagged colin-johanson

Exclusive preview of Guild Wars 2's Origin of Madness release

The end is near! After a brief period of peace and quiet, Guild Wars 2's update cadence will begin again, and ArenaNet has no plans to ease Tyria gently back into the groove. Next week brings the first of four releases, which will culminate in the end of GW2's Scarlet Briar story arc. Massively...

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Catch up on Guild Wars 2's first act with a new video and developer blog

Whether you love the villainous Scarlet Briar or want to dangle her off the edge of the Zephyr Sanctum by her spiky pigtails, it's hard to deny that she's done a bang-up job of getting her fingerprints all over Guild Wars 2's living world. Game director Colin Johanson has penned a developer blog...

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Diving into Guild Wars 2's Fractals of the Mists changes with ArenaNet

Last November, the Lost Shores content patch brought the Fractals of the Mists, a set of bite-sized dungeon scenarios that increase in difficulty as more are completed, to Guild Wars 2. As the anniversary of FotM rolls around, ArenaNet is adding brand spanking new Fractals to the rotational lineup...

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Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2

Guild Wars 2's Tower of Nightmares release has been with us for the past week, transforming formerly beautiful (if centaur-populated) Kessex Hills into a toxic wasteland. The source of the devastation is a massive, thistle-topped structure in Viathan Lake, which was built and defended by the Krait...

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Flameseeker Chronicles: Ain't no party like a Guild Wars 2 party 'cause a GW2 party don't stop

There's something in the water, and it's rising. Word travels along the shore of Sparkfly Fen in terrified whispers, and the names of the beast that stalks the Splintered Coast are on every tongue: Tequila the Sunrise. Taco the Soft Shell. Loot Piñata. At the very least, poor Tequatl...

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Guild Wars 2 interview picks Colin Johanson's brain

If you could corner a developer and ask any question that popped into your mind, what would it be? Matt Visual attempts to cover all of the burning questions that many players have about Guild Wars 2 in his piece with Colin Johanson from PAX Prime. The half-hour interview covers a wide range of...

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Flameseeker Chronicles: Guild Wars 2's living story and the Orrian menace

The cleansing of Orr has long been a popular source of speculation in the community, which is why I asked Colin Johanson about the possibility of it happening in the course of Guild Wars 2's living story when I interviewed him in July. Although I understood his reasoning, I was still disappointed...

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PAX Prime 2013: Guild Wars 2's story, boss revamps, LFG, and the next big update

Not many MMOs can say that they've done as much in their first year as Guild Wars 2. The team at ArenaNet is rightly proud of what it's accomplished over the past 365 days, but the devs also know that all of what's come before is just a drop in the bucket compared to their plans for the future. ...

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Flameseeker Chronicles: Guild Wars 2 election postmortem

We were young. We were trusting. We didn't understand the power we wielded. When the voting booths closed and the last ballots were cast, a dark portal yawned wide in Lion's Arch, unleashing the terrible titan version of candidate Ellen Kiel upon the unsuspecting Guild Wars 2 playerbase. ArenaNet...

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Guild Wars 2's Johanson hints at the game's anniversary plans

Have you gotten Guild Wars 2 a present yet? It's celebrating its first birthday in just under three weeks, so it'd be rude if you didn't get it anything. Even if you're not getting the game a present, director Colin Johanson has dropped some hints about the presents that characters and players will...

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