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Posts tagged colin-johanson

Journey to the Edge of the Mists in Guild Wars 2's next content release

Guild Wars 2's new World vs. World map, the Edge of the Mists, has been in beta testing for several months. Soon, players will get to experience it in the live game, along with (hopefully) reduced WvW queue times and new opportunities to beat up players from rival realities. There's trouble in PvP...

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Flameseeker Chronicles: The calm before Guild Wars 2's next release

It has come to my attention that the title of the latest Guild Wars 2 release is not GIANT KILLER LADY ROBOT. It's actually titled The Origins of Madness. "GIANT KILLER LADY ROBOT!" is just what I yelled after seeing the Twisted Marionette world boss because I can't think of many things cooler than...

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Flameseeker Chronicles: Taking Guild Wars 2 job specialization to a new level

Have you been missing something in Guild Wars 2? Do you wish your character had a way to unlock new abilities that was more involved than spending a handful of skill points? Did you ever dream of subclasses? If you've wanted any of that -- or, conversely, if you haven't -- it might interest you...

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Exclusive preview of Guild Wars 2's Origin of Madness release

The end is near! After a brief period of peace and quiet, Guild Wars 2's update cadence will begin again, and ArenaNet has no plans to ease Tyria gently back into the groove. Next week brings the first of four releases, which will culminate in the end of GW2's Scarlet Briar story arc. Massively...

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Catch up on Guild Wars 2's first act with a new video and developer blog

Whether you love the villainous Scarlet Briar or want to dangle her off the edge of the Zephyr Sanctum by her spiky pigtails, it's hard to deny that she's done a bang-up job of getting her fingerprints all over Guild Wars 2's living world. Game director Colin Johanson has penned a developer blog...

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Diving into Guild Wars 2's Fractals of the Mists changes with ArenaNet

Last November, the Lost Shores content patch brought the Fractals of the Mists, a set of bite-sized dungeon scenarios that increase in difficulty as more are completed, to Guild Wars 2. As the anniversary of FotM rolls around, ArenaNet is adding brand spanking new Fractals to the rotational lineup...

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Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2

Guild Wars 2's Tower of Nightmares release has been with us for the past week, transforming formerly beautiful (if centaur-populated) Kessex Hills into a toxic wasteland. The source of the devastation is a massive, thistle-topped structure in Viathan Lake, which was built and defended by the Krait...

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Flameseeker Chronicles: Ain't no party like a Guild Wars 2 party 'cause a GW2 party don't stop

There's something in the water, and it's rising. Word travels along the shore of Sparkfly Fen in terrified whispers, and the names of the beast that stalks the Splintered Coast are on every tongue: Tequila the Sunrise. Taco the Soft Shell. Loot Piñata. At the very least, poor Tequatl...

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Guild Wars 2 interview picks Colin Johanson's brain

If you could corner a developer and ask any question that popped into your mind, what would it be? Matt Visual attempts to cover all of the burning questions that many players have about Guild Wars 2 in his piece with Colin Johanson from PAX Prime. The half-hour interview covers a wide range of...

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Flameseeker Chronicles: Guild Wars 2's living story and the Orrian menace

The cleansing of Orr has long been a popular source of speculation in the community, which is why I asked Colin Johanson about the possibility of it happening in the course of Guild Wars 2's living story when I interviewed him in July. Although I understood his reasoning, I was still disappointed...

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