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Posts tagged colin-johanson

ArenaNet teases Guild Wars 2's road to war

After a break, a feature pack, and the yearly antics of the Thorn family, the second season of Guild Wars 2's living world will soon be back in business. The business is, of course, preparing to fight Elder Dragons; the We got to talk with ArenaNet's Lead Writer Bobby Stein and Associate Game...

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Guild Wars 2 teases upcoming festivals, living story season conclusion

ArenaNet's Colin Johanson has penned a new Guild Wars 2 dev blog teasing just what the remainder of the fall season will bring for the two-year-old MMO. Outside of ANet's e-sports push, the game's buzz has been relatively subdued since the second feature pack released in early September. That...

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Flameseeker Chronicles: Why I'm a fan of Guild Wars 2's new player experience

Guild Wars 2's second feature pack dropped last week, bringing balance changes, new collection achievements, a rework of the trading post, and upgrades to the new player experience. Reactions to the last have been mixed, to say the least: Some of us like them, some of us are neutral on the subject,...

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ArenaNet responds to Guild Wars 2 feature pack complaints

The second feature pack for Guild Wars 2 has received a somewhat cooler reception than the first one; the changes to leveling and unlocking abilities, for example, have irritated several players rolling up new characters in a stable of alts. Director Colin Johanson recently took the opportunity to...

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Flameseeker Chronicles: What's next for Guild Wars 2?

Happy second anniversary, Guild Wars 2! We've heard news on the September feature pack, did a cupcake run for ArenaNet to celebrate (I heard that there were bacon cupcakes, but why would you do that), and got some previews of the profession balance changes we can expect to see soon. As happy as...

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Flameseeker Chronicles: Customization and playing together in Guild Wars 2's feature pack

As of last week, ArenaNet has revealed all of the major features Guild Wars 2 players can expect to see in April 15th's highly anticipated feature pack. When I say "highly anticipated," I mean that a large part of the playerbase is collectively vibrating and may soon gain enough momentum to will...

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Guild Wars 2 encourages patch mystery and player speculation

Death to Guild Wars 2 patch notes? ArenaNet might not be going that far, but it may be getting a lot more secretive about them in the coming months. In an interview on IGN today, Lead Developer Colin Johanson said that the team learned a lot from the first season of GW2's living world,...

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Flameseeker Chronicles: Guild Wars 2's season finale doesn't quite soar

I've been critical of Guild Wars 2's living world over the past year. It was an experiment that I thought sounded excellent on paper but hadn't proved itself in practice. ArenaNet's goals for the story were very ambitious, but most video game fans -- and MMO players especially -- are used to...

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Guild Wars 2's Battle for Lion's Arch has begun [It's live now!]

Fans of Guild Wars 2's living story villain Scarlet Briar -- all five of you -- will likely be disappointed by the finale launching today in ArenaNet's core MMO, but everyone else will be letting out a big cheer and enjoying some fresh loot piñatas. Marketed as the "final showdown with...

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The final battle for Lion's Arch begins in Guild Wars 2's next content release

After long months of planning, preparation and manipulation, Scarlet Briar finally made her move on what appears to be her ultimate target: Lion's Arch, the central hub city of Guild Wars 2. Zhaitan's rise flooded it, Risen attacked it, and everything from dead kings to Karka have destroyed its...

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