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Posts tagged coh

Perfect Ten: The MMOs that influenced me greatly

Every one of us has an "MMO resume": a list of titles that we've played, whether briefly or extensively. Some of those are just games, casual flings that meant nothing. But others can take a more meaningful role in our lives, influencing how we experience and view MMOs. I would scarcely say that...

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Perfect Ten: Great MMO time travel adventures

Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the g...

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One Shots: Fried calamari

Good games require memorable villains, I've always said. And while suave, well-dressed British masterminds are good in a pinch, nothing can top 150 tons of ticked-off gigantopus. So rest in peace, City of Heroes, and be content that you will be remembered for haunting the darkest dreams of superher...

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The Daily Grind: Is there an MMO you're too wary to play?

Ever since City of Heroes was abruptly and unjustly sunsetted, I've toyed with the idea of giving Champions Online another spin. It can never be everything City of Heroes was to me, but it has a lot of the same ideas behind it, and it's closer in spirit and gameplay to my beloved CoH than the admit...

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City of Titans updates trailer for City of Heroes' 10th birthday

Today would have been City of Heroes' 10th anniversary, believe it or not. And while fond memories and colorful screenshots are all that remain of the former superhero MMO, the spiritual successor City of Titans is being built to fill in the void that was left behind. Missing Worlds Media, the t...

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Working As Intended: Change for change's sake in World of Warcraft

MMORPGs struggle to meet two contradictory goals: They want to provide stability, permanence, a world you feel you can always come home to, and they want to provide dynamism, change, a world that always has something fresh and new. Lean too hard to one side -- change too much or too little -- and t...

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City of Titans nears the end of pre-production

Producing a game means doing a lot of things, and sometimes that means choosing not to do things. Missing Worlds Media is wrapping up pre-production on City of Titans, the upcoming spiritual successor to City of Heroes, and one of the things that's been mandatory is keeping a realistic perspective ...

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The Daily Grind: What's your ideal MMO group size?

Massively's commenters got me thinking on MMO group size after an article a few weeks ago about socially soloing in games. Even though I like and support the option to solo in MMOs, my favorite games have actually had very large group sizes, far larger than the now-standard World of Warcraft five. ...

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The Game Archaeologist: The danger of expecting lightning to strike twice

It's no secret that many of the more successful Kickstarter projects over the past few years have heavily capitalized on player nostalgia, brand names, and former dev gods who are back for another round. The formula for drawing in the big bucks seems to be the following: Take something players huge...

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SOE's Georgeson on City of Heroes and the future of EQ

IGN has released another snippet of its recent interview with EverQuest franchise lead Dave Georgeson. Earlier today Georgeson talked up his enthusiasm for virtual reality, while this latest cut focuses on EverQuest, EverQuest II, and City of Heroes. Yeah, you read that right, as apparently the ...

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