Posts tagged codebastard-redgrave 
Imprudence 1.2 viewer for Second Life
The Imprudence project has released version 1.2 of their Second Life viewer. Imprudence is one of our favorite after-market Second Life viewers, and after some months in beta (and a couple of false starts), the latest release version of this viewer is available. There are some user-interface changes ...
Cinemassively: The Little Newbie
(This video contains some unnecessary language. You've been warned.) Koinup, a virtual world multimedia sharing site, recently held a Second Life music video contest. Yesterday, the judges, including Codebastard Redgrave and Tao Takashi, gathered to announce the winners of the contest. They picked ...
Linden Lab sparks bloggers strike
Starting today, a number of prominent Second Life bloggers are on strike for three full days in protest at Linden Lab's sudden detrimental change of position on the use of current and new trademarks. These bloggers feel snubbed and threatened by the new brand guidelines, which they find ...
Cinemassively: Rouge en Bulle
As far as this blogger knows, the only time you could previously ride in a bubble was with the Starax wand, at a hefty price of 16,000L. Now that the wands have been off the market for over a year, Jacek Antonelli has made considerable improvements on bubbles. Not only are these bad boys pilotable, ...
SLART name in trademark dispute
Richard Minsky, founder of The Center for Book Arts in New York City and owner of SLART Magazine is asserting ownership of his trademark in the broader wilds of Second Life, and potentially the surrounding media-sphere. Minsky started SLART magazine in December 2006 "as a critical review and journal ...
Second Life Insider still ranks, even though it's technically dead
As of 12:30 AM, Saturday, December 8th, 2007, secondlifeinsider.com is ranked the #6 Top Second Life Blog on Sweet Second Life, behind luminaries Torley Linden's personal blog, Codebastard Redgrave's personal blog, Brutal Honesty, the Mean Girls Guide to SL, and at #1, The Official Linden Blog. And ...
Featured Stories
Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



