As much as I loved playing RIFT this year -- and I truly did -- one of my biggest critiques happened to be something beloved by many. This was the fact that the early game was so skewed toward giving you everything all at once: access to mounts and all of your class souls (and several builds). As...
Posted on Jul 30th 2014 4:00PM
Posted on Jul 30th 2014 12:00PM
Posted on Jul 30th 2014 8:00AM