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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Stargate Worlds is not resting in peace as new lawsuit emerges]]></title><link>http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/</guid><comments>http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/"><img alt="Stargate World image" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/stargate-header.jpg" /></a></div>
Travel back two years to when <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment/">Cheyenne Mountain Entertainment</a> was <a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/">filing for bankruptcy</a> and (<a href="http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/">unsuccessfully</a>) attempting to sever ties with <a href="http://massively.joystiq.com/tag/gary-whiting/">Gary Whiting</a>, Chairman and CEO of the company. Stargate fans watched as their hopes for an MMO were dashed.<br />
<br />
Fast forward to present day, when <em><a href="http://massively.joystiq.com/category/stargate-worlds/">Stargate Worlds</a></em> appears back in the news. Unfortunately for fans, it has nothing to do with offering a sliver of hope that the game itself might also revive; instead, more lawsuits are being filed against Whiting and other Cheyenne employees.<br />
<br />
The newest lawsuit filed in Arizona includes 17 plaintiffs who accuse Whiting of misleading investors in various ways to obtain their cash. Some of the allegations leveled at Whiting include "negligent misrepresentation, breach of fiduciary duty, common-law fraud and securities fraud";  he's also accused of issuing loans to himself from the company's funds -- money that may still be in Whiting's possession, according to Cheyenne Mountain's court-appointed receiver, Keith Bierman of Phoenix-based MCA Financial Group.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/">Stargate Worlds is not resting in peace as new lawsuit emerges</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20238891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/15/stargate-worlds-is-not-resting-in-peace-as-new-lawsuit-emerges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>gary-whiting</category><category>lawsuit</category><category>lawsuits</category><category>legal</category><category>legal-issues</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Tue, 15 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Cheyenne Mountain Entertainment sells off Stargate assets]]></title><link>http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/</guid><comments>http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div style="text-align: center;"><a href="http://www.cheyenneme.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/sgw.jpg" /></a></div>
It's a troubling day for an already-troubled studio, as <a href="http://www.cheyenneme.com/">Cheyenne Mountain Entertainment</a> has sold off <a href="http://www.stargateresistance.com/"><em>Stargate Resistance</em></a> -- the third-person shooter title that was made to help keep the company afloat and fund further development of <a href="http://massively.joystiq.com/category/stargate-worlds/"><em>Stargate Worlds</em></a> -- to a startup company called Fresh Start. Fresh Start is comprised of former Cheyenne Mountain Entertainment employees, which means that <a href="http://www.gamerlaw.co.uk/2010/03/mysterious-goings-on-at.html">the title is still in the hands of its makers</a>.<br />
<br />
Gamer/Law <a href="http://www.gamerlaw.co.uk/2010/03/mysterious-goings-on-at.html">breaks down the recent events</a>, and notes the salient details: that Fresh Start is in a joint venture agreement with CME to receive and run all of CME's assets (including <em>Stargate Resistance</em>), CME has the option to buy back these assets in the future, and there is no official word on <em>Stargate Worlds</em>. Gamer/Law speculates that there is either <em>"<span style="color: black;">some unpublicised arrangement has been entered into, or Cheyenne's Stargate MMO rights are an asset to be sold to satisfy creditors, or (possibly) Cheyenne has lost those rights following its entry into bankruptcy."</span></em><br />
<br />
If you haven't been following the long, painful saga of CME and <em>Stargate Worlds</em>, suffice to say that this promising MMO suffered from <a href="http://massively.joystiq.com/2008/12/05/cheyenne-mountain-responds-to-rumors-of-no-pay-for-employees/">lack of employee pay</a>, <a href="http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/">devs jumping ship</a>, extensive layoffs, <a href="http://massively.joystiq.com/2009/03/17/cheyenne-mountain-entertainment-sued-over-unpaid-bills/">lawsuits</a>, <a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/">Chapter 11 bankruptcy</a>, <a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/">a vague suit</a> brought against former CEO Gary Whiting, and <a href="http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/">the sudden shift</a> from developing <em>SGW </em>to getting <em>Stargate Resistance</em> out the door. However, whether this latest development will be a positive one to offer hope for a <em>SGW </em>resurrection or the death knell for the game<em> </em>has yet to be seen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/">Cheyenne Mountain Entertainment sells off Stargate assets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Mar 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19418743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/29/cheyenne-mountain-entertainment-sells-off-stargate-assets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>chapter-11</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>fresh-start</category><category>gary-whiting</category><category>sgw</category><category>stargate-resistance</category><category>Stargate-Worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 29 Mar 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Cheyenne Mountain Entertainment refused requested board changes]]></title><link>http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/</guid><comments>http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/stargate-worlds/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/sgw580egyptiantemple.jpg" alt="" /></a></div>
The last thing we'd heard from <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment/">Cheyenne Mountain Entertainment</a>, they were <a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/">filing for Bankruptcy protection</a>, and were attempting to sever all ties with <a href="http://massively.joystiq.com/tag/Gary-Whiting/">Gary Whiting</a>, Chairman and CEO of the company. However, according to a filing unearthed by Martuk over on the <a href="http://forums.tentonhammer.com/showthread.php?t=49813">Ten Ton Hammer forums</a>, it would appear that their motion to remove him -- and the restraining order against him -- were <a href="http://www.courtminutes.maricopa.gov/docs/Civil/022010/m4100031.pdf">denied by the courts</a>. <br />
<br />
Rumors of <a href="http://patrickpretty.com/2010/02/23/robert-guenther-named-defendant-in-feb-2-shareholder-lawsuit-that-alleges-rico-violations-conversion-unjust-enrichment-fraudulent-transfer/">financial mismanagement</a> and <a href="http://massively.joystiq.com/2008/12/05/cheyenne-mountain-responds-to-rumors-of-no-pay-for-employees/">all</a> <a href="http://www.bbb.org/central-northern-western-arizona/business-reviews/internet-services/cheyenne-mountain-affiliates-llc-in-mesa-az-1000002908/">manner</a> <a href="http://www.mmorpg.com/gamelist.cfm?view=forums&amp;post=2571213&amp;game=242&amp;bhjs=-1">of</a> <a href="http://www.scam.com/showpost.php?s=54b13ba1e44f3698f05693c9804013ac&amp;p=752043&amp;postcount=10">shenanigans</a> by <a href="http://patrickpretty.com/wp-content/uploads/2010/02/DeeringGuenther.pdf">Whiting and others</a> have <a href="http://www.scam.com/showthread.php?p=749399">been</a> <a href="http://www.complaintsboard.com/complaints/cheyenne-mountain-entertaimentstargatejorde-tesslergary-whiting-c167360.html">rumbling</a> <a href="http://www.mmorpg.com/gamelist.cfm/game/242/view/forums/post/2627174">around</a> for <a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/">quite</a> <a href="http://forums.tentonhammer.com/showthread.php?t=40016">some</a> <a href="http://www.scribd.com/doc/19743774/CME0001">time</a>. Thankfully, the court did see fit to intervene insofar as to require both parties to name two people they would recommend for receivership -- in essence, <a href="http://en.wikipedia.org/wiki/Receivership">someone to protect the company from any further wrongdoing</a>. The question now becomes how this is going to play out in terms of the future for <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a>, considering what is becoming of the court battle and the seeming rancor between parties involved. We'll be sure to keep you up to date as the story progresses.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/">Cheyenne Mountain Entertainment refused requested board changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Feb 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.tentonhammer.com/showthread.php?t=49813>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19371669/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/25/cheyenne-mountain-entertainment-refused-requested-board-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bankruptcy</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>court-case</category><category>financial-mismanagement</category><category>gary-whiting</category><category>legal</category><category>legal-filings</category><category>receivership</category><category>restraining-order</category><category>sgw</category><category>shenanigans</category><category>stargate-worlds</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 25 Feb 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Cheyenne files for Chapter 11 bankruptcy, severs ties with Gary Whiting]]></title><link>http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/</guid><comments>http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/stargate-worlds/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/stargate.jpg" alt="" /></a></div>
Anyone who has been keeping an eye on the situation surrounding <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a>, <a href="http://massively.joystiq.com/tag/CheyenneMountainEntertainment/">Cheyenne Mountain Entertainment</a> and related publishing company <a href="http://massively.joystiq.com/tag/FireSky/">FireSky</a>, knows that there's been trouble brewing for some time. We've seen struggles to get funding, <a href="http://massively.joystiq.com/2008/12/05/cheyenne-mountain-responds-to-rumors-of-no-pay-for-employees/">employees going unpaid</a>, <a href="http://massively.joystiq.com/2009/03/17/cheyenne-mountain-entertainment-sued-over-unpaid-bills/">lawsuits for unpaid bills</a>, and some of the studio's main names <a href="http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/">leaving the building</a>. Still, they just released the FPS based on the work they'd been doing for <em><a href="http://massively.joystiq.com/category/Stargate-Worlds/">Stargate Worlds</a></em>, called <a href="http://www.stargateresistance.com"><em>Stargate: Resistance</em></a>. The hope was that <em>S:R</em> would give Cheyenne Mountain Entertainment a much needed cash infusion.<br />
<br />
Now, news has come to light that not only has Cheyenne Mountain Entertainment filed for Chapter 11 Bankruptcy protection, but they've also <a href="http://www.cheyenneme.com/news/587/">severed all ties with Gary Whiting</a> -- former Chairman and CEO of CME. Add to that, the shareholders and Cheyenne Mountain have joined forces against Whiting in <a href="http://www.superiorcourt.maricopa.gov/docket/CivilCourtCases/caseInfo.asp?caseNumber=CV2010-003106">civil case (CV2010-003106) filed in Maricopa County</a>, naming many other ventures including the <a href="http://www.mymmoguls.com/faq.html">curious "interactive social network," MMOGuls Inc</a>. as co-defendants, in a civil complaint "alleging various wrong doing against the Company." <br />
<br />
A statement detailing the company's current status was posted today to the <em>Stargate Worlds</em> forums. We've included it behind the break for those interested. In the meantime, let's hope that the change in leadership, combined with a reorganization under Chapter 11, and the release of <em>Stargate: Resistance</em> proves to be the boon that Cheyenne Mountain needs to get back on track -- and into the black.<p><a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/" rel="bookmark">Continue reading <em>Cheyenne files for Chapter 11 bankruptcy, severs ties with Gary Whiting</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/">Cheyenne files for Chapter 11 bankruptcy, severs ties with Gary Whiting</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Feb 2010 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://worthplaying.com/article/2010/2/19/news/72485/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19366048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/19/cheyenne-files-for-chapter-11-bankruptcy-severs-ties-with-gary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bankruptcy</category><category>breaking</category><category>cheyenne-mountain-entertainment</category><category>civil-court-case</category><category>cme</category><category>firesky</category><category>gary-whiting</category><category>legal</category><category>maricopa-county</category><category>shenanigans</category><category>stargate-resistance</category><category>stargate-worlds</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 19 Feb 2010 17:20:00 EST</pubDate></item><item><title><![CDATA[Cheyenne Mountain Entertainment:  What happened to SGW?]]></title><link>http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/</guid><comments>http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.gateworld.net/news/2009/12/cme-answers-stargate-resistance-questions/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/sgr-rb-1223.jpg" alt="" /></a></div>
Fans have been waiting for the <a href="http://www.stargateworlds.com/"><em>Stargate:Worlds</em></a> MMO for what feels like forever, and a few weeks ago got a surprise in the form of a <a href="http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/">Stargate shooter</a> instead of any more news on the MMO. We got a brief explanation on the reasoning behind this, but <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment/">Cheyenne Mountain Entertainment</a> covered things in a bit more detail yesterday. The <a href="http://www.cheyenneme.com/">CME</a> team took some time to discuss <a href="http://www.stargateresistance.com/"><em>Stargate:Resistance</em></a> with <a href="http://www.gateworld.net/news/2009/12/cme-answers-stargate-resistance-questions/">fansite GateWorld</a>, and also talked quite a bit about the decision to shelf <a href="http://massively.joystiq.com/category/stargate-worlds/"><em>Stargate:Worlds</em></a> for the time being.<br />
<br />
As producer Kathryn Dutchin pointed out the answer isn't a cut-and-dried, single-sentence explanation. When a long-running, extensive project like <em>Stargate:Worlds</em> begins to run into trouble, there are a lot of decisions to be made, questions to be answered, and problems to be sorted out, and it takes time. The ultimate goal is obviously to complete the project as originally intended, but there comes a point where the team is forced to say "This isn't going to happen. What next?"<br />
<br />
"What next" in this case is <em>Stargate: Resistance</em>, but we'll wish CME the best of luck and continue keeping our fingers crossed for that MMO. The full interview is a must read for fans of either game, and <a href="http://www.gateworld.net/news/2009/12/cme-answers-stargate-resistance-questions/">can be found here</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/">Cheyenne Mountain Entertainment:  What happened to SGW?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 23 Dec 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gateworld.net/news/2009/12/cme-answers-stargate-resistance-questions/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19291589/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/23/cheyenne-mountain-entertainment-what-happened-to-sgw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>CME</category><category>interview</category><category>sgw</category><category>stargate-resistance</category><category>stargate-shooter</category><category>Stargate-Worlds</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 23 Dec 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Cheyenne Mountain Entertainment reveals Stargate shooter instead of MMO]]></title><link>http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/</guid><comments>http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://stargateresistance.com/index.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/sgr-rb-129.jpg" alt="" /></a></div>
After over two years of work on <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a> and an increasingly dubious outlook, <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment </a>launched a website revealing <a href="http://stargateresistance.com/index.html"><em>Stargate Resistance</em></a>. The game defines itself as a third-person shooter, and is scheduled for a release very soon -- Q1 2010.<br />
<br />
This is a bit of a startling development for fans who have been anticipating <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a>, as well as those who have given up on the franchise completely. So what does this mean for <em>Stargate Worlds</em>? Information is a little scattered, but <em>SGW</em> <strike>team member</strike> fan Ian Stock gave the most concise explanation: <em>"</em>SGW<em> will be worked on; but at a much lower rate compared to that of Resistance...That is until such a time when </em>SG:R <em>has become comfortable financially (enough) to then begin ramping up </em>SG<em>W</em><em> again."</em><br />
<br />
The latest news on the <em>Stargate Worlds</em> site highlights the screenshots that were revealed back in November, so the <em>Stargate Worlds</em> development team seems to have moved their attention to <em>Stargate Resistance</em> for the time being.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/">Cheyenne Mountain Entertainment reveals Stargate shooter instead of MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://stargateresistance.com/index.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19272295/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/09/cheyenne-mountain-entertainment-reveals-stargate-shooter-instead/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>CME</category><category>stargate</category><category>stargate-resistance</category><category>Stargate-Worlds</category><category>third-person-shooter</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 09 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds: We're still kicking, the pics prove it]]></title><link>http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/</guid><comments>http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://community.stargateworlds.com/news/1/1316/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/newstargateworldsimagenovemberat580-1258399001.jpg" /></a><br />
It's been a long, difficult road for <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> -- a game that has been mired in financial woes for quite some time. Now and again we do get to report <a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/">some positive news</a> about the sci-fi MMO, but it's clear that <a href="http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/#continued"><em>Stargate Worlds</em> isn't out of the woods</a> quite yet. <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment</a> recently made an announcement to the game's fan community, thanking them for their support through tough times. <a href="http://www.cheyenneme.com/">CME</a> stated, <em>"We know you expect nothing less than the AAA content in</em> Stargate Worlds <em>our development team is working hard to give you along with some additional exciting news we will be revealing very soon! We want to thank everyone for their continued support and passion for</em> Stargate Worlds <em>and we can't wait to show you more of what we've been cooking up over here." </em><br />
<br />
As to what they've been working on, Cheyenne Mountain Entertainment released some new screenshots of the armor and weapons for the Goa'uld, Jaffa, Soldier, and Scientist classes. CME explains, <em>"Each of these armor sets will have unique traits that make them ideal for certain situations. As players become familiar with each world and the various environments they will encounter, they will discover which sets of armor best suit their play."</em> The most recent <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> images can be seen at the top of the <a href="http://community.stargateworlds.com/gallery/">gallery on the SGW Community Site</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/">Stargate Worlds Screenshot Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/#2456233"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/catarmor1024-1258400834_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/#2456234"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/goauld1024-1258400837_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/#2456236"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/patrol1024-1258400840_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/#2456237"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/scientist1024-1258400841_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-screenshot-gallery/#2456239"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/soldier1024-1258400844_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/">Stargate Worlds: We're still kicking, the pics prove it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/1/1316/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19241517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>armor</category><category>cheyenne-mountain-entertainment</category><category>classes</category><category>cme</category><category>goauld</category><category>jaffa</category><category>mmo-industry</category><category>sci-fi</category><category>scientist</category><category>sgw</category><category>soldier</category><category>stargate</category><category>stargate-worlds</category><category>weapons</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 16 Nov 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds site returns, but funding still tight]]></title><link>http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/</guid><comments>http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/stargate-worlds/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/sgwgate_580kv.jpg"  alt="" /></a></div>
Over the weekend the <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a> site had <a href="http://forums.stargateworlds.com/showthread.php?t=30501">planned a bit of maintenance</a> which took their site offline on the 9th. From what we know now, the plan was that they would be migrating servers since they've been experiencing problems with their hosting. Many expected the site to be back up within a day or so - a normal time-frame for a DNS change and many cases of forum maintenance. When the entire site hadn't come back up by the 12th - and their <a href="http://twitter.com/StargateWorlds">Twitter</a>, Facebook and other social networking sites remained eerily silent - we decided to reach out to them and see how things were going.<br /><br />While we're glad to see that the <em><a href="http://massively.joystiq.com/category/stargate-worlds/">Stargate Worlds</a></em> web site is now back on line, the note that we received back from <a href="http://www.cheyenneme.com/company/management/">Timothy N. Jenson</a>, President and CEO of <a href="http://massively.joystiq.com/tag/CheyenneMountainEntertainment/">Cheyenne Mountain Entertainment</a> was a bit disheartening. While the team remains optimistic, it indicates that they are continuing to have funding issues <a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/">despite the news that they'd picked up new investors</a> in the tail-end of August. For those interested in reading the full statement we received, we've included it behind the break. <br /><br /><em></em><p><a href="http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/" rel="bookmark">Continue reading <em>Stargate Worlds site returns, but funding still tight</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/">Stargate Worlds site returns, but funding still tight</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 Oct 2009 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19193795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/14/stargate-worlds-site-returns-but-funding-still-tight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>mgm</category><category>server-outages</category><category>sgw</category><category>stargate-worlds</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 14 Oct 2009 08:30:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds receives new funding, development to continue]]></title><link>http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/</guid><comments>http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://massively.joystiq.com/category/stargate-worlds"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/sgwimagenewfunding580.jpg" /></a><br />The sci-fi MMO <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a> had mostly fallen off of our radar, and with good reason. It's seemed that <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> would not see a release -- the developer <a href="http://massively.joystiq.com/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment</a> faced <a href="http://massively.joystiq.com/2008/12/05/cheyenne-mountain-responds-to-rumors-of-no-pay-for-employees/">major cash flow issues</a> resulting in employees not being paid and <a href="http://massively.joystiq.com/2009/03/17/cheyenne-mountain-entertainment-sued-over-unpaid-bills/">subsequent lawsuits</a>. There were also <a href="http://massively.joystiq.com/2009/05/15/firesky-confirms-dan-elggrens-departure/">departures of some of the major individuals </a>connected with the game's development that painted a grim picture. There has been the <a href="http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/">occasional glimmer of hope</a> of obtaining more funding, though, and some of the <em>Stargate Worlds</em> team has <a href="http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/">stuck with the project</a> as additional financing for the title was sought. Now it seems things may be turning around for <em>Stargate Worlds</em> with the latest bit of info we came across, that <a href="http://www.cheyenneme.com/">Cheyenne Mountain Entertainment</a> has gotten that needed funding. <br /><br /><a href="http://www.mmorpg.com/discussion2.cfm/thread/248370">Dana Massey over at MMORPG.com</a> recently spoke with CME about where the project stands. Massey writes, <em>"Cheyenne Mountain Entertainment has received the funding that they believe will allow them to complete work on Stargate Worlds, and eventually pay back vendors and past and present employees who are still owed back pay." </em><p><a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/" rel="bookmark">Continue reading <em>Stargate Worlds receives new funding, development to continue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/">Stargate Worlds receives new funding, development to continue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Aug 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm/loadNews/14761>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19137054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/21/stargate-worlds-receives-new-funding-development-to-continue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>creative-director</category><category>dana-massey</category><category>firesky</category><category>mmo-industry</category><category>mmorpg.com</category><category>new-titles</category><category>sci-fi</category><category>sgw</category><category>shane-hensley</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 21 Aug 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Stargate Worlds facing an August 1st deadline to raise capital]]></title><link>http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/</guid><comments>http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://massively.joystiq.com/category/stargate-worlds/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/25r4tsgw.jpg" alt="" /></a><br /></div>
Stargate fans have long since been left wondering what's been going on with <em><a href="http://community.stargateworlds.com/">Stargate Worlds</a></em>, but come August 1st -- or sometime soon thereafter -- their wait may finally be over. The rumor stems from a claim <a href="http://www.mmorpg.com/gamelist.cfm?feature=3316&amp;bhcp=1&amp;game=242">made by a recently departed employee</a> who claims MGM has given <a href="http://massively.joystiq.com/tag/Firesky/">Firesky</a> until the beginning of next month to acquire funding or face having the licensed pulled.<br /><br />Apparently a group of doctors who could potentially invest up to $8 million are the game's last hope. However, the same ex-employee says there's little chance the deal will actually go through by the deadline. Shane Hensley, Firesky's director of new business development, has said that they're continuing to speak with investors -- including the doctors. While he also says they've never considered scrapping the project, he doesn't deny the claim, either.<br /><br />Ultimately, Hensley has hope but seems to be realistic about the situation, saying, "I doubt this will last much longer, but those who are here currently are amazingly dedicated and continue to make progress on our projects despite the circumstances." We'll keep you updated on any new progress, and hopefully there's a happy ending to all of this, even though <a href="http://massively.joystiq.com/2009/05/15/firesky-confirms-dan-elggrens-departure/">our instincts are currently warning us to think otherwise</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/">Rumor: Stargate Worlds facing an August 1st deadline to raise capital</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jul 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?feature=3316&amp;bhcp=1&amp;game=242>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19108978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/rumor-stargate-worlds-facing-an-august-1st-deadline-to-raise-ca/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>august</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>firesky</category><category>mgm</category><category>rumor</category><category>sgw</category><category>shane-hensley</category><category>stargate-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 24 Jul 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds studio head leaves company for Gazillion Entertainment]]></title><link>http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/</guid><comments>http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/stargate-worlds/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/origin3254al43242sgw.jpg" alt="" /></a><br /></div>
Dan Elggren <a href="http://www.tentonhammer.com/node/67910">has apparently left</a> troubled <em><a href="http://www.stargateworlds.com">Stargate Worlds</a></em> developer <a href="http://massively.joystiq.com/tag/cme">Cheyenne Mountain Entertainment</a> / <a href="http://massively.joystiq.com/tag/Firesky/">Firesky</a> for recently announced <a href="http://massively.joystiq.com/tag/Gazillion-Entertainment/">Gazillion Entertainment</a>. This news certainly doesn't bode well for CME, who've been <a href="http://massively.joystiq.com/2009/03/17/cheyenne-mountain-entertainment-sued-over-unpaid-bills/">having financial trouble for a long while now</a>. Dan is merely the most recent departure, although he seems to have weathered the storm longer than most.<br /><br />What does this mean for <span style="font-style: italic;"><a href="http://massively.joystiq.com/category/Stargate-Worlds/">Stargate Worlds</a></span>? Well considering all the financial issues and employee departures, it sadly points to a game that's less and less likely to ever see launch day. Frankly, it'd probably take a funding miracle to finish the project and in this currently downtrodden economy most investors probably won't be taking much risk.<br /><br />Moreover, what do we make of this MMO industry vacuum that is Gazillion Entertainment? They also <a href="http://massively.joystiq.com/2009/03/18/netdevil-acquired-by-gazillion-entertainment-last-july/">picked up <span style="font-style: italic;">Jumpgate Evolution</span> developer NetDevil last year while in stealth mode</a>, and something tells us they're not done absorbing talent just yet. So much is known about the company and yet much more remains a mystery. Maybe they've got enough money to release <span style="font-style: italic;">Stargate Worlds</span>, although they may not have the mind. Whatever ends up happening, we're sorry to see anything like this ever happen to an MMO, pre or post launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/">Stargate Worlds studio head leaves company for Gazillion Entertainment</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 May 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/67910>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1544417/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/stargate-worlds-studio-head-leaves-company-for-gazillion-enterta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>dan-elggren</category><category>firesky</category><category>gazillion</category><category>gazillion-entertainment</category><category>jge</category><category>jumpgate-evolution</category><category>netdevil</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 13 May 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds marches onwards and upwards, says development team]]></title><link>http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/</guid><comments>http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/stargate-worlds/"><em><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/sgw51256_original.jpg" /></em></a><br /></div>
<em>"Our official response is that the lights here are still on and the development team is working hard every day to get this game built."</em> say the developers of <em><a href="http://community.stargateworlds.com/">Stargate Worlds</a></em> in <a href="http://community.stargateworlds.com/news/4/1281/">an open letter to the community at large</a>. This response comes <a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/">in light of the not-too-pleased state</a> that Stargate executive producer Brad Wright was in concerning the game's overall progress.<br /><br />But <a href="http://massively.joystiq.com/tag/cme">Cheyenne Mountain Entertainment</a> says that while the global economic downturn has affected the team, they are still plugging away seven days a week on the game while being supported by altruistic investors -- whom <em>we</em> hope have the clout to see the game through to completion.<br /><br />The message closes with the assurance that CME is negotiating several deals to cover their financial responsibilities and fund development up through launch, and that when it happens they'll let us know. So until that fateful day comes, they'll keep developing, we'll keep reporting and everyone will assuredly be giving the team their best wishes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/">Stargate Worlds marches onwards and upwards, says development team</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Apr 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/4/1281/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1511221/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/08/stargate-worlds-marches-onwards-and-upwards-says-development-te/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>economy</category><category>firesky</category><category>launch</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 08 Apr 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[Interview gives more perspective on the state of Stargate Worlds]]></title><link>http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/</guid><comments>http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://www.stargateworlds.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/sgwgateworldpieceat580.jpg" alt="" /></a><br />We take no pleasure in pointing out the difficulties a new MMO faces in making it to market, even less so when members of our own team are big fans of the IP an upcoming game is built upon. Regardless, if something's happening in the MMO world we've got to point it out, as is the case with <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> and the difficulties it's having along the way. <br /><br /><a href="http://www.gateworld.net/news/author/Darren/">Darren Sumner</a>, writing for <a href="http://www.gateworld.net">GateWorld</a>, recently spoke with Stargate executive producer Brad Wright (who serves as a creative consultant on <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a>) about the title. Although it's officially still in development at <a href="http://www.cheyenneme.com/">Cheyenne Mountain Entertainment</a> and slated to be published by their partner company <a href="http://www.firesky.com/">FireSky</a>, there's no release in sight. <br /><br />When asked about the status of <em>Stargate Worlds</em>, Wright tells GateWorld, <em>"We don't know. It's a shame. If it doesn't happen - and, let's be honest, it should be happening now if it was happening. It's a shame. It's a terrible shame."</em><p><a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/" rel="bookmark">Continue reading <em>Interview gives more perspective on the state of Stargate Worlds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/">Interview gives more perspective on the state of Stargate Worlds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Apr 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gateworld.net/news/2009/04/wright-talks-stargate-worlds-delay/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1508789/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/06/interview-gives-more-perspective-on-the-state-of-stargate-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brad-wright</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>darren-sumner</category><category>firesky</category><category>gateworld</category><category>mmo-industry</category><category>new-titles</category><category>sci-fi</category><category>sgw</category><category>stargate-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 06 Apr 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[New Stargate Worlds images show off armor and weaponry]]></title><link>http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/</guid><comments>http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://www.stargateworlds.com"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/sgwarmor1at425.jpg" /></a><br />We must admit, Massively isn't certain what's going on at <a href="http://www.cheyenneme.com/">Cheyenne Mountain Entertainment</a> in terms of development for <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a>. The MMO builds on a popular sci-fi IP with lore fleshed out in both film and television, but we've heard the company is <a href="http://massively.joystiq.com/2008/12/05/cheyenne-mountain-responds-to-rumors-of-no-pay-for-employees/">beset with cash flow issues</a>. <br /><br />We were concerned that the project might not be going forward given some of the news we've reported in recent months, but they've added two new screenshots to their gallery along with a brief summary: <em>"The Stargate Worlds art team took some screenshots in the top secret Omega Site Ruins, but we were able to sneak a couple out to show off to the fans. These two shots show a soldier wearing Tier 4 Ablative Armor armed with the never before seen in public Tier 5 PVK Advanced Sub-Machine Gun." </em><p><a href="http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/" rel="bookmark">Continue reading <em>New Stargate Worlds images show off armor and weaponry</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/">New Stargate Worlds images show off armor and weaponry</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Mar 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/4/1280/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1492274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/19/new-stargate-worlds-images-show-off-armor-and-weaponry/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>firesky</category><category>firesky-llc</category><category>sci-fi</category><category>screenshots</category><category>sgw</category><category>stargate-worlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 19 Mar 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Meet Jumpgate Evolution's new(ish) community manager]]></title><link>http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/</guid><comments>http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/jumpgate-evolution/" rel="tag">Jumpgate Evolution</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/katiepostmaion2008425.jpg" alt="" /><br /></div>
This one managed to pass under our radar last month, but Katie "Khatie" Postma -- previously the community manager for <em><a href="http://www.stargateworlds.com/">Stargate Worlds</a></em> -- <a href="http://community.codemasters.com/forum/showthread.php?t=324236">is the newest community manager for</a> <a href="http://massively.joystiq.com/tag/netdevil">NetDevil's</a> upcoming <em><a href="http://www.jumpgate.com">Jumpgate Evolution</a></em>. If the name seems familiar to any Massively readers, that's probably because Katie was one of the many community managers who spoke at the <a href="http://massively.joystiq.com/tag/ion08">ION 2008</a> event. And for everyone else who's unfamiliar with her, we highly recommend reading through her viewpoints on taking an MMO community from pre-launch to live.<br /><br />We're happy for Katie and even happier for the <em><a href="http://massively.joystiq.com/category/Jumpgate-Evolution/">Jumpgate Evolution</a></em> community that should get her expertise as the game's launch creeps nearer and nearer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/">Meet Jumpgate Evolution's new(ish) community manager</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Jan 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.codemasters.com/forum/showthread.php?t=324236>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1423815/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/09/meet-jumpgate-evolutions-new-ish-community-manager/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cme</category><category>codemasters</category><category>firesky</category><category>ion08</category><category>jge</category><category>jumpgate-evolution</category><category>katie-postma</category><category>khatie</category><category>netdevil</category><category>stargate-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 09 Jan 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds newsletter reveals awesome new Jaffa armor]]></title><link>http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/</guid><comments>http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/jaffaenvy253.jpg" /></a><br /></div>
The second <em><a href="http://www.stargateworlds.com/">Stargate Worlds</a></em> community newsletter has descended upon us, and with it comes what can only be described as a sweet crocodile Jaffa armor. We also get a peek at some Jaffa abilities such as Ground Blast and Kree!, an AoE knock-back and mez ability. Of course, a community newsletter wouldn't be complete without some sort of video to sink our teeth into and <a href="http://massively.joystiq.com/tag/CME/">CME</a> doesn't disappoint here with <a href="http://www.youtube.com/user/InsideStargateWorlds">the YouTube insider page</a> for <em><a href="http://massively.joystiq.com/category/Stargate-Worlds/">Stargate Worlds</a></em>. <a href="http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/">Since its launch</a>, this page has become packed with all sorts of clips for fans to ravenously consume.<br /><br />We're quite curious about what other sorts of Jaffa armors are in store for this game. Our vote goes towards a Beagle armor, because <a href="http://www.myfreewallpapers.net/nature/pages/beagle-puppy.shtml">who'd want to mess with a face like this</a>? Like the saying goes, "Always let a Beagle win."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/">Stargate Worlds newsletter reveals awesome new Jaffa armor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Nov 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1377990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/20/stargate-worlds-newsletter-reveals-awesome-new-jaffa-armor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beagle</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>crocodile-armor</category><category>firesky</category><category>goa-uld</category><category>jaffa</category><category>stargate</category><category>stargate-worlds</category><category>tollana</category><category>youtube</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 20 Nov 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds interview with Cheyenne Mountain studio head]]></title><link>http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/</guid><comments>http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://massively.joystiq.com/category/stargate-worlds"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sgwlargegraphicarmor425.jpg"  alt="" /></a><br />GameZone recently spoke with <a href="http://massively.joystiq.com/tag/dan-elggren">Dan Elggren</a>, studio head at <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment</a>, about the upcoming title <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a>. The interview topics range from the challenges in moving the IP forward while remaining true to its origins, to the fact that sci-fi MMOs generally aren't as well-received as fantasy titles. <br /><br />Elggren goes on to explain how <a href="http://www.cheyenneme.com/">Cheyenne Mountain</a> has tried to merge the feature set and gameplay expected from an MMO with the more visceral feel of tactical shooter. A key aspect of their business model is that it's predicated on regular content updates. <em>"We'll be adding new story, new levels, new archetypes and, obviously, new worlds about every three months post launch. This will be free content that we're giving away on an aggressive schedule,"</em> Elggren says. The interview also touches on <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> having opt-in PvP at launch, which he states should later evolve into 'platoon-on-platoon large scale PvP events'. Check out the <a href="http://www.gamezone.com/news/10_23_08_09_53AM.htm">GameZone interview with Dan Elggren</a> for more info from Cheyenne Mountain Entertainment on what we can expect from <em>Stargate Worlds</em>. <br /><br /><a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&amp;threadid=92519">[Via Blue's News]</a><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/">Stargate Worlds interview with Cheyenne Mountain studio head</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Oct 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamezone.com/news/10_23_08_09_53AM.htm>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1351559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/24/stargate-worlds-interview-with-cheyenne-mountain-studio-head/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-models</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>dan-elggren</category><category>firesky</category><category>game-mechanics</category><category>gamezone</category><category>interviews</category><category>ip</category><category>pvp</category><category>sci-fi</category><category>sgw</category><category>stargate-worlds</category><category>television</category><category>tv</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 24 Oct 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds video shows impressive sub-orbital explosion]]></title><link>http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/</guid><comments>http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><a href="http://www.tentonhammer.com/node/45948"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/sgw_explosion_425.jpg" /></a><br />
<div align="left">Twiddling your thumbs in anticipation of the beginning of <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a>' closed <a href="http://massively.joystiq.com/2008/10/04/stargate-worlds-closed-beta-announced-for-october-15/">beta test</a>? The folks over at Ten Ton Hammer have an NDA-exempt goodie for people who are waiting -- a <a href="http://www.tentonhammer.com/node/45948">video</a> of a Ha'tak class Go'auld attack ship exploding in the stratosphere of a planet.<br /><br />We were actually a little surprised at how spectacular the explosion looked. TTH alleges that it's part of some pre-planned event within the game, so it's a special case, but still -- it's pretty awesome, with some interesting shaders to simulate the shockwave, and attractive fire effects as the broken pieces of the ship plummet through the air. Hey, there's not all that much <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> video out there, y'know? We'll take what we can get.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/">Stargate Worlds video shows impressive sub-orbital explosion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Oct 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/45948>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1339169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/10/stargate-worlds-video-shows-impressive-sub-orbital-explosion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>cruiser</category><category>explosion</category><category>firesky</category><category>hatak</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><category>teaser</category><category>video</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Fri, 10 Oct 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Introducing the Stargate Worlds YouTube channel]]></title><link>http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/</guid><comments>http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.youtube.com/watch?v=A3hyQ-bU1e0"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/sgw_flamethrower_425.jpg" alt="" /></a></div>
<a href="http://www.firesky.com">Firesky</a> has launched <a href="http://www.youtube.com/insidestargateworlds">a <em>Stargate Worlds</em> channel on YouTube</a>, and has promised that a new video will go live every week day from here on out. So far there are six videos, all of which are brief, punchy developer interviews related to the various weapons in the game.<br /><br />A few of them are <a href="http://www.youtube.com/watch?v=kLQ4xmNLTIc">a little painful to watch</a> due to extreme geekiness, but there is a somewhat amusing running joke about the flamethrower weapon being a terribly kept secret. Its existence is unconvincingly denied in most videos, and in <a href="http://i2.ytimg.com/vi/A3hyQ-bU1e0/default.jpg">one</a> it is confirmed but the developer insists that flamethrower gameplay is not ready to be shown to the public. He says this while a monitor behind him displays all kinds of in-game flamethrower carnage.<br /><br /><a href="http://massively.joystiq.com/tag/firesky">Firesky</a> proudly brags that the channel was the #1 most subscribed on <a href="http://www.youtube.com">YouTube</a> during the week of the 21st, and that it sits comfortably in the top 25 for the whole month of September. That said, most of the videos have only had a couple thousand views, except for the <a href="http://i2.ytimg.com/vi/A3hyQ-bU1e0/default.jpg">very first video</a> (the flamethrower one), which had 8,000 views. Huh; that's kind of like a microcosm of the monthly lifecycle of an MMO! Anyway, we've embedded the flamethrower footage on the other side of the jump.<p><a href="http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/" rel="bookmark">Continue reading <em>Introducing the Stargate Worlds YouTube channel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/">Introducing the Stargate Worlds YouTube channel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/insidestargateworlds>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1327613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/29/introducing-the-stargate-worlds-youtube-channel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>channel</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>developers</category><category>firesky</category><category>flamethrower</category><category>interviews</category><category>sgw</category><category>stargate-worlds</category><category>video</category><category>weapons</category><category>youtube</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Mon, 29 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[New Stargate Worlds wallpapers feature in-game imagery]]></title><link>http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/</guid><comments>http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/sgw_wallpaper_425.jpg" /></div>
The official <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> website has been updated in <a href="http://community.stargateworlds.com/news/4/1199/">two</a> <a href="http://community.stargateworlds.com/news/4/1208/">waves</a> with nine new wallpapers, most of which show in-game locales and combat engagements. You can go <a href="http://community.stargateworlds.com/gallery/9/">look at them at the official site</a>, or you can <a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/">grab them right here instead!</a> We're awesome like that.<br /><br />Most of the wallpapers depict a city, but we're apparently not quite <a href="http://www.scifi.com/stargate/"><em>Stargate SG-1</em></a> literate enough to identify it. There are a couple images of combat (including one of someone getting torched by a flamethrower; that's kinda cool), one shot of a Jaffa in the previously mentioned city (pictured above), and one montage of weapon concept art.<br /><br />Despite a few <a href="http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/">cash flow problems</a> at the studio, <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a>' closed beta test is either already underway or <a href="http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/">imminent</a>, depending on who you ask. So if you like these images, <a href="https://register.stargateworlds.com/Registration/">you might as well go sign up.</a><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/">Stargate Worlds Wallpaper Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/#1061096"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/a_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/#1061098"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/b_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/#1061099"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/c_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/#1061100"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/d_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/stargate-worlds-wallpaper-gallery/#1061101"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/e_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/">New Stargate Worlds wallpapers feature in-game imagery</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Sep 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/gallery/9/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1326725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/28/new-stargate-worlds-wallpapers-feature-in-game-imagery/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>closed-beta</category><category>cme</category><category>firesky</category><category>flamethrower</category><category>galleries</category><category>gallery</category><category>images</category><category>jaffa</category><category>screenshots</category><category>sgw</category><category>stargate</category><category>stargate-sg-1</category><category>stargate-worlds</category><category>wallpapers</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sun, 28 Sep 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds studio faces cash flow issues]]></title><link>http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/</guid><comments>http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://massively.joystiq.com/category/stargate-worlds"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/stargateworlds_b1_425.jpg" /></a></div>
Get ready for some dubious corporate drama. We were contacted by a tipster claiming to be a <a href="http://www.cheyenneme.com">Cheyenne Mountain Entertainment</a> employee. He or she alleged, among other things, that <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">CME</a>/<a href="http://www.firesky.com">Firesky</a> is in critical financial condition -- that it has accrued a large debt, that massive layoffs are planned, and that the future of <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> might be in jeopardy. Knowing full well that potentially-scorned anonymous employees are rarely a wholly reliable source, we contacted the company and provided them an opportunity to comment.<br /><br />We were told that the tip was full of inaccuracies and overstatements. The official comment was this: "Cheyenne Mountain Entertainment is a start up, and like many start ups, we face the typical cash flow issues that all pre-revenue companies face. CME continues to fund its operations in the same way it has done for three years and the viability of the <em>Stargate Worlds</em> project is not in question. We fully expect to complete and ship <em>Stargate Worlds</em> in 2009."<p><a href="http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/" rel="bookmark">Continue reading <em>Stargate Worlds studio faces cash flow issues</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/">Stargate Worlds studio faces cash flow issues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Sep 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1317481/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/18/stargate-worlds-studio-faces-cash-flow-issues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>business</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>debt</category><category>finances</category><category>firesky</category><category>kevin-balentine</category><category>layoffs</category><category>rumor</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><category>startup</category><category>statement</category><category>tip</category><category>tipster</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 18 Sep 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds open beta to come right before launch and not suck]]></title><link>http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/</guid><comments>http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://community.stargateworlds.com/gallery/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/sgw_3_425.jpg" /></a></div>
<a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> Studio Head Dan Elggren told <a href="http://www.videogamer.com">videogamer.com</a> in an interview that <a href="http://www.videogamer.com/news/12-09-2008-9311.html">there will be an open beta test</a> for the game immediately before the commercial launch date. That's not a shock; most MMO developers these days run a small open beta test in the one or two weeks immediately preceding launch.<br /><br />Elggren promised that the beta will be "pretty solid product," and pointed to <a href="http://www.funcom.com">Funcom</a>'s <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> open beta event as the best example of what <a href="http://www.cheyenneme.com">Cheyenne Mountain</a>/<a href="http://www.firesky.com">Firesky</a> is trying <em>not</em> to do. Our readers who participated in that beta may remember <a href="http://massively.joystiq.com/2008/05/03/aoc-beta-a-tale-of-two-clients/">terrible performance and stability issues.</a><br /><br />In both <a href="http://www.videogamer.com/pc/stargate_worlds/preview-1249.html">videogamer.com's interview</a> and in a chat with us <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">earlier in the summer</a>, the <a href="http://massively.joystiq.com/category/stargate-worlds"><em>SGW</em></a> team has acknowledged that open beta events are more marketing tools than technical ones. The closed beta (which will begin <a href="http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/">within the next few weeks</a>) might be a different kind of affair though.<br /><br />[Via <a href="http://www.tentonhammer.com/node/44009">Ten Ton Hammer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/">Stargate Worlds open beta to come right before launch and not suck</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Sep 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/12-09-2008-9311.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1315263/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/17/stargate-worlds-open-beta-to-come-right-before-launch-and-not-su/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>cheyenne</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>dan-elggren</category><category>demo</category><category>firesky</category><category>launch</category><category>marketing</category><category>open-beta</category><category>promotional</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 17 Sep 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds beta "just a few weeks away"]]></title><link>http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/</guid><comments>http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://community.stargateworlds.com/gallery/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/sgw_$25.jpg"  alt="" /></a></div>
<a href="http://www.cheyenneme.com">Cheyenne Mountain</a>/<a href="http://www.firesky.com">FireSky</a>'s <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> beta test plans seem to be on track. At the Leipzig Games Convention, Studio Head Dan Elggren <a href="http://massively.joystiq.com/2008/08/28/stargate-worlds-beta-invites-coming-in-early-september-october/">told the press</a> that the beta would start in "early September/October." If you were worried that wouldn't happen, it might be time to stop worrying and start <a href="https://register.stargateworlds.com/Registration/">signing up</a> (if you haven't already); there's an <a href="http://community.stargateworlds.com/news/4/1178/">announcement</a> at the official website saying that the closed beta test is "just weeks away."<br /><br />No further information was provided. We just got the above and a reminder to sign up. Since it's just the closed beta, though, you're not very likely to get in too terribly soon what with 200,000 applicants and all. That probably shouldn't upset you too much, since early closed beta tests tend to be about as playable as <a href="http://en.wikipedia.org/wiki/Ultima_ix"><em>Ultima IX: Ascension</em>.</a><br /><br />Hardcore <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> fans will of course ignore these words of wisdom, because that's the kind of crazy gamers can proudly be.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/">Stargate Worlds beta "just a few weeks away"</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Sep 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/4/1178/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1311044/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/12/stargate-worlds-beta-just-a-few-weeks-away/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-test</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>closed-beta</category><category>cme</category><category>firesky</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><category>test</category><category>testing</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Fri, 12 Sep 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Teal'c visits Stargate Worlds]]></title><link>http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/</guid><comments>http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://community.stargateworlds.com/gallery/22/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/chris_judge_425.jpg" /></a><br />
<div align="left"><a href="http://stargate.mgm.com/"><em>Stargate SG-1</em></a> actor <a href="http://www.imdb.com/name/nm0431895/">Christopher Judge</a> <a href="http://community.stargateworlds.com/news/4/1140/">visited Cheyenne Mountain Entertainment's game development studio</a> to check out <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> last week. Judge played the part of Teal'c -- the Jaffa warrior on the SG-1 team -- for the entire run of the TV series and in the movies <a href="http://www.imdb.com/title/tt0942903/"><em>The Ark of Truth</em></a> and <a href="http://www.imdb.com/title/tt0929629/"><em>Continuum</em></a>, and has appeared on <a href="http://www.scifi.com/atlantis/"><em>Stargate Atlantis</em></a> as well.<br /><br />Members of the development teamed gushed about how awesome he was <a href="http://community.stargateworlds.com/news/4/1140/">on the <em>Stargate Worlds</em> community site.</a> "I wouldn't have thought I was the type to get embarrassed and feel like a blushing teenage girl (no offense to blushing teenage girls) when meeting a star like Christopher Judge but apparently I totally am," said one of the team members. The team got the impression that Judge was "SUPER excited" about the game.<br /><br /><a href="http://www.cheyenneme.com">CME</a>/<a href="http://www.firesky.com">FireSky</a> put up a g<a href="http://community.stargateworlds.com/gallery/22/">allery of pictures from the visit.</a> The studio was also <a href="http://community.stargateworlds.com/news/4/1168/">visited by Formula1 race car driver Jonathan Summerton</a>, which seems kind of random. If you want pics of that event, <a href="http://community.stargateworlds.com/gallery/23/">there's a gallery for that too.</a></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/">Teal'c visits Stargate Worlds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/4/1140/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1309866/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/10/tealc-visits-stargate-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>christopher-judge</category><category>cme</category><category>continuum</category><category>firesky</category><category>gallery</category><category>jaffa</category><category>photos</category><category>sg-1</category><category>stargate</category><category>stargate-atlantis</category><category>stargate-sg-1</category><category>stargate-worlds</category><category>tealc</category><category>the-ark-of-truth</category><category>visit</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 10 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds reaches 200k beta signups, dev chat on Friday]]></title><link>http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/</guid><comments>http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.stargateworlds.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/stargateworldslogo_425.jpg" alt="" /></a></div>
The <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> team <a href="http://community.stargateworlds.com/news/4/1112/">announced</a> yesterday that 200,000 people have signed up for the game's beta test. That's not an unimpressive number, although both <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> and <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> reported a lot more (but at later stages in development). Of course, history has shown that the number of beta applicants doesn't necessarily reflect on a game's post-launch popularity.<br /><br />In other <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a>-related news, the game's sound designer (Nick LaMartina) will be participating in a live dev chat that will be open to all on Friday the 22nd at 11:00 AM Pacific time. <a href="http://community.stargateworlds.com/news/4/1110/">Head over to the <em>Stargate Worlds</em> website</a> for details and links on reaching the IRC chat room where it will take place.<br /><br />When <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">we visited Cheyenne Mountain Entertainment</a> just over a month ago, a representative told us that the company was hoping to start the closed beta phase before the end of the summer. We've been a bit skeptical. Time's a-tickin'!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/">Stargate Worlds reaches 200k beta signups, dev chat on Friday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 20 Aug 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1289555/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/20/stargate-worlds-reaches-200k-beta-signups-dev-chat-on-friday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>applications</category><category>audio</category><category>beta</category><category>chat</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>developer</category><category>firesky</category><category>nick-lamartina</category><category>sgw</category><category>sign-ups</category><category>signups</category><category>sound</category><category>sound-designer</category><category>stargate</category><category>stargate-worlds</category><category>warhammer-online</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 20 Aug 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds will be on display at Leipzig train station]]></title><link>http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/</guid><comments>http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"> </div>
<div align="center"><a href="http://de.wikipedia.org/wiki/Leipzig_Hauptbahnhof"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/leipzig-train_425.jpg" /></a></div>
European <a href="http://stargate.mgm.com/"><em>Stargate</em></a> fans take note: <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> will be making an appearance at the <a href="http://www.gc-germany.com/index.php?lang=2">Leipzig Games Convention</a> in -- you guessed it -- Leipzig, Germany. As was the case earlier in the summer <a href="http://massively.joystiq.com/2008/07/19/stargate-worlds-comic-con-event-plans-unveiled/">at Comic Con</a>, <a href="http://www.firesky.com">Firesky</a>/<a href="http://www.cheyenneme.com">Cheyenne Mountain Entertainment</a> have some <a href="http://community.stargateworlds.com/news/1/1109/">special stuff planned.</a><br /><br />The team will be "taking over" the Leipzig Train Station, where they'll be showing "the latest" gameplay trailer (we don't know if it'll be new or not, but presumably, right?) and giving away various stuff, including t-shirts and dog tags. Apparently the prizes will be given out by "Stargate commandos." People in uniform, perhaps? Also, Studio Head Dan Elggren and marketing guy Kevin Balentine will be on site to promote the game and talk to the press.<br /><br />The <em>Stargate</em> franchise has always been popular in Europe -- especially in Germany, so we know there are a few of you out there who'll want in on this. And with that subsidized airfare, getting there might be <em>almost</em> affordable, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/">Stargate Worlds will be on display at Leipzig train station</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Aug 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/1/1109/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1288397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/19/stargate-worlds-will-be-on-display-at-leipzig-train-station/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>commandos</category><category>dan-elggren</category><category>dog-tags</category><category>firesky</category><category>germany</category><category>kevin-balentine</category><category>leipzig</category><category>leipzig-08</category><category>leipzig-games-convention</category><category>shirts</category><category>stargat-sg-1</category><category>stargate</category><category>stargate-atlantis</category><category>stargate-worlds</category><category>trailer</category><category>train-station</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 19 Aug 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Early Stargate Worlds combat video shows off enemy AI]]></title><link>http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/</guid><comments>http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><a href="http://massively.joystiq.com/category/stargate-worlds"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/sgw425.jpg" /></a><br />Jon Wood at MMORPG recently put up a <a href="http://www.mmorpg.com/gamelist.cfm/game/242/view/videos/play/1244 ">hands-on video</a> of gameplay in <a href="http://www.stargateworlds.com/ "><em>Stargate Worlds.</em></a> This latest footage gives us an early look at combat in <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds.</em></a> Primarily, it shows the importance of using cover to survive. <br /><br />Wood seems to like what he's experienced of the game so far, particularly in terms of the AI in <em>Stargate Worlds."Getting taken off-guard by AI opponents does not happen very often. But when it does, it's just fantastic. It gets your heart going, causes you to panic,"</em> he says. The comments related to the video are drawing comparisons with <a href="http://www.rgtr.com"><em>Tabula Rasa</em></a> but keep in mind this footage is from an alpha stage of testing. That being said, what do you think about how <em>Stargate Worlds</em> is shaping up?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/">Early Stargate Worlds combat video shows off enemy AI</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Aug 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm/game/242/view/videos/play/1244>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1274808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/04/early-stargate-worlds-combat-video-shows-off-enemy-ai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>alpha</category><category>cheyenne-mountain</category><category>cme</category><category>combat</category><category>firesky</category><category>jon-wood</category><category>mmorpg</category><category>preview</category><category>pve</category><category>rgtr</category><category>sgw</category><category>stargate-worlds</category><category>tabula-rasa</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 04 Aug 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Chat with Stargate Worlds artists on your lunch break]]></title><link>http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/</guid><comments>http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/jaffaart.jpg" /></a></div>
<a href="http://www.cheyenneme.com">Cheyenne Mountain Entertainment</a> is <a href="http://community.stargateworlds.com/news/5/1087/">hosting another developer chat</a> for fans who want to know more about <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em>.</a> This time, the participating developers are Lead Artist Austin Germer and Lead Animator Carl Cross. The chat will take place at 11:00 AM Pacific and 2:00 PM Eastern, and will last for one hour. So that falls right on top of lunch for most folks -- or at least it can, if they schedule it right. So sneak in while eating a sandwich at your desk.<br /><br />The place to which you may sneak: IRC chat room #Stargate-Worlds at irc.sgwirc.com. Once you're in, ask up to three questions using the /q command. More info can be found at the <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> community website. If you're new to the game and want an introduction before the chat, (shameless plug alert) check out the <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">coverage of our exclusive visit</a> to the game's development studio and our <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/">interview</a> with the directors. <br /><br />Hey -- you knew we couldn't help ourselves.<br /><br />[Via <a href="http://www.tentonhammer.com/node/38372">Ten Ton Hammer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/">Chat with Stargate Worlds artists on your lunch break</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jul 2008 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/5/1087/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1260001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/18/chat-with-stargate-worlds-artists-on-your-lunch-break/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artists</category><category>austin-gemer</category><category>carl-cross</category><category>chat</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>dev-chat</category><category>firesky</category><category>irc</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Fri, 18 Jul 2008 07:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds: The interview, part 4]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/singlegun_425.jpg" alt="" /><br /></a></div>
In part four of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, Lyon describes the philosophy behind the game's artistic style, and we learn more about the company's plan for launch and post-live content.<p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds: The interview, part 4</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/">Massively visits Stargate Worlds: The interview, part 4</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>art-direction</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>chris-klug</category><category>cme</category><category>dan-elggren</category><category>demetrius-comes</category><category>firesky</category><category>howard-lyon</category><category>interview</category><category>kevin-balentine</category><category>release-date</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds: The interview, part 3]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/lcdscreen_425.jpg" /></a></div>
In part three of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we discuss endgame content and go into great detail about the graphics and combat.<p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds: The interview, part 3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/">Massively visits Stargate Worlds: The interview, part 3</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251382/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>chris-klug</category><category>cme</category><category>combat</category><category>dan-elggren</category><category>demetrius-comes</category><category>endgame</category><category>firesky</category><category>graphics</category><category>howard-lyon</category><category>interview</category><category>kevin-balentine</category><category>raid</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><category>unreal-engine-3</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds: The interview, part 2]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/media/2008/07/stargatelobby_425.jpg"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/jaffa-armor-female-svarog_425.jpg" alt="" /></a><br />
<div style="text-align: left;">Our part two of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we talk about the team's plans to reach out to <span style="font-style: italic;">Stargate</span> fans with little gaming experience and we learn about the classic <span style="font-style: italic;">Stargate</span> characters and lore we'll see in the game.</div>
</div><p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds: The interview, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/">Massively visits Stargate Worlds: The interview, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancients</category><category>baal</category><category>casual</category><category>casual-gamer</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>chris-klug</category><category>cme</category><category>dan-elggren</category><category>demetrius-comes</category><category>episodic-content</category><category>furlings</category><category>goauld</category><category>howard-lyon</category><category>interview</category><category>kevin-balentine</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><category>story</category><category>tv</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds: The interview]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/sgconferenceroom_425_b.jpg" alt="" /></a><br />
<div align="left">During our <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">visit to Cheyenne Mountain Entertainment's Arizona studio</a>, we got to sit down with five of the top minds on the <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em></a> team -- studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine. This exclusive, in-depth, and conversational interview is overflowing with information about everything in the game, including TV series tie-ins and cameos, episodic content, combat, graphics, mini-games, and much, much more. This meaty interview is an essential read for any <em>Stargate</em> or MMO fan. We've split it up into four parts for easy reading. Enjoy!<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/">Massively visits Stargate Worlds</a></strong></p><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910776"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/cmefrontdoor_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910768"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/concept-jaffa-armor-female-svarog_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910770"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/stargatelobby_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910777"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/sgartifacts_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910767"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/screen-lucia-compost-f010_1024_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds: The interview</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/">Massively visits Stargate Worlds: The interview</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251068/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archeologist</category><category>casual</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>chris-klug</category><category>cme</category><category>dan-elggren</category><category>demetrius-comes</category><category>diplomacy</category><category>featured</category><category>firesky</category><category>howard-lyon</category><category>interview</category><category>joystiqfeatures</category><category>kevin-balentine</category><category>mini-games</category><category>minigames</category><category>scientist</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds, part 3: Impressions]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div style="text-align: center;"><strong><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/screen-agnos-003_425.jpg" /></a></strong></div>
We found a lot to like in <em>Stargate Worlds</em>. Its cover-based, ranged combat should prove tactically interesting for groups of friends playing together. We were impressed by the attention to detail in the recreation of <em>Stargate</em> lore and places. We were especially excited by the mini-game concept and its integration with more traditional hardcore-friendly modes of play. CME is trying to reach and please a very broad audience, and we believe this product could potentially accomplish that goal. CME's promise to support the game with regular episodic content updates makes the package that much more attractive.<p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds, part 3: Impressions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/">Massively visits Stargate Worlds, part 3: Impressions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251327/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-3-impressions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>comic-con</category><category>everquest</category><category>impressions</category><category>interview</category><category>kevin-balentine</category><category>massively-visits-stargate-worlds</category><category>preview</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds, part 2: Gameplay]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/screen-lucia-compost-f010_425.jpg" alt="" /></a></div>
We saw gameplay in two contexts. First, we saw canned footage of a firefight on the planet Lucia. Second, we visited the Quality Assurance department and watched testers play the game. The scenario they were playing appeared to be a prison break. From this we acquired a relatively good understanding of the basics of <em>Stargate Worlds</em>' combat. We didn't see any of the other modes of gameplay, but we talked about them a bit in our interview with the directors.<p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds, part 2: Gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/">Massively visits Stargate Worlds, part 2: Gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251326/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-part-2-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>combat</category><category>cover</category><category>impressions</category><category>interview</category><category>kevin-balentine</category><category>massively-visits-stargate-worlds</category><category>minigames</category><category>preview</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Massively visits Stargate Worlds]]></title><link>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/</guid><comments>http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><div align="center"><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/stargatelobby_425.jpg" /></a><br />
<div align="left">In the intense heat of North America's Sonoran Desert you'll find <a href="http://www.cheyenneme.com">Cheyenne Mountain Entertainment</a>, the company producing the upcoming MMO <a href="http://www.stargateworlds.com"><em>Stargate Worlds</em>.</a> The location seems appropriate, as the climate conjures up images of ancient Egypt, where the <em>Stargate</em> franchise's mythology began. Braving the Arizona summer, we visited <a href="http://massively.com/tag/cheyenne-mountain">CME</a>'s development studio and spoke with several leaders of the <a href="http://massively.joystiq.com/category/stargate-worlds"><em>Stargate Worlds</em></a> team. We also observed live gameplay. Now we're happy to share our impressions of both the studio and the game with our readers.<br /><br />The story of our visit and our eyes-on experience with the game is after the break. Additionally, we have an <a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds-the-interview/">exclusive, in-depth interview</a> with studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine. Finally, there's a <a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/">gallery</a> of exclusive artwork, screenshots, and photographs for your examination.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/">Massively visits Stargate Worlds</a></strong></p><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910776"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/cmefrontdoor_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910768"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/concept-jaffa-armor-female-svarog_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910770"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/stargatelobby_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910777"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/sgartifacts_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/massively-visits-stargate-worlds/#910767"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/screen-lucia-compost-f010_1024_thumbnail.jpg" alt="" title="" /></a></div><br /></div>
</div><p><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/" rel="bookmark">Continue reading <em>Massively visits Stargate Worlds</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/">Massively visits Stargate Worlds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jul 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1251071/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/10/massively-visits-stargate-worlds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>featured</category><category>impressions</category><category>joystiqfeatures</category><category>kevin-balentine</category><category>massively-visits-stargate-worlds</category><category>preview</category><category>sgw</category><category>stargate</category><category>stargate-worlds</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 10 Jul 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[X-play opens the Stargate and brings back Stargate Worlds gameplay video]]></title><link>http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/</guid><comments>http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a></p><center><object width="400" height="330" id="VideoPlayer"><param name="movie" value="http://www.g4tv.com/sv3/26750" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.g4tv.com/sv3/26750" type="application/x-shockwave-flash" name="VideoPlayer" width="320" height="298" allowScriptAccess="always" allowFullScreen="true" /></object></center> <a href="http://www.g4tv.com/xplay/">G4's X-play</a> gained access to the <a href="http://www.firesky.com/">FireSky Studios</a> where the developers are hard at work on <a href="http://www.stargateworlds.com/"><em>Stargate Worlds</em></a>. G4 was allowed to open the Stargate and returned back with gameplay footage, while undergoing their mission they infiltrated Studio Head Dan Elggren, Creative Director Chris Klug and Art Director Howard Lyon. As for game footage Elggren took a character through several environments of a pre-alpha build and played through an assault on a drug lord stronghold on the alien planet Lucia. The game is looking great, albeit some video lag in some parts. No earth-shattering revelations were disclosed, but if you'd like learn about the game be sure to <a href="http://massively.joystiq.com/category/stargate-worlds/">check out all our <em>SGW</em> coverage</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/">X-play opens the Stargate and brings back Stargate Worlds gameplay video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Jul 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.g4tv.com/xplay/videos/26750/All_Access_Stargate_Worlds.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1245440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/x-play-opens-the-stargate-and-brings-back-stargate-worlds-gamepl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>chris-klug</category><category>cme</category><category>dan-elggreen</category><category>firesky</category><category>g4-network</category><category>howard-lyon</category><category>lucia</category><category>stargate</category><category>stargate-worlds</category><category>video</category><category>x-play</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Thu, 03 Jul 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[A chat with Stargate Worlds' Joe Ybarra]]></title><link>http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/</guid><comments>http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.stargateworlds.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/stgw1567.jpg" /></a><br /></div>
The guys over at MMORPG.com caught up with Joe Ybarra from <a href="http://massively.joystiq.com/tag/cheyenne-mountain-entertainment">Cheyenne Mountain Entertainment's</a> (or CME for short) <a style="font-style: italic;" href="http://www.stargateworlds.com/">Stargate Worlds</a> last week at ION to <a href="http://www.mmorpg.com/gamelist.cfm?GAME=242&amp;FEATURE=1948&amp;bhcp=1">talk about</a> their upcoming MMO. If you didn't catch it when it originally went up, <a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/">we sat in on his "MMOs and Hollywood" panel</a> during the conference. Joe has a lot of interesting things to say about not only the industry at large, but his companies' game.<br /><br />Being that <a style="font-style: italic;" href="http://massively.joystiq.com/category/stargate-worlds/">Stargate Worlds</a> is expected to pull in both the TV series audience as well as MMO players, the team at <a href="http://massively.joystiq.com/2008/03/12/behold-sgws-battle-walker/">CME is designing</a> their title with a high level of accessibility. The title's story takes place in a modern -- or even futuristic -- setting, which means combat is similarly modern. We really love the idea that combat is being designed as a one-against-many affair in <span style="font-style: italic;">Stargate Worlds</span>. Joe mentions that the minimum is one player-on-three NPCs and their median is about five or seven against one. That means you can expect battles to feel very action-packed, especially when you're in a group with four of five other players!<p><a href="http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/" rel="bookmark">Continue reading <em>A chat with Stargate Worlds' Joe Ybarra</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/">A chat with Stargate Worlds' Joe Ybarra</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 May 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?GAME=242&amp;FEATURE=1948&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1201157/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/21/a-chat-with-stargate-worlds-joe-ybarra/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cheyenne-mountain-entertainment</category><category>cme</category><category>firesky</category><category>ion</category><category>ion08</category><category>joe-ybarra</category><category>stargate</category><category>stargate-atlantis</category><category>stargate-sg-1</category><category>stargate-worlds</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Wed, 21 May 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[ION 08: MMOs and the television content model (SGW)]]></title><link>http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/</guid><comments>http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/photos/ion-08-mmos-and-the-television-content-model-sgw/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/dsc_2357.jpg" /></a><br /></div>
Joseph Ybarra, SVP of strategic operations at <a href="http://massively.joystiq.com/tag/firesky/">Firesky</a>, the publishing subsidiary of Cheyenne Mountain Entertainment, presented a session today at <a href="http://massively.joystiq.com/tag/ION08/">ION 08</a> about the <a href="http://massively.joystiq.com/category/stargate-worlds/"><em>Stargate Worlds</em></a> production model that borrows heavily from Hollywood and TV models. The goal for <em>SGW</em> is to approach content updates for the game more like a production cycle for television, in which an episode takes a predictable amount of time to complete (14-16 weeks in the case of <em>Stargate Atlantis</em>). <br /><br /> After some background on Firesky and CME, Ybarra showed the <em>Stargate Worlds</em> trailer and launched into a discussion of the strategy with <em>SGW</em>. The idea is to adopt a movie model for the development phase and a TV model for the post-launch "live" phase. They chose to use the BigWorld middleware platform and Unreal Engine technologies in an effort to use proven tools: "don't reinvent the wheel." This allows them to both minimize risk and focus on the content.<p><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/" rel="bookmark">Continue reading <em>ION 08: MMOs and the television content model (SGW)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/">ION 08: MMOs and the television content model (SGW)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 14 May 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1195887/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/14/ion-08-mmos-and-the-television-content-model-sgw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bigworld</category><category>cheyenne-moutanin-entertainment</category><category>CME</category><category>episodic-content</category><category>featured</category><category>Firesky</category><category>Hollywood</category><category>ION</category><category>ion-2008</category><category>ION08</category><category>ION2008</category><category>joseph-ybarra</category><category>SGW</category><category>stargate-worlds</category><category>television</category><category>TV</category><category>unreal-engine</category><dc:creator><![CDATA[Barb Dybwad]]></dc:creator><pubDate>Wed, 14 May 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Chat with a world builder]]></title><link>http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/</guid><comments>http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div align="center"><a href="http://community.stargateworlds.com/gallery/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/sgwworldbuilder030608.jpg" alt="" /></a><br /></div>
Ever feel like chatting with a world builder? I'm not talking 'bout the religious Almighty who "built" this world in seven days. Hey, wouldn't it be nice if MMO worlds could be built that fast?<br /><br />Seriously though, if you want to know what goes into building an MMO world here's your chance. The world builder for <em><a href="http://massively.joystiq.com/category/stargate-worlds/" target="_blank">Stargate Worlds</a></em> - Derek Sunshine (what a bright, happy name!) - will be the special guest on this Saturday's <a href="http://www.sg1-radio.com/" target="_blank">SG1-Radio</a> program (5pm EST). 	Derek will be there to answer your questions (log in to <a href="http://sgwirc.com/" target="_blank">http://sgwirc.com</a> and fire away!), discuss gaming, talk about the <em>Stargate </em>franchise, and generally illuminate listeners by revealing what it is he does at <a href="http://www.cheyenneme.com/" target="_blank">Cheyenne Mountain Entertainment</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/">Chat with a world builder</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 06 Mar 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.stargateworlds.com/news/5/801/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1133224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/06/chat-with-a-world-builder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atlantis</category><category>Cheyenne-Mountain-Entertainment</category><category>CME</category><category>Derek-Sunshine</category><category>IRC</category><category>MGM-Interactive</category><category>SG-1</category><category>SG1-Radio</category><category>SGW</category><category>Stargate</category><category>Stargate-Atlantis</category><category>Stargate-Worlds</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Thu, 06 Mar 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Stargate Worlds Trailer plus further details on classes, story, and more]]></title><link>http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/</guid><comments>http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/stargate-worlds/" rel="tag">Stargate Worlds</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/jo3pVzxZbcI&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/jo3pVzxZbcI&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center> <br /> This is the big <a href="http://massively.joystiq.com/tag/stargate-worlds/"><em>Stargate Worlds</em></a> debut trailer that appeared last night on the SCI FI channel. Cheyenne Mountain Entertainment's IT Director popped by the <a href="http://forums.stargateworlds.com/showpost.php?p=248119&amp;postcount=27"><em>Stargate Worlds</em> forums</a> and provided the following details about the video: <br />
<ul>
    <li>The footage is CGI; however, it does use some in-game art assets and is intended to resemble the look and feel from the actual game.</li>
    <li>Two worlds are shown in the following order: Agnos and Anima Vitrus (new) </li>
    <li>Three races: Asgard and his drone, SGC Solider with improved body armor, female Jaffa solider with a staff weapon and Horus guard helmet </li>
    <li>Heavily modified P90 implies broad weapon customizations</li>
</ul>
If that glimpse wasn't enough for the interstellar traveling junkies there is a very slight extended version <a href="http://www.gamespot.com/pc/rpg/stargateworlds/media.html?tag=tabs;videos">over on Gamespot</a>. The bigger news regarding <em>Stargate Worlds </em>comes from all the juicy details found in <a href="http://www.gamespot.com/pc/rpg/stargateworlds/news.html?sid=6184182&amp;tag=topslot;title;1">Gamespot's interview</a> with Rod Nakamoto, CME's Senior VP of Product Development. Quick fact list from their exchange: <br />
<ul>
    <li>Unreal 3 Engine and Big World back end</li>
    <li>Two factions</li>
    <li>Classes: Jaffa, Goa'uld, Asgard, human soldier, scientist, archeologist, and commando</li>
    <li>No vehicle combat or player controlled starships </li>
    <li>The MMOG will follow the events from SG1 but feature different stories: Replicator War, the Apophis War, the Tok'ra war with the Goa'uld, etc. </li>
    <li>Beta testing starts this spring and with the launch to follow in the fall </li>
    <li>15 USD monthly subscription rate </li>
    <li>Possibility that SG cast members to do voice-overs</li>
    <li>Evolutionary Combat and Advanced AI <br /></li>
</ul>
The translation from the show to an MMOG might work well, certainly, better than other properties such as Firefly. I guess it also helps that you know <em>Stargate Worlds</em> is actually in development and <a href="http://massively.joystiq.com/tag/firefly/"><em>Firefly MMOG</em></a> will probably never see the light of day. No matter the content, I don't trust any MMOG that was only tested for a short period of time considering <em>Stargate Worlds</em> hasn't been in full production (announced in 2006) very long. It takes time to implement quality content, but maybe CME's Developers can pull it off. What do you guys think?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/">Stargate Worlds Trailer plus further details on classes, story, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 05 Jan 2008 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.stargateworlds.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1078350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/05/stargate-worlds-trailer-plus-new-details-on-classes-story-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>cheyenne-mountain</category><category>cheyenne-mountain-entertainment</category><category>cme</category><category>firefly</category><category>media</category><category>mmog-tv-movie</category><category>sci-fi</category><category>stargate</category><category>stargate-atlantis</category><category>stargate-worlds</category><category>stargate-worlds-classes</category><dc:creator><![CDATA[Matt Warner]]></dc:creator><pubDate>Sat, 05 Jan 2008 22:30:00 EST</pubDate></item></channel></rss>
