Posts tagged cloud 
MMObility: OnLive might just be perfect for MMOs
I sat in my bed last night, wanting to play something. I had already been playing my staple of browser-based MMOs. I had already crafted a bunch of arrows to grind on in RuneScape, ensured something was being built in Illyriad, and made note to try some of the new content in a few more of my ...
Free for All: The end of physical media
In my ongoing journey to find my next laptop, I have begun to suffer from tunnel vision. After all, there are only so many ways to package a processor, some RAM and a graphics card or chip. Sure, sure, I can become an obsessed overclocker and work hard to squeeze the most power out of a PC ...
The Daily Grind: Browser-centric MMOs
The other day, I watched this demo of Gaikai, a new service being spearheaded by the legendary games developer David Perry. The idea is a simple one: using a browser you can access everything from MMOs to racing games and even the memory-hog that is Photoshop with all the actual software installed ...




