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Posts tagged cloud

Master X Master MOBA getting a mobile version as well

It might just be the theme of this year's G-Star: online PC games announcing mobile versions. It's at least true for NCsoft's Master X Master, which should be coming some time after the MOBA's launch. Master X Master is NCsoft's first internally developed MOBA and is being planned for multiple p...

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Project Snowstorm raises cash for scalable cloud MMO

If you've been struggling to find and love a mobile MMO, SnowFury Studios is right there with you. Founder William Diehl is disappointed with the failure of most mobile titles to draw players into virtual worlds, promising that his company will be forging the way with Project Snowstorm: "I'm so exc...

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The Daily Grind: Does Steam influence your MMO habits?

A few weeks ago, our sister site Joystiq posted a story about Incredipede, an indie game whose slow sales over a four-month period were eclipsed by a single day's worth of sales on Steam. And when I looked back through our coverage of MMOs on Steam, I realized that the platform has quietly become...

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EA goes 100% online with gaming

From now on, don't expect to see EA coming out with single-player offline titles, because there won't be any. EA Labels President Frank Gibeau said that the company is full-on embracing cloud gaming and online interaction: "I have not green lit one game to be developed as a single player experi...

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CCP shopping EVE Online to cloud gaming services

You'd think the hardest of the hardcore MMORPGs would be exempt from the casual-fueled cloud-gaming craze, but you'd be wrong. Eurogamer reports that CCP's EVE Online sci-fi sandbox is in talks with both OnLive and Gaikai to expand New Eden's audience. "We are in dialogue with both companies a...

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Gaikai: Delivering instant MMOs to your browser

Imagine that you're reading up on an MMO on a site such as Massively (far-fetched, but stay with us on this). The words intrigue you and you think it might be worth checking out. You make a mental note to do so in the future -- to head over to the game's site, see if there's a trial, download it,...

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MMObility: OnLive might just be perfect for MMOs

I sat in my bed last night, wanting to play something. I had already been playing my staple of browser-based MMOs. I had already crafted a bunch of arrows to grind on in RuneScape, ensured something was being built in Illyriad, and made note to try some of the new content in a few more of my favo...

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Free for All: The end of physical media

In my ongoing journey to find my next laptop, I have begun to suffer from tunnel vision. After all, there are only so many ways to package a processor, some RAM and a graphics card or chip. Sure, sure, I can become an obsessed overclocker and work hard to squeeze the most power out of a PC possib...

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The Daily Grind: Browser-centric MMOs

The other day, I watched this demo of Gaikai, a new service being spearheaded by the legendary games developer David Perry. The idea is a simple one: using a browser you can access everything from MMOs to racing games and even the memory-hog that is Photoshop with all the actual software installed...

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