Posts tagged clockwork-gamer 
Rumors of the Void in EQ2 Game Update 45
Keen-eyed SOE watcher Kendricke of Clockwork Gamer has been scouring the 'Net for hints of the nature of EverQuest 2's next expansion. And he may have found a clue on the French version of SOE's EQ2Players web site. The announcement reads, in part (translated from the French): "The Rodcet Nife ...
I am healer: breaking healing's spell
Imagine a fantasy MMO that completely shirked the idea of healers, healing potions, and healing in general. Instead of dedicating hundreds of player hours to perfecting these combat crutches, why don't game designers finally throw aside the long-cliche notion of healing, and design their games more ...
Mixing skill into a multiplayer game
Clockwork Gamer posted an interesting look at skill in MMOs the other day. He categorizes skill in online games into three areas: character gear and advancement, game knowledge, and player skill. Character gear and advancement can be done by anyone-- the longer you've played a game, it's almost ...
Rise of Kunark replaces lore with bore
If any sect of gamers was ever prone to nostalgia, it's RPG players. If you're ever in a situation where you want to get a nerd talking, just ask him about the most epic D&D campaign he's ever been a party to. It's got a 99.9% success rate, just try it. In the same vein, Clockwork Gamer's ...
How the MMO crawled out of the MUD
Clockwork Gamer has a good juicy post up about how MMOs first learned how to do things from MUDs, and since today is Old School Day, I thought it was appropriate. Wait, you haven't heard of Multi-User Dungeons? If you've never played one, you'll probably be shocked that they used to fascinate ...




